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{{game|bo|z|bod|bocw|wz}}
 
{{game|bo|z|bod|bocw|wz}}
 
 
{{For|other variants|L118A|L115}}
 
{{For|other variants|L118A|L115}}
   
The '''[[wikipedia:Accuracy International Arctic Warfare|L96A1]]''' is a bolt-action [[sniper rifle]] featured in ''[[Call of Duty: Black Ops]]'', ''[[Call of Duty: Black Ops Declassified]]'' and ''[[Call of Duty: Black Ops Cold War]]''.
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The '''{{w|Accuracy International Arctic Warfare|L96A1}}''' is a bolt-action [[sniper rifle]] featured in ''[[Call of Duty: Black Ops]]'', ''[[Call of Duty: Black Ops Declassified]]'' and ''[[Call of Duty: Black Ops Cold War]]''.
   
 
==Call of Duty: Black Ops==
 
==Call of Duty: Black Ops==
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|range = [[Call of Duty: Black Ops#Multiplayer|Multiplayer]]<br>[[File:SniperRangeBlackOps.png|180px]]
 
|range = [[Call of Duty: Black Ops#Multiplayer|Multiplayer]]<br>[[File:SniperRangeBlackOps.png|180px]]
 
[[Zombies (Treyarch)|Zombies]]<br>
 
[[Zombies (Treyarch)|Zombies]]<br>
[[File:L96A1RangeBOZ.png|180px]]}}
+
[[File:L96A1RangeBOZ.png|180px]]
  +
}}
 
 
===Multiplayer===
 
===Multiplayer===
  +
The L96A1 is unlocked at level 27.
Unlocked at Level 27, the L96A1 deals the highest effective damage per shot of all bullet weapons in ''Call of Duty: Black Ops''. Its multipliers ensure a one-hit-kill to the shoulders, stomach, chest or head when unsuppressed. However, the L96A1 has a high amount of recoil and sway, a low center speed, a small magazine size and a low rate of fire due to its bolt-action nature. This can leave the player vulnerable between shots as well as making consecutive shots difficult.
 
  +
  +
The L96A1 has the largest one-shot kill area of all sniper rifles in Black Ops multiplayer. The L96A1, like all other sniper rifles, does seventy damage per bullet at all ranges. Like all other sniper rifles, the L96A1 deals double the damage on all headshots and neck shots. This severe damage increase ensures a one shot kill, even when the L96A1 is [[Suppressor|suppressed]]. The L96A1 also does 50% more damage if a bullet hits the upper torso, like other sniper rifles. Where the L96A1 differs from the other sniper rifles is that the L96A1 also gets a 50% damage boost to the lower torso and the biceps. This means that the L96A1 will be a one shot kill to almost any part of the enemy's body that is above the waist. The damage multiplier the L96A1 has on the biceps is unique among sniper rifles in Black Ops Multiplayer. This power is the L96A1's biggest strength as a sniper rifle, giving users the most options for scoring one shot kills. The L96A1 also has high [[Surface Penetration|penetration power]], meaning the L96A1 will retain most of its damage when shooting through surfaces. An un-suppressed L96A1 shot that hits the head or neck, like other sniper rifles, will deal an enormous 140 damage, meaning that the L96A1 has the potential to even get one shot kills through walls if the user strikes the head or neck, so long as at least 71% of the bullet damage is retained when shooting through the obstacle.
  +
  +
The L96A1 is a one shot kill to anywhere on the body in [[Hardcore]] game types, like other sniper rifles. Because of all sniper rifles possessing the raw power necessary to get a one shot kill, even when suppressed, the L96A1's power advantage is absent in Hardcore.
  +
  +
The L96A1's biggest weakness as a sniper rifle is its fire rate. The L96A1 is the only bolt-action sniper rifle in Black Ops multiplayer, meaning it has by far the worst fire rate of all sniper rifles, and that the bolt must be cycled before the next shot can be fired. The L96A1 fires at a paltry 50 RPM, less than one shot per second. The L96A1 heavily punishes users for missing shots.
  +
  +
The L96A1's accuracy is another weakness, being the worst among sniper rifles. The L96A1 has a standard scope with clean crosshair, but the L96A1 has the largest recoil of all sniper rifles, with recoil values varying between 80 and 100 upwards, as well as 50 to 55 to the right. The L96A1 has so much recoil per shot that the user's aim will be completely removed from where the user was aiming at as soon as the recoil is felt. The L96A1 also is tied with the [[Dragunov]] for the slowest centerspeed of all sniper rifles, at just 500. Not only does the L96A1 kick up tremendously, but it takes a long time for the user's aim to re-center. The very slow fire rate means that the recoil profile, which is abysmal, isn't much of a concern. What really hurts the L96A1's accuracy relative to other sniper rifles is its idle sway. It has the usual idle sway statistics of other sniper rifles, except that the L96A1 has 50% more idle sway than the other sniper rifles, meaning that idle sway will be more prominent on this sniper rifle specifically.
  +
  +
The L96A1's handling characteristics are poor. The L96A1 allows users to move at 95% of the base movement speed, and strafe at 40% of the base movement speed. The L96A1 has a lethargic aim down sight time of 400 milliseconds, and the L96A1 has abysmal hip-fire accuracy. In conjunction with the L96A1's very slow rate of fire, the L96A1 is among the worst weapons in the game at close quarters combat, despite the power. The L96A1's reload animation is 3.3 seconds long, or 3.5 seconds long if the magazine is empty. In either case, the L96A1 can perform a [[Reload Cancel]] in 2.45 seconds. The L96A1 has the slowest reload speed among all sniper rfiles, and it is a slow reload overall, but all sniper rifles in Black Ops multiplayer have poor reload speeds, so the L96A1 isn't very out of character in that regard.
   
  +
The L96A1 is tied with the [[PSG1]] for the smallest magazine capacity in its class, holding just five rounds per magazine. Users of the L96A1 will spawn in with a twenty round starting ammo loadout. While this capacity and starting ammo loadout are both very small, considering the L96A1's immense power and slow fire rate, the L96A1 won't burn through ammo very quickly at all, and players that can hit their shots will be able to get very good mileage out of this startin gammo loadout.
It has the highest amount of sway of all the sniper rifles. Set to 6 degrees, this follows the trend given to most bolt-action sniper rifles in the ''Call of Duty'' series, such as the [[R700]] from ''[[Call of Duty 4: Modern Warfare]]'' and the [[Intervention (weapon)|Intervention]] from ''[[Call of Duty: Modern Warfare 2]]''.
 
   
  +
The L96A1 has the standard assortment of sniper rifle attachments available. [[Extended Mags]] is the only beneficial attachment available that isn't an optical attachment, so those who are fine with simply using the default scope may use this attachment by default. Extended Mags doubles the L96A1's magazine capacity to ten rounds, making reloads far less frequent. With that being said, some will find this attachment to be unnecessary, seeing how the L96A1's very slow fire rate and immense power make it so that reloads aren't terribly problematic to begin with.
The [[Variable Zoom]] is arguably the most versatile attachment to equip on the L96A1, allowing the user to engage targets both closer and farther away than would normally be practical. Similar to other Variable Zoom scopes seen in other titles, the default zoom level is slightly less than the regular scope's zoom level, allowing for easier quickscoping. The [[Infared Scope]] and [[Extended Mags]] are also solid choices, although [[Ghost]] Pro will negate the former, and the latter is arguably unnecessary if any other attachment is desired. As well, due to the amount of delay between shots, the player can easily find cover and reload while doing so. As Extended Mags works better against fighting larger groups of enemies in a short time frame, the L96A1 is incapable of doing so, making the niche of this attachment very situational.
 
   
  +
The Suppressor is an absolutely awful choice on the L96A1. All suppressed sniper rifles have the exact same one shot kill area, limited to just the head and the neck. For those wishing to use a suppressed sniper rifle, the L96A1 is by far the worst choice for that role, seeing how its fire rate, accuracy, magazine capacity, and starting ammo loadout are so poor, and that the L96A1 doesn't provide any reason to suppress it over other suppressed sniper rifles.
The L96A1 utilizes the semi-unique [[SUSAT]] scope when equipped with the [[ACOG]] scope attachment, sharing this trait with the [[Enfield]]. The ACOG on the L96A1 demands high levels of accuracy at close to mid range, as the player is unable to hold their breath to steady the scope's sway. In general, many players find the ACOG scope very ineffective on the weapon, and many would opt for a low zoom on the Variable Zoom attachment instead for Closer engagements.
 
   
  +
The [[ACOG Scope]] is the L96A1's designated closer-range optical attachment. The L96A1 specifically uses the [[SUSAT Scope]]. Using the ACOG Scope will allow the user to see their peripheral vision while aiming, as well as not have elements of the [[Heads-up display|HUD]] blocked out while aiming. The ACOG Scope will also decrease the aim down sight time to just 350 milliseconds, meaning that players who want to [[Quickscope]] may want to give this attachment some consideration, and the ACOG Scope has the lowest zoom level of all the optical attachments available to the L96A1. The ACOG Scope is the optical attachment to consider if using the L96A1 more aggressively than most. The ACOG Scope will also halve the speed at which idle sway occurs, making manual compensation for idle sway somewhat easier. However, the ACOG Scope lacks the zoom level of other scopes, making it not as ideal for long range combat, and the idle sway cannot be steadied with the ACOG Scope. The ACOG Scope fits a specific playstyle, and as such, the worth of this attachment will depend on what the user wants.
Like all other sniper rifles, when using a [[Suppressor]], the L96A1 can only get one shot kills to the head and neck. However, since all sniper rifles do the same effective damage when suppressed, the L96A1 is by far the worst to equip the suppressor, due to the difficulty of landing follow-up shots, slowest rate of fire in-class and the general inconsistency of one-shot kills with this weapon while doing so.
 
   
  +
The [[Infrared Scope]] provides an infrared thermal view, highlighting enemies white hot. The Infrared Scope can help detect enemies that would've otherwise been missed, especially on maps with poor visibility such as [[Hanoi]]. However, the Infrared Scope badly reduces detail on the environment, and [[Ghost (perk)|Ghost Pro]] users will blend in with the blue background. Much like with the [[Thermal Scope]] in Modern Warfare 2, snow will also tend to be highlighted and can distract the user, so use this attachment with caution on maps like [[Array]] and [[WMD]].
[[Hardened]] Pro is an excellent perk choice on the L96A1, allowing the rifle to land consistent one-hit kills through cover, and allowing the user to remain accurate when taking enemy fire. With said perk equipped, the L96A1 is capable of eliminating equipment and enemies alike with a single shot through walls and even thin metal. [[Scout]] is also a solid choice, letting the user stabilize the L96A1's high sway for longer periods of time. [[Sleight of Hand]] is not recommended, as the Pro perk has no effect on Sniper Rifles.
 
   
  +
The [[Variable Zoom]] is a versatile optical attachment for the L96A1 that provides three zoom levels: a low-level zoom, the default zoom option, and the high-level zoom option. This attachment allows users to adjust the zoom level accordingly for the situation, allowing users to tone it down for closer engagements, and dial it up to zero in on very long sightlines. The Variable Zoom has to be manually adjusted by zooming in, which can be annoying to do at times, but the versatility that this attachment provides makes it a popular choice among snipers.
This weapon actually performs very well with no attachments equipped, as every attachment slot has minimal/adverse affects on the L96A1: The variable zoom levels will have to be modified before going into the appropriately ranged gunfight, Extended Mags' niche doesn't work well with this weapon, the Infrared Scope makes Ghost Pro users practically invisible, and the ACOG Scope disables the ability to steady it.
 
   
  +
The L96A1 best compares to the [[PSG1]], the next most powerful sniper rifle on offer, which also has a small magazine capacity and ammo loadout. Compared to the PSG1, the L96A1 can get a one shot kill to the biceps, something the PSG1 cannot do. Other than that, the PSG1 has the L96A1 beat in most areas, having a significantly faster rate of fire, less idle sway, less recoil, more centerspeed, a faster reload speed, and more of a fighting chance in CQC than the L96A1. If the user can live without the ability to get a one shot kill to the biceps, users should use the PSG1 instead.
Due to its high potential for one-shot kills, it is usually the most commonly seen sniper rifle online. It is often compared to the other high powered sniper rifle, the [[PSG1]] . The primary difference between the two weapons is that the bolt-action L96A1 has a slower fire rate, but in return has a 1.5x multiplier to the shoulders, allowing for more consistent one-shot kills to the upper body. The PSG1, on the other hand, has lower sway and can be fired semi-automatically, but cannot achieve a one-hit-kill to the shoulders. With these details in mind, choosing the L96A1 or the PSG1 comes down to whether the player prefers damage or rate of fire.
 
   
 
===Attachments===
 
===Attachments===
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{{For|attachment images|L96A1/Attachments}}
 
{{For|attachment images|L96A1/Attachments}}
 
<gallery>
 
<gallery>
L96A1_BO.png|First person view of the L96A1.
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L96A1_BO.png|First person view of the L96A1
L96A1_Scope_BO.png|Scope overlay.
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L96A1_Scope_BO.png|Scope overlay
L115 Isolator BO.png|L115 Isolator.
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L115 Isolator BO.png|L115 Isolator
L96A1 Writing BO.jpg|The writings on the side of the L96A1.
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L96A1 Writing BO.jpg|The writings on the side of the L96A1
 
BO1BetaL96A1.JPG|The L96A1's beta menu icon
 
BO1BetaL96A1.JPG|The L96A1's beta menu icon
 
</gallery>
 
</gallery>
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|image = LW3-Tundra Gunsmith Model BOCW.png
 
|image = LW3-Tundra Gunsmith Model BOCW.png
 
|class = [[Sniper Rifle]]
 
|class = [[Sniper Rifle]]
  +
|level = Level 25
 
|damage =
 
|damage =
|magazine = 5 rounds<br />''(7 and 9 with ammunition attachments)''
+
|magazine = 5 rounds<br>''(7 and 9 with ammunition attachments, 4 and 6 with [[Tiger Team (Barrel)|28.2" Tiger Team]] barrel)''
|startammo = 5+15 rounds (MP)
+
|startammo = 5+15 (MP)
|maxammo = 5+30 rounds (SP)
+
|maxammo = 5+30 (SP)
 
|fire = Bolt-Action
 
|fire = Bolt-Action
  +
|used = [[Alex Mason]]<br>[[Bell (Cold War)|Bell]]<br>[[File:NATO Faction Logo BOCW.png|20px]] [[NATO]]<br>[[File:WarsawPact Faction Logo BOCW.png|20px]] [[Warsaw Pact]]<br>[[File:Requiem Logo Zombies BOCW.png|20px]] [[Requiem (Cold War)|Requiem]]
  +
|ammoWZ = [[wikipedia:7.62×51mm NATO|7.62 NATO]]
  +
|HUD = [[File: LW3 - Tundra HUD Icon BOCW.png|150px]]
 
}}
 
}}
 
{{Quote|Bolt-action sniper rifle. High damage with moderate sway. 1-shot kill to the head, upper-chest, and shoulders. Hold L3 while ADS to steady.|In-game description}}
 
{{Quote|Bolt-action sniper rifle. High damage with moderate sway. 1-shot kill to the head, upper-chest, and shoulders. Hold L3 while ADS to steady.|In-game description}}
  +
The weapon appears in ''[[Call of Duty: Black Ops Cold War]]'' as the '''LW3 - Tundra'''. It is manufactured by the same company as the [[LC10]].<ref>https://youtu.be/0krEGBnWEag?t=903</ref>
 
The L96A1 returns in ''[[Call of Duty: Black Ops Cold War]]'' as the '''LW3 - Tundra'''.
 
   
 
===Campaign===
 
===Campaign===
The LW3-Tundra is often found in the campaign. It's the primary weapon in "[[Echoes of a Cold War]]" and "[[End of the Line (Cold War)|End of the Line]]", and the secondary weapon in "[[Ashes to Ashes (Cold War Mission)|Ashes to Ashes]]".
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The LW3 - Tundra is often found in the campaign. It's the primary weapon in "[[Echoes of a Cold War]]" and "[[End of the Line (Cold War)|End of the Line]]", and the secondary weapon in "[[Ashes to Ashes (mission)|Ashes to Ashes]]".
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===Zombies===
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The LW3 - Tundra can be brought into any map via [[Create-A-Class]], at <span style="color:red">Loadout</span> rarity and and appears as wall-buy in [[Die Maschine]] at <span style="color:purple">Epic</span> rarity, costing 4,000 [[Points (Zombies)|Essence]] and is located opposite the [[Elemental Pop]] [[Perk-a-Cola]] machine. It can be rolled from the [[Mystery Box]] at the cost of 950 Essence and can appear as a wall-buy in [[Outbreak (Cold War)|Outbreak]] gamemode, both in any rarity. When upgraded via the [[Pack-a-Punch Machine]], it becomes the '''Permafrost''' gaining increased damage and magazine size.
   
 
===Attachments===
 
===Attachments===
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====Body====
 
====Body====
* [[Steady Aim Laser]]
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*[[Steady Aim Laser]]
* [[Mounted Flashlight]]
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*[[Mounted Flashlight]]
* [[SOF Target Designator]]
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*[[SOF Target Designator]]
* [[SWAT 5mw Laser Sight]]
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*[[SWAT 5mw Laser Sight]]
* [[Tiger Team Spotlight]]
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*[[Tiger Team Spotlight]]
* [[Ember Sighting Point]]
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*[[Ember Sighting Point]]
   
 
====Underbarrel====
 
====Underbarrel====
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====Handle====
 
====Handle====
 
*[[Speed Tape]]
 
*[[Speed Tape]]
*[[Dropshot Tape]]
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*[[Dropshot Wrap]]
 
*[[Field Tape]]
 
*[[Field Tape]]
 
*[[SASR Jungle Grip]]
 
*[[SASR Jungle Grip]]
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*[[CQB Pad]]
 
*[[CQB Pad]]
 
*[[Duster Pad]]
 
*[[Duster Pad]]
*[[Marathon Stock]]
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*[[Marathon Pad]]
 
*[[SAS Combat Stock]]
 
*[[SAS Combat Stock]]
 
*[[Raider Pad]]
 
*[[Raider Pad]]
   
 
===Blueprints===
 
===Blueprints===
{| border="1" cellspacing="1" cellpadding="1" style="width:600px;" class="article-table sortable"
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{| border="1" cellspacing="1" cellpadding="1" style="width:600px" class="article-table sortable"
 
|-
 
|-
 
! scope="col"|Name blueprint
 
! scope="col"|Name blueprint
  +
! scope="col"|Image
 
! scope="col"|Rarity
 
! scope="col"|Rarity
 
! scope="col"|How to obtain
 
! scope="col"|How to obtain
  +
|-
  +
|Barren Waster
  +
|
  +
|<span style="color:blue">Rare</span>
  +
|Bundle '''Thermal Tracker'''
 
|-
 
|-
 
|Ashwood
 
|Ashwood
  +
|[[File:Ashwood Card BOCW.png|100px]]
 
|<span style="color:purple">Epic</span>
 
|<span style="color:purple">Epic</span>
|Battle Pass [[Season One (Cold War)|Season One]] Tier 51
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|Battle Pass [[Season One (Cold War)|Black Ops Cold War Season 1]] Tier 51
  +
|-
  +
|Barrel Hunter
  +
|[[File:BarrelHunter Card BOCW.png|100px]]
  +
|<span style="color:purple">Epic</span>
  +
|Bundle '''Killer Surf'''
  +
|-
  +
|Below Zero
  +
|[[File:BelowZero Card BOCW.png|100px]]
  +
|<span style="color:purple">Epic</span>
  +
|Bundle '''Winter Sniper'''
  +
|-
  +
|Bronzewood
  +
|[[File:Bronzewood Card BOCW.png|100px]]
  +
|<span style="color:purple">Epic</span>
  +
|Play [[Zombies Onslaught]]
  +
|-
  +
|Data Synapse
  +
|[[File:DataSynapse Card BOCW.png|100px]]
  +
|<span style="color:purple">Epic</span>
  +
|Bundle '''Terminal Failure'''
  +
|-
  +
|Gray Matter
  +
|[[File:GrayMatter Card BOCW.png|100px]]
  +
|<span style="color:purple">Epic</span>
  +
|In [[Outbreak (Cold War)|Outbreak]], Complete all 9 Outbreak Challenges during the Outbreak Event in ''Call Of Duty: Black Ops Cold War''
  +
|-
  +
|Swiper Khan
  +
|[[File:SwiperKhan Card BOCW.png|100px]]
  +
|<span style="color:purple">Epic</span>
  +
|Bundle '''Side Swipe'''
 
|-
 
|-
 
|Cursed Bullion
 
|Cursed Bullion
  +
|[[File:CursedBullion Card BOCW.png|100px]]
  +
|<span style="color:orange">Legendary</span>
  +
|Bundle '''Gilded Age I'''
  +
|-
  +
|Disarmament
  +
|
  +
|<span style="color:orange">Legendary</span>
  +
|Reach season level 50 in [[Season Three (Cold War)|Black Ops Cold War Season 3]]
  +
|-
  +
|Half Cocked
  +
|[[File:HalfCocked Card BOCW.png|100px]]
  +
|<span style="color:orange">Legendary</span>
  +
|Bundle '''Deadly Hunter'''
  +
|-
  +
|King Slayer
  +
|[[File:KingSlayer Card BOCW.png|100px]]
 
|<span style="color:orange">Legendary</span>
 
|<span style="color:orange">Legendary</span>
|Bundle '''Gilded Age'''
+
|Bundle '''Counter Attack'''
 
|}
 
|}
   
 
===Gallery===
 
===Gallery===
  +
{{For|camouflage images|L96A1/Camouflage#Call of Duty: Black Ops Cold War}}
 
<gallery>
 
<gallery>
LW3_-_Tundra_First_Person_BOCW.png|LW3 - Tundra in First Person.
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LW3 - Tundra First Person BOCW.png|The LW3 - Tundra in first person.
LW3_-_Tundra_Default_Scope_BOCW.png|LW3 - Tundra's default Sniper scope.
+
LW3_-_Tundra_Inspect_BOCW.png|Inpsecting the LW3 - Tundra.
  +
LW3 - Tundra Default Scope BOCW.png|The LW3 - Tundra's default sniper scope.
 
</gallery>
 
</gallery>
 
{{Clear}}
 
   
 
==Trivia==
 
==Trivia==
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*The left side of the L96A1 reads "ACCURATELY NATIONAL EAGLELAND".
 
*The left side of the L96A1 reads "ACCURATELY NATIONAL EAGLELAND".
 
*When Siberian camo is applied to the L96A1, the plating on the side of the weapon receives a blue and black finish, as opposed to the usual blue and white.
 
*When Siberian camo is applied to the L96A1, the plating on the side of the weapon receives a blue and black finish, as opposed to the usual blue and white.
*On Call of Duty Elite, wherever the L96A1 is mentioned, it is misnamed as the "L118A" from ''[[Call of Duty: Modern Warfare 3]].''
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*On Call of Duty Elite, wherever the L96A1 is mentioned, it is misnamed as the "L118A" from ''[[Call of Duty: Modern Warfare 3]]''.
  +
  +
==References==
  +
{{reflist}}
   
 
{{CoD7 Weapons}}
 
{{CoD7 Weapons}}
Line 256: Line 327:
 
{{CoDBOD Weapons}}
 
{{CoDBOD Weapons}}
 
{{CoD17 Weapons}}
 
{{CoD17 Weapons}}
  +
 
[[ru:L96A1]]
 
[[ru:L96A1]]
 
[[de:L96A1]]
 
[[de:L96A1]]
  +
 
[[Category:Call of Duty: Black Ops Sniper Rifles]]
 
[[Category:Call of Duty: Black Ops Sniper Rifles]]
 
[[Category:Call of Duty: Black Ops: Declassified Sniper Rifles]]
 
[[Category:Call of Duty: Black Ops: Declassified Sniper Rifles]]

Revision as of 00:17, 4 May 2021

The subject of this article appeared in Call of Duty: Black Ops. The subject of this article appeared in Zombies mode The subject of this article appears in Call of Duty: Black Ops Declassified The subject of this article appears in Call of Duty: Black Ops Cold War The subject of this article appears in Call of Duty: Warzone
For other variants, see L118A and L115.

The L96A1 is a bolt-action sniper rifle featured in Call of Duty: Black Ops, Call of Duty: Black Ops Declassified and Call of Duty: Black Ops Cold War.

Call of Duty: Black Ops

Multiplayer

The L96A1 is unlocked at level 27.

The L96A1 has the largest one-shot kill area of all sniper rifles in Black Ops multiplayer. The L96A1, like all other sniper rifles, does seventy damage per bullet at all ranges. Like all other sniper rifles, the L96A1 deals double the damage on all headshots and neck shots. This severe damage increase ensures a one shot kill, even when the L96A1 is suppressed. The L96A1 also does 50% more damage if a bullet hits the upper torso, like other sniper rifles. Where the L96A1 differs from the other sniper rifles is that the L96A1 also gets a 50% damage boost to the lower torso and the biceps. This means that the L96A1 will be a one shot kill to almost any part of the enemy's body that is above the waist. The damage multiplier the L96A1 has on the biceps is unique among sniper rifles in Black Ops Multiplayer. This power is the L96A1's biggest strength as a sniper rifle, giving users the most options for scoring one shot kills. The L96A1 also has high penetration power, meaning the L96A1 will retain most of its damage when shooting through surfaces. An un-suppressed L96A1 shot that hits the head or neck, like other sniper rifles, will deal an enormous 140 damage, meaning that the L96A1 has the potential to even get one shot kills through walls if the user strikes the head or neck, so long as at least 71% of the bullet damage is retained when shooting through the obstacle.

The L96A1 is a one shot kill to anywhere on the body in Hardcore game types, like other sniper rifles. Because of all sniper rifles possessing the raw power necessary to get a one shot kill, even when suppressed, the L96A1's power advantage is absent in Hardcore.

The L96A1's biggest weakness as a sniper rifle is its fire rate. The L96A1 is the only bolt-action sniper rifle in Black Ops multiplayer, meaning it has by far the worst fire rate of all sniper rifles, and that the bolt must be cycled before the next shot can be fired. The L96A1 fires at a paltry 50 RPM, less than one shot per second. The L96A1 heavily punishes users for missing shots.

The L96A1's accuracy is another weakness, being the worst among sniper rifles. The L96A1 has a standard scope with clean crosshair, but the L96A1 has the largest recoil of all sniper rifles, with recoil values varying between 80 and 100 upwards, as well as 50 to 55 to the right. The L96A1 has so much recoil per shot that the user's aim will be completely removed from where the user was aiming at as soon as the recoil is felt. The L96A1 also is tied with the Dragunov for the slowest centerspeed of all sniper rifles, at just 500. Not only does the L96A1 kick up tremendously, but it takes a long time for the user's aim to re-center. The very slow fire rate means that the recoil profile, which is abysmal, isn't much of a concern. What really hurts the L96A1's accuracy relative to other sniper rifles is its idle sway. It has the usual idle sway statistics of other sniper rifles, except that the L96A1 has 50% more idle sway than the other sniper rifles, meaning that idle sway will be more prominent on this sniper rifle specifically.

The L96A1's handling characteristics are poor. The L96A1 allows users to move at 95% of the base movement speed, and strafe at 40% of the base movement speed. The L96A1 has a lethargic aim down sight time of 400 milliseconds, and the L96A1 has abysmal hip-fire accuracy. In conjunction with the L96A1's very slow rate of fire, the L96A1 is among the worst weapons in the game at close quarters combat, despite the power. The L96A1's reload animation is 3.3 seconds long, or 3.5 seconds long if the magazine is empty. In either case, the L96A1 can perform a Reload Cancel in 2.45 seconds. The L96A1 has the slowest reload speed among all sniper rfiles, and it is a slow reload overall, but all sniper rifles in Black Ops multiplayer have poor reload speeds, so the L96A1 isn't very out of character in that regard.

The L96A1 is tied with the PSG1 for the smallest magazine capacity in its class, holding just five rounds per magazine. Users of the L96A1 will spawn in with a twenty round starting ammo loadout. While this capacity and starting ammo loadout are both very small, considering the L96A1's immense power and slow fire rate, the L96A1 won't burn through ammo very quickly at all, and players that can hit their shots will be able to get very good mileage out of this startin gammo loadout.

The L96A1 has the standard assortment of sniper rifle attachments available. Extended Mags is the only beneficial attachment available that isn't an optical attachment, so those who are fine with simply using the default scope may use this attachment by default. Extended Mags doubles the L96A1's magazine capacity to ten rounds, making reloads far less frequent. With that being said, some will find this attachment to be unnecessary, seeing how the L96A1's very slow fire rate and immense power make it so that reloads aren't terribly problematic to begin with.

The Suppressor is an absolutely awful choice on the L96A1. All suppressed sniper rifles have the exact same one shot kill area, limited to just the head and the neck. For those wishing to use a suppressed sniper rifle, the L96A1 is by far the worst choice for that role, seeing how its fire rate, accuracy, magazine capacity, and starting ammo loadout are so poor, and that the L96A1 doesn't provide any reason to suppress it over other suppressed sniper rifles.

The ACOG Scope is the L96A1's designated closer-range optical attachment. The L96A1 specifically uses the SUSAT Scope. Using the ACOG Scope will allow the user to see their peripheral vision while aiming, as well as not have elements of the HUD blocked out while aiming. The ACOG Scope will also decrease the aim down sight time to just 350 milliseconds, meaning that players who want to Quickscope may want to give this attachment some consideration, and the ACOG Scope has the lowest zoom level of all the optical attachments available to the L96A1. The ACOG Scope is the optical attachment to consider if using the L96A1 more aggressively than most. The ACOG Scope will also halve the speed at which idle sway occurs, making manual compensation for idle sway somewhat easier. However, the ACOG Scope lacks the zoom level of other scopes, making it not as ideal for long range combat, and the idle sway cannot be steadied with the ACOG Scope. The ACOG Scope fits a specific playstyle, and as such, the worth of this attachment will depend on what the user wants.

The Infrared Scope provides an infrared thermal view, highlighting enemies white hot. The Infrared Scope can help detect enemies that would've otherwise been missed, especially on maps with poor visibility such as Hanoi. However, the Infrared Scope badly reduces detail on the environment, and Ghost Pro users will blend in with the blue background. Much like with the Thermal Scope in Modern Warfare 2, snow will also tend to be highlighted and can distract the user, so use this attachment with caution on maps like Array and WMD.

The Variable Zoom is a versatile optical attachment for the L96A1 that provides three zoom levels: a low-level zoom, the default zoom option, and the high-level zoom option. This attachment allows users to adjust the zoom level accordingly for the situation, allowing users to tone it down for closer engagements, and dial it up to zero in on very long sightlines. The Variable Zoom has to be manually adjusted by zooming in, which can be annoying to do at times, but the versatility that this attachment provides makes it a popular choice among snipers.

The L96A1 best compares to the PSG1, the next most powerful sniper rifle on offer, which also has a small magazine capacity and ammo loadout. Compared to the PSG1, the L96A1 can get a one shot kill to the biceps, something the PSG1 cannot do. Other than that, the PSG1 has the L96A1 beat in most areas, having a significantly faster rate of fire, less idle sway, less recoil, more centerspeed, a faster reload speed, and more of a fighting chance in CQC than the L96A1. If the user can live without the ability to get a one shot kill to the biceps, users should use the PSG1 instead.

Attachments

Zombies

In Zombies, it is available out of the Mystery Box. It is a one-hit-kill in the early rounds, but after round 7 it loses its one-hit-kill ability to the chest and below. It is not available on the Wii version. It is capable of killing with a headshot up to about the thirties. Due to the L96A1's abysmal rate of fire, Double Tap Root Beer proves very effective on the weapon, allowing players to land shots within quicker succession while still having moderate control over their ammo.

The L96A1 is not a very efficient weapon for the game mode, as the L96A1 will not make a lot of points, as it usually nets 60 points per kill with a one shot kill to the abdomen or below. As such, the L96A1 is a terrible option for early rounds, as weapons like the SMGs and the Assault Rifles can net a lot more points than the L96A1 can.

When Pack-a-Punched, the L96A1 becomes the L115 Isolator. Its damage per shot increases to 1000, and the multipliers are vastly increased, allowing shots to the chest or below to be a one shot kill up until the twenties. As well, the L115 Isolator deals a whopping 10000 damage per headshot, easily killing zombies until round 40 and above. The L115 Isolator also has a larger magazine size [of 8] and more reserve ammunition, giving the L115 Isolator 80 shots to use compared to the L96A1's 50 rounds.

The L115 Isolator, unfortunately, is statistically inferior to the D115 Disassembler, which shares pretty much the same stats as the L115 Isolator, with the sole differences being a larger magazine size of 10 vs the L115 Isolator's 8, and the drastically higher rate of fire. As such, there is little to no reason to use the L115 Isolator if the player is capable of obtaining the D115 Disassembler, besides the L96A1's superior performance to the Dragunov in the earlier rounds.

This weapon can be considered a successor to the PTRS-41 from Call of Duty: World at War, due to their similar damage output, ammo capacity (non Pack-a-Punched), mag size, and bolt-action fire, although its reload time is some degree faster and its cycling rate is slower.

L96A1 vs. L115 Isolator

L96A1 L115 Isolator
L96A1 BO L115 Isolator BO
Damage 500 1000
Multiplier head:x10

chest:x1.5

abdomen:x1.5

head:x10

chest:x3

abdomen:x3

Fire mode Bolt-action Bolt-action
Rate of fire 50 50
Magazine size 5 8
Max ammo 45+5 72+8
Reload 3.3, 3.5 empty 3.3, 3.5 empty
Mobility Medium Medium
Sounds
{{{papsound}}}
Video
Black_Ops_Zombies_-_L96A1
Call_of_Duty_Zombies_-_L96A1_Pack_a_Punched
Extras Higher damage, larger magazine, more ammo, Variable Zoom


Gallery

For camouflage images, see L96A1/Camouflage.
For attachment images, see L96A1/Attachments.

Videos

Call of Duty: Black Ops: Declassified

The L96A1 returns in Call of Duty: Black Ops: Declassified. Like its predecessor, this weapon frequently scores one-hit kills on enemies.

Call of Duty: Black Ops Cold War

"Bolt-action sniper rifle. High damage with moderate sway. 1-shot kill to the head, upper-chest, and shoulders. Hold L3 while ADS to steady."
— In-game description

The weapon appears in Call of Duty: Black Ops Cold War as the LW3 - Tundra. It is manufactured by the same company as the LC10.[1]

Campaign

The LW3 - Tundra is often found in the campaign. It's the primary weapon in "Echoes of a Cold War" and "End of the Line", and the secondary weapon in "Ashes to Ashes".

Zombies

The LW3 - Tundra can be brought into any map via Create-A-Class, at Loadout rarity and and appears as wall-buy in Die Maschine at Epic rarity, costing 4,000 Essence and is located opposite the Elemental Pop Perk-a-Cola machine. It can be rolled from the Mystery Box at the cost of 950 Essence and can appear as a wall-buy in Outbreak gamemode, both in any rarity. When upgraded via the Pack-a-Punch Machine, it becomes the Permafrost gaining increased damage and magazine size.

Attachments

Optic

Muzzle

Barrel

Body

Underbarrel

Magazine

Handle

Stock

Blueprints

Name blueprint Image Rarity How to obtain
Barren Waster Rare Bundle Thermal Tracker
Ashwood Ashwood Card BOCW Epic Battle Pass Black Ops Cold War Season 1 Tier 51
Barrel Hunter BarrelHunter Card BOCW Epic Bundle Killer Surf
Below Zero BelowZero Card BOCW Epic Bundle Winter Sniper
Bronzewood Bronzewood Card BOCW Epic Play Zombies Onslaught
Data Synapse DataSynapse Card BOCW Epic Bundle Terminal Failure
Gray Matter GrayMatter Card BOCW Epic In Outbreak, Complete all 9 Outbreak Challenges during the Outbreak Event in Call Of Duty: Black Ops Cold War
Swiper Khan SwiperKhan Card BOCW Epic Bundle Side Swipe
Cursed Bullion CursedBullion Card BOCW Legendary Bundle Gilded Age I
Disarmament Legendary Reach season level 50 in Black Ops Cold War Season 3
Half Cocked HalfCocked Card BOCW Legendary Bundle Deadly Hunter
King Slayer KingSlayer Card BOCW Legendary Bundle Counter Attack

Gallery

For camouflage images, see L96A1/Camouflage#Call of Duty: Black Ops Cold War.

Trivia

Call of Duty: Black Ops

  • The L96A1 uses the SUSAT variant of the ACOG Scope.
  • On both sides of the L96A1, the text "NP 7.62x51 mm LP" appears.
  • On the scope there is text that reads: 12 X 30 DM II MADE IN GERMANY.
  • In the Wii version of Black Ops the camouflage is added to the stock in any camouflage scheme.
  • The L96A1 is not available on the Wii version of Zombies.
  • The left side of the L96A1 reads "ACCURATELY NATIONAL EAGLELAND".
  • When Siberian camo is applied to the L96A1, the plating on the side of the weapon receives a blue and black finish, as opposed to the usual blue and white.
  • On Call of Duty Elite, wherever the L96A1 is mentioned, it is misnamed as the "L118A" from Call of Duty: Modern Warfare 3.

References