The M16 is an assault rifle featured in Call of Duty: Black Ops, Call of Duty: Black Ops: Declassified, Call of Duty: Advanced Warfare, Call of Duty: Black Ops III, Call of Duty: Black Ops 4, Call of Duty: Mobile, Call of Duty: Black Ops Cold War, Call of Duty: Modern Warfare II and Call of Duty: Modern Warfare III.
Call of Duty: Black Ops[]
Campaign[]
The M16 is fully-automatic in the campaign, similar to M16A4 in Call of Duty 4: Modern Warfare. It is the starting weapon in "Operation 40", where it is equipped with an ACOG Scope and M203 Grenade Launcher. Also, a suppressed M16 is seen in the hands of Carlos; M16s equipped with ACOG Scopes are held by Frank Woods, Joseph Bowman, and many other CIA agents throughout the mission as well. It is also the starting weapon in "S.O.G.", where it is equipped with a Masterkey. It can be found throughout "S.O.G." with different attachments. An M16 can also be found in "Crash Site" off the bodies of dead teammates. Overall, the M16 has low recoil, a high rate of fire, and medium damage.
Multiplayer[]
The M16 is a free weapon unlocked in one of the default classes at level 1, equipped with an ASP, and with the perks Scavenger, Steady Aim, and Second Chance. Once Create-A-Class is unlocked, the M16 is available to choose for a class at all times and does not need to be purchased.
At any range short of fifty meters, the M16 will deal forty damage per bullet, needing three shots to kill. Damage decreases linearly until 62.5 meters. At any range beyond 62.5 meters, the M16 will deal thirty damage per bullet, needing four shots to kill. The M16 has a three shot kill range of 57.5 meters. The M16 deals 40% extra damage on a headshot. At most ranges, two headshots will result in a two shot kill, but at longer ranges where the M16's damage has waned, a single headshot will help guarantee a three shot kill. The M16 is a one shot kill at all ranges in Hardcore game types, and will only fail to get a kill with a single bullet against users with Second Chance or when shooting through objects. The M16 has medium penetration power.
The M16 is a three round burst fire weapon. Within the burst, the M16 fires at 937 RPM. However, the burst delay reduces the maximum potential rate of fire to 459 RPM.
The M16 has recoil values of 35 to the left, 35 to the right, 50 upwards, and 30 downwards. The M16 has a centerspeed value of 1200.
The M16 allows users to move at 95% of the base movement speed, and strafe at 40% of the base movement speed. The M16 has an aim down sight time of 250 milliseconds, and the M16 has an average hip-fire spread. The M16's reload animation is 2.3 seconds long, or 2.36 seconds long on an empty magazine. The user can Reload Cancel the M16 after 1.35 seconds.
The M16 has a standard magazine capacity of thirty rounds, or ten bursts. When spawning in, the M16 has a default starting ammo loadout of 120 rounds.
The M16 has the standard assortment of attachments available for an assault rifle.
Attachments[]
- Extended Mags
- Dual Mag
- ACOG Scope
- Red Dot Sight
- Reflex Sight
- Masterkey
- Flamethrower
- Infrared Scope
- Suppressor
- Grenade Launcher
Zombies[]
The M16 is available in Zombies, it can be bought off the wall for 1200 points. Similar to Multiplayer it is a three-round burst weapon. Due to its burst nature, it can deal respectable headshot damage until around round 10, where it starts to lose its effectiveness rather quickly. Ammunition can be purchased from off the wall, and may be a common occurrence to do so, as the M16 only comes with 120 bullets to fire, alongside its low damage, which further encourages players to shoot more bullets.
When upgraded in the Pack-A-Punch Machine, it becomes the "Skullcrusher". It becomes fully automatic, allowing it to shoot at a rapid 937 RPM. It also gains an M203 Grenade Launcher, which is very effective for clearing out crowds of enemies. The M203 can have a maximum of up to 9 grenades in reserve (these are affected by Max Ammo pickups). Damage is also increased by a modest amount. Overall, the Skullcrusher has a lower damage output compared to other assault rifles, but the addition of the M203 can prove as a valuable asset.
- Kino der Toten - To the right of the Power Switch.
- "Five" - In the laboratories.
- Ascension - Next to Speed Cola.
- Call of the Dead - On the wall behind the Flinger.
- Shangri-La - On the right side of the door leading to the power room (if coming from the Mine Cart entrance).
- Moon - In Tunnel 6, right next to the door leading to the power room.
M16 vs Skullcrusher[]
M16 | Skullcrusher | |
---|---|---|
Damage | 100-70 | 150-100 (M203: 700 Direct Impact, 400-75 explosion) |
Multiplier | head: x4 chest: x1 abdomen: x1 |
head: x5 chest: x1 abdomen: x1 |
Fire mode | 3-round burst | Automatic |
Rate of fire | 937 RPM per burst, 459 RPM overall | 937 RPM |
Magazine size | 30 | 30 |
Max ammo | 120+30 | 270+30 (M203: 8+1) |
Reload | 2.03, 2.36 empty | 2.03, 2.36 empty |
Mobility | Medium | Medium |
Extras | Higher damage, becomes fully automatic, more ammo, M203 |
Gallery[]
- For camouflage images, see M16/Camouflage.
- For attachment images, see M16/Attachments.
Videos[]
Call of Duty: Black Ops: Declassified[]
The M16 returns in Call of Duty: Black Ops: Declassified, using its Black Ops weapon model and burst fire mode.
Campaign[]
The M16 can be found in the hands of enemies in several missions. Although it is burst fire when used by the player, it is fully automatic when used by enemies. Its first appearance is in "Checking Out" where it is used by Viet Cong units.
Call of Duty: Advanced Warfare[]
- "Also returning to Call of Duty – the M16! This three-round burst Assault Rifle offers a little more damage than the ARX-160, but adds a slightly longer delay between bursts. It’s a great weapon to use on long sight-lines, just don’t get caught off guard from someone flanking you, and be prepared with a solid secondary weapon if they get too close. Like the AK47, the M16’s base weapon will be unlocked for use in Create a Class once you receive a variant in a Supply Drop or Advanced Supply Drop. Be on the lookout for the stats of the five unique variants when they release on Xbox One next week!"
- — Sledgehammer Games description
The M16 returns in Advanced Warfare. It was first introduced to Xbox One players on September 1, 2015. In order to unlock the base M16, players must receive a supply drop variant first.
Multiplayer[]
The M16 has high damage per burst, but has the slowest rate of fire of any burst-fire assault rifle. It is best suited for long range combat, handling well with careful aim and patience. The M16's iconic iron sights are very obtrusive on part of the carrying handle, so optical attachments are optimal for target acquisition at a distance.
Attachments[]
- Red Dot Sight
- Hybrid Sight
- Auto Focus Sight
- Target Enhancer
- Thermal
- ACOG Scope
- Laser Sight
- Stock
- Tracker
- Dual Magazine
- Grenade Launcher
- Foregrip
- Suppressor
- Parabolic Microphone
- Extended Mags
- Quickdraw Grip
Supply Drop Variants[]
Name | Rarity | Advantages | Disadvantages | Notes |
Sweet Sixteen | Enlisted | Damage: 45-30-27 | Hipspread +10% | |
Bull Trap | Professional | Fire Rate: 833 RPM per burst (569 overall) | Damage: 45-30-22 | |
Sandman | Elite | ADS Time −10% Hipspread −10% |
Fire Rate: 722 RPM per burst (515 overall) | |
Royalty | Elite | Range: 300-2300 ADS Time −10% Hipspread −10% |
Fire Rate: 722 RPM per burst (515 overall) | |
War Pig | Legendary | Range: 300-2300 | ADS time +10% |
Gallery[]
- For supply drop variants images, see M16/Variants.
Call of Duty: Black Ops III[]
- "Semi-automatic with three round burst fire. Effective at medium to long range."
- — Description
Multiplayer[]
The M16 was added to Call of Duty: Black Ops III on February 7, 2017, only available through the Black Market. Its aesthetic is highly reminiscent of the Call of Duty: Black Ops version.
It sports very high damage, as it is tied with the KN-44 for the third highest damage in-class, being bested only by the Sheiva and the MX Garand.
Where the M16 really shines is its range. It deals 40 damage up to 50 meters, which means it will kill all enemies in one burst within a 50-meter radius. It will need two bursts to kill from anything above 50 meters. Therefore, Long Barrel is one of the best fits, as it can kill any enemy within 100 meters.
The iron sights are rather clear, however, a Reflex Sight or an ELO can allow for a rather better peripheral view.
Rapid Fire is a very strong attachment on this weapon. Grip is not necessary, however, it can further improve its already impressive accuracy.
Zombies[]
The M16 is available in the remastered versions of Kino der Toten, Ascension, Shangri-La, and Moon. It is available out of the Mystery Box. As part of update 1.24, the M16 has been revised to include the ELO sight, Stock and Grip when it comes out of the Mystery Box.
When upgraded in the Pack-A-Punch Machine, it now becomes the Skullpiercer, a change on the original name. Unlike the original Skullcrusher, the Skullpiercer does not come equipped with a Grenade Launcher and the burst-fire mechanic is changed to auto-burst, similar to the XR-2 in multiplayer. However it can be placed into the Pack-A-Punch Machine multiple times and receive upgrades like any other weapon in Black Ops III Zombies, negating the new disadvantages.
M16 vs Skullpiercer[]
Gallery[]
- For attachment images, see M16/Attachments.
Call of Duty: Black Ops 4[]
- "3-round burst tactical rifle. Improved damage and accuracy with a longer delay between bursts."
- — Description
The M16 was added to Call of Duty: Black Ops 4 with the Operation Apocalypse Z: Survivors event, being added to the Reserve Cases along side the Havelina AA50. It now appears under the Tactical Rifle weapon class, and comes with low reserve ammo.
Specifications[]
- Ammo (Blackout): 5.56mm
- Operator Mod: None
Attachments[]
Optics[]
Other[]
- High Caliber (High Caliber II)
- Grip (Grip II)
- Extended Mags
- Stock
- Suppressor
- Fast Mags
- Quickdraw
- FMJ
Zombies[]
The M16 is available on all maps via the Mystery Box for 950 points. When Pack-a-Punched, it becomes the Skullpiercer gaining increased damage and a base magazine increase to 55 rounds and maximum reserve ammo of 450.
Gallery[]
Call of Duty: Mobile[]
- "Semi-automatic with three round burst fire. Effective at medium to long range."
- — In-game description
The M16 returns in Call of Duty: Mobile.
Multiplayer[]
For a burst weapon, the M16 is quite reliable, able to land a 2-burst kill at most ranges, and its burst delay is relatively fast. In skilled hands it can eliminate any opponent in close quarters with ease, even when hip-firing.
With the introduction of the Wild Fire perk in Season 10: World Class, the M16 gains the ability to fire in full-auto instead of its usual 3-round burst, albeit at a cost of slight slower fire rate and damage multiplier. Nonetheless, the buffs to its recoil and damage range give it tremendous boost in power, being able to kill opponents from close-to-mid range with little to no effort. However, the M16 is not viable at longer ranges with the Wild Fire perk as it's recoil pattern becomes bouncier than normal, making it inadvisable to use the weapon at long range.
Battle Royale[]
The M16 can be found like most weapons as floor loot without attachments. It is also available as a custom weapon from airdrops.
Zombies Classic[]
It has the best damage values in class, at 84, and the burst fire does not pose as much of a detriment as in Multiplayer. It can be bought of the wall for 1300 points.
Attachments[]
Muzzle[]
- OWC Light Suppressor
- OWC Light Compensator
- RTC Light Muzzle Brake
- Tactical Suppressor
- MIP Light Flash Guard
- Monolithic Suppressor
Barrel[]
- YKM Integral Suppressor Light
- MIP Light Barrel (Short)
- OWC Marksman
Optic[]
- Classic Red Dot Sight
- Red Dot Sight 3
- Red Dot Sight 6
- Holographic Sight 2
- 3X Tactical Scope 1
- Holographic Sight 3
- Classic Holographic Sight
- 4X Tactical Scope
- 3X Tactical Scope 2
- 3X Tactical Scope 3
- Red Dot Sight 4
- Red Dot Sight 5
- Holographic Sight 1
- OWC 4.4X Tactical Scope
- RTC 4.4X Tactical Scope
- Red Dot Sight 1
- Red Dot Sight 2
- Tactical Scope
Stock[]
Perks[]
Laser[]
Underbarrel[]
Ammunition[]
Rear Grip[]
Blueprints[]
Epic[]
- Valentine
- Bloody Vengeance
- Heavy Duty
- Fubar
- Ruby
- Alligator Alley
- Fright Night
- Gold Glitter
- Chrome Wave
- The Stripe
- Patriotic
- 2nd Anniversary Limited
- Pumpkin Repeater
- Lab Standard
- Born to Win
- Wise Vines
- Street Art
- Hanahaki
- Wired Dread
- The Chase!
- Deathly Pallor
- Deathly Flesh
- Desiccated
- Vibrant Demise
Legendary[]
- Targonite-3
- Peacock's Cry
Gallery[]
Call of Duty: Black Ops Cold War[]
- "3-round burst tactical rifle. Excellent burst fire accuracy when aiming down sights, and high damage in short range encounters."
- — In-game description
The M16 returns in Call of Duty: Black Ops Cold War and is now classified as Tactical Rifle.
Overview[]
Zombies[]
The M16 can be brought into any map via Create-A-Class, at Loadout rarity and can be found at any rarity via the Mystery Box for 950 Essence. It can also be found within Die Maschine as a Wall Buy at Uncommon tier within the Pond area for 1,500 Essence; alongside Firebase Z at Uncommon tier within the Open Lot area for 1,500 Essence and Mauer der Toten at Uncommon within the Ghost Station for 1,500 Essence.
When upgraded by the Pack-a-Punch Machine, it becomes the Skullsplitter, gaining increased stats.
Attachments | Magazine Size and Max Capacity | Pack-A-Punch Magazine Size and Max Capacity |
---|---|---|
No Magazine Affecting Attachments Jungle-Style Mag SAS Mag Clamp |
30/240 | 72/288 |
45 Rnd 45 Rnd Speed Mag |
45/360 | 108/432 |
STANAG 54 Rnd Salvo 54 Rnd Fast Mag |
54/432 | 130/520 |
Attachments[]
Optic[]
- Visiontech 2x
- Kobra Red Dot
- Axial Arms 3x
- Millstop Reflex
- Royal & Kross 4x
- Quickdot LED
- Hawksmoor
- Sillix Holoscout
- SUSAT Multizoom
- Hangman RF
- Vulture Custom Zoom
- AN/PVS-4 Thermal
Muzzle[]
Barrel[]
- 16.3" Rapid Fire
- 15.9" Cavalry Lancer
- 15.9" Strike Team
- 16.3" Titanium
- 20.5" Match Grade
- 20.5" Task Force
Body[]
- Steady Aim Laser
- Mounted Flashlight
- SOF Target Designator
- SWAT 5mw Laser Sight
- Tiger Team Spotlight
- Ember Sighting Point
Underbarrel[]
Magazine[]
Handle[]
Stock[]
Blueprints[]
Blueprint | Image | Rarity | How to obtain |
---|---|---|---|
Bite Force | Legendary | Wolf Operator Bundle | |
Conjurer | Legendary | Battle Pass Season Six Tier 81 | |
Conscientious Objector | Epic | Pedal To The Metal Bundle | |
Constable | Legendary | Battle Pass Season One Tier 85 | |
Corrupted Desperado | Epic | Reckoning Bundle | |
Dune Jackal | Epic | 2v2 Gunfight Tournament reward | |
Fafnir's Greed | Legendary | Valhalla Bound Bundle | |
Feral Burst | Legendary | Elite Pack Bundle | |
Fool Proof | Legendary | Big Joke Bundle | |
Funny Laugh | Legendary | Tagger vs Big Joke Ultimate Pack Bundle | |
Green Machine | Legendary | Reach season level 50 in Season One | |
Guitar Pick | Epic | Stagehand Bundle | |
Incubator | Ultra | Tracer Pack: Alien Infestation Mastercraft Bundle | |
Lavish Opulence | Epic | King's Court II Bundle | |
Lone Driver | Epic | Long Road Ahead Bundle | |
Marble Foundation | Legendary | Tracer Pack: Hudson Operator Bundle | |
Military Green | Legendary | Rebirth Island Free Bundle | |
Monstrous Envy | Legendary | Tracer Pack: Bulldozer Operator Bundle | |
Operating Protocol | Epic | Fixer Upper Bundle | |
Powderizer | Legendary | Hippity Hoppity Bundle | |
Power Set | Legendary | Workout Plan Bundle | |
Purgatory Lost | Epic | Something Strange Bundle | |
Ranger Elite | Legendary | Battle Pass Season Two Tier 85 | |
Rattler | Epic | Battle Pass Season Three Tier 51 | |
Renegade Ranger | Rare | Outbreak Free Bundle | |
SOG Standard | Rare | TBD | |
Sand Trap | Rare | Platoon Sergeant Bundle | |
Signal Burst | Legendary | Mind Fry Reactive Bundle | |
Space Explorer | Legendary | Intergalactic Bundle | |
Talon Envy | Legendary | Anime Pilot Bundle | |
The Stripe | Rare | Call of Duty Endowment Challenger Pack | |
Thunder Clap | Legendary | Thunder Storm Bundle | |
Tiger Claw | Epic | Season Two Combat Pack | |
Warlock | Epic | Devil's Departed Bundle | |
Western Front | Epic | Confrontation Weapons Pack (Pre-Order Digitally Bonus) | |
Workout Plan | Rare | Sleek & Stylish Bundle |
Gallery[]
- For camouflage images, see M16/Camouflage#Call of Duty: Black Ops Cold War.
- For attachment images, see M16/Attachments#Call of Duty: Black Ops Cold War.
Call of Duty: Modern Warfare II & Modern Warfare III[]
- "Tuned for mid to long-range engagements, the M16 features a 3-round burst rifle that has increased range and stability."
- — In-game description
The M16 returns in Call of Duty: Modern Warfare II.
The M16 is also available in Call of Duty: Modern Warfare III as part of the Modern Warfare II content carryover.
Overview[]
Campaign[]
The M16 is used by various friendly soldiers throughout the Campaign. It is also used by Al-Qatala, Las Almas Cartel, and the Mexican Army. Several M16s can also be found in weapons caches.
DMZ[]
In the DMZ mode, Shadow Company Fighters can sometimes use the M16.
Zombies[]
In Modern Warfare III, the M16 can be brought into Operation Deadbolt via Create-A-Class, at Common rarity and can be found at any rarity via the Mystery Box for 950 Essence. When upgraded via the Pack-a-Punch Machine or with Aetherium Crystals, it becomes the Skullstriker.
Attachments[]
Muzzle[]
- Corvus Slash Gen. 2
- Dark KX30
- VLK Koloss Flash Hider
- Broadhead-3DP
- Silentfire XG6
- Echoline GS-X
- Harbinger D20
- Echoless-80
- FSS Covert V
- Gauge-9 Mono
- RF Crown 50
- Komodo Heavy
- XTEN Ported 290
- Cronen OP44
- FTAC Castle Comp
- XTEN Havoc 90
- Sakin Tread-40
- C400 Door Knocker
Barrel[]
- 14" Carbine Shroud
- Demo 501 Factory
- 11.5" Carbine Shroud
- 11.5" T-H4 Barrel
Laser[]
- SZ 1mw PEQ
- Schlager PEQ Box IV
- Corio LAZ-44 V3
- FSS OLE-V Laser
- Canted Vibro-Dot 7
- 1mw Laser Box
- Stovl DR Laser Box
- Corvus PEQ Beam-5
- FTAC Grimline Laser
- Luminate-44
- DXS Flash 90
Optic[]
- JAK Bullseye (Modern Warfare III)
- Cronen Intlas MSP-12 (Modern Warfare III)
- JAK Glassless Optic (Modern Warfare III)
- TPS Incendio Reflex (Modern Warfare III)
- Intlas CAS-14 (Modern Warfare III)
- KR Intlas LSJ-3 (Modern Warfare III)
- Slate Reflector (Modern Warfare III)
- XTEN ERX-10 Mini (Modern Warfare III)
- MORS Dot Sight (Modern Warfare III)
- Slimline Pro
- SZ Mini
- Cronen Mini Dot
- Cronen Mini Pro
- SZ Sigma-IV Optic
- SZ Minitac-40
- KR Minitac-40 Riser (Modern Warfare III)
- FSS Spectre Microtherm (Modern Warfare III)
- QTG Reflex Sight (Modern Warfare III)
- Caucasus Reflex Sight (Modern Warfare III)
- Nydar Model 2023 (Modern Warfare III)
- MK.3 Reflector (Modern Warfare III)
- Dragon's Eye Optic (Modern Warfare III)
- Quarters Classic Reflex (Modern Warfare III)
- JAK NRG-IV Optic (Modern Warfare III)
- XRK On-Point Optic
- AIM OP-V4
- DF105 Relfex Sight
- Monocle CT90
- Corvus SOL-76
- SZ Recharge-DX
- SZ SRO-7
- Corio RE-X Pro
- KR V4 1X Riser (Modern Warfare III)
- Chrios Holo (Modern Warfare III)
- Corio Enforcer Optic
- SZ Lonewolf Optic
- Kazan-Holo
- SZ Battle Optic
- Corvus Downrage-00
- XTEN Angel-40
- SZ Holotherm
- Corio ELT-10 2.5 (Modern Warfare III)
- KR Mortis Precision 2.5x (Modern Warfare III)
- Corio Eagleseye 2.5x (Modern Warfare III)
- SL Truesight 2.5x (Modern Warfare III)
- Holo-Craft Optic (Modern Warfare III)
- KR Marauder 9 Riser (Modern Warfare III)
- TOS Nightfall 2.5x Thermal Optic (Modern Warfare III)
- AOK 4.0x RQ-9 Recon (Modern Warfare III)
- TX4 Havoc (Modern Warfare III)
- VLK 4.0 Optic
- Schlager 3.4x
- FORGE TAC Delta 4
- Cronen Zero-P Optic
- SZ Bullseye Optic
- SZ Aggressor-IR Optic
- Schlager Night View
- VX350 Thermal Optic
- Teplo-OP3 Scope
- Heinrichter Hybrid Scope (Modern Warfare III)
- SZ HM5 Precision Hybrid Optic (Modern Warfare III)
- Corvus Ghostview (Modern Warfare III)
- DR582 Hybrid Sight
- Hybrid Firepoint
- SZ Vortex-90
- BPZ40 Hybrid
- SZ Oscar-9
- Angel-40 4.8x
- Thermo-Optic x9
- Teplo Clear Shot
- FTAC Charlie7
- HMW-20 Optic
- Luca Bandera Scope
- DS Farsight 11
- 3x RFL-Optic
- Drexsom Prime-90
- Ares Clear Shot
Stock[]
- Assault-60 Stock Factory
- Ravage-8
- Demo Fade Pro Stock
- Corio Precio Factory
- JAK Cutthroat (Modern Warfare III)
Underbarrel[]
- Edge-47 Grip
- Demo Firm Grip
- XTEN Gravedigger
- FTAC Ripper 56
- Demo Cleanshot 40
- Demo IMP-44 Grip
- FTAC Tiger Grip
- FSS Sharkfin 90
- Agent Grip
- Bruen Sync Shot Grip
- XTEN Drop Grip
- Phase-3 Grip
- Merc Foregrip
- Lockgrip Precision-40
- Hex-40 Grip
- Schlager Tango
- VX Pineapple
- OP-X9 Foregrip
- Operator Foregrip
- TV Wrecker Grip
- Bruen Tilt Grip
- Cronen Grooveshot Grip
- Bruen Warrior Grip
- Bipod V9 Grip
- Level Aim Bipod
- Cornerstone Bipod
- XTEN Stable Shot
- SPW 40mm
- Corvus Masterkey
- Corvus Torch (Get 15 Point-Blank Operator Kills with Underbarrel Shotguns)
Ammunition[]
- 5.56 Frangible
- 5.56 Armor Piercing
- 5.56 Overpressured +P
- 5.56 High Velocity
Magazine[]
- 15 Round Mag
- 40 Round Mag
- 60 Round Mag
Rear Grip[]
- D15 Grip
- Sakin ZX Grip
- XTEN Grip
- Support CP90 Grip
Receiver[]
Conversion Kit (Modern Warfare III)[]
Blueprints (Modern Warfare II)[]
Blueprint | Image | How to Obtain |
---|---|---|
Biotoxin | Warning Skin Bundle | |
Cinder | FJX Cinder Weapon Vault (Vault Edition Bonus) | |
Death Blow | Battle Pass Season Four Instant Sector | |
First Strike | Wing Man Bundle | |
Flor de Tumba | La Catrina Bundle | |
Laughing Matter | Clownin' Bundle | |
Maximum Pressure | Reach Prestige 13 (level 650) during Season Three. | |
Millennial Madness | The Hella Sick Pack Bundle | |
Standard Issue | The Grunt Bundle | |
The Protector's Companion | Call of Duty Endowment: Protector Pack |
Blueprints (Modern Warfare III)[]
Blueprints (Warzone Mobile)[]
Blueprint | Image | Rarity | How to Obtain |
---|---|---|---|
Golden Dragon | Rare | Battle Pass Modern Warfare III Season Two BlackCell Sector |
Trivia[]
Call of Duty: Black Ops[]
- An M16 equipped with Flamethrower's heatshield is red, which cannot change with camouflage.
- The Create-A-Class picture shows a windage/elevation adjuster, but the in-game model doesn't have one.
- The pre-launch version of the M16 was made to where if the player uses an optic, while the carrying handle was removed, the front sight remained on the rifle. It was ultimately changed to have the front sight removed.
- During Killcams with the M16, sometimes when multiple bursts are fired, the audio can become out of sync, and it fires some bullets without sound, and some burst with only the sound of two bullets.
- The HUD icon/killfeed icon of the M16 has a longer magazine than the actual in-game model.
- The M16 with Red Camouflage only has a few red spots on the receiver.
- On the receiver, above the magazine, it says M16A1 CAL. 5.56 MM 915470, and on the other side, behind the magazine, it says Firearms Division Industries Hartford Conn. USA.
- In the level "Crash Site" if the player kills a U.S. Marine and picks up his M16, it will not make any sound if shot or reloaded.
- The M16 has a cameo in Dead Ops Arcade, appearing on the loading screen.
- In the level "Operation 40", Carlos' M16 does not have the carrying handle.
- In the Zombies map "Five", an unobtainable M16 can be found on a rack.
- It is "Tank" Dempsey's favorite weapon in the game.
Call of Duty: Advanced Warfare[]
- The M16 shows noticeable signs of wear, mainly around the charging handle. On the charging handle are missing chips of paint, and on the carrying handle below the rear iron sight post are several scratches.
- The carrying handle is not changed by any camouflage.
- "PROPERTY OF U.S. GOVT. M16A4 CAL 5.56MM 23514284" and "MANUFAC. SHG GAMES SF CA" can be seen inscribed on the left side of the M16.
Call of Duty: Black Ops III[]
- There are multiple marks and writings on the weapon:
- "#46" can be seen written in yellow on the left side of the weapon, as well as "CAL .223 5.56".
- An ace of hearts playing card can be seen strapped to the stock. This playing card is a reference to the Vietnam War, where American soldiers often strapped the ace of spades playing card to their helmets to scare Viet Cong soldiers, since it was believed that Vietnamese traditions held the symbolism of the spade to mean death and ill-fortune.
- If the Stock is equipped, the ace of hearts will become a joker card.
- "Surprise!" can be seen written on the suppressor.
- "857" can be seen partially erased on the stock.
- "1 - 2" can be seen written on the handle when aiming down the sights.
- When High Caliber is equipped, a US flag is seen on the receiver.
Call of Duty: Mobile[]
- "36" can be seen written in white on the stock of the M16, and a symbol imprinted on its pistol grip.
Call of Duty: Black Ops Cold War[]
- Unlike other games, an optic rail is attached on the carry handle when equipping optical attachments.
- "ARROW ARMORY", "M16A2" and "CAL 5.56MM" are engraved above the magazine.
Call of Duty: Modern Warfare II[]
- The M16's serial number is the same as the M4 "P50915316"
- On the receiver, above the magazine, there's a string of text that reads "PROPERTY OF U.S. GOVT. M16A2 CAL 5.56MM 28L01R332"
- To the right of that, the player can see the same string of text on the M4 "Tempus Armarment Inc., Los Angeles, California, USA"
- Opposite of that, it says: "L-114903, 28L01R332, SER: P50915316" alongside with a QR Code, that can't be scanned
- Interestingly, on the receiver, the player can see a semi, auto firemode, despite the string of text indicates that this is the A2 variant
- "K1021" can be seen written on the magazine
References[]
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