Kremlin is a large map consisting of multiple entry ways to the buildings and containers as jumping spots, making it suitable for objective based game modes. Due to the long lines of sights, long range weaponry such as assault rifles or heavy weapons should be equipped but sniper rifles can also work very well. Exo Grapple is very good, the walling of the buildings and interiors serve as grappling points.
The two buildings consist minguns attached to the windows on the second floor. The miniguns are very powerful, however, it leaves players handling them exposed to long range weapons and aerial based scorestreaks. The bridge may be considered dangerous due to the minigun positions. There is a small coverage on both sides of the bridge giving players a hiding spot. An underground section below the bridge makes it safer to navigate through it. Once the dynamic event occurs, jumping on the containers avoids players getting damaged by the blast. Players equipped with Blind Eye allows them to run directly on them.
On the right side, a platform can be used as a sniper postion but staying long isn't advisable. As stated above, the wallings make it good grapple points that makes the gameplay faster. The back entry ways of the buildings can be utilized as safe areas so players can regenerate health but doesn't mean enemy players aren't allowed to venture on. Some interiors allow players to ambush enemies from behind or as alternative routes.
- A palace and a building structure have miniguns on the windows in the second floor overwatching the bridge connecting the structures. The Palace's minigun is on the right window and the other is on the left window of the other building.
- Half way through the match, there'll be proximity explosives activated marked with red glowing rays at both sides of the bridge. Anyone near the explosives, without Blind Eye or Cold-Blooded equipped which negate the sensors and allow safe passage through the field, will be killed instantly.