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The subject of this article appeared in Call of Duty: Modern Warfare 3.

"Use the UAV and a Juggernaut suit to find and defuse IEDs."
— Level Description

Invisible Threat is a Special Ops Mission Mode challenge in Call of Duty: Modern Warfare 3.


This mission takes place in the streets of Berlin, Germany. When playing with two players, one player is equipped with an explosive ordnance disposal suit and must defuse eight IEDs placed around the map. The second player provides cover with a Barrett M82 sniper rifle and a thermal SCAR-L from a distant rooftop, and has remote control that access to a MQ-1 Predator drone, which he must use it to find the IEDs so that the ground player can defuse them. If playing solo, the player is on the ground with the Juggernaut suit, but he can also use the drone. Both players face heavy opposition from enemy tanks, infantry and attack helicopter.


Eight IEDs are scattered throughout the parkway in Berlin and it's up to Metal Zero-Four to defuse them. When there are two players, one is on the rooftop with sniper rifle and remote control of a Predator drone carrying AGM-114 missiles. The other is on the street with an explosive ordnance disposal suit. In solo mode, the player has the Juggernaut suit and the Predator, thus giving you both jobs.

Press the required button to have the Predator detect IEDs. This will identify their locations on the streets. Hit the appropriate button to arm a missile and send it toward the right IEDs. This clears out any enemies in the area.

Now the player on the streets can move between the IEDs and defuse them. During this time, the second player can protect his partner with his sniper rifle.

The rooftop sniper should call out where the enemies are so his teammate can take cover when necessary. Make the way down the street, using the Predator Missile to nail incoming enemies. With all the IEDs defused, the mission ends.

Weapon Loadout

Starting Loadout
Overwatch (co-op)
Found in level

These weapons can be found with and without attachments.



  • If the player refuses to defuse the bombs, unlimited AIs are unleashed against the player.
  • The L86 LSW appears to have a faster reload than normal, on par with Sleight of Hand.
    • The game considers it a different weapon than normal L86 LSWs, as when the player tries to pick up other L86 LSWs for ammo, even if they have the same attachments, it will ask the player if they want to trade theirs in for the new gun.
  • The enemy soldiers in this level have completely different equipment from their Campaign or Multiplayer counterparts, with unique load bearing vests, their uniforms have a hood instead of a fur collar, the camouflage that they wear is a different, more blue variation, and some have Russian prison tattoos on their necks. Almost like their MW2 counterparts but more blue urban than the red urban camouflage. Even with balaclava mask with helmets without goggles.