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{{game|waw|bo|bo2|z|codo}}
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{{game|waw|bo|bo2|codo|bo3|iw|bo4|z|iwz}}
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{{For|a similar power-up in [[Exo Zombies]]|Full Reload}}
 
{{Infobox/soldier/user
 
{{Infobox/soldier/user
|image = [[File:Max Ammo.jpg|300px]]
 
 
|name = Max Ammo
 
|name = Max Ammo
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|image = <tabber>Treyarch=[[File:Max Ammo.jpg|300px]]|-|Infinity Ward=[[File:Max Ammo Zombies IW.png|300px]]</tabber>
|aka =
 
|games = ''[[Call of Duty: World at War]]''<br>''[[Call of Duty: Black Ops]]''<br>''[[Call of Duty: Black Ops II]]''''<br>''[[Call of Duty Online]]''
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|games = ''[[Call of Duty: World at War]]''<br>''[[Call of Duty: Black Ops]]''<br>''[[Call of Duty: Black Ops (Nintendo DS)]]''<br>''[[Call of Duty: Black Ops II]]''<br>''[[Call of Duty Online]]''<br>''[[Call of Duty: Black Ops III]]''<br>''[[Call of Duty: Infinite Warfare]]''<br>''[[Call of Duty: Black Ops 4]]''
|affiliations = [[Zombie]]s
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|affiliations = [[Zombie]]s<br>[[Monty (Zombies)|Dr. Monty]]<br>[[The Order]]
|status = Power-Up}}
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|status = Power-Up
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}}
 
 
{{quote|MAX AMMO!|[[Demonic Announcer]][[File:Demonic Announcer Max Ammo BO.ogg|noicon]]}}
 
{{quote|MAX AMMO!|[[Demonic Announcer]][[File:Demonic Announcer Max Ammo BO.ogg|noicon]]}}
   
 
'''Max Ammo''' is a [[Power-Ups (Zombies)|power-up]] in the [[Zombies (mode)|Zombies]] game mode. It is represented in-game by an ammo can, which emits an eerie green glow (as all power-ups, excluding [[Death Machine]] and [[Lightning Bolt]] do) or as three green bullet cartridges (In [[Call of Duty: Infinite Warfare|''Call of Duty: Infinite Warfare'']]). The power-up, as the name suggests, gives all players the maximum ammunition possible to obtain for whatever weapon the players are carrying, although the player's current magazine will not be replenished. However, the [[Elemental Staffs]] on [[Origins]] will have their magazines replenished when a Max Ammo is given. In ''[[Call of Duty: Black Ops 4]]'', weapon magazines will also now be replenished when a Max Ammo is acquired. The power ups will not affect players who are down, although their weapon used while downed will be replenished in ''[[Call of Duty: World at War]]''. For maximum economical efficiency, it's best to unload as much as possible, reload and pick up the Max Ammo just before it disappears.
{{quote|More time to play with my pretty ones!|[[Edward Richtofen]]}}
 
   
 
In [[Shi No Numa]] and [[Der Riese]], [[Bouncing Betties]] will be replenished if the player has one left. In ''[[Call of Duty: Black Ops]]'', if the player has bought [[Claymore]]s (or [[Bouncing Betties]] in the revamped ''World at War'' maps), regardless of how many the player still has, they will be replenished after a Max Ammo. In certain maps, all [[Lethal Grenade|lethal]] and [[Tactical Grenade|tactical]] grenades will also be replenished no matter how many the player has.
'''Max Ammo''' is a [[Power-Ups (Zombies)|power-up]] in the [[Zombies (mode)|Zombies]] game mode. It is represented in-game by an ammo can, which emits an eerie green glow (as all power-ups, excluding [[Death Machine]] and [[Lightning Bolt]] do). The power-up, as the name suggests, gives all players the maximum ammunition possible to obtain for whatever weapon the players are carrying, although the player's current magazine will not be replenished. However, the [[Elemental Staffs]] on [[Origins]] will have their clips replenished when a Max Ammo is given.
 
 
In [[Shi No Numa]] and [[Der Riese]], [[Bouncing Betties]] will be replenished if the player has one left. In ''[[Call of Duty: Black Ops]]'', if the player has bought [[Claymore]]s (or [[Bouncing Betties]] in the revamped ''World at War'' maps), regardless of how many the player still has, they will be replenished after a Max Ammo. In certain maps, [[Monkey Bomb]]s, [[fragmentation grenade]]s, [[Gersch Device]]s, [[Quantum Entanglement Device|QEDs]] and [[Semtex]]es will also be replenished no matter how many the player has. However, it will not add ammo to the players' current clip, so it is suggested that the players reload before getting the Max Ammo power-up.
 
   
 
It also appears as an obtainable item from the [[Mystery Box]] in the [[Cyborg Rising]] mode of ''[[Call of Duty Online]]''. However, in this game, refilling the player's ammunition gives them max ammo minus one magazine for each weapon.
 
It also appears as an obtainable item from the [[Mystery Box]] in the [[Cyborg Rising]] mode of ''[[Call of Duty Online]]''. However, in this game, refilling the player's ammunition gives them max ammo minus one magazine for each weapon.
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It is also sometimes dropped by zombies in [[Nightmares]] mode in ''[[Call of Duty: Black Ops III]]'', although the icon for it is much smaller and it will not be announced when picked up.
   
 
==Finding Max Ammo==
 
==Finding Max Ammo==
When a zombie carrying the power-up is killed, an ammo box will float in the air for 30 seconds before disappearing. When it is about to disappear it will start flashing. To claim the ammo, the player must touch the power-up. As this happens, the [[Demonic Announcer]] will scream "Max Ammo!" (except on the ''World at War'' version of [[Nacht der Untoten]]) and the words "Max Ammo" will appear in white on the screen.
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When a zombie carrying the power-up is killed, an ammo box or three green bullet cartridges will float in the air for 30 seconds before disappearing. When it is about to disappear it will start flashing. To claim the ammo, the player must touch the power-up. As this happens, the [[Demonic Announcer]] will scream "Max Ammo!" (except on the ''World at War'' version of [[Nacht der Untoten]]) and the words "Max Ammo" will appear in white on the screen. 
   
An alternative way to get Max Ammo is to complete a [[Hellhounds|Hellhound]], [[Pentagon Thief]], [[Space Monkey]], or [[Jumping Jack]] round, as the last enemy during the round will always drop a Max Ammo (if [[Pentagon Thief]] is not killed, a Max Ammo is dropped in the electricity room). In [[Mob of the Dead]], [[Brutus (Zombies)|Brutus]] may randomly drop a Max Ammo upon death. In [[Origins]], Panzer Soldats may drop a max ammo upon death, and killing the templar zombies as they attempt to deactivate a generator will award the player with a Max Ammo (Max ammo will not be dropped if they are killed enroute to a generator.)
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An alternative way to get Max Ammo is to complete a [[Hellhound]], [[Pentagon Thief]], [[Space Monkey]], [[Jumping Jack]], [[Spider (Black Ops III)|Spider]], [[Parasite]], [[Valkyrie Drone]] or [[Clown Zombie]] round, as the last enemy during the round will always drop a Max Ammo. If [[Pentagon Thief]] is not killed, a Max Ammo is dropped in the electricity room. In [[Mob of the Dead]], [[Brutus (Zombies)|Brutus]] may randomly drop a Max Ammo upon death. In [[Origins]], [[Der Eisendrache]], and [[Revelations (Map)]], [[Panzer]] Soldats may drop a max ammo upon death, and killing the templar zombies as they attempt to deactivate a generator will award the player with a Max Ammo; however, Max ammo will not be dropped if they are killed en-route to a generator. In [[Shadows of Evil]] and Revelations, killing a [[Margwa]] can yield a Max Ammo
   
On [[Moon|Moon,]] if the player hacks any power-up besides a Max Ammo with [[Hacker]], then the power-up will turn into a Max Ammo. If the player hacks the Max Ammo itself, then it will turn into a [[Fire Sale]]. Either action will cost the player 5000 points.
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On [[Moon]], if the player hacks any power-up besides a Max Ammo with [[Hacker]], then the power-up will turn into a Max Ammo. If the player hacks the Max Ammo itself, then it will turn into a [[Fire Sale]]. Either action will cost the player 5000 points.
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There is a power-down variant that spawns randomly when the [[Quantum Entanglement Device|QED]] is thrown. It is a Max Ammo icon that is red, and takes ammo away from all players when a player or zombie touches it. This also appears in [[Turned]], although it only takes away ammo in the current magazine.
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In Black Ops 3, a player with the <span style="color:purple">'''Cache Back '''</span>[[GobbleGum]] equipped can spawn a Max Ammo.
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In [[Zombies in Spaceland]], the [[Brute]] has a chance to drop a Max Ammo when killed. a Max Ammo can also be forcefully spawned with the All The Ammos [[Fate and Fortune Card#Fortune Cards|Fortune Card]].
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In Black Ops 4, a player with the <span style="color:orange">'''Cache Back '''</span>[[Elixir]] equipped can spawn a Max Ammo.
   
 
==Gallery==
 
==Gallery==
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Max ammo BOII zombies.png|A Max Ammo drop in ''[[Call of Duty: Black Ops II]]'' [[Zombies (mode)|Zombies]].
 
Max ammo BOII zombies.png|A Max Ammo drop in ''[[Call of Duty: Black Ops II]]'' [[Zombies (mode)|Zombies]].
 
</gallery>
 
</gallery>
 
 
==Trivia==
 
==Trivia==
*It will not affect players who are down, although their weapon used while downed will be replenished in ''[[Call of Duty: World At War]]''.
 
*There is another variant that spawns randomly when the [[Quantum Entanglement Device|QED]] is thrown. It is a Max Ammo icon that is red, and takes ammo away from all players when a player or zombie touches it.
 
**This also appears in [[Turned]], although it only takes away ammo in your current magazine.
 
 
*Max Ammo will replenish the [[Lightning Bolt]] power up's ammunition in [[Call of the Dead]].
 
*Max Ammo will replenish the [[Lightning Bolt]] power up's ammunition in [[Call of the Dead]].
 
*If a player hacks a [[Death Machine]] on [[Moon]], the Max Ammo will have a blue glow rather than a green glow.
 
*If a player hacks a [[Death Machine]] on [[Moon]], the Max Ammo will have a blue glow rather than a green glow.
 
*If one looks closely on the side of the box, they can see the lable '250 .50 BMG rounds'.
 
*If one looks closely on the side of the box, they can see the lable '250 .50 BMG rounds'.
   
{{Zombies mode}}{{Cyborg Rising mode}}
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{{Zombies mode}}
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{{Cyborg Rising mode}}
 
[[Category:Call of Duty: Black Ops II Zombies Power-Ups]]
 
[[Category:Call of Duty: Black Ops II Zombies Power-Ups]]
 
[[Category:Call of Duty: Black Ops Zombies Power-Ups]]
 
[[Category:Call of Duty: Black Ops Zombies Power-Ups]]
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[[Category:Call of Duty: Black Ops III Zombies Power-Ups]]
 
[[Category:Call of Duty: World at War Zombies Power-Ups]]
 
[[Category:Call of Duty: World at War Zombies Power-Ups]]
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[[Category:Call of Duty: Infinite Warfare Zombies Power-Ups]]

Revision as of 02:59, 24 March 2020

The subject of this article appeared in Call of Duty: World at War. The subject of this article appeared in Call of Duty: Black Ops. The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appears in Call of Duty Online The subject of this article appeared in Call of Duty: Black Ops III. The subject of this article appears in Call of Duty: Infinite Warfare The subject of this article appears in Call of Duty: Black Ops 4 The subject of this article appeared in Zombies mode The subject of this article appears in Call of Duty: Infinite Warfare Zombies
For a similar power-up in Exo Zombies, see Full Reload.

"MAX AMMO!"
Demonic Announcer


Max Ammo is a power-up in the Zombies game mode. It is represented in-game by an ammo can, which emits an eerie green glow (as all power-ups, excluding Death Machine and Lightning Bolt do) or as three green bullet cartridges (In Call of Duty: Infinite Warfare). The power-up, as the name suggests, gives all players the maximum ammunition possible to obtain for whatever weapon the players are carrying, although the player's current magazine will not be replenished. However, the Elemental Staffs on Origins will have their magazines replenished when a Max Ammo is given. In Call of Duty: Black Ops 4, weapon magazines will also now be replenished when a Max Ammo is acquired. The power ups will not affect players who are down, although their weapon used while downed will be replenished in Call of Duty: World at War. For maximum economical efficiency, it's best to unload as much as possible, reload and pick up the Max Ammo just before it disappears.

In Shi No Numa and Der Riese, Bouncing Betties will be replenished if the player has one left. In Call of Duty: Black Ops, if the player has bought Claymores (or Bouncing Betties in the revamped World at War maps), regardless of how many the player still has, they will be replenished after a Max Ammo. In certain maps, all lethal and tactical grenades will also be replenished no matter how many the player has.

It also appears as an obtainable item from the Mystery Box in the Cyborg Rising mode of Call of Duty Online. However, in this game, refilling the player's ammunition gives them max ammo minus one magazine for each weapon.

It is also sometimes dropped by zombies in Nightmares mode in Call of Duty: Black Ops III, although the icon for it is much smaller and it will not be announced when picked up.

Finding Max Ammo

When a zombie carrying the power-up is killed, an ammo box or three green bullet cartridges will float in the air for 30 seconds before disappearing. When it is about to disappear it will start flashing. To claim the ammo, the player must touch the power-up. As this happens, the Demonic Announcer will scream "Max Ammo!" (except on the World at War version of Nacht der Untoten) and the words "Max Ammo" will appear in white on the screen. 

An alternative way to get Max Ammo is to complete a Hellhound, Pentagon Thief, Space Monkey, Jumping Jack, Spider, Parasite, Valkyrie Drone or Clown Zombie round, as the last enemy during the round will always drop a Max Ammo. If Pentagon Thief is not killed, a Max Ammo is dropped in the electricity room. In Mob of the Dead, Brutus may randomly drop a Max Ammo upon death. In Origins, Der Eisendrache, and Revelations (Map), Panzer Soldats may drop a max ammo upon death, and killing the templar zombies as they attempt to deactivate a generator will award the player with a Max Ammo; however, Max ammo will not be dropped if they are killed en-route to a generator. In Shadows of Evil and Revelations, killing a Margwa can yield a Max Ammo

On Moon, if the player hacks any power-up besides a Max Ammo with Hacker, then the power-up will turn into a Max Ammo. If the player hacks the Max Ammo itself, then it will turn into a Fire Sale. Either action will cost the player 5000 points.

There is a power-down variant that spawns randomly when the QED is thrown. It is a Max Ammo icon that is red, and takes ammo away from all players when a player or zombie touches it. This also appears in Turned, although it only takes away ammo in the current magazine.

In Black Ops 3, a player with the Cache Back GobbleGum equipped can spawn a Max Ammo.

In Zombies in Spaceland, the Brute has a chance to drop a Max Ammo when killed. a Max Ammo can also be forcefully spawned with the All The Ammos Fortune Card.

In Black Ops 4, a player with the Cache Back Elixir equipped can spawn a Max Ammo.

Gallery

Trivia

  • Max Ammo will replenish the Lightning Bolt power up's ammunition in Call of the Dead.
  • If a player hacks a Death Machine on Moon, the Max Ammo will have a blue glow rather than a green glow.
  • If one looks closely on the side of the box, they can see the lable '250 .50 BMG rounds'.