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This article contains information about a subject that is scheduled to make an appearance in Call of Duty: Black Ops.
Please do not add non-referenced or speculative content until it can be confirmed by the game's release.
The M1911 is the sidearm used by the Americans. It has a seven-round magazine, relatively low accuracy and does average damage. It is only useful when the player does not have time to reload his or her primary weapon, or if his or her primary weapon is a bolt action and he or she needs to engage close enemies.
The M1911 in Call of Duty 2 is almost exactly the same as it is in Call of Duty. However, it is still a decent pistol as a last resort, particularly if the player's primary weapon is out of ammo or there is no time to reload.
The M1911 is the standard sidearm for the American soldiers in multiplayer levels. The normal M1911 is only a mediocre backup weapon. It is handy for when the player is reloading or for when the player is out of ammo for their primary weapon. When the player gets eight points in a match, they get the ability to use two M1911 pistols in the Sub-Machine Gun class, but with very limited ammunition. Once the player gets sixteen points, they get more ammunition. The dual M1911s are very effective when enemies are close; they can take out three to four enemies easily. Despite its advantages, the M1911 isn't used often by online players, as normal guns simply overpower its accuracy, damage and rate of fire.
Sidearm of the Allies only in Multiplayer mode. It has medium power (capable of killing within 3-4 shots) and has a magazine capacity of 7, but has a faster reload than the Walther P38, which compensates for its smaller magazine capacity. One interesting thing about the pistol is that it never locks the slide back when it runs out of ammo, it simply releases the magazine and the player inserts another one.
The M1911 featured is a variant similar to the many modern custom and semi-custom M1911 models. The in-game M1911 possesses night sights, and an 8 round magazine. It is a starting sidearm in Hunted, Shock and Awe, The Sins of the Father, and Game Over, but also appears in War Pig, in which Marines sometimes draw it when their primary weapon runs empty while under fire. In the level "Game Over," SSgt. Griggs is seen using a nickel M1911 while dragging "Soap" to safety. The nickel M1911 can also be seen in the armory in the level F.N.G. The nickel plating led many to think that it was a Desert Eagle.
In multiplayer, the M1911 has stats that are similar to the USP .45, except that it has a lower magazine capacity (8 in the M1911 vs. 12 in the USP .45), less muzzle climb, and a higher hip-fire accuracy, leading to a pistol that has a very different "feel" and playing style than the USP .45. Like the M9 and USP .45, it can be fitted with a suppressor.
An overall decent pistol with moderate damage and ammo capacity, the M1911 is better used as a last resort weapon, as it is in real life. It is the default Last Stand pistol. It holds 8 rounds, opposed to the actual WW2 M1911s, which held 7 rounds. Out of all the pistols, this is the most overlooked, because most players doubt its power. However, it is exactly the same as the other non-Magnum pistols except for reload times.
In Nazi Zombies, players always start with the M1911. It's a decent weapon for the first two to three rounds, but it is useless in any later round.
In Der Riese, the M1911 can be upgraded to the "C-3000 b1at ch35". It translates to "See-You biatches" in 1337 (leet). The C-3000 shoots grenades instead of regular rounds, and has minor splash damage. It is a less powerful form of the Holy Pistol.
In the PC version, you can use the Holy Pistol in every level including the Nazi Zombies game mode. The Holy Pistol is an average M1911, except it fires grenades and provides shorter range than a pistol. The animation while sprinting is different than that of the regular M1911 as well.
Call of Duty: World at War (Nintendo DS)
The DS version of the M1911 is pretty much the same as the console versions. With the same accuracy, power, and recoil. The pistol somehow looks more like the one in Call of Duty 2 with a similar looking grip safety, the DS version also holds 7 rounds unlike the Console and PC version that hold 8.
- "This belongs to you, sir."
- — John "Soap" MacTavish, as he hands Price's M1911 to him in "The Gulag".
The M1911 is seen once in the first gameplay of Call of Duty: Modern Warfare 2; Soap MacTavish is seen wearing one in his holster. A Brazilian Militia Sniper also has one in his holster, as can be seen in the following photo. The pistol that Soap has in Call of Duty: Modern Warfare 2 is the same one Captain Price gave to him during the mission "Game Over" in Call of Duty 4: Modern Warfare. In the Call of Duty: Modern Warfare 2 mission "The Gulag" Soap gives it to Captain Price saying "This belongs to you sir." Eventually at the final mission you can see the pistol on Captain Price. The pistol can only be used in the bonus level, Museum. This may be due to a problem Infinity Ward encountered when coding the gun as there seems to be a delay in the reload animation. In Multiplayer, a player using a Sniper rifle as their primary weapon without a Ghillie suit enabled in Desert or Arctic maps will have an M1911 Pistol in a holster on either their belt or side. Sergeant Foley can also be seen with a Call of Duty: World at War style M1911 in his holster in the mission S.S.D.D. before the player makes their way to The Pit.
The M1911 is seen at the end of both trailers for Call of Duty: Black Ops. There is a tally of 8 along it's barrel (possibly the number of kills with this weapon).
- The M1911 is the single weapon with most appearances in Call of Duty games, appearing in all except Finest Hour. A close follower is the StG-44, which only doesn't appear in the most recent game, Call of Duty: Modern Warfare 2.
- During the Call of Duty 4: Modern Warfare beta, the gun was called "M1911 Colt .45".
- In Call of Duty 4, all of the main antagonists are killed by an M1911. Khaled Al-Asad is executed by Captain Price wielding an M1911, Victor Zakhaev kills himself with an M1911, and Sgt. "Soap" Mactavish kills Imran Zakhaev with the M1911 Price slides to him.
- In Call of Duty 4: Modern Warfare and Call of Duty: Modern Warfare 2, the USP.45 and the M1911 sound the same when the pistols are shot.
- The M1911 actually appears more than the STG-44 because it also appears in Call of Duty: Black Ops.
- In Modern Warfare 2, there is a noticeable delay during the reload sequence.
- On the level Museum, the M1911 is not treated like the rest of the sidearms in that your movement is slower while aiming down the sights.
- In World at War, the magazine capacity is 8 rounds than the traditional 7. This was most likely done to balance the ammo capacity with the other pistols which all have 8 rounds.
- In Modern Warfare 2 when you sprint with the M1911 the pistol is not present on the screen, this is the only pistol in Modern Warfare 2 to do this.
- This is the only pistol in Modern Warfare 2 that you cannot equip with a Tactical Knife.