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(Supply Drop Variants)
(Supply Drop Variants)
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=== Supply Drop Variants ===
 
=== Supply Drop Variants ===
*Quarterback ''(Accuracy <span style="color:green;">+2</span>, Fire Rate <span style="color:red;">-1</span>; Handling <span style="color:red;">-1</span>)''
 
*Flared ''(Handling <span style="color:green;">+1</span>; Ammo <span style="color:red;">-1</span>)''
 
 
*Tack-Driver ''(Accuracy <span style="color:green;">+3</span>; Damage <span style="color:red;">-1</span>; Fire Rate <span style="color:red;">-1</span>; Handling <span style="color:red;">-1</span>)''
 
*Tack-Driver ''(Accuracy <span style="color:green;">+3</span>; Damage <span style="color:red;">-1</span>; Fire Rate <span style="color:red;">-1</span>; Handling <span style="color:red;">-1</span>)''
  +
* Variable ''(Integrated <span style="color:green;">Variable Zoom Scope</span>; Accuracy <span style="color:red;">-2</span>)''
  +
* Kingpin ''(Integrated <span style="color:green;">Parabolic Microphone</span>; Damage <span style="color:red;">-1</span>; Accuracy <span style="color:red;">-1</span>)''
  +
* Quarterback ''(Accuracy <span style="color:green;">+2</span>, Fire Rate <span style="color:red;">-1</span>; Handling <span style="color:red;">-1</span>)''
  +
*Flared ''(Handling <span style="color:green;">+1</span>; Ammo <span style="color:red;">-1</span>)''
 
*Slung ''(Mobility <span style="color:green;">+1</span>, Fire Rate <span style="color:red;">-1</span>)''
 
*Slung ''(Mobility <span style="color:green;">+1</span>, Fire Rate <span style="color:red;">-1</span>)''
*Variable ''(Integrated <span style="color:green;">Variable Zoom Scope</span>; Accuracy <span style="color:red;">-2</span>)''
 
*Kingpin ''(Integrated <span style="color:green;">Parabolic Microphone</span>; Damage <span style="color:red;">-1</span>; Accuracy <span style="color:red;">-1</span>)''
 
*Swirl
 
 
* Improved Action ''(Fire Rate <span style="color:green;">+1</span>; Handling <span style="color:red;">-1</span>)''
 
* Improved Action ''(Fire Rate <span style="color:green;">+1</span>; Handling <span style="color:red;">-1</span>)''
* 13 Twist ''(Accuracy <span style="color:green;">+1</span>; Fire Rate <span style="color:red;">-1</span>)''
+
* 13 Twist [Enlisted] ''(Accuracy <span style="color:green;">+1</span>; Fire Rate <span style="color:red;">-1</span>)''
  +
* Swirl
   
 
===Gallery===
 
===Gallery===

Revision as of 11:13, November 7, 2014

Codghostsicon AWtopright
For the helicopter in Call of Duty: Modern Warfare 3, see Lynx (vehicle).

The Lynx, or GM6 as referred to within the game files, is a high-power, bullpup sniper rifle that appears in Call of Duty: Ghosts and Advanced Warfare. It is used in the Helo Scout pointstreak in Ghosts.

Call of Duty: Ghosts

"Semi-automatic. Lower mobility, deadly from the knee up through center mass."
— Description.

Campaign

The Lynx is the Ghosts' primary weapon in "Clockwork". It can also be found in "End of the Line", and it is used as well by enemy snipers in "Sin City".

Multiplayer

The Lynx appears in multiplayer. It is tied with the L115 in terms of largest default one shot kill area without attachment modifications, having an additional multiplier to the upper legs. This makes it a formidable weapon even without the use of Chrome Lined. 

It handles the slowest out of all sniper rifles in Ghosts. It has the slowest base movement speed at only 80%, the lowest ADS movement speed, is tied with the Maverick-A2 for lowest ADS time, and has the slowest reload speed of all sniper rifles. In addition, it has the slowest rate of fire of any semi-auto sniper rifle and also possesses the highest idle sway in its class.

The aforementioned characteristics combine to make the Lynx most suitable for distanced engagements. Attachments wise, it is up to the player to suit their needs. The default scope of the Lynx is very bulky, making it difficult for the player at times. Due to this, a Thermal Scope is most preferred on this weapon, and many players will use this attachment in conjunction with this weapon. Extended Mags is very beneficial, as 4 extra bullets will be added into each magazine, allowing for a massive amount of ammunition to use. Armor-Piercing Rounds can be used to effect with this weapon in order to deal more damage to Juggernauts and kill Ballistic Vest users in one shot. The ACOG should be avoided at all times, as it makes this weapon much more inaccurate due to a large amount of added sway. As well, the Silencer is not a very good attachment for this weapon; however, some will like its use.

There is a very noticeable delay before the Lynx is automatically reloaded when empty if the player is aiming down the scope. This trait is shared with the VKS, albeit at a shorter delay. This can easily be mitigated by exiting the scope as quickly as possible to allow the reload to start, or simply by pressing the reload button.

In general, the Lynx is somewhat of a high maintenance weapon, as mobility issues must be accounted for, close quarters gunfights are a problem, and the recoil makes back-up shots difficult. However, if played correctly, the Lynx can prove to be a very devastating weapon capable of gunning down enemies with ease.

Helo Scout

The Lynx is featured in the Helo Scout gunstreak, and has many statistics different than of a regular Lynx. This Lynx has only half the magazine capacity, at a measly 4 rounds. However, this Lynx will always earn a one-shot kill when hitting standard enemies. The recoil is very minimal as well, contrary to the regular Lynx, which drastically pulls up with each shot. Furthermore, it has a faster ADS time of 0.4 seconds compared to the standard Lynx's 0.5 seconds. This gunstreak can also be used in conjunction with a Juggernaut (most commonly Juggernaut Recon), allowing for them to become a "Juggernaut Sniper". Getting kills with this gunstreak is the only way to get patches such as "The Long Kiss Goodnight".

Safeguard

Unlike most weapons in Safeguard mode, the Lynx isn't available via support drop crates; instead it is used exclusively in the Helo Scout reward. It retains its ability to kill in one shot, even against Destructors.

Attachments

Sights

Barrel

Mod

Gallery

For attachment images, see Lynx (weapon)/Attachments.
For camouflage images, see Lynx (weapon)/Camouflage.

Call of Duty: Advanced Warfare

The Lynx returns in Call of Duty: Advanced Warfare.

Attachments

Supply Drop Variants

  • Tack-Driver (Accuracy +3; Damage -1; Fire Rate -1; Handling -1)
  • Variable (Integrated Variable Zoom Scope; Accuracy -2)
  • Kingpin (Integrated Parabolic Microphone; Damage -1; Accuracy -1)
  • Quarterback (Accuracy +2, Fire Rate -1; Handling -1)
  • Flared (Handling +1; Ammo -1)
  • Slung (Mobility +1, Fire Rate -1)
  • Improved Action (Fire Rate +1; Handling -1)
  • 13 Twist [Enlisted] (Accuracy +1; Fire Rate -1)
  • Swirl

Gallery

Trivia

Call of Duty: Ghosts

  • The Lynx's serial number is 4007452.
  • On the side of the weapon, "Guarding Angel" can be seen written in a peace symbol with wings.
  • "Black Hill H Point" is written on the magazine.
  • The Lynx had a different reticle before the game's release. This was also seen with the L115 and the USR.
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