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{{game|codg|ex}}
 
{{game|codg|ex}}
{{About||a similar weapon|Throwing Knife|a similar Schematic|Hypno Trap}}
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{{For|a similar weapon|Throwing Knife}}{{For|a similar Schematic|Hypno Trap}}
   
 
{{Infobox/weapon
 
{{Infobox/weapon
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|image = [[File:Hypno Knife Alone ExtinctionCODG.png|250px]]
|image =
 
 
|name = Hypno Knife
 
|name = Hypno Knife
 
|class = [[Tactical Grenade|Tactical]]
 
|class = [[Tactical Grenade|Tactical]]
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|maxammo = 1 (Extinction)
 
|maxammo = 1 (Extinction)
 
|used = |startammo = 1 ([[Extinction]])|damage = }}
 
|used = |startammo = 1 ([[Extinction]])|damage = }}
The '''Hypno Knife''' is a throwable [[Knife]] that appears in [[Extinction]] in ''[[Call of Duty: Ghosts]], ''found in a [[Search Piles|search pile]]. It can turn an enemy [[Cryptid]] into an ally. (Except: [[Leper]]s, [[Seeker]]s,  and the [[Breeder]])
 
   
 
The '''Hypno Knife''' is a throwable [[Knife]] that appears in the [[Extinction]] mode of ''[[Call of Duty: Ghosts]],'' found in a [[Search Pile|search pile]] on the maps [[Point of Contact]], [[Nightfall]], [[Awakening]] and Exodus.
==Trivia==
 
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*The Hypno Knife can be picked up a few seconds after it is thrown if it misses a [[Cryptid]]. It will also glow brightly white.
 
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The Hypno Knife can turn an enemy [[Cryptid]] (with the exception of [[Leper]]s, [[Seeker]]s, the [[Breeder]], the [[Kraken (Extinction)|Kraken]], the [[Mammoth]], [[Gargoyle]]s, [[Bomber (Extinction)|Bombers]] and [[Ancestor]]s) into an ally. [[Rhino]]s can be turned friendly, but only through an upgrade in the armory that costs 50 teeth. These converted Cryptids are still attracted to [[Flare]]s, so it is not advised to deploy one until the Cryptid is dead.
*When a [[Cryptid]] is taken over, money is rewarded based on the type of [[Cryptid]] it is. They are highlighted blue and will have a blue shield icon above them. They will also have a grey smoke effect, much like some of the campaign's cut scenes which include the Ghosts inside of vehicles.
 
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*[[Cryptids]] turned into allies will still be attracted to [[Flare]]s.
 
 
There can be multiple converted Cryptids fighting for the player at once, but this is dependent on the amount of knives that have been found.
*[[Scorpions]] are a good [[Cryptid]] to convert because of their ranged attacks and ability to attack while on a wall or obstacle. They also tend to keep a distance from their enemies, which in turn, benefits the allied [[Scorpion]]'s continued survival and support.
 
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**When playing [[Nightfall]], [[Phantom (Extinction)|Phantoms]] are good allies to have, due to their ability to teleport, high health, stronger attacks than Hunters and high agility, which lets them stay alive for significantly longer.
 
 
When a Cryptid is taken over, money is rewarded based on the type of Cryptid it is. They are highlighted blue and will have a blue shield icon above them. They will also have a grey smoke effect, much like some of the campaign's cutscenes which include the [[Ghosts (faction)|Ghosts]] inside of vehicles.
**Hunters are useful Crypids to convert because of their increased health and damage compared to Scouts, which allows them to effectively support players longer.
 
**It is ill advised to convert Scouts dues to their lack of health and attack strength compared to the other Cryptids, which makes them rather ineffective. It's best to keep your Hypno knife for stronger Cryptids.
 
*It is possible to have multiple 'converted' [[Cryptids]] at the same time. Although this depends on the amount of Knives found.
 
*[[Seeker]] [[Cryptids]] cannot be converted. A thrown Hypno Knife will cause an instant explosion of the [[Seeker]].
 
**[[Leper]]s cannot be converted. A thrown Hypno Knife will cause instant death to the [[Leper]].
 
**In [[Nightfall]], the [[Breeder]] cannot be converted, however it turns on an easter egg.
 
*There is an upgrade in the armory that allows you to convert Rhinos (costs 50 teeth).
 
   
 
{{CoD10 Weapons}}
 
{{CoD10 Weapons}}

Revision as of 02:55, 18 August 2016

The subject of this article appears in Call of Duty: Ghosts The subject of this article appears in Extinction mode
For a similar weapon, see Throwing Knife.
For a similar Schematic, see Hypno Trap.

The Hypno Knife is a throwable Knife that appears in the Extinction mode of Call of Duty: Ghosts, found in a search pile on the maps Point of Contact, Nightfall, Awakening and Exodus.

The Hypno Knife can turn an enemy Cryptid (with the exception of LepersSeekers, the Breeder, the Kraken, the MammothGargoylesBombers and Ancestors) into an ally. Rhinos can be turned friendly, but only through an upgrade in the armory that costs 50 teeth. These converted Cryptids are still attracted to Flares, so it is not advised to deploy one until the Cryptid is dead.

There can be multiple converted Cryptids fighting for the player at once, but this is dependent on the amount of knives that have been found.

When a Cryptid is taken over, money is rewarded based on the type of Cryptid it is. They are highlighted blue and will have a blue shield icon above them. They will also have a grey smoke effect, much like some of the campaign's cutscenes which include the Ghosts inside of vehicles.