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The subject of this article appeared in Call of Duty 3. The subject of this article appeared in Call of Duty: World at War. The subject of this article appeared in Call of Duty: Black Ops. The subject of this article appeared in Call of Duty: Modern Warfare 3. The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appeared in Call of Duty: Black Ops III. The subject of this article appears in Call of Duty: Infinite Warfare The subject of this article appears in Call of Duty: Modern Warfare Remastered The subject of this article appears in Call of Duty: Black Ops 4 The subject of this article appeared in Zombies mode The subject of this article exists in or is relevant to the real world.

Jason Blundell is the Co-Studio Head and Senior Executive Producer at Treyarch. Blundell started working on the Call of Duty franchise as a Producer at Treyarch with Call of Duty 3.

He became Executive Producer on Call of Duty: Black Ops and was one the Campaign Design Directors for Call of Duty: Black Ops II. He also directed two maps for the Zombies mode of Black Ops II, Mob of the Dead and Origins. A couple years later, he directed Call of Duty: Black Ops III where he was Game Director for the Zombies mode, taking over the position previously held by Jimmy Zielinski and Game Director for the Campaign mode. He remained Game Director for the Zombies mode in Call of Duty: Black Ops 4, since the campaign mode was canceled before the release of the game[2].

On November 2016, Blundell became Co-Studio Head of Treyarch alongside Dan Bunting and Mark Gordon.[3]

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