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The subject of this article appears in Call of Duty: WWII The subject of this article appears in Call of Duty: WWII Nazi Zombies The subject of this article appears in Call of Duty: Vanguard The subject of this article appeared in Zombies mode The subject of this article appears in Call of Duty: Warzone The subject of this article appears in Call of Duty: Mobile
For the semi-automatic variant, see Mauser C96.
For a submachine gun variant, see Escargot.
For the weapon class of the same name, see Machine Pistol.

The Machine Pistol is a fully-automatic pistol featured in Call of Duty: WWII, Call of Duty: Vanguard and Call of Duty: Mobile.

Call of Duty: WWII[]

"Full-auto machine pistol that offers a quick damage output."
— Description

Campaign[]

The Machine Pistol is the sidearm of choice for the Waffen-SS. Soldiers will mainly use it while in Last Stand; however, they may also draw one in the middle of a firefight. If they are killed while doing this, they will drop their Machine Pistol, allowing it to be picked up and used.

Multiplayer[]

The Machine Pistol (known as the M712 in the alpha stage and game files) possesses a cyclic rate of fire comparable to most of the SMGs in addition to possessing good handling traits, typical for a handgun. Its main downside, however is its extremely small magazine size, at just 10 rounds which, for an automatic weapon, is pitifully low. As a result, Extended Mags is a must as without it, the player will burn through their ammo very quickly, leading to extremely frequent reloads, thus making it the worst pistol ever in the game.

Quickdraw and Steady Aim are both solid choices for improving the Machine Pistol's reactivity and handling, making it a faster-drawing sidearm and giving it better hipfire respectively, while High Caliber can yield some occasional benefits for more accurate players.

Full Metal Jacket and Advanced Rifling are ill-suited to the Machine Pistol, as pistols fare very poorly when shooting through surfaces while the benefit provided by Advanced Rifling is negligible due to the Machine Pistol's low base range.

Akimbo is a rather situational attachment as even though dual-wielded Machine Pistols can be deadly up close, the inability to aim down sights greatly restricts the gun's effective range and the small magazine size does not cater well to unaimed fire. Extended mags can once again remedy the magazine caveat somewhat.

The Machine Pistol is a great candidate for a sidearm to bring alongside a sniper rifle (like the Lee Enfield) or any other weapon that is ill-suited close range combat and can to some extent even hold its own against other automatic weapons.

In the November 9th, 2017 update, the Machine Pistol was nerfed to have decreased damage range values.[1]

Zombies[]

The Machine Pistol appears in The Final Reich, Gröesten Haus, The Darkest Shore, The Shadowed Throne and The Tortured Path as a starter weapon, from Weapon Lockers and the starting weapon Waffenbox, costing 500 Jolts.

Damage is low, but can be seen as a weaker SMG, which can be used to gain a lot of Jolts through non-lethal hits, but emptying the whole magazine is ill-advised as the Machine Pistol will probably kill the zombie. If used as a weapon to kill zombies, it requires multiple hits to kill any zombie, being nigh-useless against Wüstlings in its default form. Ammo is rather low, with frequent reloads. Extended Mag or Akimbo should be used if one wants to practically use the Machine Pistol as a killing weapon.

When upgraded through the Ubersprengen or by Mk. II Freefire special mod, it becomes the Red 9, doubling the base ammo count to 20 rounds, increasing damage and giving the Red 9 the chance to create a small electric burst that deals damages zombies in an area. The Red 9, like the regular Machine Pistol, performs similarly to a SMG, and as such has a similar mobile playstyle. Although ammo is not as big of a problem, the ammo cost has increased substantially from 250 Jolts to 4000 Jolts, meaning that the Red 9 is not very cost effective if used on individual zombies; zombies grouped together will be better to gain a return on ammo investment.

Attachments[]

Attachment Unlock level

Quickdraw
Weapon Level 2 Zombies level 4

Steady Aim
Weapon Level 3 Zombies level 36

High Caliber
Weapon Level 4 Zombies level 39

Full Metal Jacket
Weapon Level 5 Zombies level 18

Extended Mags
Weapon Level 6 Zombies level 32

Advanced Rifling
Weapon Level 7 Zombies level 18

Tactical Knife
Weapon Level 8 N/A

Suppressor
Weapon Level 9 N/A

Akimbo
Duelist Basic Training Zombies level 43

Variants[]

For the visuals of the variants, see Machine Pistol (WWII)/Variants.
Name Rarity Perk Operation Notes
Schlange Epic 10% Bonus Soldier XP
Schlange II Heroic 15% Bonus Soldier XP
Heimat Epic 10% Bonus Soldier XP
Headhunter
Collection reward
Heimat II Heroic 15% Bonus Soldier XP
Holzpistole Epic 10% Bonus Soldier XP
Holzpistole II Heroic 15% Bonus Soldier XP
Metallisch Epic 10% Bonus Soldier XP
Metallisch II Heroic 15% Bonus Soldier XP

Gallery[]

Call of Duty: Vanguard[]

"Very fast firing fully-automatic pistol. Effective at close range."
— In-game description

The Machine Pistol returns in Call of Duty: Vanguard.

Overview[]

Zombies[]

The Machine Pistol can be brought into any map via Create-A-Class, at Loadout rarity and can be found at any rarity via the Mystery Box for 950 Essence. When upgraded via the Pack-a-Punch Machine, it becomes the Wrath of Inviktor.

Attachments[]

  • Muzzle
  • Barrel
  • Optics
  • Trigger Action
  • Magazine
  • Ammo Type
  • Rear Grip
  • Proficiency
  • Kit
  • Burst-Fire Conversion
  • VDD 140mm HE
  • VDD 35mm Short
  • Nydar Model 47
  • MK 3 Sunfilter
  • Slate Reflector
  • G16 2.5x
  • 1913 Variable 4-8X
  • Monocular Reflector
  • ZC2 1.35x Lens
  • MK 3 Mod. 2 Sunfilter
  • ZF4 3.5x Rifle Scope
  • Saturn 1.35x Lens
  • MK.3 Reflector
  • 1229/Slate 3.25x Custom
  • MK. 8 Reflector
  • MK 18 Sunfilter
  • SVT-40 PU Scope 3-6x
  • M38/Slate 2.5x Custom
  • Krausnick ISO2M
  • Krausnick ISO1M
  • 7.62 Gorenko 40 Round Mags
  • 9mm 20 Round Mags
  • 8mm Nambu 20 Round Mags

Blueprints[]

Blueprint Image Rarity How to Obtain
Anti-Personnel Legendary Tracer Pack: Attack on Titan — Armored Titan Mastercraft Bundle
Bottom Drawer Rare VIP Lounge Bundle
Executor Rare Noble Death Bundle
Hippocratic Oath Epic Tactical Triage Bundle
Murky Rust Epic Battle Pass Season Five Tier 18
Triage Legendary Safety Manual Bundle
Verd Antique Legendary Bearer of Riches Bundle

Gallery[]

Call of Duty: Mobile[]

"Vintage-styled automatic pistol with multiple attachments is well-equipped for various combat scenarios."
— In-game description

The Machine Pistol returns in Call of Duty: Mobile. It was added in May 2024 as part of the Season 5: Digital Dusk update.

Attachments[]

Blueprints[]

Epic[]

  • Biometric
  • Shadowy Streets
  • Blue Opulent
  • Viking's Journey

Legendary[]

  • Illuminous Fragments

References[]