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For other characters, see McCord.

Jason McCord was the former level designer for Treyarch and Infinity Ward that designed many levels for Call of Duty 2: Big Red One, Call of Duty 3, Call of Duty: World at War and Call of Duty: Modern Warfare 2.

BiographyEdit

Jason McCord started his career as a level designer at Treyarch in December 2004 on Call of Duty 2: Big Red One. He worked on three Call of Duty titles at Treyarch before moving on to Infinity Ward in February 2008. During the development of Call of Duty: Modern Warfare 2 in April 2010, McCord left Infinity Ward following the 2010 departure of multiple Infinity Ward employees. He eventually took up an offer to join Respawn Entertainment as a level designer, following 45 other employees.

Single-player and Multiplayer Levels DesignedEdit

Call of Duty 2: Big Red OneEdit

Call of Duty 3Edit

Call of Duty: World at WarEdit

Call of Duty: Modern Warfare 2Edit

TriviaEdit

  • McCord is a randomly-generated name for Allied soldiers in Call of Duty 2: Big Red One, Call of Duty 3, Call of Duty: World at War and Call of Duty: Modern Warfare 2.

ReferencesEdit

  1. http://www.linkedin.com/pub/jason-mccord/1b/54/83b
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