Call of Duty: GhostsEdit
Mammoths are the strongest non-boss aliens in Extinction to date, in the regard that they have a significant amount of health and armour, and are easily capable of downing a player in a matter of hits, even if using Armour. Unlike Rhinos, they are capable of digging underground and re-emerging next to players. Sometimes, he will summon three Hunters to fight alongside him.
The Mammoth does not spawn at random intervals, however. The Mammoth will spawn at various locations, most of which are next to Lockers, Schematics, and/or an ARK. It is advised to kill the Mammoths before doing anything else within an area, as they can randomly spawn during the scanning of an Obelisk, making it very difficult for the player to proceed unless accounted for.
In the first area, it is a common tactic to activate the Electric Trap in the middle, and having players lure the Mammoth into the trap. This can also kill its Hunters, but the Mammoth can still dig underground and completely evade the trap, making it important to get damage on it.
Call of Duty: Infinite WarfareEdit
Two Mammoths appear during the boss fight in The Beast from Beyond, acting as the guardians of the fifth and final piece of the Soul Key. They both have incredible health, making them one of the toughest enemies in the game. They act nearly identical to their Ghosts counterparts, except they do not burrow beneath the ground. To replace this, they instead emit blue fire right before they charge, leaving it on the ground as an obstacle for the player. Once both Mammoths are killed, the player is rewarded the final piece of the Soul Key.
- A Mammoth is featured in one of the Extinction Relic backgrounds, given when the player completes a mission with at least three relics activated and was in the game long before the Mammoth was added.