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− | {{game|cod1|uo|fh|cod2|bro|cod3|rtv|waw|wawds|wawff|bo|z|wwii|nz |
+ | {{game|cod1|uo|fh|cod2|bro|cod3|rtv|waw|wawds|wawff|bo|z|wwii|nz|mw|wz|mobile|vg|featured}} |
− | The '''{{w|Karabiner 98k}}''', abbreviated as '''Kar98k''', is a German [[bolt-action rifle]] featured in every game of the [[Call of Duty (series)|''Call of Duty'' series]] set during World War II, as well as appearing in the [[Rezurrection]] map pack or the Prestige or Hardened version of ''[[Call of Duty Black Ops]]'' in [[Zombies (Treyarch)|Zombies]] |
+ | The '''{{w|Karabiner 98k}}''', abbreviated as the '''Kar98k''', is a German [[bolt-action rifle]] featured in every game of the [[Call of Duty (series)|''Call of Duty'' series]] set during World War II, as well as appearing in the [[Rezurrection]] map pack or the Prestige or Hardened version of ''[[Call of Duty Black Ops]]'' in [[Zombies (Treyarch)|Zombies]] mode, and in ''[[Call of Duty: Modern Warfare (2019)|Call of Duty: Modern Warfare]]'' and ''[[Call of Duty: Mobile]]''. It is used by German soldiers and is usable by the player but is rarely seen in use by other troops of the Allied forces. |
== Call of Duty and United Offensive == |
== Call of Duty and United Offensive == |
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===Campaign=== |
===Campaign=== |
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− | This weapon is the Axis' primary weapon during the earlier levels in both ''Call of Duty'' and ''Call of Duty: United Offensive''. It is very powerful and accurate, capable of killing in just one round, or three to the chest at long range in ''Call of Duty: United Offensive'', but is very slow-firing due to its bolt-action nature. It is more common than the Allied weapons, and therefore can be a good replacement for such as the [[Mosin Nagant]], [[Lee-Enfield]], or [[M1 Garand]]. It is best used for medium to long range engagements, as it is not a very effective weapon in close range. |
+ | This weapon is the Axis' primary weapon during the earlier levels in both ''Call of Duty'' and ''Call of Duty: United Offensive''. It is very powerful and accurate weapon, capable of killing an enemy unit in just one round, or three to the chest at long range in ''Call of Duty: United Offensive'', but is very slow-firing due to its bolt-action nature. It is more common than the Allied weapons, and therefore can be a good replacement for such as the [[Mosin Nagant]], [[Lee-Enfield]], or [[M1 Garand]]. It is best used for medium to long range engagements, as it is not a very effective weapon in close range. |
The German and British sniper rifle of choice is a scoped Kar98k, as there is no model for a scoped Lee Enfield. |
The German and British sniper rifle of choice is a scoped Kar98k, as there is no model for a scoped Lee Enfield. |
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{{quote|The Kar98 is the standard issue German infantry rifle. It's accurate and deadly at long range, but suffers from a slow rate of fire due to is bolt-action mechanism.|Manual description}} |
{{quote|The Kar98 is the standard issue German infantry rifle. It's accurate and deadly at long range, but suffers from a slow rate of fire due to is bolt-action mechanism.|Manual description}} |
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− | The '''Kar 98''' (also labeled "Kar98" sometimes) is the main weapon of the German military, and thus is the most common weapon in the game. It can be found in all levels |
+ | The '''Kar 98''' (also labeled "Kar98" sometimes) is the main weapon of the German military, and thus is the most common weapon in the game. It can be found in all levels and deals decent damage and has a good rate of fire for a bolt-action rifle. |
===Gallery=== |
===Gallery=== |
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In singleplayer, the Kar98k (referred to as ''Karabiner 98k bolt-action'' in the Bonus Materials) is typically used by the German military. It can be somewhat easily found, but it is not nearly as common as the [[MP40]]. It can be a good idea to pick one up as it is usually a one-shot-kill weapon. It is especially effective in open areas and defensive scenarios. It should be accompanied by an automatic weapon, as the Kar98k's low rate of fire can fail in close quarters situations, despite the ease of hitting an enemy with the crosshair dot. However, it does have a powerful melee attack, though most weapons' melee in singleplayer can kill in a single hit. It can be found in both standard and scoped versions. |
In singleplayer, the Kar98k (referred to as ''Karabiner 98k bolt-action'' in the Bonus Materials) is typically used by the German military. It can be somewhat easily found, but it is not nearly as common as the [[MP40]]. It can be a good idea to pick one up as it is usually a one-shot-kill weapon. It is especially effective in open areas and defensive scenarios. It should be accompanied by an automatic weapon, as the Kar98k's low rate of fire can fail in close quarters situations, despite the ease of hitting an enemy with the crosshair dot. However, it does have a powerful melee attack, though most weapons' melee in singleplayer can kill in a single hit. It can be found in both standard and scoped versions. |
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− | The Kar98k uses the same model as the one in ''[[Call of Duty: Finest Hour]]'' |
+ | The Kar98k uses the same model as the one in ''[[Call of Duty: Finest Hour]]'' but uses less fluent reloads and cocks. |
===Gallery=== |
===Gallery=== |
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===Campaign=== |
===Campaign=== |
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− | The Kar98k (listed as ''Kar 98k'' in the Bonus Materials) is used by the [[German Military]]. It can be found in every level, and is an extremely common weapon. The Kar98k is powerful, but cycling the bolt makes firing in rapid succession impossible. The Kar98k is generally outclassed by the [[M1 Garand]] |
+ | The Kar98k (listed as ''Kar 98k'' in the Bonus Materials) is used by the [[German Military]]. It can be found in every level, and is an extremely common weapon. The Kar98k is powerful, but cycling the bolt makes firing in rapid succession impossible. The Kar98k is generally outclassed by the [[M1 Garand]] and should only be used as a backup weapon in case one of the player's starting weapons runs out of ammo and there are no other weapons at hand. |
A Scoped Kar98k can be found in the level "[[The Island]]" inside the bunker to the left after the player dodges the tank shell. It is located in the far left of the bunker, behind a machine gun. It is very useful for this particular section, as the player can avoid close-quarters engagements and kill enemies at a long range. It is almost always a one-hit-kill. |
A Scoped Kar98k can be found in the level "[[The Island]]" inside the bunker to the left after the player dodges the tank shell. It is located in the far left of the bunker, behind a machine gun. It is very useful for this particular section, as the player can avoid close-quarters engagements and kill enemies at a long range. It is almost always a one-hit-kill. |
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The Kar98k is issued to the German [[Rifleman]] class. It is generally very accurate and has the highest damage per shot of all the bullet firing weapons available. Compared to the American Rifleman's [[M1 Garand]], it is more powerful and accurate, but the bolt-action nature of the Kar98k gives it a disadvantage. The Kar98k also has a smaller clip capacity than the M1 Garand - a mere five rounds compared the M1 Garand's eight round clip - but unlike the M1 Garand, the Kar98k can be reloaded mid-clip. |
The Kar98k is issued to the German [[Rifleman]] class. It is generally very accurate and has the highest damage per shot of all the bullet firing weapons available. Compared to the American Rifleman's [[M1 Garand]], it is more powerful and accurate, but the bolt-action nature of the Kar98k gives it a disadvantage. The Kar98k also has a smaller clip capacity than the M1 Garand - a mere five rounds compared the M1 Garand's eight round clip - but unlike the M1 Garand, the Kar98k can be reloaded mid-clip. |
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− | The Scoped Kar98k is issued to the German [[Scout]] class. It is essentially the same as the regular Kar98k, with an added sniper scope meant for long range engagements. It is usually an effective camping weapon, as hiding inside a high area or in tall grass can give ample time to a player to align a good shot on a target. Compared to the regular Kar98k, the scoped variant suffers less from damage drop in proportion to range, hence, killing in a chest or stomach shot at a variety of ranges. |
+ | The Scoped Kar98k is issued to the German [[Scout (class)|Scout]] class. It is essentially the same as the regular Kar98k, with an added sniper scope meant for long range engagements. It is usually an effective camping weapon, as hiding inside a high area or in tall grass can give ample time to a player to align a good shot on a target. Compared to the regular Kar98k, the scoped variant suffers less from damage drop in proportion to range, hence, killing in a chest or stomach shot at a variety of ranges. |
If the player manages to hold the regular Kar98k and the scoped one at the same time, they will not share ammunition, unlike in campaign. |
If the player manages to hold the regular Kar98k and the scoped one at the same time, they will not share ammunition, unlike in campaign. |
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The Kar98k is available on all Nazi Zombie maps except [[Shi No Numa]], where its role is replaced by the [[Arisaka]]. It is typically found on the wall at the starting point for players and costs 200 points to acquire and 100 points for ammunition and 4500 for Pack-a-Punched ammo, making the non-Pack-a-Punched version the cheapest weapon (along with the [[Arisaka]] and the [[Springfield]]). It can also be found in the [[Mystery Box]] as a rare appearance. It is generally effective for the first three rounds, where it can kill in a single headshot. It will take two headshots to kill at round four, where it can still be used effectively. After that, it is quite useless with its mediocre damage and low rate of fire. |
The Kar98k is available on all Nazi Zombie maps except [[Shi No Numa]], where its role is replaced by the [[Arisaka]]. It is typically found on the wall at the starting point for players and costs 200 points to acquire and 100 points for ammunition and 4500 for Pack-a-Punched ammo, making the non-Pack-a-Punched version the cheapest weapon (along with the [[Arisaka]] and the [[Springfield]]). It can also be found in the [[Mystery Box]] as a rare appearance. It is generally effective for the first three rounds, where it can kill in a single headshot. It will take two headshots to kill at round four, where it can still be used effectively. After that, it is quite useless with its mediocre damage and low rate of fire. |
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− | The Scoped version is only available on [[Nacht der Untoten]]. To acquire it, the player must first open the top floor. Then, on the far column at the back of the room, there will be a [[Sniper Cabinet]] |
+ | The Scoped version is only available on [[Nacht der Untoten]]. To acquire it, the player must first open the top floor. Then, on the far column at the back of the room, there will be a [[Sniper Cabinet]] that will cost 1500 points to open. It has a chalk arrow and question mark on the floor pointing to it. Opening it will give access to the Scoped Kar98k, that will cost 750 points for ammunition. It can also be found in the Mystery Box. Unlike its unscoped variant, the scoped Kar98k is much more effective. It can kill in a single headshot until around round 12. It can be considered a good alternative to the [[PTRS-41]] if the player is looking for an effective sniper rifle. It does not have the powerful penetration of the PTRS-41, nor its rate of fire, but it has an arguably more precise reticule, less recoil and a faster reload, as well as being able to reload cancel. However, the scoped Kar98k is reloaded one bullet at a time, whereas the unscoped variant has all its rounds loaded at once, making for much longer reloads with a scope. |
− | When Pack-a-Punched |
+ | When Pack-a-Punched in [[Der Riese]], the Kar98k becomes the '''Armageddon'''. The Armageddon is similar to the scoped Kar98k in Nacht Der Untoten in terms of power. It has an eight-round magazine and 60 rounds in reserve. It is advised not to Pack-a-Punch this weapon, as, ironically, any other weapon, even the [[M1911]], is better when upgraded. |
===Kar 98k vs. The Armageddon=== |
===Kar 98k vs. The Armageddon=== |
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|startammo = |
|startammo = |
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|zombiecost = 200 |
|zombiecost = 200 |
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− | |recoil = None}}The Kar98k appears in the iOS version of Zombies. It can be purchased off the wall for 200 points on all maps excluding [[Shi No Numa]]. It is also available |
+ | |recoil = None}}The Kar98k appears in the iOS version of Zombies. It can be purchased off the wall for 200 points on all maps excluding [[Shi No Numa]]. It is also available from the [[Mystery Box]]. |
It is notable for being the only off-wall weapon available and used in the [[Tutorial (Zombies)|tutorial]]. |
It is notable for being the only off-wall weapon available and used in the [[Tutorial (Zombies)|tutorial]]. |
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|rof = 48 RPM (46 RPM Scoped) |
|rof = 48 RPM (46 RPM Scoped) |
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|range = 1200-2200 m |
|range = 1200-2200 m |
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− | |pen = Medium}}The Kar98k returns in the ''[[Call of Duty: Black Ops]]'' versions of [[Nacht der Untoten]], [[Verrückt]] (replacing the [[Springfield]]), and [[Der Riese]]. It can only be obtained from its wall outlines for the same price of 200 points. The Scoped version remains in the [[Sniper Cabinet]] in Nacht der Untoten, also for the same price. Its Pack-a-Punched version remains mostly the same as its ''Call of Duty: World at War'' |
+ | |pen = Medium}}The Kar98k returns in the ''[[Call of Duty: Black Ops]]'' versions of [[Nacht der Untoten]], [[Verrückt]] (replacing the [[Springfield]]), and [[Der Riese]]. It can only be obtained from its wall outlines for the same price of 200 points. The Scoped version remains in the [[Sniper Cabinet]] in Nacht der Untoten, also for the same price. Its Pack-a-Punched version remains mostly the same as its ''Call of Duty: World at War'' version. |
{{clear}} |
{{clear}} |
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===Campaign=== |
===Campaign=== |
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− | The Kar98k is seen in multiple missions in the campaign, where it is used as a primary weapon for the [[German_Military|Wehrmacht]], often equipped with the [[Iron Sight]] attachment. |
+ | The Kar98k is seen in multiple missions in the campaign, where it is used as a primary weapon for the [[German_Military|Wehrmacht]], often equipped with the [[Iron Sight]]s attachment. |
===Multiplayer=== |
===Multiplayer=== |
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In multiplayer, the Kar98k is unlocked after prestiging the [[Mountain Division|Mountain division]] at least once. Its one shot kill potential mimics that of the [[Springfield|M1903]], albeit no longer a one shot kill to the extremities. |
In multiplayer, the Kar98k is unlocked after prestiging the [[Mountain Division|Mountain division]] at least once. Its one shot kill potential mimics that of the [[Springfield|M1903]], albeit no longer a one shot kill to the extremities. |
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− | The Kar98k carries itself a unique ability, utilizing a quicker ADS time compared to other sniper rifles, but as of a patch, the Kar98k was nerfed to have a similar ADS time as the [[Springfield|M1903]], being increased to 400 ms. The Kar98k also sported the previously unique [[Iron Sight]] attachment in multiplayer. However, the usage of the Iron |
+ | The Kar98k carries itself a unique ability, utilizing a quicker ADS time compared to other sniper rifles, but as of a patch, the Kar98k was nerfed to have a similar ADS time as the [[Springfield|M1903]], being increased to 400 ms. The Kar98k also sported the previously unique [[Iron Sight]]s attachment in multiplayer. However, the usage of the Iron Sights will award the Kar98k immense amounts of visual sway, yet this can be mitigated with the [[Scoped (Basic Training)|Scoped]] basic training. |
===Nazi Zombies=== |
===Nazi Zombies=== |
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− | The Kar98k is a starter weapon, being able to be selected in the player's loadout after being unlocked. |
+ | The Kar98k is a starter weapon, being able to be selected in the player's loadout after being unlocked. As [[The Final Reich]] and [[Gröesten Haus]] do not feature the Kar98k in any [[Weapon Lockers]] nor is it in the [[Mystery Box]], the Kar98k only appears if the player spawns with it. [[The Darkest Shore]], [[The Shadowed Throne]], and [[The Tortured Path]] feature the Kar98k in Weapon Lockers and [[Waffenbox]]es. The Kar98k may be found in airdrops after wave 3 has been completed in The Tortured Path. |
Damage is rather low, losing its one-hit kill to the body before wave 10. Headshots will cease to kill in one shot sometime after wave 12, being ineffective. Rate of fire is somewhat low, due to being bolt-action. The Kar98k is overall ineffective, but as a starter weapon it may be able to support the player until they get a more effective weapon. |
Damage is rather low, losing its one-hit kill to the body before wave 10. Headshots will cease to kill in one shot sometime after wave 12, being ineffective. Rate of fire is somewhat low, due to being bolt-action. The Kar98k is overall ineffective, but as a starter weapon it may be able to support the player until they get a more effective weapon. |
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− | When upgraded through the [[Ubersprengen]], the Kar98k becomes the '''War Model''', gaining more ammunition and damage. The iron |
+ | When upgraded through the [[Ubersprengen]], the Kar98k becomes the '''[[Upgraded weapons/WWII|War Model]]''', gaining more ammunition and damage. The iron sights are also equipped when upgraded, taking over the default scope or the 4x Optic if equipped. The Kar98k becomes more effective as close ranges due to the iron sights, but has diminished long range capabilities and higher idle sway. Although the War Model is much more attractive than the base version upgrading the Kar98k may not be an effective choice, other than being used as a novel weapon. |
− | {{Clear}} |
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===Attachments=== |
===Attachments=== |
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+ | {| border="1" cellspacing="4" cellpadding="4" ; text-align: center; class="wikitable |
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− | |||
+ | ! scope="col" + class="nowrap"|Attachment |
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− | {| class="wikitable" width="auto" style="background: silver; text-align: center;" |
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+ | ! scope="col" colspan="2" ; style="width: 250px;" |Unlock level |
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− | !Attachment |
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− | !scope="col" style="width: 150px;" |Unlock level |
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− | !scope="col" style="width: 250px;" |Stats |
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− | !scope="col" style="width: 250px;" |[[Ubersprengen|Upgraded]] Stats |
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|- |
|- |
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|[[File:4x Optic menu icon WWII.png|75px|link=4x Optic]]<br />[[4x Optic]] |
|[[File:4x Optic menu icon WWII.png|75px|link=4x Optic]]<br />[[4x Optic]] |
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− | |Weapon Level 2 |
+ | |Weapon Level 2 |
+ | |Zombies level 22 |
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− | |Optic changed to a 4x Optic. |
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− | | |
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|- |
|- |
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|[[File:Ballistic Calibration menu icon WWII.png|75px|link=Ballistic Calibration]]<br />[[Ballistic Calibration]] |
|[[File:Ballistic Calibration menu icon WWII.png|75px|link=Ballistic Calibration]]<br />[[Ballistic Calibration]] |
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− | |Weapon Level 3 |
+ | |Weapon Level 3 |
+ | |Zombies level 36 |
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− | |Reduced idle sway while scoped.<br />Does not work with 4x Optic or Iron Sights. |
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− | | |
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|- |
|- |
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|[[File:FMJ menu icon WWII.png|75px|link=FMJ#Call_of_Duty:_WWII]]<br />[[FMJ#Call_of_Duty:_WWII|Full Metal Jacket]] |
|[[File:FMJ menu icon WWII.png|75px|link=FMJ#Call_of_Duty:_WWII]]<br />[[FMJ#Call_of_Duty:_WWII|Full Metal Jacket]] |
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− | |Weapon Level 4 |
+ | |Weapon Level 4 |
+ | |Zombies level 18 |
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− | |Increased surface penetration and extra damage done to [[Scorestreak]]s.<br />Increased penetration power against zombies. |
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− | | |
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|- |
|- |
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|[[File:Extended Mag menu icon WWII.png|75px|link=Extended_Mags#Call_of_Duty:_WWII]]<br />[[Extended_Mags#Call_of_Duty:_WWII|Extended Mags]] |
|[[File:Extended Mag menu icon WWII.png|75px|link=Extended_Mags#Call_of_Duty:_WWII]]<br />[[Extended_Mags#Call_of_Duty:_WWII|Extended Mags]] |
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− | |Weapon Level 5 |
+ | |Weapon Level 5 |
+ | |Zombies level 29 |
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− | |Magazine increased to 7<br />Reserve ammo increased to |
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− | |Magazine increased to<br />Reserve ammo increased to |
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|- |
|- |
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|[[File:Rapid Fire menu icon WWII.png|75px|link=Rapid_Fire#Call_of_Duty:_WWII]]<br />[[Rapid_Fire#Call_of_Duty:_WWII|Rapid Fire]] |
|[[File:Rapid Fire menu icon WWII.png|75px|link=Rapid_Fire#Call_of_Duty:_WWII]]<br />[[Rapid_Fire#Call_of_Duty:_WWII|Rapid Fire]] |
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− | |Weapon Level 6 |
+ | |Weapon Level 6 |
+ | |Zombies level 25 |
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− | |Rate of Fire increase to 50 RPM. |
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− | | |
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|- |
|- |
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− | |[[File:Iron Sights menu icon WWII.png|75px]]<br />[[Iron |
+ | |[[File:Iron Sights menu icon WWII.png|75px]]<br />[[Iron Sight]]s |
− | |Weapon Level 7 |
+ | |Weapon Level 7 |
+ | |Zombies level 22 |
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− | |Changes optic to Iron Sights |
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− | | |
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|- |
|- |
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|[[6x Optic]] |
|[[6x Optic]] |
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− | |Campaign Exclusive |
+ | | colspan="2" |Campaign Exclusive |
− | |Changes optic to a 6x Optic. |
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− | |N/A |
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|} |
|} |
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===Variants=== |
===Variants=== |
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+ | {{For|the visuals of the variants|Kar98k/Variants}} |
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+ | |||
{| class="wikitable" width="auto" style="background: silver; text-align: center;" |
{| class="wikitable" width="auto" style="background: silver; text-align: center;" |
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!Name |
!Name |
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+ | !Rarity |
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− | !scope="col" style="width: 75px;" |Rarity |
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+ | !Perk |
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− | !scope="col" style="width: 125px;" |Zombies Perk |
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!Operation |
!Operation |
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!Unlock |
!Unlock |
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|'''Torpedo''' |
|'''Torpedo''' |
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|<span style="color:darkorange">Epic</span> |
|<span style="color:darkorange">Epic</span> |
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− | |[[File:Zombies Mode Perk Icon WWII.png]] [[One Shot, One Kill (perk)|One Shot, One Kill]] |
+ | |[[File:Zombies Mode Perk Icon WWII.png]] [[One Shot, One Kill (perk)|One Shot, One Kill]] <br> [[File:Soldier Exp Bonus Items WWII.png]] 10% Bonus Soldier XP |
| |
| |
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|[[Supply Drop]] |
|[[Supply Drop]] |
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+ | |Different scope model. |
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− | | |
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|- |
|- |
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|'''Torpedo II''' |
|'''Torpedo II''' |
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|<span style="color:red">Heroic</span> |
|<span style="color:red">Heroic</span> |
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+ | |[[File:Soldier Exp Bonus Items WWII.png]] 15% Bonus Soldier XP |
||
− | | |
||
| |
| |
||
|[[Supply Drop]] |
|[[Supply Drop]] |
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+ | |Different scope model. |
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− | | |
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|- |
|- |
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|'''Commander''' |
|'''Commander''' |
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|<span style="color:darkorange">Epic</span> |
|<span style="color:darkorange">Epic</span> |
||
+ | |[[File:Soldier Exp Bonus Items WWII.png]] 10% Bonus Soldier XP |
||
− | | |
||
| |
| |
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|[[Supply Drop]] |
|[[Supply Drop]] |
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|'''Commander II''' |
|'''Commander II''' |
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|<span style="color:red">Heroic</span> |
|<span style="color:red">Heroic</span> |
||
+ | |[[File:Soldier Exp Bonus Items WWII.png]] 15% Bonus Soldier XP |
||
− | | |
||
| |
| |
||
|[[Supply Drop]] |
|[[Supply Drop]] |
||
| |
| |
||
+ | |- |
||
+ | |'''Fallen''' |
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+ | |<span style="color:darkorange">Epic</span> |
||
+ | |[[File:Soldier Exp Bonus Items WWII.png]] 10% Bonus Soldier XP |
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+ | | |
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+ | |[[Mountain Division]] Prestige 4 reward. |
||
+ | |Different scope model. |
||
|- |
|- |
||
|'''Fallen II''' |
|'''Fallen II''' |
||
|<span style="color:red">Heroic</span> |
|<span style="color:red">Heroic</span> |
||
+ | |[[File:Soldier Exp Bonus Items WWII.png]] 15% Bonus Soldier XP |
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− | | |
||
| |
| |
||
|[[Supply Drop]] |
|[[Supply Drop]] |
||
+ | |Different scope model. |
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− | | |
||
|- |
|- |
||
|'''Nightmare''' |
|'''Nightmare''' |
||
|<span style="color:darkorange">Epic</span> |
|<span style="color:darkorange">Epic</span> |
||
+ | |[[File:Soldier Exp Bonus Items WWII.png]] 10% Bonus Soldier XP |
||
− | | |
||
| |
| |
||
|[[Supply Drop]] |
|[[Supply Drop]] |
||
+ | | |
||
+ | |- |
||
+ | |'''Nightmare II''' |
||
+ | |<span style="color:red">Heroic</span> |
||
+ | |[[File:Soldier Exp Bonus Items WWII.png]] 15% Bonus Soldier XP |
||
+ | | |
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+ | |Social Rank 16 reward. |
||
| |
| |
||
|} |
|} |
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Kar98k Inspect 2 WWII.png|Inspecting another side of the Kar98k. |
Kar98k Inspect 2 WWII.png|Inspecting another side of the Kar98k. |
||
Kar98k reticle WWII.png|Default reticle of the Kar98k. |
Kar98k reticle WWII.png|Default reticle of the Kar98k. |
||
+ | </gallery> |
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+ | |||
+ | ==Call of Duty: Modern Warfare== |
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+ | {{Infobox/Weapon2 |
||
+ | |name = Kar98k |
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+ | |image = [[File:Kar98k Gunsmith MW.png]] |
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+ | |class = [[Marksman Rifle]] |
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+ | |manufacturer = |
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+ | |level = Level 33 |
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+ | |fire = Bolt-action |
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+ | |caliber = {{w|7.92×57mm Mauser|7.92 Mauser}} |
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+ | |magazine = 5 rounds |
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+ | |startammo = 5+10 |
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+ | |maxammo = 5+30 |
||
+ | |damage = 86-57 |
||
+ | |mult = Head: 3.9x<br>Chest: 1.8x |
||
+ | |rof = 44 RPM |
||
+ | |reload = 3.56s |
||
+ | |range = |
||
+ | |DDS = |
||
+ | |DDE = |
||
+ | |recoil = |
||
+ | |center = |
||
+ | |pen = |
||
+ | |ammoBR = [[Sniper Ammo]] |
||
+ | |used = [[Urzikstani Liberation Force]]<br>[[Al-Qatala]] |
||
+ | |HUD = [[File:Kar98k menu icon MW.png|130px]] |
||
+ | |console = <tt>sn_kilo98</tt> |
||
+ | }} |
||
+ | {{Quote|Bolt action rifle chambered in 7.92 Mauser. A WW2 relic that is still extremely lethal in the hands of a rebel marksman.|In-game description}} |
||
+ | The Kar98k returns in ''[[Call of Duty: Modern Warfare (2019)|Call of Duty: Modern Warfare]]'', now classed as a [[marksman rifle]]. |
||
+ | |||
+ | ===Overview=== |
||
+ | ====Campaign==== |
||
+ | The Kar98k is used by the ULF during the campaign mission, [[Proxy War]], with or without a scope. It is also used by Al-Qatala in [[The Wolf's Den (level)|The Wolf's Den]], without a scope. |
||
+ | |||
+ | ====Spec Ops==== |
||
+ | The Kar98k is used by [[Al-Qatala]] snipers during Spec Ops mode. |
||
+ | |||
+ | ===Attachments=== |
||
+ | ====Muzzle==== |
||
+ | *[[Flash Guard]] (Lv. 4) |
||
+ | *[[Breacher Device]] (Lv. 8) |
||
+ | *[[Muzzle Brake]] (Lv. 16) |
||
+ | *[[Tactical Suppressor]] (Lv. 20) |
||
+ | *[[Monolithic Suppressor]] (Lv. 33) |
||
+ | *[[Compensator]] (Lv. 38) |
||
+ | *[[Lightweight Suppressor]] (Lv. 49) |
||
+ | |||
+ | ====Barrel==== |
||
+ | *[[Singuard Custom 25.1"]] (Lv. 9) |
||
+ | *[[Singuard Custom 21.2"]] (Lv. 24) |
||
+ | *[[Singuard Custom 27.6"]] (Lv. 45) |
||
+ | |||
+ | ====Laser==== |
||
+ | *[[Tac Laser]] (Lv. 27) |
||
+ | |||
+ | ====Optic==== |
||
+ | *[[Cronen LP945 Mini Reflex]] (Lv. 2) |
||
+ | *[[Aim-Op Reflex Sight]] (Lv. 5) |
||
+ | *[[Corp Combat Holo Sight]] (Lv. 7) |
||
+ | *[[Scout Combat Optic]] (Lv. 10) |
||
+ | *[[APX5 Holographic Sight]] (Lv. 12) |
||
+ | *[[Operator Reflex Sight]] (Lv. 15) |
||
+ | *[[4.0 Flip Hybrid]] (Lv. 17) |
||
+ | *[[Sniper Scope]] (Lv. 19) |
||
+ | *[[Integral Hybrid]] (Lv. 21) |
||
+ | *[[Solozero NVG Enhanced]] (Lv. 23) |
||
+ | *[[VLK 3.0x Optic]] (Lv. 25) |
||
+ | *[[PBX Holo 7 Sight]] (Lv. 28) |
||
+ | *[[G.I. Mini Reflex]] (Lv. 31) |
||
+ | *[[Viper Reflex Sight]] (Lv. 34) |
||
+ | *[[Cronen C480 Pro Optic]] (Lv. 36) |
||
+ | *[[Solozero Optics Mini Reflex]] (Lv. 39) |
||
+ | *[[Monocle Reflex Sight]] (Lv. 42) |
||
+ | *[[Merc Thermal Optic]] (Lv. 44) |
||
+ | *[[Thermal Hybrid]] (Lv. 47) |
||
+ | *[[Variable Zoom Scope]] (Lv. 50) |
||
+ | |||
+ | ====Stock==== |
||
+ | *[[STVOL Precision Comb]] (Lv. 14) |
||
+ | *[[Hollow Stock Mod]] (Lv. 26) |
||
+ | *[[FTAC Sport Comb]] (Lv. 43) |
||
+ | |||
+ | ====Underbarrel==== |
||
+ | *[[Bipod]] (Lv. 30) |
||
+ | |||
+ | ====Rear Grip==== |
||
+ | *[[Stippled Grip Tape (rear grip)|Stippled Grip Tape]] (Lv. 13) |
||
+ | *[[Granulated Grip Tape (rear grip)|Granulated Grip Tape]] (Lv. 29) |
||
+ | *[[Rubberized Grip Tape|Rubberized Grip Tape]] (Lv. 41) |
||
+ | |||
+ | ====Perks==== |
||
+ | *[[Heavy Hitter (Weapon Perk)|Heavy Hitter]] (Lv. 3) |
||
+ | *[[FMJ]] (Lv. 6) |
||
+ | *[[Sleight of Hand]] (Lv. 11) |
||
+ | *[[Frangible - Wounding]] (Lv. 18) |
||
+ | *[[Fully Loaded]] (Lv. 22) |
||
+ | *[[Presence of Mind]] (Lv. 32) |
||
+ | *[[Mo' Money]] (Lv. 35) |
||
+ | *[[Focus]] (Lv. 37) |
||
+ | *[[Fast Melee]] (Lv. 40) |
||
+ | *[[Recon (Weapon Perk)|Recon]] (Lv. 46) |
||
+ | *[[Frangible - Disabling]] (Lv. 48) |
||
+ | |||
+ | ===Blueprints=== |
||
+ | {| border="1" cellspacing="1" cellpadding="1" style="width:600px;" class="article-table sortable" |
||
+ | |- |
||
+ | ! scope="col"|Blueprint |
||
+ | ! scope="col"|Rarity |
||
+ | ! scope="col"|How to obtain |
||
+ | |- |
||
+ | |Ol’ Dusty |
||
+ | |<span style="color:blue">Rare</span> |
||
+ | |Warzone Mission '''Boots And Trains''' |
||
+ | |- |
||
+ | |Sand Scorpion |
||
+ | |<span style="color:blue">Rare</span> |
||
+ | |Multiplayer Mission '''Factory Approved''' |
||
+ | |- |
||
+ | |Old Growth |
||
+ | |<span style="color:blue">Rare</span> |
||
+ | |Battle Pass [[Season Four (Modern Warfare)|Modern Warfare Season 4]] Tier 35 |
||
+ | |- |
||
+ | |Black Tie Affair |
||
+ | |<span style="color:blue">Rare</span> |
||
+ | |Battle Pass [[Season Five (Modern Warfare)|Modern Warfare Season 5]] Tier 55 |
||
+ | |- |
||
+ | |Butterfly Kisses |
||
+ | |<span style="color:purple">Epic</span> |
||
+ | |'''Tacticolor''' Bundle |
||
+ | |- |
||
+ | |Heart Of The Beast |
||
+ | |<span style="color:purple">Epic</span> |
||
+ | |'''Dragon Slayer''' Bundle |
||
+ | |- |
||
+ | |Long Arm |
||
+ | |<span style="color:purple">Epic</span> |
||
+ | |Battle Pass [[Season One (Modern Warfare)|Modern Warfare Season 1]] Tier 55 |
||
+ | |- |
||
+ | |Black Diamond |
||
+ | |<span style="color:purple">Epic</span> |
||
+ | |'''Snow Cover''' Bundle |
||
+ | |- |
||
+ | |Sterling |
||
+ | |<span style="color:purple">Epic</span> |
||
+ | |Battle Pass [[Season Two (Modern Warfare)|Modern Warfare Season 2]] Tier 8 |
||
+ | |- |
||
+ | |Saddle Horn |
||
+ | |<span style="color:purple">Epic</span> |
||
+ | |Battle Pass [[Season Four (Modern Warfare)|Modern Warfare Season 4]] Tier 59 |
||
+ | |- |
||
+ | |Caustic Companion |
||
+ | |<span style="color:purple">Epic</span> |
||
+ | |'''Hazardous II''' Bundle |
||
+ | |- |
||
+ | |Freyja |
||
+ | |<span style="color:purple">Epic</span> |
||
+ | |'''War Gods''' Bundle |
||
+ | |- |
||
+ | |Fluid Dynamics |
||
+ | |<span style="color:purple">Epic</span> |
||
+ | |Reward for completing a Contraband contract during a Call Of Duty: Warzone game [[Season Five (Modern Warfare)|Modern Warfare Season 5]] |
||
+ | |- |
||
+ | |Dust Devil |
||
+ | |<span style="color:orange">Legendary</span> |
||
+ | |'''The Gambler''' Bundle |
||
+ | |- |
||
+ | |Incisor |
||
+ | |<span style="color:orange">Legendary</span> |
||
+ | |'''Fire Claw II''' Bundle |
||
+ | |- |
||
+ | |The Guillotine |
||
+ | |<span style="color:orange">Legendary</span> |
||
+ | |'''Razor Sharp''' Bundle |
||
+ | |- |
||
+ | |Open Season |
||
+ | |<span style="color:orange">Legendary</span> |
||
+ | |Bundle '''Call of Duty: Warzone Combat Pack''' [[Season Three (Modern Warfare)|Modern Warfare Season 3]] |
||
+ | |- |
||
+ | |The Tower |
||
+ | |<span style="color:orange">Legendary</span> |
||
+ | |'''Royal Armory: Reserve Collection''' Bundle |
||
+ | |- |
||
+ | |Ikebana |
||
+ | |<span style="color:orange">Legendary</span> |
||
+ | |Battle Pass [[Season Six (Modern Warfare)|Modern Warfare Season 6]] Tier 71 |
||
+ | |} |
||
+ | |||
+ | ===Gallery=== |
||
+ | {{For|attachment images|Kar98k/Attachments#Call of Duty: Modern Warfare (2019)}} |
||
+ | <gallery> |
||
+ | Kar98k Held MW2019.png|The Kar98k in first person. |
||
+ | Kar98k Aiming MW2019.png|The default iron sights of the Kar98k. |
||
+ | Kar98k Inspect MW2019.png|Inspecting the Kar98k. |
||
</gallery> |
</gallery> |
||
==Call of Duty: Mobile== |
==Call of Duty: Mobile== |
||
− | {{Infobox/ |
+ | {{Infobox/Weapon2 |
|name = Kilo Bolt-Action |
|name = Kilo Bolt-Action |
||
− | |image = [[File: |
+ | |image = [[File:Kilo Bolt-Action model CoDMobile.png]] |
|class = [[Marksman Rifle]] |
|class = [[Marksman Rifle]] |
||
+ | |level = Achieve 30 headshot kills with a Sniper Rifle to unlock. |
||
− | |magazine = 5 rounds |
||
|fire = Bolt-action |
|fire = Bolt-action |
||
+ | |magazine = 5 rounds |
||
− | |level = Achieve 30 Headshot kills with a Sniper Rifle to unlock |
||
+ | |startammo = <u>Battle Royale</u>:<br>5+0 |
||
− | |damage = 85<br>61-56 (w/ Thermite Reload) |
||
+ | |maxammo = <u>Battle Royale</u>:<br>5+200 |
||
− | |mult = 1.5x85 (head)<br>1.3x85 (upper body)<br>1x85 (belly, legs)<br>1.5x85 (belly, with [[Stopping Power]]) |
||
+ | |damage = <u>Multiplayer & Battle Royale</u>:<br>85<br>61-56 (with [[Thermite Reload]]) |
||
− | |reload = 2.5 seconds (base mag) |
||
+ | |mult = 1.5x (head)<br>1.3x (upper body)<br>1x (belly, legs)<br>1.5x (belly, with [[Stopping Power]]) |
||
|rof = 50 RPM |
|rof = 50 RPM |
||
+ | |reload = 2.5s (base mag) |
||
+ | |range = |
||
+ | |DDS = |
||
+ | |DDE = |
||
+ | |recoil = Low |
||
+ | |center = |
||
+ | |pen = High |
||
+ | None (if equipped with Thermite Reload) |
||
+ | |ammoBR = [[Sniper Ammo]] |
||
+ | |zombiecost = 3000 (Vending Machine) |
||
}} |
}} |
||
− | {{Quote|Bolt-action rifle. A vintage classic that is still extremely lethal in the hands of a skilled marksman.| |
+ | {{Quote|Bolt-action rifle. A vintage classic that is still extremely lethal in the hands of a skilled marksman.|In-game description}} |
+ | The Kar98k returns in ''[[Call of Duty: Mobile]]'' as the '''Kilo Bolt-Action'''. It was added in the Season 9 Conquest update. It is classed as a [[marksman rifle]]. |
||
− | |||
− | The Kar98k returns in ''Call of Duty: Mobile'', where is it called '''Kilo Bolt-Action'''. It was added a part of the Season 9 Conquest update. |
||
===Multiplayer=== |
===Multiplayer=== |
||
− | The Kilo Bolt-Action is the first marksman rifle in the game, having an iron sights by default rather than a scope. It has a wide one-shot kill area, ranging from the bottom of the chest to the head, has a quick fire rate, and features a quick reload speed. |
+ | The Kilo Bolt-Action is the first marksman rifle in the game, having an iron sights by default rather than a scope. It has a wide one-shot kill area, ranging from the bottom of the chest to the head, has a quick fire rate, and features a quick reload speed. It has a low magazine of 5 with reletively low penetration damage. |
With Stopping Power, the gun receives an increased one-shot hitbox size, allowing players to get one-hit kills easily at the cost of reloading speed and rate of fire. |
With Stopping Power, the gun receives an increased one-shot hitbox size, allowing players to get one-hit kills easily at the cost of reloading speed and rate of fire. |
||
− | With Thermite Reload, the gun loses its ability to score one-hit kills even upon hitting headshots, but the flames emitted from the rounds will burn enemies to death. Note that the rounds and the fire will not kill enemies when hitting the legs. The rounds will not emit any effects if the bullet hits the environment. |
+ | With Thermite Reload, the gun loses its ability to score one-hit kills even upon hitting headshots, but the flames emitted from the rounds will burn enemies to death. Note that the rounds and the fire will sometimes not kill enemies when hitting the legs. The rounds will not emit any effects if the bullet hits the environment. |
===Battle Royale=== |
===Battle Royale=== |
||
− | The Kilo Bolt-Action |
+ | The Kilo Bolt-Action sports high damage per shot, good one-shot hitbox and the ability to use iron sights. This makes the weapon extremely effective even at close range. |
===Attachments=== |
===Attachments=== |
||
Line 555: | Line 764: | ||
*[[6X Tactical Scope 3]] |
*[[6X Tactical Scope 3]] |
||
*[[4X Tactical Scope]] |
*[[4X Tactical Scope]] |
||
+ | *[[G.I. Mini Reflex|Red Dot Sight 1]] |
||
+ | *[[Solozero Optics Mini Reflex|Red Dot Sight 2]] |
||
+ | *[[Cronen LP945 Mini Reflex|Red Dot Sight 3]] |
||
+ | *[[Viper Reflex Sight|Red Dot Sight 4]] |
||
+ | *[[Monocle Reflex Sight|Red Dot Sight 5]] |
||
+ | *[[Operator Reflex Sight|Red Dot Sight 6]] |
||
+ | *[[Classic Holographic Sight]] |
||
+ | *[[APX5 Holographic Sight|Holographic Sight 1]] |
||
+ | *[[Holographic Sight|Holographic Sight 2]] |
||
+ | *[[PBX Holo 7 Sight|Holographic Sight 3]] |
||
====Stock==== |
====Stock==== |
||
Line 561: | Line 780: | ||
*[[RTC Steady Stock]] |
*[[RTC Steady Stock]] |
||
− | ==== |
+ | ====Perks==== |
− | *[[Granulated Grip Tape (rear grip)|Granulated Grip Tape]] |
||
− | *[[Stippled Grip Tape (rear grip)|Stippled Grip Tape]] |
||
− | *[[Rubberized Grip Tape (rear grip)|Rubberized Grip Tape]] |
||
− | |||
− | ====Ammunition==== |
||
− | *[[Fast Reload]] |
||
− | *[[OWC Stopping Power Reload]] |
||
− | *[[Thermite Reload]] |
||
− | |||
− | ====Underbarrel==== |
||
− | *[[Bipod]] |
||
− | |||
− | ====Laser==== |
||
− | *[[Tac Laser|OWC Laser - Tactical]] |
||
− | |||
− | ===Perks=== |
||
*[[Headshot Slow]] |
*[[Headshot Slow]] |
||
*[[Bullet Return]] |
*[[Bullet Return]] |
||
Line 586: | Line 789: | ||
*[[Fully Loaded|Full Ammo]] |
*[[Fully Loaded|Full Ammo]] |
||
*[[Frangible - Disabling|Disable]] |
*[[Frangible - Disabling|Disable]] |
||
+ | |||
+ | ====Laser==== |
||
+ | *[[Tac Laser|OWC Laser - Tactical]] |
||
+ | |||
+ | ====Underbarrel==== |
||
+ | *[[Bipod]] |
||
+ | |||
+ | ====Ammunition==== |
||
+ | *[[Fast Reload]] |
||
+ | *[[OWC Stopping Power Reload]] |
||
+ | *[[Thermite Reload]] |
||
+ | |||
+ | ====Rear Grip==== |
||
+ | *[[Granulated Grip Tape (rear grip)|Granulated Grip Tape]] |
||
+ | *[[Stippled Grip Tape (rear grip)|Stippled Grip Tape]] |
||
+ | *[[Rubberized Grip Tape (rear grip)|Rubberized Grip Tape]] |
||
===Blueprints=== |
===Blueprints=== |
||
====<span style="color:purple">Epic</span>==== |
====<span style="color:purple">Epic</span>==== |
||
+ | {{Columns|2| |
||
*Lazarus |
*Lazarus |
||
*Dealer |
*Dealer |
||
*Digital Death |
*Digital Death |
||
*Trap Shooter |
*Trap Shooter |
||
+ | *Constable |
||
+ | *Pane |
||
+ | *Mystical Crown |
||
+ | *Stalk |
||
+ | *In the Dark |
||
+ | *Rex Mortem |
||
+ | *Symphony |
||
+ | }} |
||
====<span style="color:orange">Legendary</span>==== |
====<span style="color:orange">Legendary</span>==== |
||
*Rail Gun |
*Rail Gun |
||
+ | *Scarlet Shot |
||
+ | ===Gallery=== |
||
− | ==Call of Duty: Modern Warfare== |
||
+ | <gallery> |
||
− | {{Infobox/weapon |
||
+ | Kilo Bolt-Action CODM.PNG|The Kilo Bolt-Action in first person |
||
− | |image = |
||
+ | Kilo Bolt-Action IronSights CODM.PNG|Aiming down the sights |
||
− | |HUD = [[File:Kar98k menu icon MW.png|130px]] |
||
+ | Kilo Bolt-Action BoltCycle CODM.PNG|Cycling the bolt |
||
− | |class = [[Marksman Rifle]] |
||
+ | Kilo Bolt-Action Reload CODM.PNG|Reloading the Kilo Bolt-Action |
||
− | |magazine = 5 rounds |
||
+ | Kilo Bolt-Action Inspection CODM.PNG|Inspecting the Kilo Bolt-Action from the left side |
||
+ | Kilo Bolt-Action Inspection 2 CODM.PNG|Inspecting from the right side |
||
+ | </gallery> |
||
+ | |||
+ | ==Call of Duty: Vanguard== |
||
+ | {{Infobox/Weapon2 |
||
+ | |name = Kar98k |
||
+ | |image = [[File:Kar98k Gunsmith VG.png]] |
||
+ | |class = [[Sniper Rifle]] |
||
+ | |level = Level 43 |
||
|fire = Bolt-action |
|fire = Bolt-action |
||
− | | |
+ | |caliber = {{w|7.92×57mm Mauser|7.92×57mm}} |
+ | |magazine = 5 rounds ''(20 with magazine attachment)'' |
||
− | |used = [[Urzikstani Liberation Force]]<br>[[Al-Qatala]] |
||
+ | |startammo = |
||
− | |console = <tt>sn_kilo98</tt> |
||
+ | |maxammo = |
||
+ | |damage = |
||
+ | |mult = |
||
+ | |rof = |
||
+ | |reload = |
||
+ | |range = |
||
+ | |DDS = |
||
+ | |DDE = |
||
+ | |recoil = |
||
+ | |center = |
||
+ | |pen = |
||
+ | |ammoBR = [[Sniper Ammo]] |
||
+ | |zombiecost = 0 (starting weapon)<br>950 (Mystery Box) |
||
+ | |used = [[German Armed Forces|Wehrmacht]]<br>[[Arthur Kingsley]] |
||
+ | |HUD = [[File:Kar98K HUD Icon CODV.png|120px]] |
||
+ | |console = <tt>mr_kalpha98</tt> |
||
}} |
}} |
||
− | {{Quote| |
+ | {{Quote|Versatile bolt-action rifle. Immediately lethal to the torso and head.|In-game description}} |
− | The Kar98k |
+ | The Kar98k returns in ''[[Call of Duty: Vanguard]]''. This time, it is classed as a [[Sniper Rifle]]. |
− | === |
+ | ===Overview=== |
+ | ====Campaign==== |
||
− | The Kar98k is used by the ULF during the campaign mission, [[Proxy War]], with or without a scope. It is also used by Al-Qatala in [[The Wolf's Den (level)|The Wolf's Den]], without a scope. |
||
+ | The Kar98k is the standard german infantry weapon in the campaign. |
||
− | === |
+ | ====Zombies==== |
+ | The Kar98k can be brought into any map via [[Create-A-Class]], at <span style="color:red">Loadout</span> rarity and can be found at any rarity via the [[Mystery Box]] for 950 [[Essence]]. When upgraded via the [[Pack-a-Punch Machine]], it becomes the '''Dark Harvester'''. |
||
− | The Kar98k is used by Al-Qatala snipers during Spec Ops mode. |
||
===Attachments=== |
===Attachments=== |
||
====Muzzle==== |
====Muzzle==== |
||
− | *[[Flash |
+ | *[[T1 Flash Hider]] |
− | *[[ |
+ | *[[F8 Stabilizer]] |
+ | *Scout Silencer |
||
− | *[[Muzzle Brake]] |
||
− | *[[ |
+ | *[[G28 Compensator]] |
+ | *SD Silencer |
||
− | *[[Monolithic Suppressor]] |
||
− | *[[ |
+ | *[[L Brake]] |
− | *[[Lightweight Suppressor]] |
||
====Barrel==== |
====Barrel==== |
||
+ | *VDD 660mm 05HE |
||
− | *[[Singuard Custom 25.1"]] |
||
+ | *Krausnick Scout |
||
− | *[[Singuard Custom 21.2"]] |
||
+ | *VDD Reo2K |
||
− | *[[Singuard Custom 27.6"]] |
||
+ | *Krausnick 560mm LWSO3K |
||
− | |||
+ | *Krausnick 520mm Rapid |
||
− | ====Laser==== |
||
− | *[[Tac Laser]] |
||
====Optic==== |
====Optic==== |
||
+ | *[[Nydar Model 47]] |
||
− | *[[Cronen LP945 Mini Reflex]] (Lv. 2) |
||
+ | *M19 4.0X Flip |
||
− | *[[Aim-Op Reflex Sight]] (Lv. 5) |
||
+ | *1913 Variable 4-8X |
||
− | *[[Corp Combat Holo Sight]] |
||
− | *[[ |
+ | *[[MK. 8 Reflector]] |
+ | *K98 Scout 10.0X Telescopic |
||
− | *[[APX5 Holographic Sight]] |
||
+ | *Krausnick ID98K |
||
− | *[[Operator Reflex Sight]] |
||
+ | *[[Slate Reflector]] |
||
− | *[[Hybrid Sight|4.0 Flip Hybrid]] |
||
+ | *MK 3 Sunfilter |
||
− | *[[Sniper Scope]] |
||
+ | *Saturn 1.35x Lens |
||
− | *[[Hybrid Optic|Integral Hybrid]] |
||
+ | *Krausnick IM09K |
||
− | *[[Solozero NVG Enhanced]] |
||
− | * |
+ | *ZF4 3.5x Rifle Scope |
+ | *MK 18 Sunfilter |
||
− | *[[PBX Holo 7 Sight]] |
||
− | *[[ |
+ | *[[Monocle Reflex Sight|Monocular Reflector]] |
+ | *M38/Slate 2.5x Custom |
||
− | *[[Viper Reflex Sight]] |
||
+ | *G16 2.5x |
||
− | *[[Cronen C480 Pro Optic]] |
||
+ | *ZC2 1.35x Lens |
||
− | *[[Solozero Optics Mini Reflex]] |
||
+ | *SVT-40 PU Scope 3.6X |
||
− | *[[Monocle Reflex Sight]] |
||
+ | *MK 3 Mod. 2 Sunfilter |
||
− | *[[Merc Thermal Optic]] |
||
+ | *1229/Slate 3.25x Custom |
||
− | *[[Thermal Hybrid]] |
||
+ | *MK.12 Night Vision |
||
− | *[[Variable Zoom Scope]] |
||
+ | *MK.3 Reflector |
||
+ | *Type 97 5X Telescopic |
||
+ | *Krausnick IS98K |
||
====Stock==== |
====Stock==== |
||
+ | *[[Specialized Stabilizing Stock|VDD Thumbhole]] |
||
− | *[[STVOL Precision Comb]] |
||
− | *[[ |
+ | *[[Shortened Stock|Short Stock]] |
− | *[[ |
+ | *[[Specialized Stock|VDD 98]] |
+ | *[[Ultralight Stock|Reisdorf Wire]] |
||
− | |||
+ | *[[Heavy Stock|Krausnick Padded]] |
||
− | ====Rear Grip==== |
||
− | *[[Stippled Grip Tape]] |
||
− | *[[Granulated Grip Tape]] |
||
− | *[[Rubberized Grip Tape]] |
||
====Underbarrel==== |
====Underbarrel==== |
||
+ | *M1930 Strife Angled |
||
+ | *Carver Foregrip |
||
+ | *[[Bayonet]] |
||
*[[Bipod]] |
*[[Bipod]] |
||
+ | *GF-59 Flashlight |
||
+ | *Heavy Foregrip |
||
+ | *SMLE Pistol Grip |
||
+ | *M1941 Hand Stop |
||
− | === |
+ | ====Magazine==== |
+ | *6.5mm Sakura 5 Round Mags |
||
− | *[[Heavy Hitter]] (Lv. 3) |
||
+ | *8mm Klauser 5 Round Fast Mags |
||
− | *[[FMJ]] (Lv. 6) |
||
+ | *8mm Klauser 5 Round Mag |
||
− | *[[Sleight of Hand]] |
||
+ | *5.6mm 20 Round Mags |
||
− | *[[Frangible - Wounding]] |
||
+ | |||
+ | ====Ammo Type==== |
||
+ | *[[FMJ|FMJ Rounds]] |
||
+ | *[[Subsonic]] |
||
+ | *[[Incendiary Rounds|Incendiary]] |
||
+ | *Armor Piercing |
||
+ | *[[Hollow Point (attachment)|Hollow Point]] |
||
+ | *[[Frangible]] |
||
+ | *[[Lengthened]] |
||
+ | |||
+ | ====Rear Grip==== |
||
+ | *Hatched Grip |
||
+ | *[[Pine Tar Grip]] |
||
+ | *Leather Grip |
||
+ | *[[Rubberized Grip Tape (rear grip)|Rubber Grip]] |
||
+ | *Polymer Grip |
||
+ | *[[Stippled Grip Tape (rear grip)|Stippled Grip]] |
||
+ | *Taped Grip |
||
+ | *Fabric Grip |
||
+ | *Grooved Grip |
||
+ | *[[Granulated Grip Tape (rear grip)|Granular Grip]] |
||
+ | |||
+ | ====Proficiency==== |
||
+ | *[[Icy Veins]] |
||
+ | *[[Driller]] |
||
+ | *[[Unmarked]] |
||
+ | *[[Fleet]] |
||
+ | *[[Quickscope (attachment)|Quickscope]] |
||
+ | *[[Shrouded]] |
||
+ | *[[Frenzy]] |
||
+ | |||
+ | ====Kit==== |
||
+ | *[[Fast Melee]] |
||
+ | *[[Deep Breath]] |
||
+ | *[[On-Hand]] |
||
+ | *[[Surplus (kit)|Surplus]] |
||
+ | *[[Heavy Hitter (Weapon Perk)|Heavy Hitter]] |
||
+ | *[[Reach]] |
||
*[[Fully Loaded]] |
*[[Fully Loaded]] |
||
− | *[[ |
+ | *[[Defender (kit)|Defender]] |
− | *[[Mo' Money]] |
||
− | *[[Focus]] |
||
− | *[[Fast Melee]] |
||
− | *[[Recon (perk)|Recon]] |
||
− | *[[Frangible - Disabling]] |
||
===Blueprints=== |
===Blueprints=== |
||
− | {| border="1" cellspacing="1" cellpadding="1" style="width:600px |
+ | {| border="1" cellspacing="1" cellpadding="1" style="width:600px" class="article-table sortable" |
|- |
|- |
||
− | ! |
+ | !scope="col"|Blueprint |
− | ! |
+ | !scope="col"|Image |
− | ! |
+ | !scope="col"|Rarity |
+ | !scope="col"|How to Obtain |
||
|- |
|- |
||
+ | |Aggression Act |
||
− | |Ol’ Dusty |
||
+ | |[[File:Aggression Act Card Vanguard.png|100px]] |
||
− | |<span style="color:blue">Rare</span> |
||
+ | |<span style="color:orange">Legendary</span> |
||
− | |Warzone Mission '''Boots And Trains''' |
||
+ | |'''Gabriel Rorke''' Operator Bundle |
||
|- |
|- |
||
+ | |Colossus |
||
− | |Sand Scorpion |
||
+ | |[[File:Colossus Card Vanguard.png|100px]] |
||
− | |<span style="color:blue">Rare</span> |
||
+ | |<span style="color:orange">Legendary</span> |
||
− | |Multiplayer Mission '''Factory Approved''' |
||
+ | |'''Tracer Pack: {{w|Attack on Titan}} — Armored Titan Mastercraft''' Bundle |
||
|- |
|- |
||
+ | |Dark Owl |
||
− | |Old Growth |
||
+ | |[[File:Dark Owl Card Vanguard.png|100px]] |
||
− | |<span style="color:blue">Rare</span> |
||
− | |Battle Pass [[Season Four (Modern Warfare)|Modern Warfare Season 4]] Tier 35 |
||
− | |- |
||
− | |Black Tie Affair |
||
− | |<span style="color:blue">Rare</span> |
||
− | |Battle Pass [[Season Five (Modern Warfare)|Modern Warfare Season 5]] Tier 55 |
||
− | |- |
||
− | |Butterfly Kisses |
||
|<span style="color:purple">Epic</span> |
|<span style="color:purple">Epic</span> |
||
+ | |Battle Pass [[Season Two (Vanguard)|Season Two]] Tier 5 |
||
− | |Bundle '''Tacticolor''' |
||
|- |
|- |
||
+ | |Dragonfly |
||
− | |Heart Of The Beast |
||
+ | |[[File:Dragonfly Card Vanguard.png|100px]] |
||
− | |<span style="color:purple">Epic</span> |
||
+ | |<span style="color:orange">Legendary</span> |
||
− | |Bundle '''Dragon Slayer''' |
||
+ | |'''Desert Relic''' Bundle |
||
|- |
|- |
||
+ | |Established Force |
||
− | |Long Arm |
||
+ | |[[File:Established Force Card Vanguard.png|100px]] |
||
− | |<span style="color:purple">Epic</span> |
||
+ | |<span style="color:orange">Legendary</span> |
||
− | |Battle Pass [[Season One (Modern Warfare)|Modern Warfare Season 1]] Tier 55 |
||
+ | |'''Red Wrap''' Bundle |
||
|- |
|- |
||
+ | |Guided Aim |
||
− | |Black Diamond |
||
+ | |[[File:Guided Aim Card Vanguard.png|100px]] |
||
− | |<span style="color:purple">Epic</span> |
||
+ | |<span style="color:orange">Legendary</span> |
||
− | |Bundle '''Snow Cover''' |
||
+ | |'''Ikenna Olowe''' Operator Bundle |
||
|- |
|- |
||
+ | |Ignite |
||
− | |Sterling |
||
+ | |[[File:Ignite Card Vanguard.png|100px]] |
||
− | |<span style="color:purple">Epic</span> |
||
+ | |<span style="color:orange">Legendary</span> |
||
− | |Battle Pass [[Season Two (Modern Warfare)|Modern Warfare Season 2]] Tier 8 |
||
+ | |'''From the Ashes''' Bundle |
||
|- |
|- |
||
+ | |Light Extinguisher |
||
− | |Saddle Horn |
||
+ | |[[File:Light Extinguisher Card Vanguard.png|100px]] |
||
− | |<span style="color:purple">Epic</span> |
||
+ | |<span style="color:orange">Legendary</span> |
||
− | |Battle Pass [[Season Four (Modern Warfare)|Modern Warfare Season 4]] Tier 59 |
||
+ | |'''Tracer Pack: Death's Embrace Weapon of the Apocalypse Mastercraft''' Bundle |
||
|- |
|- |
||
+ | |Ore |
||
− | |Caustic Companion |
||
+ | |[[File:Ore Card Vanguard.png|100px]] |
||
|<span style="color:purple">Epic</span> |
|<span style="color:purple">Epic</span> |
||
+ | |'''Graveyard Shift Mastercraft''' Bundle |
||
− | |Bundle '''Hazardous II''' |
||
|- |
|- |
||
+ | |Pro Issue Sniper Rifle Baker |
||
− | |Freyja |
||
+ | |[[File:Kar98k Pro Issue Card Vanguard.png|100px]] |
||
− | |<span style="color:purple">Epic</span> |
||
+ | |<span style="color:orange">Legendary</span> |
||
− | |Bundle '''War Gods''' |
||
+ | |Win 100 [[Ranked Play]] Matches during [[Season Four (Vanguard)|Season Four]]. |
||
|- |
|- |
||
+ | |Pythonidae |
||
− | |Fluid Dynamics |
||
+ | |[[File:Pythonidae Card Vanguard.png|100px]] |
||
|<span style="color:purple">Epic</span> |
|<span style="color:purple">Epic</span> |
||
+ | |'''Skull Collector''' Pro Pack |
||
− | |Reward for completing a Contraband contract during a Call Of Duty: Warzone game [[Season Five (Modern Warfare)|Modern Warfare Season 5]] |
||
|- |
|- |
||
+ | |Radionuclide |
||
− | |Dust Devil |
||
+ | |[[File:Radionuclide Card Vanguard.png|100px]] |
||
|<span style="color:orange">Legendary</span> |
|<span style="color:orange">Legendary</span> |
||
+ | |'''Tracer Pack: Rohanium Glow Reactive Mastercraft''' Bundle |
||
− | |Bundle '''The Gambler''' |
||
|- |
|- |
||
+ | |Rune Thaw |
||
− | |Incisor |
||
+ | |[[File:Rune Thaw Card Vanguard.png|100px]] |
||
|<span style="color:orange">Legendary</span> |
|<span style="color:orange">Legendary</span> |
||
+ | |Battle Pass [[Season Four (Vanguard)|Season Four]] Tier 71 |
||
− | |Bundle '''Fire Claw II''' |
||
|- |
|- |
||
+ | |Serenity |
||
− | |The Guillotine |
||
+ | |[[File:Serenity Card Vanguard.png|100px]] |
||
|<span style="color:orange">Legendary</span> |
|<span style="color:orange">Legendary</span> |
||
− | | |
+ | |'''Safari Shock''' Bundle |
|- |
|- |
||
+ | |Spaceship Gray |
||
− | |Open Season |
||
+ | |[[File:Spaceship Gray Card Vanguard.png|100px]] |
||
|<span style="color:orange">Legendary</span> |
|<span style="color:orange">Legendary</span> |
||
+ | |'''Deep Space''' Bundle |
||
− | |Bundle '''Call of Duty: Warzone Combat Pack''' [[Season Three (Modern Warfare)|Modern Warfare Season 3]] |
||
|- |
|- |
||
+ | |Stabistor |
||
− | |The Tower |
||
+ | |[[File:Stabistor Card Vanguard.png|100px]] |
||
− | |<span style="color:orange">Legendary</span> |
||
+ | |<span style="color:yellow">Heroic</span> |
||
− | |Bundle '''Royal Armory: Reserve Collection''' |
||
+ | |'''High Voltage Reactive Mastercraft''' Bundle |
||
+ | |- |
||
+ | |Wave Corrosion |
||
+ | |[[File:Wave Corrosion Card Vanguard.png|100px]] |
||
+ | |<span style="color:purple">Epic</span> |
||
+ | |'''Kraken Killer''' Bundle |
||
|- |
|- |
||
− | |Ikebana |
||
− | |<span style="color:orange">Legendary</span> |
||
− | |Battle Pass [[Season Six (Modern Warfare)|Modern Warfare Season 6]] Tier 71 |
||
|} |
|} |
||
− | |||
− | ===Gallery=== |
||
− | <gallery> |
||
− | Kar98k Held MW2019.png|The Kar98k in first person. |
||
− | Kar98k Aiming MW2019.png|The default Iron Sights of the Kar98k. |
||
− | </gallery> |
||
==Trivia== |
==Trivia== |
||
===General=== |
===General=== |
||
− | *In ''Call of Duty'', ''Call of Duty 3'', and |
+ | *In ''Call of Duty'', ''Call of Duty 3'', and ''Call of Duty: WWII,'' the Kar98k's front sight is a simple post. In all the other games in the series that it appears in, the Kar98k's front sight is shrouded. |
− | |||
===Call of Duty 3=== |
===Call of Duty 3=== |
||
*The Kar98k's bolt appears older and more rusted than the rest of the rifle, with the player having to pull it open and slam it shut rather than having the smoother action of the other versions. |
*The Kar98k's bolt appears older and more rusted than the rest of the rifle, with the player having to pull it open and slam it shut rather than having the smoother action of the other versions. |
||
− | *When aiming down the iron sights, the Kar98k's safety is on, yet the player can still work the bolt and fire the weapon. |
+ | *When aiming down the iron sights, the Kar98k's safety is on, yet the player can still work the bolt and fire the weapon. |
*On the level, The Mace, Polish soldiers can be seen using the Kar98k. |
*On the level, The Mace, Polish soldiers can be seen using the Kar98k. |
||
− | |||
===Call of Duty: World at War=== |
===Call of Duty: World at War=== |
||
*In the Wii version of ''[[Call of Duty: World at War]]'', when reloading the unscoped Kar98k, no rounds are seen being loaded into the rifle. This also applies for the [[Springfield]]. |
*In the Wii version of ''[[Call of Duty: World at War]]'', when reloading the unscoped Kar98k, no rounds are seen being loaded into the rifle. This also applies for the [[Springfield]]. |
||
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*The strategy guide for ''Call of Duty: World at War'' incorrectly labels the Kar98k as a Russian rifle. |
*The strategy guide for ''Call of Duty: World at War'' incorrectly labels the Kar98k as a Russian rifle. |
||
*The Kar98k has a manufacture date of 1944 as well as the Czechoslovak Brno Arsenal "DOT" written on the top of the receiver. |
*The Kar98k has a manufacture date of 1944 as well as the Czechoslovak Brno Arsenal "DOT" written on the top of the receiver. |
||
− | |||
===Call of Duty: Black Ops=== |
===Call of Duty: Black Ops=== |
||
*In ''Black Ops'', the Scoped Kar98k from the sniper cabinet in [[Nacht der Untoten]] doesn't make a sound when cycling the bolt after a shot, but will sound normal when reloading. |
*In ''Black Ops'', the Scoped Kar98k from the sniper cabinet in [[Nacht der Untoten]] doesn't make a sound when cycling the bolt after a shot, but will sound normal when reloading. |
||
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{{ZombiesWeapons}} |
{{ZombiesWeapons}} |
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{{CoD14 Weapons}} |
{{CoD14 Weapons}} |
||
− | {{CoDMobile Weapons}} |
||
{{CoD16 Weapons}} |
{{CoD16 Weapons}} |
||
+ | {{CoDMobile Weapons}} |
||
+ | {{CoD18 Weapons}} |
||
+ | |||
[[es:Mauser Kar 98k]] |
[[es:Mauser Kar 98k]] |
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[[ru:Kar98k]] |
[[ru:Kar98k]] |
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[[Category:Call of Duty 2 (Windows Mobile) weapons]] |
[[Category:Call of Duty 2 (Windows Mobile) weapons]] |
||
[[Category:Call of Duty: WWII Sniper Rifles]] |
[[Category:Call of Duty: WWII Sniper Rifles]] |
||
+ | [[Category:Call of Duty: Modern Warfare (2019) Marksman Rifles]] |
||
[[Category:Call of Duty: Mobile Marksman Rifles]] |
[[Category:Call of Duty: Mobile Marksman Rifles]] |
||
− | [[Category:Call of Duty: |
+ | [[Category:Call of Duty: Vanguard Sniper Rifles]] |
Latest revision as of 21:11, 24 March 2024
The Karabiner 98k, abbreviated as the Kar98k, is a German bolt-action rifle featured in every game of the Call of Duty series set during World War II, as well as appearing in the Rezurrection map pack or the Prestige or Hardened version of Call of Duty Black Ops in Zombies mode, and in Call of Duty: Modern Warfare and Call of Duty: Mobile. It is used by German soldiers and is usable by the player but is rarely seen in use by other troops of the Allied forces.
Call of Duty and United Offensive
- "The Kar98k is the standard issue German infantry rifle. It's accurate and deadly at long range, but suffers from a slow rate of fire due to its bolt-action mechanism."
- — Call of Duty manual description of the standard Kar98k
- "The Kar98k outfitted with a scope is a formidable sniper rifle"
- — Call of Duty manual description of the Scoped Kar98k
Campaign
This weapon is the Axis' primary weapon during the earlier levels in both Call of Duty and Call of Duty: United Offensive. It is very powerful and accurate weapon, capable of killing an enemy unit in just one round, or three to the chest at long range in Call of Duty: United Offensive, but is very slow-firing due to its bolt-action nature. It is more common than the Allied weapons, and therefore can be a good replacement for such as the Mosin Nagant, Lee-Enfield, or M1 Garand. It is best used for medium to long range engagements, as it is not a very effective weapon in close range.
The German and British sniper rifle of choice is a scoped Kar98k, as there is no model for a scoped Lee Enfield.
There is a glitch where if you lean to the right and pull the bolt, part of the gun will show up though the left side of the screen.
Multiplayer
In Call of Duty's multiplayer, its regular variant is issued to the German team, and its scoped variant is issued to the German and British team. It is the same as in singleplayer, a very accurate and powerful weapon, capable of killing one enemy with one bullet. However, its slow rate of fire makes it difficult to use in close quarters. In Call of Duty: United Offensive, it is much the same as in Call of Duty. However, at maximum distance, it will take up to three rounds to kill if the shots hit the limbs. Otherwise, it is the same as the previous version.
Gallery
Call of Duty: Finest Hour
- "The Kar98 is the standard issue German infantry rifle. It's accurate and deadly at long range, but suffers from a slow rate of fire due to is bolt-action mechanism."
- — Manual description
The Kar 98 (also labeled "Kar98" sometimes) is the main weapon of the German military, and thus is the most common weapon in the game. It can be found in all levels and deals decent damage and has a good rate of fire for a bolt-action rifle.
Gallery
Call of Duty 2
Campaign
This weapon is largely the same as in the previous installments. It is a powerful, accurate, but slow-firing weapon issued to the Axis soldiers, and common on lower levels. However, at long range, it can take two rounds to kill if the shots hit the limbs. Otherwise, it is a one-shot-kill at any distance. It is still much more common than some of the default Allied weapons, and the scoped version is still the standard German sniper rifle.
Multiplayer
It is much the same as the singleplayer version. Issued to the German team, it is accurate and powerful, a one-shot-kill to the head or body, but slow-firing, making it less useful in close quarters. It can be fairly ammo efficient, provided the user makes every shot hit at least the body.
Gallery
Call of Duty 2: Big Red One
- "The German Kar98k could be fitted with a telescoping scope, increasing its range to 850 yeards. 7.92mm caliber 5-round clip."
- — Bonus Materials Description
In singleplayer, the Kar98k (referred to as Karabiner 98k bolt-action in the Bonus Materials) is typically used by the German military. It can be somewhat easily found, but it is not nearly as common as the MP40. It can be a good idea to pick one up as it is usually a one-shot-kill weapon. It is especially effective in open areas and defensive scenarios. It should be accompanied by an automatic weapon, as the Kar98k's low rate of fire can fail in close quarters situations, despite the ease of hitting an enemy with the crosshair dot. However, it does have a powerful melee attack, though most weapons' melee in singleplayer can kill in a single hit. It can be found in both standard and scoped versions.
The Kar98k uses the same model as the one in Call of Duty: Finest Hour but uses less fluent reloads and cocks.
Gallery
Call of Duty 3
- "7.92mm bolt action rifle. The standard German bolt-action rifle of WWII. Powerful and accurate, but slow firing. Five round internal magazine fed by stripper clips. Effective range of 500 yards."
- — In-game description
Campaign
The Kar98k (listed as Kar 98k in the Bonus Materials) is used by the German Military. It can be found in every level, and is an extremely common weapon. The Kar98k is powerful, but cycling the bolt makes firing in rapid succession impossible. The Kar98k is generally outclassed by the M1 Garand and should only be used as a backup weapon in case one of the player's starting weapons runs out of ammo and there are no other weapons at hand.
A Scoped Kar98k can be found in the level "The Island" inside the bunker to the left after the player dodges the tank shell. It is located in the far left of the bunker, behind a machine gun. It is very useful for this particular section, as the player can avoid close-quarters engagements and kill enemies at a long range. It is almost always a one-hit-kill.
Multiplayer
The Kar98k is issued to the German Rifleman class. It is generally very accurate and has the highest damage per shot of all the bullet firing weapons available. Compared to the American Rifleman's M1 Garand, it is more powerful and accurate, but the bolt-action nature of the Kar98k gives it a disadvantage. The Kar98k also has a smaller clip capacity than the M1 Garand - a mere five rounds compared the M1 Garand's eight round clip - but unlike the M1 Garand, the Kar98k can be reloaded mid-clip.
The Scoped Kar98k is issued to the German Scout class. It is essentially the same as the regular Kar98k, with an added sniper scope meant for long range engagements. It is usually an effective camping weapon, as hiding inside a high area or in tall grass can give ample time to a player to align a good shot on a target. Compared to the regular Kar98k, the scoped variant suffers less from damage drop in proportion to range, hence, killing in a chest or stomach shot at a variety of ranges.
If the player manages to hold the regular Kar98k and the scoped one at the same time, they will not share ammunition, unlike in campaign.
Gallery
Video
Call of Duty: Roads to Victory
- "The Kar98-k was a heavy German bolt-action gun that could also fire rifle grenades."
- — In-game description
The Kar98k is a weapon used by the German Military in Call of Duty: Roads to Victory. It is very common, but not nearly as common as the MP40. The Kar98k is one of two bolt-action rifles to have usable iron sights, the other being the Lee-Enfield. The Kar98k generally kills with two shots unless a scope is attached.
Call of Duty: World at War
Campaign
The Kar98k is found during the Soviet Red Army campaign and is usually used more common in the campaign because of the many German troops that use it, making ammunition more readily available. During "Heart of the Reich" it is used in the early battles. However, inside the Reichstag, the superior officers and Waffen SS Guards use Gewehr 43s and STG-44s. The Kar98k is also common in the mission "Eviction". Though it is powerful, the major flaw of this rifle is that it has a slow reload time compared to the Arisaka and the Mosin-Nagant.
Multiplayer
The Kar98k is unlocked at level 41.
All bolt-action rifles have the same accuracy, base damage, reload time and range. Accuracy is entirely dependent upon: the user's ability, and when aim is steadied, if a sniper scope is attached. Bolt-action rifles only differ in fire rate and scope idle sway, although these differences are negligible.
When the sniper scope is attached, the Kar98k receives a large increase in damage. It moves the least while firing and rotating the bolt, making it easier to spot enemies. It could be likened, statistically, to the R700 or the Intervention. Only the Springfield has a faster bolt operation, by a few rounds per minute, which is negligible, but the Kar98k's iron sights are significantly easier to use, as they are open and unobstructed. This weapon can kill in one shot from the chest up without Stopping Power, and from the stomach up, with Stopping Power, when using a scope. Without a scope, at all ranges, a headshot guarantees a kill with one hit (using Stopping Power), but at most ranges a chest or neck shot will kill in one hit. If not using Stopping Power, without a scope, the Kar98k will only kill in one hit with a headshot. Hence, if not using a scope, the player should definitely apply Stopping Power.
Weapon Attachments
Nazi Zombies
The Kar98k is available on all Nazi Zombie maps except Shi No Numa, where its role is replaced by the Arisaka. It is typically found on the wall at the starting point for players and costs 200 points to acquire and 100 points for ammunition and 4500 for Pack-a-Punched ammo, making the non-Pack-a-Punched version the cheapest weapon (along with the Arisaka and the Springfield). It can also be found in the Mystery Box as a rare appearance. It is generally effective for the first three rounds, where it can kill in a single headshot. It will take two headshots to kill at round four, where it can still be used effectively. After that, it is quite useless with its mediocre damage and low rate of fire.
The Scoped version is only available on Nacht der Untoten. To acquire it, the player must first open the top floor. Then, on the far column at the back of the room, there will be a Sniper Cabinet that will cost 1500 points to open. It has a chalk arrow and question mark on the floor pointing to it. Opening it will give access to the Scoped Kar98k, that will cost 750 points for ammunition. It can also be found in the Mystery Box. Unlike its unscoped variant, the scoped Kar98k is much more effective. It can kill in a single headshot until around round 12. It can be considered a good alternative to the PTRS-41 if the player is looking for an effective sniper rifle. It does not have the powerful penetration of the PTRS-41, nor its rate of fire, but it has an arguably more precise reticule, less recoil and a faster reload, as well as being able to reload cancel. However, the scoped Kar98k is reloaded one bullet at a time, whereas the unscoped variant has all its rounds loaded at once, making for much longer reloads with a scope. When Pack-a-Punched in Der Riese, the Kar98k becomes the Armageddon. The Armageddon is similar to the scoped Kar98k in Nacht Der Untoten in terms of power. It has an eight-round magazine and 60 rounds in reserve. It is advised not to Pack-a-Punch this weapon, as, ironically, any other weapon, even the M1911, is better when upgraded.
Kar 98k vs. The Armageddon
Gallery
- For Attachment images, see Kar98k/Attachments.
Call of Duty: Zombies
The Kar98k appears in the iOS version of Zombies. It can be purchased off the wall for 200 points on all maps excluding Shi No Numa. It is also available from the Mystery Box.
It is notable for being the only off-wall weapon available and used in the tutorial.
Call of Duty: World at War DS
The Kar98k appears in Singleplayer as the starting sniper rifle for the Russian Missions. In Multiplayer, it is the sniper rifle for the Germans.
Call of Duty: World at War: Final Fronts
The Kar98k can be found in the missions "The Race to Bastogne", "The Relief of Bastogne", and "The Battle of Bure" during the Winter Offensive campaign. On various European missions, the weapon can also be found with a Sniper Scope.
Call of Duty: Black Ops
The Kar98k returns in the Call of Duty: Black Ops versions of Nacht der Untoten, Verrückt (replacing the Springfield), and Der Riese. It can only be obtained from its wall outlines for the same price of 200 points. The Scoped version remains in the Sniper Cabinet in Nacht der Untoten, also for the same price. Its Pack-a-Punched version remains mostly the same as its Call of Duty: World at War version.
Kar98k vs Armageddon
Gallery
Call of Duty: WWII
- "Bolt-action sniper rifle that offers a generous one shot kill zone."
- — Description
The Kar98k returns in Call of Duty: WWII.
Campaign
The Kar98k is seen in multiple missions in the campaign, where it is used as a primary weapon for the Wehrmacht, often equipped with the Iron Sights attachment.
Multiplayer
In multiplayer, the Kar98k is unlocked after prestiging the Mountain division at least once. Its one shot kill potential mimics that of the M1903, albeit no longer a one shot kill to the extremities.
The Kar98k carries itself a unique ability, utilizing a quicker ADS time compared to other sniper rifles, but as of a patch, the Kar98k was nerfed to have a similar ADS time as the M1903, being increased to 400 ms. The Kar98k also sported the previously unique Iron Sights attachment in multiplayer. However, the usage of the Iron Sights will award the Kar98k immense amounts of visual sway, yet this can be mitigated with the Scoped basic training.
Nazi Zombies
The Kar98k is a starter weapon, being able to be selected in the player's loadout after being unlocked. As The Final Reich and Gröesten Haus do not feature the Kar98k in any Weapon Lockers nor is it in the Mystery Box, the Kar98k only appears if the player spawns with it. The Darkest Shore, The Shadowed Throne, and The Tortured Path feature the Kar98k in Weapon Lockers and Waffenboxes. The Kar98k may be found in airdrops after wave 3 has been completed in The Tortured Path.
Damage is rather low, losing its one-hit kill to the body before wave 10. Headshots will cease to kill in one shot sometime after wave 12, being ineffective. Rate of fire is somewhat low, due to being bolt-action. The Kar98k is overall ineffective, but as a starter weapon it may be able to support the player until they get a more effective weapon.
When upgraded through the Ubersprengen, the Kar98k becomes the War Model, gaining more ammunition and damage. The iron sights are also equipped when upgraded, taking over the default scope or the 4x Optic if equipped. The Kar98k becomes more effective as close ranges due to the iron sights, but has diminished long range capabilities and higher idle sway. Although the War Model is much more attractive than the base version upgrading the Kar98k may not be an effective choice, other than being used as a novel weapon.
Attachments
Attachment | Unlock level | |
---|---|---|
4x Optic |
Weapon Level 2 | Zombies level 22 |
Ballistic Calibration |
Weapon Level 3 | Zombies level 36 |
Full Metal Jacket |
Weapon Level 4 | Zombies level 18 |
Extended Mags |
Weapon Level 5 | Zombies level 29 |
Rapid Fire |
Weapon Level 6 | Zombies level 25 |
Iron Sights |
Weapon Level 7 | Zombies level 22 |
6x Optic | Campaign Exclusive |
Variants
- For the visuals of the variants, see Kar98k/Variants.
Name | Rarity | Perk | Operation | Unlock | Notes |
---|---|---|---|---|---|
Torpedo | Epic | One Shot, One Kill 10% Bonus Soldier XP |
Supply Drop | Different scope model. | |
Torpedo II | Heroic | 15% Bonus Soldier XP | Supply Drop | Different scope model. | |
Commander | Epic | 10% Bonus Soldier XP | Supply Drop | ||
Commander II | Heroic | 15% Bonus Soldier XP | Supply Drop | ||
Fallen | Epic | 10% Bonus Soldier XP | Mountain Division Prestige 4 reward. | Different scope model. | |
Fallen II | Heroic | 15% Bonus Soldier XP | Supply Drop | Different scope model. | |
Nightmare | Epic | 10% Bonus Soldier XP | Supply Drop | ||
Nightmare II | Heroic | 15% Bonus Soldier XP | Social Rank 16 reward. |
Gallery
Call of Duty: Modern Warfare
- "Bolt action rifle chambered in 7.92 Mauser. A WW2 relic that is still extremely lethal in the hands of a rebel marksman."
- — In-game description
The Kar98k returns in Call of Duty: Modern Warfare, now classed as a marksman rifle.
Overview
Campaign
The Kar98k is used by the ULF during the campaign mission, Proxy War, with or without a scope. It is also used by Al-Qatala in The Wolf's Den, without a scope.
Spec Ops
The Kar98k is used by Al-Qatala snipers during Spec Ops mode.
Attachments
Muzzle
- Flash Guard (Lv. 4)
- Breacher Device (Lv. 8)
- Muzzle Brake (Lv. 16)
- Tactical Suppressor (Lv. 20)
- Monolithic Suppressor (Lv. 33)
- Compensator (Lv. 38)
- Lightweight Suppressor (Lv. 49)
Barrel
- Singuard Custom 25.1" (Lv. 9)
- Singuard Custom 21.2" (Lv. 24)
- Singuard Custom 27.6" (Lv. 45)
Laser
- Tac Laser (Lv. 27)
Optic
- Cronen LP945 Mini Reflex (Lv. 2)
- Aim-Op Reflex Sight (Lv. 5)
- Corp Combat Holo Sight (Lv. 7)
- Scout Combat Optic (Lv. 10)
- APX5 Holographic Sight (Lv. 12)
- Operator Reflex Sight (Lv. 15)
- 4.0 Flip Hybrid (Lv. 17)
- Sniper Scope (Lv. 19)
- Integral Hybrid (Lv. 21)
- Solozero NVG Enhanced (Lv. 23)
- VLK 3.0x Optic (Lv. 25)
- PBX Holo 7 Sight (Lv. 28)
- G.I. Mini Reflex (Lv. 31)
- Viper Reflex Sight (Lv. 34)
- Cronen C480 Pro Optic (Lv. 36)
- Solozero Optics Mini Reflex (Lv. 39)
- Monocle Reflex Sight (Lv. 42)
- Merc Thermal Optic (Lv. 44)
- Thermal Hybrid (Lv. 47)
- Variable Zoom Scope (Lv. 50)
Stock
- STVOL Precision Comb (Lv. 14)
- Hollow Stock Mod (Lv. 26)
- FTAC Sport Comb (Lv. 43)
Underbarrel
- Bipod (Lv. 30)
Rear Grip
- Stippled Grip Tape (Lv. 13)
- Granulated Grip Tape (Lv. 29)
- Rubberized Grip Tape (Lv. 41)
Perks
- Heavy Hitter (Lv. 3)
- FMJ (Lv. 6)
- Sleight of Hand (Lv. 11)
- Frangible - Wounding (Lv. 18)
- Fully Loaded (Lv. 22)
- Presence of Mind (Lv. 32)
- Mo' Money (Lv. 35)
- Focus (Lv. 37)
- Fast Melee (Lv. 40)
- Recon (Lv. 46)
- Frangible - Disabling (Lv. 48)
Blueprints
Blueprint | Rarity | How to obtain |
---|---|---|
Ol’ Dusty | Rare | Warzone Mission Boots And Trains |
Sand Scorpion | Rare | Multiplayer Mission Factory Approved |
Old Growth | Rare | Battle Pass Modern Warfare Season 4 Tier 35 |
Black Tie Affair | Rare | Battle Pass Modern Warfare Season 5 Tier 55 |
Butterfly Kisses | Epic | Tacticolor Bundle |
Heart Of The Beast | Epic | Dragon Slayer Bundle |
Long Arm | Epic | Battle Pass Modern Warfare Season 1 Tier 55 |
Black Diamond | Epic | Snow Cover Bundle |
Sterling | Epic | Battle Pass Modern Warfare Season 2 Tier 8 |
Saddle Horn | Epic | Battle Pass Modern Warfare Season 4 Tier 59 |
Caustic Companion | Epic | Hazardous II Bundle |
Freyja | Epic | War Gods Bundle |
Fluid Dynamics | Epic | Reward for completing a Contraband contract during a Call Of Duty: Warzone game Modern Warfare Season 5 |
Dust Devil | Legendary | The Gambler Bundle |
Incisor | Legendary | Fire Claw II Bundle |
The Guillotine | Legendary | Razor Sharp Bundle |
Open Season | Legendary | Bundle Call of Duty: Warzone Combat Pack Modern Warfare Season 3 |
The Tower | Legendary | Royal Armory: Reserve Collection Bundle |
Ikebana | Legendary | Battle Pass Modern Warfare Season 6 Tier 71 |
Gallery
- For attachment images, see Kar98k/Attachments#Call of Duty: Modern Warfare (2019).
Call of Duty: Mobile
- "Bolt-action rifle. A vintage classic that is still extremely lethal in the hands of a skilled marksman."
- — In-game description
The Kar98k returns in Call of Duty: Mobile as the Kilo Bolt-Action. It was added in the Season 9 Conquest update. It is classed as a marksman rifle.
Multiplayer
The Kilo Bolt-Action is the first marksman rifle in the game, having an iron sights by default rather than a scope. It has a wide one-shot kill area, ranging from the bottom of the chest to the head, has a quick fire rate, and features a quick reload speed. It has a low magazine of 5 with reletively low penetration damage.
With Stopping Power, the gun receives an increased one-shot hitbox size, allowing players to get one-hit kills easily at the cost of reloading speed and rate of fire.
With Thermite Reload, the gun loses its ability to score one-hit kills even upon hitting headshots, but the flames emitted from the rounds will burn enemies to death. Note that the rounds and the fire will sometimes not kill enemies when hitting the legs. The rounds will not emit any effects if the bullet hits the environment.
Battle Royale
The Kilo Bolt-Action sports high damage per shot, good one-shot hitbox and the ability to use iron sights. This makes the weapon extremely effective even at close range.
Attachments
Muzzle
- OWC Light Suppressor
- RTC Light Muzzle Brake
- MIP Light Flash Guard
- RTC Compensator
- Monolithic Suppressor
- Tactical Suppressor
Barrel
- MIP Extended Light Barrel
- OWC Marksman
- OWC Ranger
Optic
- 3X Tactical Scope 1
- 6X Tactical Scope 2
- 3X Tactical Scope 2
- 3X Tactical Scope 3
- Tactical Scope
- 6X Tactical Scope 3
- 4X Tactical Scope
- Red Dot Sight 1
- Red Dot Sight 2
- Red Dot Sight 3
- Red Dot Sight 4
- Red Dot Sight 5
- Red Dot Sight 6
- Classic Holographic Sight
- Holographic Sight 1
- Holographic Sight 2
- Holographic Sight 3
Stock
- YKM Light Stock
- YKM Combat Stock
- RTC Steady Stock
Perks
Laser
Underbarrel
Ammunition
- Fast Reload
- OWC Stopping Power Reload
- Thermite Reload
Rear Grip
Blueprints
Epic
- Lazarus
- Dealer
- Digital Death
- Trap Shooter
- Constable
- Pane
- Mystical Crown
- Stalk
- In the Dark
- Rex Mortem
- Symphony
Legendary
- Rail Gun
- Scarlet Shot
Gallery
Call of Duty: Vanguard
- "Versatile bolt-action rifle. Immediately lethal to the torso and head."
- — In-game description
The Kar98k returns in Call of Duty: Vanguard. This time, it is classed as a Sniper Rifle.
Overview
Campaign
The Kar98k is the standard german infantry weapon in the campaign.
Zombies
The Kar98k can be brought into any map via Create-A-Class, at Loadout rarity and can be found at any rarity via the Mystery Box for 950 Essence. When upgraded via the Pack-a-Punch Machine, it becomes the Dark Harvester.
Attachments
Muzzle
- T1 Flash Hider
- F8 Stabilizer
- Scout Silencer
- G28 Compensator
- SD Silencer
- L Brake
Barrel
- VDD 660mm 05HE
- Krausnick Scout
- VDD Reo2K
- Krausnick 560mm LWSO3K
- Krausnick 520mm Rapid
Optic
- Nydar Model 47
- M19 4.0X Flip
- 1913 Variable 4-8X
- MK. 8 Reflector
- K98 Scout 10.0X Telescopic
- Krausnick ID98K
- Slate Reflector
- MK 3 Sunfilter
- Saturn 1.35x Lens
- Krausnick IM09K
- ZF4 3.5x Rifle Scope
- MK 18 Sunfilter
- Monocular Reflector
- M38/Slate 2.5x Custom
- G16 2.5x
- ZC2 1.35x Lens
- SVT-40 PU Scope 3.6X
- MK 3 Mod. 2 Sunfilter
- 1229/Slate 3.25x Custom
- MK.12 Night Vision
- MK.3 Reflector
- Type 97 5X Telescopic
- Krausnick IS98K
Stock
- VDD Thumbhole
- Short Stock
- VDD 98
- Reisdorf Wire
- Krausnick Padded
Underbarrel
- M1930 Strife Angled
- Carver Foregrip
- Bayonet
- Bipod
- GF-59 Flashlight
- Heavy Foregrip
- SMLE Pistol Grip
- M1941 Hand Stop
Magazine
- 6.5mm Sakura 5 Round Mags
- 8mm Klauser 5 Round Fast Mags
- 8mm Klauser 5 Round Mag
- 5.6mm 20 Round Mags
Ammo Type
- FMJ Rounds
- Subsonic
- Incendiary
- Armor Piercing
- Hollow Point
- Frangible
- Lengthened
Rear Grip
- Hatched Grip
- Pine Tar Grip
- Leather Grip
- Rubber Grip
- Polymer Grip
- Stippled Grip
- Taped Grip
- Fabric Grip
- Grooved Grip
- Granular Grip
Proficiency
Kit
Blueprints
Blueprint | Image | Rarity | How to Obtain |
---|---|---|---|
Aggression Act | Legendary | Gabriel Rorke Operator Bundle | |
Colossus | Legendary | Tracer Pack: Attack on Titan — Armored Titan Mastercraft Bundle | |
Dark Owl | Epic | Battle Pass Season Two Tier 5 | |
Dragonfly | Legendary | Desert Relic Bundle | |
Established Force | Legendary | Red Wrap Bundle | |
Guided Aim | Legendary | Ikenna Olowe Operator Bundle | |
Ignite | Legendary | From the Ashes Bundle | |
Light Extinguisher | Legendary | Tracer Pack: Death's Embrace Weapon of the Apocalypse Mastercraft Bundle | |
Ore | Epic | Graveyard Shift Mastercraft Bundle | |
Pro Issue Sniper Rifle Baker | Legendary | Win 100 Ranked Play Matches during Season Four. | |
Pythonidae | Epic | Skull Collector Pro Pack | |
Radionuclide | Legendary | Tracer Pack: Rohanium Glow Reactive Mastercraft Bundle | |
Rune Thaw | Legendary | Battle Pass Season Four Tier 71 | |
Serenity | Legendary | Safari Shock Bundle | |
Spaceship Gray | Legendary | Deep Space Bundle | |
Stabistor | Heroic | High Voltage Reactive Mastercraft Bundle | |
Wave Corrosion | Epic | Kraken Killer Bundle |
Trivia
General
- In Call of Duty, Call of Duty 3, and Call of Duty: WWII, the Kar98k's front sight is a simple post. In all the other games in the series that it appears in, the Kar98k's front sight is shrouded.
Call of Duty 3
- The Kar98k's bolt appears older and more rusted than the rest of the rifle, with the player having to pull it open and slam it shut rather than having the smoother action of the other versions.
- When aiming down the iron sights, the Kar98k's safety is on, yet the player can still work the bolt and fire the weapon.
- On the level, The Mace, Polish soldiers can be seen using the Kar98k.
Call of Duty: World at War
- In the Wii version of Call of Duty: World at War, when reloading the unscoped Kar98k, no rounds are seen being loaded into the rifle. This also applies for the Springfield.
- In Call of Duty: World at War (Nintendo DS), in singleplayer the Germans use Mosin-Nagants instead of the Kar98k, and the Russians use the Kar98k instead of the Mosin-Nagant.
- In the Wii version of Call of Duty: World at War, the iron sights are different than the other consoles.
- The Kar98k in Call of Duty: World at War: Final Fronts has a sling in third-person that is not visible in first-person.
- The strategy guide for Call of Duty: World at War incorrectly labels the Kar98k as a Russian rifle.
- The Kar98k has a manufacture date of 1944 as well as the Czechoslovak Brno Arsenal "DOT" written on the top of the receiver.
Call of Duty: Black Ops
- In Black Ops, the Scoped Kar98k from the sniper cabinet in Nacht der Untoten doesn't make a sound when cycling the bolt after a shot, but will sound normal when reloading.
- The Kar98k has a manufacture date of 1944 as well as the Czechoslovak Brno Arsenal "DOT" written on the top of the receiver.
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