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The subject of this article appeared in Call of Duty: Black Ops III.


"Five years later. In cooperation with the CIA, investigate the sudden silence of a CIA Black Station in the Singapore Quarantine Zone - established in the wake of the disaster that killed 300,000 people."
— Mission Briefing
"After the safehouse, Kane tells you the documents were relocated to the CIA Black Station in Singapore's quarantine zone. Recover the information from the site and decipher Deimos' identity."
— Nightmares Mission Briefing

In Darkness is the third (chronologically the first; seventh in Nightmares) level in Call of Duty: Black Ops III.

Characters[]

Level Briefing[]

Encryption# 20-6E-6F-74. Protocol: Whiskey

Shrouded In Darkness, the team is approved to use any means necessary...

Mission: Locate cause of lost communication in Singapore, Quarantine Zone and execute

Active Mission - Day 0

Pre-Mission Scrolling Text[]

Scrolling Text
AAR INCOMING. WA FOB SAFEHOUSE-SGP. REPORT DESIGNATION: CO Juliet-Tango. Standing OIC: Juliet-Hotel. LNO: Romeo-Kilo. AFTER ACTION MISSION REPORT: Classified WASF. SOCWA-E Eyes Only. Encryption #2-0-6-ECHO-6-F0XTR0T-7-4. OPERATIONAL PROTOCOL: Infiltration & Termination. OPERATION #20-6E-6F-74 ACCEPTED. Four Targets Marked for Termination. Mission Status: OPEN. Day: 0. Our newly assigned liaison for this joint operation with the CIA is Case Officer Rachel Kane. Prior to reaching the AO, she provided us with a Data Package providing local intelligence and broadly outlining our mission parameters. Infiltration into Singapore Quarantine Zone was relatively uneventful. After hitting DZ, our Team experienced contained direct action with local criminal combine the 54 Immortals, but engagements were tied off quickly and low-profile was maintained. Our team swept the AO before moving to secure the CIA Black Station. Upon arrival we discovered the bodies of the station staff. Depite the heavy 54i presence on site, INTREP suggested an inside job - The numerous instances of security breaches - only possible for those with Station clearance -seem to support this conclusion. Further - INTREP suggested that the perpetrators primary motive was most likely to secure classified INTEL detailing the WA's military strength in contested relations across the world. Preliminary investigation suggest that they knew exactly what they were doing and took steos to cover their tracks. They removed the Station's data drives that would contain the security cam footage of the entire incident. Let the official records show - it was only after the station was secured that LNO Kane revealed details withheld from our original briefing. Specifically - that the last known Black Op coordinated from the site was conducted by our former teammates - Stone, Ramirez, Conrad and Fierro. These are the facts: Time-sensitive. Perpetrators have likely defected to CDP. Data drives must be recovered. Priority ONE - Contain and secure all materials relating to on ongoing operations of the WASF, CIA, MI6, and all other branches of military and covert organizations under the WA banner. Priority TWO - Termination of suspects. LNO Kane confirms that the CIA believes our targets have not yet left Singapore - but the clock is ticking. Personal Comment: The CIA's suggestion that Stone's team may be responsible for the killings does not sit well with Hendricks. In my five years under his command I have never seen him let his emotions get the better of him, but it’s clear that he's troubled by the concept that his former teammates could betray the Winslow Accord and defect to the CDP. If their quilt is indeed established, the revelation could create a potentially difficult situation for Hendricks.

Plot[]

Since the operation in Ethiopia, Hendricks and the Player have done wetwork across the globe. After the CIA black site goes dark in Singapore, Hendricks and the Player are sent in and lead through the mission by LNO Rachel Kane via communications. Before the two agents begin their mission, Hendricks gives the Player a Micro-Missile Launcher and, due to an extremely powerful storm hitting the area, an anchor to prevent them from being washed or blown away by the waves and/or winds of the storm.

On the ground, Hendricks and the Player witness the savage murder of two civilians by the 54 Immortals. Angered by the scene, Hendricks, against the Player's orders, assaults the 54i as the Player follows his lead, which leads to a full-on engagement between the 54i and the two agents. Kane calls in a drone strike, but to no avail by the storm, Hendricks disobeys Kane's orders and goes towards the ship to shut down the system.

The Player and Hendricks succeed, but nearly escape the incoming storm. The Player and Hendricks battle more soldiers until a Warlord enters the scene, forcing the operatives to take cover. Suddenly, the Warlord is taken down by Kane, who came to the scene by the noise caused by the two. The agents finish their sweep of 54i forces and make their way to the site, finding it rumbled and broken down.

Going in, they kill the last cavalry of 54i who attempt to break into the site and enter the room. The three find the agents killed by Denial of Reincarnation, with their eyes stabbed, ears sliced, and noses smashed in. Data drives, camera footage, reports, debriefs and everything to download are gone as well. Kane then reveals that the last team here was John Taylor's, as Hendricks and the Player reject this information.

After rescuing Kane, she revealed the dossier was moved from the Safehouse to the CIA Black Station. The Player, Hendricks, and Kane head to the Quarantine Zone, with the latter explaining that the data drive on Deimos is encrypted and needed two pieces. The Player, armed with the Micro-Missile Launcher, and Hendricks head to locate the first piece, a key, as they brought along two Anchors to prevent them from being washed or blown away by the waves and/or winds of the storm.

On the ground, Hendricks and the Player witness the savage murder of two civilians by the Vultures, who have taken Singapore after the Immortals fell and were trying to find the two. Although they could've rescued them, the Player refuses as there was no point. Angered by their deaths, Hendricks, against the Player's orders, assaults the Vultures, also attracting the Undead, as the Player follows his lead, which leads to a full-on engagement between the Undead & Vultures, and the two Deadkillers. Command called in a drone strike, but to no avail by the storm, Hendricks decided to still head towards the ship, with the Player following him.

The Player and Hendricks succeeded in retrieving the first part of the data drive and sweeping the ship, but nearly escape the incoming storm. The Player and Hendricks battle more Undead in the police station until a Warlord enters the scene, forcing the operatives to take cover as the Player revealed that by 2075, Deadkillers like her were now wanted for "spare parts" and a payday by everyone. Suddenly, the Warlord is taken down by Kane, who came to the scene by the noise caused by the two. The agents first scrambled the comms relay to buy themselves some time from the Vultures, they then sweep the rest of Undead & Vultures, and they make their way to the site, finding it rumbled and broken down.

Going in, they kill the last of the Vultures who attempt to break into the site and enter the room. The three find the agents killed, with their eyes stabbed, ears sliced, and noses smashed in, as they realized they weren't the only ones searching for the data drive. Kane assembles the data drive's key with the lock and finds the dossier, which has information about Project Corvus, the Coalescence Disaster, the Gateway, Deimos, Taylor's Team, and Dolos. And much to her disbelief, the Player finds out that the researcher responsible for writing the dossier is the same man she's speaking to right now: Dr. Yousef Salim.

Weapon Loadout[]

Field Ops Kit
Found in level

Transcripts[]

Main article: In Darkness/Transcript
Main article: In Darkness/Nightmares Transcript

Collectibles[]

Main article: In Darkness/Collectibles

Accolades[]

  • Untouched: Completed the mission without dying
  • Score: Completed the mission with a score of 12,500 or higher.
  • Got 'em: Found all of the collectibles in the mission.
  • Fire for Effect: Kill 5 targets with a single micro-missile volley.
  • Commandeered: Kill 20 enemies using a technical truck turret.
  • Duelist: Kill a Warlord using only a pistol.
  • From Nowhere: Kill 5 enemies over 150 ft away in under 3 seconds.
  • Blast Zone: Kill 2 RPG enemies in under one second.
  • Target Variety: Kill an enemy robot and a human enemy without reloading.
  • No Prisoners: Let no 54i escape from the power generator building.
  • Breach and Clear: Headshot 3 enemies during a breach.
  • Power Denied: Kill 4 powered-off robots in the Comm Relay before they activate.
  • Matched Firepower: Kill a Warlord using a technical truck turret.
  • Blown Away: Kill a Warlord with an explosive barrel.
  • Push the Line: Take out a Riot Shield phalanx with only melee attacks.
  • Expert Flanker: Headshot 3 riot shield enemies.

Achievements/Trophies[]

Video[]

Gallery[]

Trivia[]

  • In cutscenes, the Player's KN-44 does not have a Reflex Sight, but it does in gameplay.
  • The chocolate bar being eaten by Hendricks in the first cutscene is created by Dr. Monty, the creator of the GobbleGums featured in Zombies mode.
  • In the cutscene where Kane kills the Warlord with her Locus, she fires three shots to kill the Warlord, despite it not being possible to kill a Warlord with three shots from a Locus.
  • In the cutscene where Kane reveals the location of the Comms Relay, Hendricks is seen reloading his KN-44 with a normal magazine, even though he uses an Extended and Fast Mag for his gun.
  • There is an advertisement of a bank called “NBS” on a screen. This is likely a play on the name of real-life bank DBS, as the symbol is merely inverted inside-out.
  • On the pillar outside the subway station, a departures board that seems to be from a station in the UK (detailing the delayed arrival of a train from London Euston station) can be seen.
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