The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appears in Call of Duty: Strike Team The subject of this article appears in Call of Duty: Mobile
For the Call of Duty: Black Ops 4 faction, see Mercs (Black Ops 4).

"Time to earn your bread, grunts."
— Merc announcer when beginning a match

The Mercs, (a shortened version of Mercenaries), are the military arm of Cordis Die and an enemy faction that appear in Call of Duty: Black Ops II and Call of Duty: Strike Team. They appear to be of international origin, but are mostly Cuban. Mercs are fought in almost every mission playing in 2025. They are also a playable multiplayer faction. They face SEAL Team Six on Downhill, Hijacked, Standoff, Encore, Frost, and Nuketown 2025; the FBI on AftermathDetour, Express, Grind, Raid, RushStudio, and Takeoff, and the ISA on Plaza and Slums.

Background[edit | edit source]

During the creation of its parent organization Cordis Die, Raul Menendez needed a private army of professionally trained soldiers to conduct various combat actions against the military forces of Western nations. With the help of his second-in-command DeFalco, Menendez was able to recruit thousands of mercenaries to join his private army.

Randomly generated names (Odysseus)[edit | edit source]

Curiously, although Mercs are described as Cuban mercenaries in campaign, they have English names instead of Spanish names in the mission "Odysseus".

  • Hammond
  • Paige
  • Martin
  • Edwards
  • Suarez
  • Baker
  • Scott
  • Moore
  • Osborne

Equipment[edit | edit source]

Due to the immense wealth Raul Menendez had made during the course of the previous thirty years to fund his private army, the Mercs enjoyed the most state-of-the-art weapons, equipment, body armor as well as a sizable arsenal of drone weapons. In terms of vehicles, the Mercs employ machine gun mounted Technicals painted in Digital Camouflage, unmarked UH-60 Blackhawks, as well as heavily armed MRAPs. Appearance wise, the Mercs look like a well trained, well equipped army wearing Bloodshot Camouflage fatigues, ballistic vests, balaclavas with sunglasses and a radio piece, as well as military grade ballistic helmets. Other Mercs wear an advanced optical camouflage fatigue which they wear a black balaclava with an advanced HUD and a hood over their heads.

In the mission "Karma", they pose as an augmentation to the Colossus security team and, because of this, the Mercs wear the same uniform as the Colossus Security Crew. They also wear a maroon colored beret with the Colossus emblem or a balaclava.

Assault Rifles[edit | edit source]

Shotguns[edit | edit source]

Light Machine Guns[edit | edit source]

Sniper Rifles[edit | edit source]

Submachine Guns[edit | edit source]

Handguns[edit | edit source]

Launchers[edit | edit source]

Specials[edit | edit source]

Call Of Duty: Mobile[edit | edit source]

These are the weapons used by the Mercs as seen in the Call of Duty: Mobile comics

Assault Rifles[edit | edit source]

Submachine Guns[edit | edit source]

Light Machine Guns[edit | edit source]

Handguns[edit | edit source]

Melee[edit | edit source]

Maps[edit | edit source]

Quotes[edit | edit source]

"Lock em' and load em', ladies, it's go time."
— Announced by the Mercs multiplayer announcer at the beginning of a match.
"Mission is a go, time to get paid."
— Announced by the Mercs multiplayer announcer at the beginning of a match.
"Alright get out there, you know what to do."
— Announced by the Mercs multiplayer announcer at the beginning of a match.
"Take it to 'em."
— Announced by the Mercs multiplayer announcer at the beginning of a match.
"Shut up, clock in and load up."
— Announced by the Mercs multiplayer announcer at the beginning of a match.
"Guns up, let's do this."
— Announced by the Mercs multiplayer announcer at the beginning of a match.
"Let's go, ladies, we're on the clock. Time to go to work."
— Announced by the Mercs multiplayer announcer at the beginning of a match.
"Good news; the check cleared. It’s go time."
— Announced by the Mercs multiplayer announcer at the beginning of a match.
"Move in and take 'em out."
— Announced by the Mercs multiplayer announcer at the beginning of a match.
"Time to earn your worth."
— Announced by the Mercs multiplayer announcer at the beginning of a match.
"Keep your head up and your ass down, it's go time."
— Announced by the Mercs multiplayer announcer at the beginning of a match.
"And remember... No prisoners."
— Announced by the Mercs multiplayer announcer at the beginning of a match.
"Don't stop until they're all dead."
— Announced by the Mercs multiplayer announcer at the beginning of a match.
"Finish the mission, you're all that remains"
— When a player is the last one alive in Search and Destroy
"All others are dead, it's up to you."
— When a player is the last one alive in Search and Destroy
"Never a doubt."
— When the Mercs are victorious.
"Never a doubt, good job."
— When the Mercs are victorious.
"Operation complete, nice job grunts."
— When the Mercs are victorious.
"Big win, job done."
— When the Mercs are victorious.
"Brought the pain, time to get paid."
— When the Mercs are victorious.
"Good fight. Time to get paid."
— When the Mercs are victorious.
"Bring it next time."
— When the Mercs are defeated.
"That, is gonna hurt the bottom line."
— When the Mercs are defeated.
"That one hurt our reputation."
— When the Mercs are defeated.
"Terrible effort, regroup and rearm."
— When the Mercs are defeated.
"I'm sick of this asshole, get rid of him."
— When a player is kicked.
"Negativo, negativo! (Negative, negative!)"
— A quote said by the Mercs in campaign.


Gallery[edit | edit source]

Trivia[edit | edit source]

  • Despite being made up mostly of Cubans in the campaign, in multiplayer they are a mix of British, American, Canadian, Australian, and South African soldiers.
  • In multiplayer, the Mercs have green military jackets as opposed to all orange urban-camouflaged uniforms they wear in campaign.
  • They also wear different uniforms with winter color schemes in Downhill and Frost.
  • In pre-release screenshots, the Mercs can be seen in the Strike Force missions Shipwreck and Second Chance. They wear the green uniforms seen in multiplayer and their insignia is two crossed M16s, unlike in the final version of the game.
  • Sometimes they are called "PMCs" in campaign.
  • The Mercs in Karma, despite being described as ex-Cuban Militia, sometimes speak in English with a clear English accent. This can best be heard during the vent sequence when gaining control of Ziggy.
  • Mercs don't have the typical screaming sound effect in the campaign when killed. In "Karma" however the Mercs under the disguise of the Colossus Security Team scream like any other faction. In pre-release builds of Black Ops II, they scream like Americans and the Soviets did at both times, making the Mercs the only faction to have two different screaming effects, before It was removed that so that they only use American screaming sound effects.
  • There has yet to be an addition of Merc 3 (Submachine gunner) and Merc 4 (Shotgunner) to COD Mobile.
  • The Mercs look different in the Call of Duty: Mobile comics. Being similar to that of the pre-release models.
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