The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appears in Call of Duty: Black Ops Declassified The subject of this article appeared in Call of Duty: Black Ops III. The subject of this article appeared in Zombies mode The subject of this article appears in Call of Duty: Modern Warfare Remastered The subject of this article appears in Call of Duty: Black Ops 4 The subject of this article appears in Call of Duty: Mobile The subject of this article appears in Call of Duty: Black Ops Cold War
For other uses, see Barrel.
For similar attachments, see Rifled Barrel, Particle Amp and Advanced Rifling.
For a weapon proficiency with a similar effect, see Range.

The Long Barrel is an attachment featured in Call of Duty: Black Ops II, Call of Duty: Black Ops: Declassified, Call of Duty: Black Ops III, Call of Duty: Black Ops 4 and Call of Duty: Mobile. It was also cut from Call of Duty: Modern Warfare Remastered.

Call of Duty: Black Ops II[edit | edit source]

The Long Barrel increases the range of a weapon by 16%. Therefore, the longer the initial range of a gun is, the longer the maximum range will be. The attachment is available for submachine guns, shotguns and handguns. It is incompatible with the suppressor attachment, for balancing reasons. This is most effective on shotguns, as it increases the maximum range the pellets can hit a target before vanishing. On handguns, it's not as effective, except for the Executioner, where it makes the weapon much more effective. It also adds a physically longer barrel to the weapon as well.

Call of Duty: Black Ops: Declassified[edit | edit source]

"Increased effective weapon range."
— In-game description.


The Long Barrel returns as the Extended Barrel.

Call of Duty: Black Ops III[edit | edit source]


The Long Barrel appears as an attachment for several weapons in Call of Duty: Black Ops III. It functions a lot differently compared to the Long Barrel from Call of Duty: Black Ops II.

The long barrel changes every weapon category differently:

  • 100% longer range for all assault rifles except KN-44 and KVK 99m.
  • KN-44's range is increased by 13% and KVK 99m's range is increased by 30%.
  • Submachine guns have their minimum damage range increased by 25%.
  • Shotguns have their minimum damage range increased by 13% and minimum base damage decreased by 20% (meaning it does not help with one-shot kills, but allows them to reach further with decreased damage).
  • Handguns have their range increased by 13%.

Aesthetically, it adds an extension to a weapon's muzzle. It is now compatible with the Suppressor barrel attachment.

Gallery[edit | edit source]

Call of Duty: Modern Warfare Remastered[edit | edit source]

Throwing Knife menu icon MW3.png The subject matter of this article was cut from the final version of a Call of Duty game.

The Long Barrel was a planned attachment for Call of Duty: Modern Warfare Remastered[1], referenced with strings in the game files.


Call of Duty: Black Ops 4[edit | edit source]

"Increased damage falloff ranges."
— Description

The Long Barrel reappears in Call of Duty: Black Ops 4.

Some weapons allow players to attach the optional Long Barrel II after the normal Long Barrel is equipped. The weapon's range is greatly increased when equipping two Long Barrels.

Call of Duty: Mobile[edit | edit source]

In addition to the multiple barrel customizations, the attachment appears in Call of Duty: Mobile as the Extended Barrel, also referred to as RTC Tac Impaler in the attachment unlock screen. It is available to the BY15 and KRM 262 shotguns.

Call of Duty: Black Ops Cold War[edit | edit source]

"Extended shotgun barrel with chrome lined bore. Improves damage range."
Gallo SA12 Gunsmith description


Within Call of Duty: Black Ops Cold War, the Long Barrel returns as the Extended barrel family of barrel attachments, giving increased muzzle velocity for most weaponry it can be attached to. However, it gives increased effective range for Shotguns, along with a reduced movement speed while aiming for the XM4.

Effects[edit | edit source]

Assault Rifle[edit | edit source]

Weapon Length Unlock Level Stats
XM4 13.7" Weapon Level 30 + 100% Bullet Velocity
- 20% Aim Walking Movement Speed

Submachine Gun[edit | edit source]

Weapon Length Unlock Level Stats
MP5 9.5" Weapon Level 4 + 40% Bullet Velocity
Milano 821 8.9" Weapon Level 4 + 40% Bullet Velocity
AK-74U 9.3" Weapon Level 4 + 40% Bullet Velocity
KSP 45 8.9" Weapon Level 4 + 40% Bullet Velocity
Bullfrog 7.1" Weapon Level 4 + 40% Bullet Velocity
MAC-10 5.3" Weapon Level 4 + 40% Bullet Velocity

Sniper Rifle[edit | edit source]

Weapon Length Unlock Level Stats
Pelington 703 25" Weapon Level 4 + 25% Bullet Velocity
LW3 - Tundra 28.2" Weapon Level 4 + 25% Bullet Velocity
M82 22.2" Weapon Level 4 + 25% Bullet Velocity

Pistol[edit | edit source]

Weapon Length Unlock Level Stats
1911 6.83" Weapon Level 4 + 40% Bullet Velocity
Magnum 7.2" Weapon Level 4 + 40% Bullet Velocity
Diamatti 7.8" Weapon Level 4 + 40% Bullet Velocity

Shotgun[edit | edit source]

Weapon Length Unlock Level Stats
Hauer 77 22" Weapon Level 4 + 12% Effective Damage Range
Gallo SA12 22.7" Weapon Level 4 + 12% Effective Damage Range
Streetsweeper 13.7" Weapon Level 4 + 12% Effective Damage Range

Trivia[edit | edit source]

Call of Duty: Black Ops II[edit | edit source]

  • The only weapons to actually change appearance cosmetically when outfitted with the Long Barrel are the Executioner and the Olympia
  • The Long Barrel doesn't actually increase the damage inflicted. Despite the statistic increase, rather it increases the distance of the damage drop-off by increasing the range.
  • Menendez's Executioner in "Odysseus" has a long barrel attached, while in "Achilles' Veil", it has a standard barrel.
  • The Long Barrel icon uses the M8A1 barrel, despite the attachment not being available to assault rifles.
    • This icon reappears in Black Ops III.

References[edit | edit source]

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