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{{game|bo2|bo3|z}}
 
{{game|bo2|bo3|z}}
{{For|the LMG variant|M27-IAR}}{{For|similarly named weapons|M21|M72 LAW}}
+
{{For|the light machine gun variant|M27-IAR}}
  +
{{For|similarly named weapons|M21|M72 LAW}}
The''' {{w|Heckler & Koch HK416|M27}}''', referred to within game files as the '''HK416''', is an [[Assault Rifle|assault rifle]] featured in ''[[Call of Duty: Black Ops II]]''. It was also cut from ''[[Call of Duty: Black Ops III]]''.
 
  +
 
The''' {{w|Heckler & Koch HK416|M27}}''', referred to within game files as the '''HK416''', is an [[Assault Rifle|assault rifle]] featured in ''[[Call of Duty: Black Ops II]]'' and can be used in ''[[Call of Duty: Black Ops III]]'' using console commands.
  +
 
==Call of Duty: Black Ops II==
 
==Call of Duty: Black Ops II==
 
{{Infobox/weapon
 
{{Infobox/weapon
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|tier = 9
 
|tier = 9
 
|zombiecost = 950 ([[Mystery Box]])
 
|zombiecost = 950 ([[Mystery Box]])
|mult = 1.2x Headshot|DDS = 40m}}
+
|mult = 1.2x Headshot
  +
|DDS = 40m
  +
|console = <tt>hk416</tt>}}
  +
 
{{Quote|Fully automatic assault rifle. Reduced recoil provides higher accuracy.|[[Create-A-Class]] Description.}}
 
{{Quote|Fully automatic assault rifle. Reduced recoil provides higher accuracy.|[[Create-A-Class]] Description.}}
  +
 
===Campaign ===
 
===Campaign ===
 
The M27 is an assault rifle that is particularly common in the campaign. It is the third most common assault rifle used by J-SOC and the Navy SEALS behind the [[SCAR-H]] and the [[M8A1]]. Some Mercs are also seen using it in the mission "[[Odysseus]]". The M27 is the primary weapon in the recommended loadout for the mission "[[Celerium (mission)|Celerium]]". [[Javier Salazar]] and [[Mike Harper]] use it in the missions "[[Karma]]" and "[[Odysseus]]".
 
The M27 is an assault rifle that is particularly common in the campaign. It is the third most common assault rifle used by J-SOC and the Navy SEALS behind the [[SCAR-H]] and the [[M8A1]]. Some Mercs are also seen using it in the mission "[[Odysseus]]". The M27 is the primary weapon in the recommended loadout for the mission "[[Celerium (mission)|Celerium]]". [[Javier Salazar]] and [[Mike Harper]] use it in the missions "[[Karma]]" and "[[Odysseus]]".
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The M27 is very accurate; featuring a very low recoil pattern, but relatively low damage per shot, requiring four shots to kill out to medium range, or three if one is a headshot. It can take up to five shots at greater distances, or four if one is a headshot. Its rate of fire is average at 750 rounds per minute, on par with the [[MSMC]] and [[PDW-57]], and its reload time is 2.03 seconds and its magazine capacity is 30 rounds respectively. These balanced traits make the M27 a fairly forgiving weapon at all ranges, as the moderate rate of fire and adequate reload speed allows the player to miss a few shots without significant consequences. At longer ranges however, it will be outclassed by burst-fire and semi automatic weapons such as the [[SWAT-556]] and [[FAL OSW]]. Furthermore, the M27's low damage makes it inferior in close range engagements to weapons with a faster rate of fire, such as the [[Type 25]]. However, its 4-shot kill range extends to a very long distance, as it'll still deal 33 damage out to around 39 meters to compensate for its low damage in close-quarters. This long range makes the use of a [[Suppressor]] have a relatively low downside on the range, while giving an extreme stealth advantage to the user.
 
The M27 is very accurate; featuring a very low recoil pattern, but relatively low damage per shot, requiring four shots to kill out to medium range, or three if one is a headshot. It can take up to five shots at greater distances, or four if one is a headshot. Its rate of fire is average at 750 rounds per minute, on par with the [[MSMC]] and [[PDW-57]], and its reload time is 2.03 seconds and its magazine capacity is 30 rounds respectively. These balanced traits make the M27 a fairly forgiving weapon at all ranges, as the moderate rate of fire and adequate reload speed allows the player to miss a few shots without significant consequences. At longer ranges however, it will be outclassed by burst-fire and semi automatic weapons such as the [[SWAT-556]] and [[FAL OSW]]. Furthermore, the M27's low damage makes it inferior in close range engagements to weapons with a faster rate of fire, such as the [[Type 25]]. However, its 4-shot kill range extends to a very long distance, as it'll still deal 33 damage out to around 39 meters to compensate for its low damage in close-quarters. This long range makes the use of a [[Suppressor]] have a relatively low downside on the range, while giving an extreme stealth advantage to the user.
   
The primary advantage of the M27 is is that it has very low recoil. This is the redeeming factor of the M27 and should not be underestimated. It is very easy to control, even at long range, making the M27 a very potent weapon on larger maps where jumpy recoil may hamper other assault rifles. When paired with a Suppressor, the M27 can effectively be used to eliminate players with [[Sniper Rifles|sniper rifles]] and [[Light Machine Guns|light machine guns]] watching over objectives or long sightlines before they notice the threat.
+
The primary advantage of the M27 is that it has very low recoil. This is the redeeming factor of the M27 and should not be underestimated. It is very easy to control, even at long range, making the M27 a very potent weapon on larger maps where jumpy recoil may hamper other assault rifles. When paired with a Suppressor, the M27 can effectively be used to eliminate players with [[Sniper Rifles]] and [[Light Machine Guns]] watching over objectives or long sightlines before they notice the threat.
   
 
The relatively clear iron sights reduce the need for an optical attachment, though the added precision of a [[Reflex Sight]] can aid in hitting distant opponents. The [[Target Finder]] can also prove effective in larger, more open maps like [[Carrier (map)|Carrier]] or [[Turbine (map)|Turbine]]. Alternatively, the combination of a Suppressor and [[Laser Sight]] can be an excellent choice for players hoping to tilt the odds in their favor by surprising their opponents and improving their reactivity.
 
The relatively clear iron sights reduce the need for an optical attachment, though the added precision of a [[Reflex Sight]] can aid in hitting distant opponents. The [[Target Finder]] can also prove effective in larger, more open maps like [[Carrier (map)|Carrier]] or [[Turbine (map)|Turbine]]. Alternatively, the combination of a Suppressor and [[Laser Sight]] can be an excellent choice for players hoping to tilt the odds in their favor by surprising their opponents and improving their reactivity.
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*[[MMS]] (unlocked weapon level 17)
 
*[[MMS]] (unlocked weapon level 17)
   
====Zombies====
+
===Zombies===
 
The M27 is only available in [[Nuketown Zombies]] and can be acquired from the [[Mystery Box]] for 950 points. It is a decent gun even without being Pack-a-Punched, as it has adequate reserve ammo and low recoil, although it has lower damage compared to other assault rifles. Because of this, it would benefit the player to obtain [[Double Tap Root Beer]], as this increases damage and affects accuracy very little. The M27 can be proven quite useful and lasts up to later rounds as long as players can conserve ammo and go for headshots.
 
The M27 is only available in [[Nuketown Zombies]] and can be acquired from the [[Mystery Box]] for 950 points. It is a decent gun even without being Pack-a-Punched, as it has adequate reserve ammo and low recoil, although it has lower damage compared to other assault rifles. Because of this, it would benefit the player to obtain [[Double Tap Root Beer]], as this increases damage and affects accuracy very little. The M27 can be proven quite useful and lasts up to later rounds as long as players can conserve ammo and go for headshots.
   
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In the game mode [[Turned]], it's the third weapon to be obtained if the player is a human.
 
In the game mode [[Turned]], it's the third weapon to be obtained if the player is a human.
   
  +
=== M27 vs Mystifier ===
{{Template:PaPComparison
 
  +
 
{{PaPComparison
 
|regimage = [[File:M27 Zombies BOII.png|200px]]
  +
|papimage = [[File:Mystifier BOII.png|200px]]
 
|regname = M27
 
|regname = M27
 
|papname = Mystifier
 
|papname = Mystifier
  +
|regdamage=150-100
|papfire = Fully-Automatic
 
  +
|papdamage=220-150
|regfire = Fully-Automatic
 
 
|papfire = Automatic
 
|regfire = Automatic
 
|papmag = 30
 
|regmag = 30
 
|papammo = 360+30
 
|regammo = 240+30
  +
|papreload =
 
|papmobility = Medium
 
|regmobility = Medium
  +
|extras = More ammo, higher damage
 
|paprof = 750 RPM
 
|paprof = 750 RPM
 
|regrof = 750 RPM
 
|regrof = 750 RPM
  +
|Possible Attachments = [[Reflex Sight]], [[Target Finder]], [[Millimeter Scanner]]}}
|papmag = 30 Rounds
 
|regmag = 30 Rounds
 
|papammo = 30+360
 
|regammo = 30+240
 
|papmobility = 95%
 
|regmobility = 95%
 
|Possible Attachments = [[Reflex Sight]], [[EOTech Sight]], [[Hybrid Optic]], [[Target Finder]], [[Millimeter Scanner]]|extras = More reserve ammo, higher damage.|regimage = [[File:M27 Zombies BOII.png|150px]]|papimage = [[File:Mystifier BOII.png|150px]]}}
 
   
 
===Gallery===
==Call of Duty: Black Ops III==
 
{{Cut Content}}
 
{{Infobox/weapon
 
|image=[[File:M27 Cut Icon BO3.png|300px]]
 
|class=Assault Rifle}}
 
The M27 was cut from ''[[Call of Duty: Black Ops III]]'', with evidence of its existence found in the game files.
 
 
During the mission [[Lotus Towers]], a crate of M27s can be seen, however, the player is unable to use them.<gallery>
 
M27 Lotus Towers BO3.png|A crate filled with unusable M27s in [[Lotus Towers]].
 
</gallery>{{Clear}}
 
 
==Gallery==
 
 
{{For|camouflage images|M27/Camouflage}}
 
{{For|camouflage images|M27/Camouflage}}
 
{{For|attachments images|M27/Attachments}}
 
{{For|attachments images|M27/Attachments}}
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M27 reloading BOII.png|Reloading the M27
 
M27 reloading BOII.png|Reloading the M27
 
M27 Third Person BOII.PNG|M27 in third person
 
M27 Third Person BOII.PNG|M27 in third person
M27 model BOII.png|Render of the M27's model.
+
M27 model BOII.png|Render of the M27's model
 
Mystifier BOII.png|Mystifier
 
Mystifier BOII.png|Mystifier
 
</gallery>
  +
 
==Call of Duty: Black Ops III==
 
{{Cut Content}}
 
{{Infobox/weapon
  +
|image = [[File:M27 Cut Icon BO3.png|300px]]
  +
|magazine = 30 rounds
 
|class = Assault Rifle
  +
|fire = Fully-automatic
  +
|maxammo = 30+240 (Zombies)
  +
|console = <tt>hk416</tt>}}
  +
 
The M27 was cut from ''[[Call of Duty: Black Ops III]]'', with evidence of its existence found in the game files.
  +
  +
The weapon model is seen in-game, however. During the campaign mission [[Lotus Towers]], a crate of M27s can be seen, but the player is unable to use them. The M27 can also be seen on the left screen of the [[Data Vault]], alongside the [[VMP]] and [[Sheiva]]. Additionally, it can be seen in the armory section of the multiplayer map [[Rift]].
  +
  +
In [[Der Eisendrache]] and [[Zetsubou No Shima]], it is possible to obtain the M27 using [[console commands]] on PC, reusing the same stats as it did in ''Black Ops II''.
  +
The Mystifier is also available through console commands, again reusing its ''Black Ops II'' stats.
  +
  +
===Gallery===
  +
<gallery>
  +
M27 BO3.png|First person view of the M27 obtained via console commands
  +
M27 Sights BO3.png|Aiming down the sights
 
M27 Lotus Towers BO3.png|A crate filled with unusable M27s in "Lotus Towers"
  +
M27 Rift Armory BO3.png|The M27 in the Armory found on Rift.
 
</gallery>
 
</gallery>
   
 
==Trivia==
 
==Trivia==
  +
===Call of Duty: Black Ops II===
*If the player selects the M27 as his/her primary weapon, the character pulls the charging handle twice. A round can be seen ejecting from the chamber on the second pull but the ammo count will not go down.
+
*If the player selects the M27 as their primary weapon, the character pulls the charging handle twice. A round can be seen ejecting from the chamber on the second pull but the ammo count will not go down.
 
**If the player is using the Fast Hands perk, no round will be ejected during the animation.
 
**If the player is using the Fast Hands perk, no round will be ejected during the animation.
 
*The M27 has a unique foregrip when the [[Grip]] is attached. It is rubberized, longer than regular foregrips, and has an unusable flashlight attached to it.
 
*The M27 has a unique foregrip when the [[Grip]] is attached. It is rubberized, longer than regular foregrips, and has an unusable flashlight attached to it.
 
*When empty reloading, the cut-off word "odFISH" can be seen with a jellyfish on the charging handle.
 
*When empty reloading, the cut-off word "odFISH" can be seen with a jellyfish on the charging handle.
**This is likely supposed to display "SwordFISH".
 
*This seems to be Javier Salazar's weapon of choice, alongside the [[Five-seven]].
 
 
*On the left of the rear iron sight, the words 'Rusty Slums Arms' are visible. This is most easily seen while reloading.
 
*On the left of the rear iron sight, the words 'Rusty Slums Arms' are visible. This is most easily seen while reloading.
 
*The M27's serial number is "JW420975".
 
*The M27's serial number is "JW420975".
 
*In the 'Domination Master' calling card, the shark can be seen wielding the M27 with the [[Grenade Launcher]] attached.
 
*In the 'Domination Master' calling card, the shark can be seen wielding the M27 with the [[Grenade Launcher]] attached.
 
*While sprinting, the M27 does not have an animation for switching from burst to automatic, but does have one for automatic to burst.
 
*While sprinting, the M27 does not have an animation for switching from burst to automatic, but does have one for automatic to burst.
*The M27 was supposed to appear in [[TranZit]] but was cut for unknown reasons. This is proven from a cut quote from [[Misty]].
+
*The M27 was to appear in [[TranZit]], but was cut for unknown reasons. This is proven from a cut quote from [[Misty]].
  +
{{CoD9 Weapons}}{{CoD12 Weapons}}{{ZombiesWeapons}}
 
  +
{{CoD9 Weapons}}
  +
{{CoD12 Weapons}}
  +
{{ZombiesWeapons}}
  +
 
[[de:M27]]
 
[[de:M27]]
 
[[es:M27]]
 
[[es:M27]]

Revision as of 06:09, 6 April 2018

The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appeared in Call of Duty: Black Ops III. The subject of this article appeared in Zombies mode
For the light machine gun variant, see M27-IAR.
For similarly named weapons, see M21 and M72 LAW.

The M27, referred to within game files as the HK416, is an assault rifle featured in Call of Duty: Black Ops II and can be used in Call of Duty: Black Ops III using console commands.

Call of Duty: Black Ops II

"Fully automatic assault rifle. Reduced recoil provides higher accuracy."
Create-A-Class Description.


Campaign

The M27 is an assault rifle that is particularly common in the campaign. It is the third most common assault rifle used by J-SOC and the Navy SEALS behind the SCAR-H and the M8A1. Some Mercs are also seen using it in the mission "Odysseus". The M27 is the primary weapon in the recommended loadout for the mission "Celerium". Javier Salazar and Mike Harper use it in the missions "Karma" and "Odysseus".

Multiplayer

The M27 is the fifth weapon in the assault rifle category, and is unlocked at Level 31.

The M27 is very accurate; featuring a very low recoil pattern, but relatively low damage per shot, requiring four shots to kill out to medium range, or three if one is a headshot. It can take up to five shots at greater distances, or four if one is a headshot. Its rate of fire is average at 750 rounds per minute, on par with the MSMC and PDW-57, and its reload time is 2.03 seconds and its magazine capacity is 30 rounds respectively. These balanced traits make the M27 a fairly forgiving weapon at all ranges, as the moderate rate of fire and adequate reload speed allows the player to miss a few shots without significant consequences. At longer ranges however, it will be outclassed by burst-fire and semi automatic weapons such as the SWAT-556 and FAL OSW. Furthermore, the M27's low damage makes it inferior in close range engagements to weapons with a faster rate of fire, such as the Type 25. However, its 4-shot kill range extends to a very long distance, as it'll still deal 33 damage out to around 39 meters to compensate for its low damage in close-quarters. This long range makes the use of a Suppressor have a relatively low downside on the range, while giving an extreme stealth advantage to the user.

The primary advantage of the M27 is that it has very low recoil. This is the redeeming factor of the M27 and should not be underestimated. It is very easy to control, even at long range, making the M27 a very potent weapon on larger maps where jumpy recoil may hamper other assault rifles. When paired with a Suppressor, the M27 can effectively be used to eliminate players with Sniper Rifles and Light Machine Guns watching over objectives or long sightlines before they notice the threat.

The relatively clear iron sights reduce the need for an optical attachment, though the added precision of a Reflex Sight can aid in hitting distant opponents. The Target Finder can also prove effective in larger, more open maps like Carrier or Turbine. Alternatively, the combination of a Suppressor and Laser Sight can be an excellent choice for players hoping to tilt the odds in their favor by surprising their opponents and improving their reactivity.

Overall, the M27 is a very accurate, decent all-round weapon with balanced stats and low recoil, making it easy to use at all ranges. This may be beneficial for newer players who are struggling to control recoil or to pick the right engagements. However, the M27 is superseded at most ranges by other, more specialized weapons. Therefore, experienced players who are better at compensating for their weapon's weaknesses and know how to play to their weapon's strengths will likely give the M27 a pass in favor of more rewarding options. The combination of solid rate of fire, extreme accuracy but low damage and relatively quick reload make the M27 a solid medium range weapon that definitely has long range capabilities.

As of the January 26's patch, all assault rifles have reduced idle sway. The four-hit-kill range has been extended from 37.5 meters to 40 meters. The headshot multiplier has also been increased, allowing fewer shots to kill at longer ranges. 

Attachments

Zombies

The M27 is only available in Nuketown Zombies and can be acquired from the Mystery Box for 950 points. It is a decent gun even without being Pack-a-Punched, as it has adequate reserve ammo and low recoil, although it has lower damage compared to other assault rifles. Because of this, it would benefit the player to obtain Double Tap Root Beer, as this increases damage and affects accuracy very little. The M27 can be proven quite useful and lasts up to later rounds as long as players can conserve ammo and go for headshots.

When Pack-a-Punched via the Pack-a-Punch Machine, it becomes the Mystifier. Its reserve ammo and damage are increased and a Reflex Sight is added. It can be Pack-a-Punched multiple times for 2000 points to cycle through attachments, including the Reflex Sight, MMS, Target Finder and EOTech sight and no attachments.

In the game mode Turned, it's the third weapon to be obtained if the player is a human.

M27 vs Mystifier

M27 Mystifier
M27 Zombies BOII Mystifier BOII
Damage 150-100 220-150
Fire mode Automatic Automatic
Rate of fire 750 RPM 750 RPM
Magazine size 30 30
Max ammo 240+30 360+30
Mobility Medium Medium
Extras More ammo, higher damage
Possible Attachments Reflex Sight, Target Finder, Millimeter Scanner


Gallery

For camouflage images, see M27/Camouflage.
For attachments images, see M27/Attachments.

Call of Duty: Black Ops III

The M27 was cut from Call of Duty: Black Ops III, with evidence of its existence found in the game files.

The weapon model is seen in-game, however. During the campaign mission Lotus Towers, a crate of M27s can be seen, but the player is unable to use them. The M27 can also be seen on the left screen of the Data Vault, alongside the VMP and Sheiva. Additionally, it can be seen in the armory section of the multiplayer map Rift.

In Der Eisendrache and Zetsubou No Shima, it is possible to obtain the M27 using console commands on PC, reusing the same stats as it did in Black Ops II. The Mystifier is also available through console commands, again reusing its Black Ops II stats.

Gallery

Trivia

Call of Duty: Black Ops II

  • If the player selects the M27 as their primary weapon, the character pulls the charging handle twice. A round can be seen ejecting from the chamber on the second pull but the ammo count will not go down.
    • If the player is using the Fast Hands perk, no round will be ejected during the animation.
  • The M27 has a unique foregrip when the Grip is attached. It is rubberized, longer than regular foregrips, and has an unusable flashlight attached to it.
  • When empty reloading, the cut-off word "odFISH" can be seen with a jellyfish on the charging handle.
  • On the left of the rear iron sight, the words 'Rusty Slums Arms' are visible. This is most easily seen while reloading.
  • The M27's serial number is "JW420975".
  • In the 'Domination Master' calling card, the shark can be seen wielding the M27 with the Grenade Launcher attached.
  • While sprinting, the M27 does not have an animation for switching from burst to automatic, but does have one for automatic to burst.
  • The M27 was to appear in TranZit, but was cut for unknown reasons. This is proven from a cut quote from Misty.