The Laser Sight is an attachment featured in Modern Warfare 2: Ghost, Call of Duty: Modern Warfare 3, Call of Duty: Black Ops II, Call of Duty Online, Call of Duty: Ghosts, Call of Duty: Advanced Warfare, Call of Duty: Black Ops III and Call of Duty: Infinite Warfare.
- 1 Modern Warfare 2: Ghost
- 2 Call of Duty: Modern Warfare 3
- 3 Call of Duty: Black Ops II
- 4 Call of Duty Online
- 5 Call of Duty: Ghosts
- 6 Call of Duty: Advanced Warfare
- 7 Call of Duty: Black Ops III
- 8 Call of Duty: Infinite Warfare
- 9 Call of Duty: Black Ops 4
- 10 Call of Duty: Modern Warfare
- 11 Call of Duty: Black Ops Cold War
- 12 Trivia
Modern Warfare 2: Ghost
Call of Duty: Modern Warfare 3
It appears only once in Call of Duty: Modern Warfare 3, attached to the Starstreak as an integrated attachment. It is used to guide its missiles to its targets when playing Vertigo on solo. In co-op, however, one player uses the Starstreak while another guides the missiles with a Laser Sight on their gun.
Call of Duty: Black Ops II
- "Increases hip fire accuracy."
- — Create-A-Class description.
The Laser Sight is available to all weapon classes in Call of Duty: Black Ops II, excluding launchers and special weapons. Laser Sight increases the hip fire accuracy of a weapon, essentially replacing the Steady Aim perk from previous Call of Duty games.
When attached to a weapon, it emits a beam of light pointing where the weapon is facing, tightening the hip fire crosshairs and thus increasing the weapons hip fire accuracy by reducing the bullet spread. Contrary to widespread belief, the rounds do not land exactly where the laser points. The laser, which emits from the gun, can only be seen by the player using it and not the other people, and the beam of light becomes completely invisible when the player aims down the sights of the weapon.
It affects each weapon class differently. Submachine Guns benefit the least from this attachment, whereas the Shotguns benefit the most, with Sniper Rifles, Light Machine Guns, and Pistols in between. It grants roughly a 50-70% accuracy increase over all weapon classes. There is a potential disadvantage to this attachment; while it will aid the player if they are accurate, a weapon with no Laser Sight will compliment players who have inferior aim by giving them a bigger hipfire area, thus a higher chance to hit enemies when not looking directly at them.
Call of Duty Online
The Laser Sight appears in Call of Duty Online.
Call of Duty: Ghosts
The Laser Sight returns in Call of Duty: Ghosts, and it is only integral to the ARX-160, the Chain SAW, and the MAAWS. The MAAWS is fitted with a laser sight in all game modes, whereas the ARX-160 and the Chain SAW are only equipped with one in multiplayer. This attachment has the same effect on the ARX-160 and Chain SAW as from Black Ops II: it reduces the radius of the hipfire circle, thus making hipfire accuracy a lot better. The one on the MAAWS however, is used to laze targets for the rockets. It is possible to pair this attachment with Steady Aim, leading to the best hipfire accuracy.
Call of Duty: Advanced Warfare
The Laser Sight returns in Call of Duty: Advanced Warfare. It can be attached to all assault rifles (except the AE4), heavy weapons (except the EM1 and the EPM3), submachine guns, shotguns (except the Blunderbuss), and to the Atlas 45, MP443 Grach and M1 Irons.
It decreases the radius of the hip-fire cone by 15%. The Laser Sight is significantly weaker than past iterations of the attachment.
It is best paired with weapons that are Akimbo by default (XMG and SAC3), as it increases accuracy overall instead of just accuracy without aiming. Additionally, the Laser Sight is once again present on the MAAWS by default to guide the rockets.
Call of Duty: Black Ops III
The Laser Sight returns in Call of Duty: Black Ops III.
Call of Duty: Infinite Warfare
- "Reduces bullet spread when firing from the hip."
- — In-game description
The Laser Sight returns in Call of Duty: Infinite Warfare, this time emitting a green laser instead of a red laser.
The Laser Sight is available for all weapons except the Combat Knife, Sniper Rifles and Launchers. The Laser Sight acts similarly to its predecessors, by decreasing bullet spread upon firing from the hip. In Infinite Warfare, this attachment can be paired with Dual Wield, makes Akimbo weapons more accurate.
Usage of the laser sight is majorly beneficial when equipped on a submachine gun or assault rifle, as these weapons provide a viable last ditch option in ambushes or surprise attacks laid upon the player.
Call of Duty: Black Ops 4
The laser sight returns in Black Ops 4, it uses the red laser as before.
Some weapons allow players to equip the optional Laser Sight II after attaching the normal laser. The hip fire accuracy doesn't decrease when moving if Laser Sight II is on the weapon.
Call of Duty: Modern Warfare
The laser sight returns in Modern Warfare. There are 3 laser sights in game. Laser sights have their own Laser category.
1mW Laser slightly increases hip fire accuracy, also slightly improves sprint out time for shotguns. Its laser beam is red, can't be seen by other people.
5mW Laser moderately improves hip fire accuracy and sprint out time. Its green laser beam is visible when players are not aiming down sight or sprinting.
Tac Laser improves accuracy while aiming down sights. Its green laser beam can be seen.
Call of Duty: Black Ops Cold War
The laser sight returns in Black Ops Cold War, There are also 3 laser sights, although 2 of them are the same. Laser sights can be found in Body category.
Steady Aim Laser slightly improves hip fire accuracy without any penalty.
SWAT 5mW Laser Sight is available for NATO weapons, Warsaw Pact weapons use the GRU one.
While not appearing as an attachment proper, the Hand Cannon features an integrated laser sight.
- The laser sight is off when the weapon is not being used. When a character is killed, the laser on the current weapon is automatically turned off.
Call of Duty: Black Ops II
- In multiplayer, when players aim down the sights, the laser beam disappears. But in campaign, the beam is still there, except weapons with single rendered scopes (default sniper scope, Dual Band or Variable Zoom).
- When aiming down these single rendered scopes, the weapon model disappears, that's why the muzzle flash is also gone.
- In campaign, players can seldom find a weapon with laser sight and Dual Band Scope despite this combination is impossible when customizing the loadout.
- When the laser sight is equipped on primary weapons, the character will turn on the laser when picking up the weapons or a match begins.
- Laser sight replaces the flashlight on MTAR and Peacekeeper.
Call of Duty: Black Ops III
- The MR6 has an unusable integrated laser sight, equipping the attachment will replace it with a flashlight.
- Kuda's laser sight appears as two sights fixed to either side of the gun, but the beam only emits from the right side.