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*This is the only level where a MSR can be found.
 
*This is the only level where a MSR can be found.
 
*The helicopters and troop trucks at the end of the level can be destroyed with a Javelin.
 
*The helicopters and troop trucks at the end of the level can be destroyed with a Javelin.
*At the end of the level, just before the player switch view from AC-130 gunner back to Frost again, the tanks on the bridge which are supposed to be destroyed by Javelin will appear as unmarked target on the AC-130 screen. The Tanks could actually be destroyed by the weapons of AC-130, but it will create a bug later. When you shoot with the Javelin one of the tanks you destroyed with the AC-130, you will see the white screen again and will be going out of the Humvee with a Javelin equipped which will dissapear after you get out, making it impossible to destroy the tank and having to restart the mission. Also Sandman won't say his line and your teamates will be in the same position as they were before the repeated white screen. (Confirmed on PC)
+
*At the end of the level, just before the player switch view from the AC-130 gunner back to Frost again, the tanks on the bridge which are supposed to be destroyed by the Javelin will appear as unmarked targets  on the AC-130s screen. The Tanks could actually be destroyed by the weapons of AC-130, but it will create a bug later. When you shoot with the Javelin one of the tanks you destroyed with the AC-130, you will see the white screen again and will be going out of the Humvee with a Javelin equipped which will dissapear after you get out, making it impossible to destroy the tank and having to restart the mission. Also Sandman won't say his line and your teammates will be in the same position as they were before the repeated white screen. (Confirmed on PC)
*The player can use the Flashbang on the beginning of the level until the [[V-22 Osprey]] crashes; however the player will be equipped with normal Flashbang instead of Delta Force signature Flashbang or 9-Bang if the player uses it before turning to AC-130.
+
*The player can use the Flashbang on the beginning of the level until the [[V-22 Osprey]] crashes; however the player will instead be equipped with a standard Flashbang instead of a Delta Force signature Flashbang or 9-Bang if the player uses it before turning to AC-130.
 
*In this mission, Eiffel Tower is not a solid object.
 
*In this mission, Eiffel Tower is not a solid object.
 
*This is the only level in whole game where [[B-52]]s can be seen.
 
*This is the only level in whole game where [[B-52]]s can be seen.

Revision as of 22:58, 31 March 2013

The subject of this article appeared in Call of Duty: Modern Warfare 3.

"General, I want this man, Volk, alive. I don't care what it takes. You bring those men home in one piece."
— The President of the United States at the start of the mission

Iron Lady is the twelfth mission of Call of Duty: Modern Warfare 3. It takes place in Paris, where the player mans the guns of an AC-130, similar to the Call of Duty 4: Modern Warfare mission "Death From Above". The player toggles between Derek "Frost" Westbrook and the AC-130 Gunner in this mission.

Characters

Plot

The mission begins with Frost with the rest of Metal Team and a captive Volk, waiting for extraction by Raptor 2. However, as a V-22 Osprey, probably Raptor 2, flies towards the extraction point, it is hit by enemy rocket fire, and spins out of control. The helicopter hits a large group of cars, and Metal Team are forced to dodge the carnage caused by the crash.

Since their primary landing zone is compromised, an AC-130 with the call sign of "Warhammer" is tasked with escorting them to another extraction point. As a large enemy force consisting of infantry, helicopters and tanks starts to travel through a large roundabout, the gunship fires, destroying large amounts of the Russian men and equipment. As the AC-130 is mopping up, Odin 6; a group of three A-10 Thunderbolts commences with a bombing run which destroys the remaining Russian armor in a spectacular explosion. Before Metal Team can move up, the gunship sweeps the surrounding streets, clearing out more enemy forces in the vicinity. When the area is clear, Metal Team starts to advance down the street. However as they do, more hostiles appear and Warhammer eliminates them. As the Delta squad start to move closer to a junction, enemy infantry engage them from behind, and the gunship again takes them out.

Approaching the fork in the road, hostile armored vehicles and helicopters emerge, and Warhammer has to destroy them. When Metal Team finally reaches the fork in the road, they come under heavy RPG fire from a building in the middle of the fork. After getting clearance from Overlord, Warhammer fires at the building, causing half of it to collapse, killing all enemies inside. Metal Team takes a left at the fork and heads towards a hotel across the street. Above them, Warhammer is targeted by Russian MiGs , and is forced to deploy flares and make sharp turns to avoid enemy missiles. Before the MiGs can make another pass, they are pursued by American fighter planes. The friendly fighter planes can not stay for long however. Resuming its task, Warhammer fires on the embassy.

Inside the hotel, Metal Team are pinned down by enemy fire, and Warhammer can't provide fire support due to hostile fire. Sandman, seeing that they're on their own, order Truck and Frost to flank the enemy machine gun pinning them down. Running through the hotel's corridors, they engage a small group of Russians. Eventually they arrive at a balcony with a view over the courtyard. Frost picks up a sniper rifle and kills the machine gunner. When he is eliminated, Metal Team advances into the courtyard, killing hostiles in the embassy. Once they reach the end of the courtyard, a Russian tank appears. Frost throws a smoke marker near the tank, so that Warhammer is able to destroy it.

As Metal Team wait for Uniform 6-2 to extract them, a large Russian force surrounds the area. As Warhammer starts to clear them out, the Humvees arrive. Russian forces, alerted to the convoy's presence start to converge on it, and Metal Team along with Volk board the Humvees. Uniform 6-2 leaves the intersection and barely miss being hit by rockets, fired by Russian MiGs. Sandman orders Grinch to man the .50 cal , mounted on top of the Humvee. Two enemy vehicles start to chase Uniform 6-2 through the French streets. Helicopters join the pursuit, and Warhammer destroys the enemy vehicles. The convoy makes a hard left to avoid more enemy armor. They continue to make sharp turns to dodge the enemy vehicles, which Warhammer destroys. Eventually the convoy drives through an intersection where three hostile tanks are side by side trying to destroy the convoy, but the gunship eliminates them.

Uniform 6-2 turns right and starts to drive along the side of the Seine River. Multiple enemy helicopters start to pursue them, and Warhammer uses precise aiming to destroy them. However, as the convoy reaches the Pont d'Iéna, a tank round hits the front Humvee, flipping it over. Uniform 6-2 stops at the bridge and Warhammer begins to engage tanks stationed on the bridge. Frost clambers out of the overturned Humvee, and is ordered by Sandman to grab a Javelin. Using it, he destroys two enemy tanks. Using smoke markers to indicate targets for Warhammer, Metal Team advance along the bridge. As they reach roughly halfway along the bridge, a Russian MiG attempts to bomb the U.S forces, but instead hits the bridge. Sandman throws down red smoke to mark the extraction point.

As Russian helicopters insert even more infantry, Warhammer runs out of fuel and is forced to return to base. Huge amounts of enemy armor roll in from the Eiffel Tower. Odin-6 returns for a bombing run, but because Metal Team is all out of smoke markers, it is forced to perform a dangerously close bomb run north of Metal's position. As the Russian forces are obliterated, the Eiffel Tower, having sustained too much damage, tips over and falls into the river. As it collapses, a large force of American helicopters swarms the landing zone. Everyone boards a Little Bird, except for Grinch and Volk, who waits for the next helicopter. The mission ends with Metal Team being extracted from the bridge with a view of the destroyed Eiffel Tower.

Video Walkthrough

Call_of_Duty_Modern_Warfare_3_-_Campaign_-_Iron_Lady

Weapon Loadout

Starting Loadout
Found in level

Gallery

Intel

30. First snipe the mounted gun, then head into the glass greenhouse building and locate the intel at the top of the stairs inside.

31. After battling the tanks, spot a bus on the left side of a bridge. The intel is inside it toward the back.

Video:MW3 - Intel Locations - Iron Lady - Mission 10 - Scout Leader Achievement Trophy guide
Intel locations

Transcript

Main article: Iron Lady/Transcript

Achievements/Trophies

We'll Always Have Paris (10 Gamerscore/ Bronze trophy Bronze Trophy PS3 icon) - Complete "Iron Lady" on any difficulty.

City of Lights (25 Gamerscore/ Silver trophy Silver Trophy PS3 icon) - Complete "Bag and Drag" and "Iron Lady" on Veteran difficulty.

Ménage à Trois (20 Gamerscore/ Bronze trophy Bronze Trophy PS3 icon) - Destroy 3 Russian tanks with a single 105mm shot in "Iron Lady".

Trivia

  • Iron Lady, Eye of the Storm, Turbulence, Goalpost, Down the Rabbit Hole and Bag and Drag are the only missions with no introductory cinematic cutscenes.
  • Strangely, after the player sends a 105mm round through the building, Sandman will still be talking in his radio voice, even though the player is now standing right next to him.
  • During the opening cutscene, if you look closely just before the footage of Volk's capture is sent to the White House, Frost's file can be seen. According to the file shown, it says he was born in Atlanta, Georgia, he had blond hair, and blue eyes.
  • The mission's name "Iron Lady" refers to the Eiffel Tower's nickname.
  • At the start of this mission the M4A1 and USP .45 have red stains on them, they disappear after the player gains control of Frost in the building.
  • The player's ammunition will be refilled upon the last transition from the AC-130 to Frost (although the grenades for the M4A1's Grenade Launcher, flashbang and frag grenades will not be refilled).
  • At the left side of the bridge where Frost is at the ending of the mission, there are two Mi-26 Halo helicopters parked on the dock.
  • The AK-47 in the Wii version of this level sounds like the AK-47 from the console version.
  • If the player looks at the Eiffel Tower from the AC-130, it can be seen that the Eiffel Tower is not damaged at all.
  • It is possible to be run over by the Little Bird at the end of the mission.
  • Just before the Eiffel Tower falls, there is a grammatical error in the subtitles. The subtitles say: "The tower's not gonna take much more that!", when he actually says "The tower's not gonna take much more than that!"
  • After the first AC-130 sequence, there will be fire to the right of the player's starting position. Standing in it while playing on the Recruit and Regular difficulties will cause the player to constantly take damage until right before the point where the player would usually die, but the player cannot die by standing in the fire. However, on the Hardened and Veteran difficulties, the player quickly dies.
  • Even though this mission takes place after the events in "Bag and Drag ", which took place on October 9 at 14:10:05, the time says "October 9th - 07:42:20". This is most likely an oversight, and was meant to be 07:42:20 PM, which should be 19:42:20.
  • This is the only campaign mission in the game where the Javelin can be found.
  • Strangely, if the player uses the machine gun at the courtyard and keep using it once the tank arrives, player will be forced to get off from Machine Gun turret and the turret itself will be automatically destroyed.
  • Also, there is a bug in the level where if the player has a MSR equipped and goes to the machine gun in the courtyard, Frost will have multiple hands, as there is one animation of switching the MSR and another animation of gripping the machine gun. See gallery.
  • This is one of the few levels in the Call of Duty series that has more than one playable character, and the second time in the Modern Warfare series.
  • At the end of the mission, if the player looks on the right side of the bridge, there will be two Russian helicopters standing on the ground. If the player shoots at the helicopters, they will after the second shot be destroyed in a strange way.
  • This is one out of three levels where the player can use a mounted turret, the others are "Down the Rabbit Hole" and "Back on the Grid".
  • If the player keeps carrying the Javelin after destroying the two T-72 tanks on the bridge, its ammo will disappear once the Russian Armor group arrives from the Eiffel Tower's side.
  • After the player gets out of the Humvee on the bridge, you can walk through the Humvee and find an M16A4.
  • The player can find grenade-launching ammunition and Frag Grenade next to the MSR and RPG's found next to crates.
  • If the player takes the MSR and zooms at the foot of the Eiffel Tower, a significant amount of corpses can be seen, amassed in a straight line fashion. It is unknown for whatever reasons why these people are dead.
  • This is the only level in Modern Warfare series where the player is not be able to use Flashbangs on entire Firefight.
  • This is the only level where a MSR can be found.
  • The helicopters and troop trucks at the end of the level can be destroyed with a Javelin.
  • At the end of the level, just before the player switch view from the AC-130 gunner back to Frost again, the tanks on the bridge which are supposed to be destroyed by the Javelin will appear as unmarked targets  on the AC-130s screen. The Tanks could actually be destroyed by the weapons of AC-130, but it will create a bug later. When you shoot with the Javelin one of the tanks you destroyed with the AC-130, you will see the white screen again and will be going out of the Humvee with a Javelin equipped which will dissapear after you get out, making it impossible to destroy the tank and having to restart the mission. Also Sandman won't say his line and your teammates will be in the same position as they were before the repeated white screen. (Confirmed on PC)
  • The player can use the Flashbang on the beginning of the level until the V-22 Osprey crashes; however the player will instead be equipped with a standard Flashbang instead of a Delta Force signature Flashbang or 9-Bang if the player uses it before turning to AC-130.
  • In this mission, Eiffel Tower is not a solid object.
  • This is the only level in whole game where B-52s can be seen.

References