- For the semi-automatic variant, see M1 Carbine.
- For a similarly named lever-action rifle, see MK2 Carbine.
- "The M2 Carbine rifle is a fully automatic version of the M1A1. It's deadly accurate and offers a 3 shot kill at the cost of effectiveness at closer ranges."
- — Description
The M2 Carbine is an automatic rifle that was added to Call of Duty: WWII as part of the Blitzkrieg event on April 17th, 2018. it is the fully automatic variant of M1A1 Carbine.
Contents
Nazi Zombies[edit | edit source]
The M2 Carbine is available as a starting weapon, from a Weapon Locker in The Darkest Shore for 500 Jolts, from the Mystery Box in all maps for 1,000 Jolts and from both the Starting Weapon and Rifle Waffenboxes in The Tortured Path for 500 and 2000 Jolts respectively. When upgraded either by the Ubersprengen or via the Freefire perk "MK. II" it becomes the M2A2 Carbine gaining an increased magazine size, increased maximum reserve ammo and increased damage.
Attachments[edit | edit source]
Attachment | Unlock level | Stats | Upgraded Stats |
---|---|---|---|
![]() Lens Sight |
Weapon Level 2 Automatically unlocked in Zombies |
Sight changed to a Lens Sight. | |
![]() Quickdraw |
Weapon Level 3 Zombies level 4 |
Faster aim down sights time. | |
![]() Grip |
Weapon Level 4 Zombies level 4 |
Reduced recoil while aiming down sight. | |
![]() Reflex Sight |
Weapon Level 5 Zombies level 11 |
Sight changed to a Reflex Sight. | |
![]() High Caliber |
Weapon Level 6 Zombies level 39 |
Increased headshot damage. | |
![]() Steady Aim |
Weapon Level 7 Zombies level 15 |
Reduced hipfire cone size. | |
![]() Full Metal Jacket |
Weapon Level 8 Zombies level 18 |
Increased surface penetration and increased damage done to Scorestreaks. Increased penetration power against zombies. |
|
![]() 4x Optic |
Weapon Level 9 Zombies level 22 |
Optic changed to a 4x Optic. | |
![]() Rapid Fire |
Weapon Level 10 Zombies level 25 |
Rate of fire increase to 490 RPM | |
![]() Extended Mags |
Weapon Level 11 Zombies level 29 |
Magazine increased to 22 Reserve ammo increased to |
Magazine increased to Reserve ammo increased to |
![]() Advanced Rifling |
Weapon Level 12 Zombies level 32 |
Increased damage falloff range. | |
![]() Bayonet |
Weapon Level 13 | Bayonet added to weapon, giving ability to one hit melee and charge by holding the melee button. | N/A |
![]() Rifle Grenade |
Weapon Level 14 | Gives two grenades that can be fired from rifle, must be equipped first to fire. | N/A |
Variants[edit | edit source]
Name | Rarity | Perk | Operation | Notes |
---|---|---|---|---|
The Brave | Epic | ![]() |
||
Apex Predator | Epic | ![]() |
Collection reward | |
Guardian II | Heroic | ![]() |
||
M2 Carbine | Rare | ![]() |
![]() |
Exclusively Quartermaster Contract reward |
Gallery[edit | edit source]
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