In Call of Duty 4: Modern Warfare campaign, the Hind helicopter plays a significant role, notably for sealing the fate of the strike team in "Game Over." Hinds are more prominently featured in Acts II and III, but do appear, albeit shortly, in Act I. Hinds can be found throughout the level "All Ghillied Up," both airborne and parked. In "All Ghillied Up," if the player does not take cover quick enough, a Hind will spot and attack the player. The only way to deal with the Hind is to head back into the church, which has several FIM-92 Stinger missiles inside. It takes 2 missiles to take down the chopper. Hinds can also be found flying around the Ultranationalist congregation and parked in the field just before. In the level "All In," a SAS member shoots down a Hind with a Stinger. Additionally, if the player does not rappel down the air vent fast enough, two Hinds will appear and kill the player. Finally, in the level "Game Over," a Hind pursues the player and other members of the strike force as they flee the missile base. The Hind destroys a bridge, trapping them on it, then destroys a tanker truck that kills or severely wounds nearly all of the escapees. It continues to hover over the site as Imran Zakhaev and Ultranationalist troops began executing the survivors. The Hind is then destroyed by an Mi-28 Havoc. It is not possible to destroy the helicopter and prevent it from demolishing the bridge.
The Hind reappears in Single Player and Multiplayer. In Single Player it is used by the Russian Army during their attack on the United States, alongside the Mi-28. However, the Mi-28 has virtually supplanted the Mi-24 as the Russians primary attack helicopter. "Cliffhanger" and "Contingency" are the only two levels in which the player is attacked by Mi-24 Hinds. There is a destroyed Mi-24 in "Second Sun" before encountering the soldiers trying to free the crew of a BTR-80. Multiple Hinds can be seen parked in the UAZ-469 jeep chase near the end of the level "The Enemy of My Enemy".
An earlier incarnation of the Mi-24 appears in the single player campaign of Call of Duty: Black Ops. The Hind is first seen in the level Crash Site, where it drops off several Spetsnaz commandos, then, later it attacks the player in the crashed cargo plane. In the mission Payback, Mason and Woods steal a Hind and use it to attack enemy forces (which includes two other Mi-24 Hinds and one Mi-8 Hip) along a river. The hijacked Hind is equipped with a 12mm Yak-B nose cannon that does not overheat and eight self-reloading UV-32 rockets. Another Hind can be seen during the level Redemption, which the player has to shoot it down with their Huey. The Hind is featured as an 11 killstreak in Black Ops multiplayer.
It also appears in Dead Ops Arcade as a power-up. If the player gets it, they get to control the Hind over several seconds and will not get attacked by the zombies. The player can use the rockets to kill several zombies. Also, having a Hind in Dead Ops is one of the ways to kill the Cosmic Silverback.
The Mi-24 Hind appears in Modern Warfare 3. It was first shown in the reveal trailer for the game, used by the Russians in New York City. Many of them appear in the mission "Black Tuesday", giving support to the enemy troops. As Team Metal Clears one Building, a Crashed Hind had torn through the floor and left a Crewman's Corpse dangling from the Fuselage. Later in the mission, the player must destroy a Hind with a Predator Missile. When the player travels on the Black Hawk in the end of the mission, he has to destroy several Hinds using the mounted Mini-Gun. It also appears as a support helicopter used by Nikolai for the player in the mission "Return to Sender", which the player can also control its turret with a remote control to clear out enemies. In mission "Iron Lady", the player must shoot down four Hinds to protect the convoy while he/she plays as an AC-130 gunner. The Hind also appears in multiplayer, reprising its role as the classic Attack Helicopter.
In Special Ops, the several Hinds appear in Server Crash and there is a special bonus for taking them down with the M320 GLM Grenade Launcher during the chase scene at the start, as they fly next to the player's Jeep above a river. They also appear in Fire Mission where the AC-130 gunner must fire rounds into the Hind to prevent dropping off enemy troops.
In the multiplayer map, Arkaden, there is a destroyed Hind in the middle of the courtyard, which provides cover to players.
In the mission Down the Rabbit Hole, if the player picks up an RPG-7 and aims correctly, the player can destroy the Hind by the name of "Red Star 1-1" in in-game files that chases both the Viper One MH-6 Little Bird.
The Mi-24 Hind appears in the campaign missions "Old Wounds" , "Fallen Angel" and "Pyrrhic Victory", as well as in Strike Force mission I.E.D. Unlike the first game, they are already using the new D Model.
When a player gets a kill with the Hind in multiplayer, the weapon silhouette in the killfeed shows a AH-1W instead. This graphic is used for all helicopter kills except for Pave Lows.
The Hind (in all three Modern Warfare games) appears in four different color variants - Regular (with a camouflage pattern of brown and gray), Snow (camo pattern of two shades of gray), Desert 1 (camo pattern of tan and beige) and Desert 2 (camo pattern of tan and dark green)
The hostile Hind in "Pyrrhic Victory" can deploy flares. This can only be demonstrated when replaying the level with a guided Launcher, such as an FHJ-18 AA. It is also significantly resistant to said Launcher, requiring several hits from it to go down. The same Hind also seems to take damage based on the location it was hit with the Valkyrie Rockets, with certain locations destroying it in one hit, and certain positions destroying it in up to three hits.