- For a similar looking weapon, see DP-28.
- "Full-auto LMG with moderate recoil and high damage."
- — In-game description
The Lewis is a light machine gun featured in Call of Duty: WWII. It has a 47-round pan magazine that rotates when the weapon is fired.
In multiplayer, it is the first light machine gun that the player unlocks. It has a range that is close to the sniper rifles, always getting three shot kills at most ranges. At much longer ranges, the damage decreases to four shots. Although it's the most favorable trait, the Lewis has three things that limit the weapon, which is the low rate of fire, slow handling traits and a wide hipfire spread. Recoil can be a bit of a issue at longer ranges, kicking upward after a few shots. However, this can be controlled if firing in controlled bursts as the Lewis has mainly vertical recoil. Attachment wise, it's good without an optic, due to its good iron sights. Extended Mag will increase the size from 47 rounds to 97 rounds instead, giving less need of a long reload. The Grip can help with accuracy at a distance, and FMJ can help for enemies that are behind cover, or to finish off lower tier kill streaks.
Contents
Nazi Zombies[edit | edit source]
The Lewis is available from the Mystery Box in all maps for 1,000 Jolts and from the Light Machine gun Waffenboxes in The Tortured Path for 4,2500 Jolts. When upgraded either by the Ubersprengen or via the Freefire perk "MK. II" it becomes the Belgian Rattlesnake gaining an increased magazine, increased maximum reserve ammo, increased damage.
Attachments[edit | edit source]
Attachment | Unlock level | Stats | Upgraded Stats |
---|---|---|---|
![]() Quickdraw |
Weapon Level 2 Zombies level 4 |
Faster aim down sights time. | |
![]() Grip |
Weapon Level 3 Zombies level 36 |
Reduced recoil while aiming down sight. | |
![]() Reflex Sight |
Weapon Level 4 Zombies level 11 |
Sight changed to a Reflex Sight. | |
![]() Steady Aim |
Weapon Level 5 Zombies level 36 |
Reduced hipfire cone size. | |
![]() Full Metal Jacket |
Weapon Level 6 Zombies level 18 |
Increased surface penetration and increased damage done to Scorestreaks. Increased penetration power against zombies. |
|
![]() 4x Optic |
Weapon Level 7 Zombies level 22 |
Optic changed to a 4x Optic. | |
![]() Extended Mags |
Weapon Level 8 Zombies level 32 |
Magazine increased to 97 Reserve ammo increased to |
Magazine increased to Reserve ammo increased to |
![]() Rapid Fire |
Weapon Level 9 Zombies level 25 |
Rate of fire increase to 571 RPM |
Variants[edit | edit source]
Name | Rarity | Perk | Operation | Notes |
---|---|---|---|---|
Chatter Box | Epic | ![]() ![]() |
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Chatter Box II | Heroic | ![]() |
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Boulevardier | Epic | ![]() |
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Boulevardier II | Heroic | ![]() |
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Landship II | Heroic | ![]() |
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English Oak | Epic | ![]() |
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English Oak II | Heroic | ![]() |
Gallery[edit | edit source]
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