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The subject of this article appeared in Call of Duty: World at War. The subject of this article appeared in Call of Duty: Black Ops. The subject of this article appeared in Call of Duty: Black Ops III. The subject of this article appeared in Zombies mode This article was previously featured
For a similarly named zombies map, see Nacht der Untoten.

"An abandoned cinema packed with swarms of Crawler Zombies and fiery traps."
— Map description

Kino der Toten (German for Cinema/Theater of the Dead) is the fifth Zombies map overall, featured in Call of Duty: Black Ops and Call of Duty: Black Ops III. The map takes place in at Group 935's Kino Facility, at an abandoned theater in Germany, and it is the first map available to the player in Call of Duty: Black Ops. The map introduces some new components to the Zombies mode, including Crawler Zombies and the Fire Pit trap. The Thundergun is introduced in this map as a new Wonder Weapon. The cast of Shi No Numa and Der Riese return as the playable characters: "Tank" Dempsey, Nikolai Belinski, Takeo Masaki, and Edward Richtofen.

A remastered version of the map is available in the Zombies Chronicles map pack for Call of Duty: Black Ops III, along with seven other classic maps.

A fractured portion of the map is featured in Revelations.


Due to the Wunderwaffe DG-2 overloading the teleporter in Der Riese, the Ultimis crew get sent through time and space and end up at Group 935's Kino Facility located at an abandoned theater in Germany in 1963. These events also caused Richtofen to drop his diary. Upon arriving, they must face limitless hordes of the undead as they continue their journey.


Lobby (starting room)

Lobby/starting room.

This is where players spawn in at the start of the game. It is quite large and has plenty of room to run around. It contains the teleporter "mainframe link," Quick Revive for 1500 points (500 points on solo), an M14 for 500 points (250 points for ammo refill), an Olympia for 500 points (250 points for ammo refill), four barriers. A Mystery Box spawn is also located here (but the box will never spawn here), on the balcony. There are a total of four barricaded windows. There are three doors available for moving to new rooms and areas: at the top right of the staircase purchasable for 750 points, one to the left under the staircase that is also 750 points, and one directly ahead under the staircase which cannot be opened from the Lobby; it opens when the power is turned on. There is a meteor players can find in the corner of the room in a jar by the bottom window. If they hold the "use" button on all three of them, the song "115" by Elena Siegman will start playing. Players can also see the Mystery Box from the far window near the Quick Revive if it spawns in observable locations. It is not advised to stay here past round 5.

A map of the level.

If players go to the window on the top floor and look towards the right, they can see a couple of portraits of an unknown person, similar to the one next to the portraits of the four main characters in the upstairs hallway.

On the Wii, the Mystery Box spawn is moved. It is now straight up the stairs and to the left a bit.

Lower hall

This room is accessed by opening up the downstairs door of the Lobby. It is a fairly confined space, but with only two windows, it is very easy to hold out in here but also easy to get overrun. An MPL for 1000 points (500 points for ammo refill) and a Mystery Box spawn point are also in here. This room also has the only Fire Pit trap on the map, and the only one in Zombies prior to the release of Ascension. The lower hall is considered to be the worst along with the Back Room to stay in for long periods due to bad entrances (for zombies) layouts. There is a steel door that can be opened for 1000 points.


The alley is very tight and can be difficult to maneuver around, as zombies can jump down from the roof, but it can be easily defended. It is recommended to go by the side closest to the Back Room during a Hellhound round. Double Tap is located on the end closest to the starting area, through the iron door, and is right by a Zombie spawn point. An AK-74u, which costs 1200 (600 for ammo refill), is also located in the Alley. Note that Zombies will jump down from the roof of the building very often. Players should be wary of all surroundings, it is easy to become overwhelmed. There is also a secret radio in this area.

Even though this is one of the only ways to get to the power switch (the other being through the door to the right of the mainframe in the starting room), it is advised that players who are new to Nazi Zombies should not go this way, for the reasons stated above.


This room connects the Alley to the stairwell down to stage right. It's suggested to get out of this room as fast as possible. There are three Zombie spawns located here, one Electro-Shock Defenses and a Mystery Box spawn point. This room consists of one the three meteors the player can hold down the "use" button to listen to the easter egg song. The player can find a meteor next to one of the windows on a shelf next to a bunch of random black letters that read "Manhattan down!". This may be a warning or secret message.

Upper hall

This room is small and hard to maneuver around. However, there is a narrow hallway with an Electro-Shock Defense in it, making holding out in this room easy as long as there is a person covering the window that's behind the hallway and watching for the zombies that fall from the ceiling. There is a Mystery Box spawn and a PM63 here for 1000 points (500 points for ammo refill). In the room with the barrier, and the bathroom sign, if the player holds the "use" button, one can hear the four characters say unique quotes. Also by pressing "use" on any of the portraits, the character will say a quote, even on the blank photo.


The foyer is one of the larger rooms, and it has plenty of room to run around in. However, there are three windows in here. The second, and only other Sentry Gun on this map is located here. Speed Cola is also located here, along with an MP40 and the Stakeout.

Dressing room

This room is a little larger than the Back Room. There are two windows, two Electroshock Defenses, and a Mystery Box spawn. The MP5K is also available for purchase off the wall in this room. This is the last room with a meteor in it to activate the easter egg song. The meteor is on a black table near one of the windows, behind two mannequins. Watch out, because there is also a hole in the ceiling here, perhaps added to balance this side out with the left side (as the left side has the alley, where zombies can jump down from the roof). Do not dwell in this room too much as zombies can get in fast and it is a small, cramped area.

Stage/Power room

This area is the best area for newbies due to large space and good entrances (for zombies) layouts. It has 2 windows on the right and the left of the front wall and a mystery box location in the middle. Next to the left window there's a Claymore wall purchase for 1000 points and in front of it there's the power switch and the M16 wall purchase. Upon turning on the power the curtains will be opened giving you access to the theater room. Also the front door in the lobby will be opened giving a direct access to theater from lobby. Also when you enter a room you will hear screaming from above as the roof is getting broken down (note that this will happen only once for each room) (this also doesn't apply to ally and storage since zombie crawlers don't spawn there) which means zombie crawlers can spawn by crawling down the holes they made in the roof.


This area is only accessible upon turning on the power (as mentioned above). It has 2 windows one being on the left and the other being on the right (in front of the chairs) It has Juggernog perk (for 2500 points) and Bowie Knife wall purchase (for 3000 points) right behind the lobby door. It also has a mystery box location in the middle of the way between the chairs. There's also an AUG wall purchase which is in the middle of the base of the stage (Wii version only). The only teleporter is in this room (right up the left side stairs) which has to be linked to the main frame in lobby so you can teleport (for free) to the "Projector room" and after a short while you will be teleported to one of the random rooms then/or straight up to lobby. The podium on the front center of the stage has a turret over it that you can activate for 1500 points to shoot at the zombies for about 30 seconds. You can also find the second/last radio in the chandelier on the ceiling.

The theater.

Pack-a-Punch/Projector room

This room is only accessible via the Teleporter on the Stage. The room is directly above the main floor entryway and is the projection room for the Theater. It contains Fragmentation Grenades, the Pack-a-Punch Machine and the projector. This room is the only source of purchasable Grenades. The projector can be loaded with various film reels found in the random rooms. The film reels will project images on the theater screen, some will contain audio difficult to hear over the screams of the undead. After 30 seconds, the player will be teleported out of the room (a clock on the back wall shows how much time the player(s) have left). There is a possibility one will be teleported into a random room (see below) for a few seconds and then always back to the Mainframe in the lobby. Note that all the zombies that previously gathered in front of the theater now run to the Mainframe, so it is not wise to run near the theater immediately. It is recommended to get 5000 points before the teleporting, as it is advised to teleport in this room only to upgrade a weapon. This is the only area in the map not accessible to zombies.

Random rooms

Upon taking the teleporter back from the Pack-A-Punch room, the player may enter one of these rooms for about five seconds. They sometimes contain a power up. Also sometimes a film reel will appear in the rooms.

Dentist's office

There is also a room that looks like a dentists with a chair and large lights surrounding it. A tooth drill can be heard nearby. This seems to be one of the rooms in Verrückt. If the player uses noclip (PC version only), one can see exactly the same chair that Mason sits in along with the same blood splatter. The film reel is sometimes on the table by the chair or counters.

Conference room

Another room is a conference room, resembling a room from the map "Five". The film reel in this room is on the table in the middle of the room or on the projector cart on the tray below. There is also a miniature rocket on the table, just like the one in "Executive Order" and Ascension, which can be launched by pressing the action button near it. There's also a small television showing images of the multiplayer map Villa. There also is a picture of Richard Nixon on the desk and a vending machine in the room.

Samantha's room

This room contains a bed with a Monkey Bomb on it, an open toy chest in the corner that resembles the Mystery Box, a chess table with a Teddy Bear sitting in front of it, a smaller table with a teddy sitting on a chair in front of it, along with the four Perk-a-Cola bottles on top set up like a tea party and a wood carving of Der Riese with Dempsey, Nikolai, Takeo and Richtofen on top of it as little dolls and a Teddy Bear standing over them nearby. This room is moderately disturbing as it takes place in a very subtle environment, yet it still brings unpleasant eeriness to the room. Samantha can be heard laughing and giggling along with other eerie voices whispering, and a can of beans in the corner, children singing and a voice calling for her. A destroyed version of this room is also available to view in the level. The film reel is on the chess table, bed or window sill.

Samantha's room (destroyed/zombified)

The room's structure is the same except there is blood splattered everywhere giving the room a deep dark red tint. It appears as everything is knocked over and/or destroyed. For example, the room's window is shattered and broken. The room brings a more disturbing and frightening touch to the once lonely and slightly disturbing room. There is a pile of Teddy Bears covering the scale model of Der Riese with one big Teddy Bear over all. One of its eyes is glowing red, like a Hellhound's, although on the Wii it is holding a massive Bowie Knife, like the Teddy bear from the Fly Trap in Der Riese. Samantha can also be heard hearing in the background, the same cry as heard in Der Riese and The Giant when standing next to the furnace. The film reel sometimes is on the bed or standing up on the over turned table as if glued there then knocked over. Occasionally, a power-up is available when the player is teleported into the room.

Call of Duty: Black Ops III

A remastered version of Kino der Toten is available on Call of Duty: Black Ops III if the player has purchased the Zombies Chronicles map pack. The map has been designed to look very high quality while still maintaining the look and feel of the original. Differences include new better Zombies artificial intelligence, and futuristic Black Ops III-era weapons are now available in the Mystery Box and the walls instead of the Cold War weapons (although some do return in the box), as well as the original wonder weapons. The characters are once again the Ultimis versions of "Tank" Dempsey, Nikolai Belinski, Takeo Masaki and Edward Richtofen.

Call of Duty: Black Ops Zombies (spin-off)

It appears in the spin-off Call of Duty: Black Ops Zombies under the name Kino, where there are only a few differences:

  • The staircase that is opened when the power is turned on that leads to the seating area is changed; there are two staircases that lead to the left and right. Going down either will still lead players to the seating area, however.
  • Railings have been added to edges of the, with the exclusion of two gaps at ledges where Zombies and Hellhounds would proceed to jump off from.
  • Of the four random rooms that the Teleporter momentarily takes the player to, the Conference Room and the Dentist Room are not present.
  • The Reels for the projector are not present. Instead, the projector plays a short loop of various images from the Reels. The camera pointing into the projector room is also not present.
  • The Radios found around the map are not present.
  • The portraits cannot be interacted with, and the right-most portrait with the empty silhouette is replaced by Richtofen's portrait; the original location of his portrait is empty.
  • Mule Kick is not featured on the map.
  • There are no swastikas in the map anymore. They are replaced by the Wehrmacht eagle logo.



Starting Weapons (Black Ops)
Starting Weapons (Black Ops III)
Off-Wall Weapons (Black Ops)
Off-Wall Weapons (Black Ops III)
Mystery Box (Black Ops)
Mystery Box (Black Ops III)


Perk-a-Cola Machines


  • Sacrificial Lamb (15 Gamerscore.png/ Bronze Trophy Bronze Trophy PS3 icon.png) - Kill 6 Zombies when shot by a Pack-a-Punched Crossbow bolt.
  • See Me, Stab Me, Heal Me (15 Gamerscore.png/ Bronze Trophy Bronze Trophy PS3 icon.png) - Fire a Pack-a-Punched Ballistic Knife at a downed ally to revive him.
  • The Collector (20 Gamerscore.png/ Silver Trophy Silver Trophy PS3 icon.png) - Buy every weapon off the walls in one game.
  • I've seen some things... (15 Gamerscore.png/ Bronze Trophy Bronze Trophy PS3 icon.png) - In Kino Der Toten, visit every location the teleporter can take you to. (Call of Duty: Black Ops III version only)


Main article: Kino der Toten/Quotes

Film reels and radios

Main article: Kino der Toten Film Reels and Radios



Main article: Kino der Toten/Trivia