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The subject of this article appears in Call of Duty: Infinite Warfare The subject of this article appears in Call of Duty: Mobile
For the character in Call of Duty: Black Ops Cold War, see Owethu "Jackal" Mabuza.
For the multiplayer faction in Call of Duty: Modern Warfare (2019), see Jackals.

The Jackal is a fighter jet capable of combat in air and in space in Call of Duty: Infinite Warfare and Call of Duty: Mobile

Call of Duty: Infinite Warfare[]

It was originally developed as part of India's space program in conjunction with the multinational Solar Associated Treaty Organization fleet and was classified as a tri-positional-wing multi-role combat aerospacecraft, but it is usually referred to as the "Jackal". The factories that developed the Jackal are built on Ganymede and are owned by the United Arab Emirates. Eventually, the Jackal became the primary air/space-interdiction fighter used by SATO.

A model of the early version of the Jackal can be seen on Luna in the Gateway in the museum. This early version had a forward swept wing configuration, two large rear engines, a somewhat less bulky design and a cockpit with the pilots seated side-by-side rather than in tandem as is the case on the Jackal.

During Captain Nick Reyes' helm of the Retribution, he flew his own personal Jackal during combat missions against the Settlement Defense Front across the Solar System.


  • Length: 19 metres
  • Wingspan: 13 metres
  • Height: 4 metres
  • Speed: 80,000 km/h (Booster speed for escape velocity)
  • Jet Top Speed: 5,200 km/h (Dependent on docking in a capital ship to leave larger planets' (Jupiter, Saturn etc) higher escape velocity)
  • Defenses:
    • Flare countermeasures
    • Omni-directional IR countermeasures
  • Atmospheric Threshold: Survivable up to 98 Atmospheres (Venus' pressure)
  • Gravitational Threshold: Survivable up to 4.5G (Jupiter-proof)
  • Operational Temperature Range: 427°C to -244°C (Mercury to Pluto)
  • Flight Modes: Atmospheric, VTOL, Space
  • Propulsion:
    • 8x Rocket Boosters
    • 3x VTOL Intakes
    • 92x RCS Ports
  • Max. Occupancy: 2 (1x Pilot, 1x Co-Pilot)


The Jackal has a top speed of 3,231.13 mph (5,200 km/h) and its rocket boosters enable it to reach escape velocities of up to 49,709.70 mph (80,000 km/h), slightly faster than its opponent, the Skelter. The Jackal features flare countermeasures to counter incoming homing missiles as well as omnidirectional infrared countermeasure systems.

The Jackal is measured at 62 ft. (19 metres) long and 10 ft. (3 metres) high. It is capable of VTOL (Vertical TakeOff and Landing), and its variable-geometry wings and tail control surfaces can extend or retract based on the aerospacecraft's need, whether in atmospheric flight (ATMO), achieving orbit (LAUNCH), or in space flight (SPACE). The Jackal also possesses an autopilot. In space, the Jackal can use its RCS (reaction control system) thrusters to strafe in any direction, thanks to the lack of air resistance in a vacuum.

The Jackal is designed to operate in a range of environments; for example, it can endure the atmospheric pressure of Venus and the gravitational field of Jupiter, while also enduring extreme temperature ranges. This allows the Jackal to fight across the Solar System.

The Jackal is equipped with two 50mm cannons and two 30mm cannons and air-to-ground (AGM) missiles. Furthermore, its cannon armaments are mounted on a "modular articulating ballistic system", with retinal tracking pivots, meaning that the cannons have a degree of traverse and will automatically aim according the pilot's line-of-sight while flying. The retinal tracking system is a further advancement over the Skelter, as the latter lacked such a system. Its tandem-seat cockpit has a maximum occupancy of a pilot and a copilot.

However, while Jackal is technologically slightly ahead of the Skelter, this is offset by the limited number of Jackal's available after the Front's attack on Geneva, which knocked out many of SATO's naval and air assets in a surprise attack.

Jackal Loadout[]

Main guns[]

Item Description Icon
30mm Gren SCAR's go-to air to air weapon of choice. The 30mm Gren is the most balanced aircraft-mounted gun the UN has to offer. 30mm Gren menu icon IW
20mm Dragonfly Extremely high rate of fire. Pilots need to keep an eye on their barrel temperature.
20mm Dragonfly
GAMP .018 Microlite Energy based weapon stolen from a raid on the SDF and retrofitted onto the Jackal's weapon systems. GAMP .018 Microlite menu icon IW

Heavy cannons[]

Item Description Icon
50mm Pathfinder Jackal's standard heavy cannon. 50mm Pathfinder menu icon IW
D-8 Cleaver Not as powerful as the standard 50mm, the Cleaver has an impressive rate of fire, slower overheat, and is less taxing on the Jackal's weapon system. D-8 Cleaver menu icon IW
GAMP .385 Anvil This directed energy weapon is the most powerful cannon a strike fighter can carry. GAMP .385 Anvil menu icon IW


Item Description Icon
Weapon Upgrade More damage and max missiles. Less prone to overheating.
Hull Upgrade Higher health and less collision damage.
Thruster Upgrade Longer boost time. Faster turn and acceleration.



  • Fangs Out (15Gamerscore / Bronze Trophy Bronze Trophy PS3 icon) - Earn your first Jackal item (weapon or upgrade).
  • Jackal Ace (30Gamerscore / Silver Trophy Silver Trophy PS3 icon) - Earn all Jackal weapons and upgrades.
  • Top Gun (30Gamerscore / Silver Trophy Silver Trophy PS3 icon) - Complete all Jackal-only side missions.


  • The Jackal bears different design cues from real-world jet fighters such as the F-22 Raptor, the YF-23, and the F-14 Tomcat.

Call of Duty: Mobile[]

"A fighter that combines attack and scout ability, mainly used to capture and maintain air control on the battlefield."
— Description

The Jackal returns in Call of Duty: Mobile. It was added in June 2022 as part of the Season 6: To The Skies update.