Mohammad Alavi joined Infinity Ward in February 2004. With years of experience in the Half-Life mod community as a mapper and texture artist, he made quite a reputation for himself under the alias BadMofo. With degrees in Biology, Chemistry, and Computer Game Programming, Infinity Ward is Mohammad's first job straight out of college. He eventually left the company in April 2010.


Mohammad Alavi started his career as a level designer at Infinity Ward in Feburary 2004 on Call of Duty 2. He worked on 3 Call of Duty titles at Infinity Ward. During the development of Call of Duty: Modern Warfare 2 in April, 2010, Alavi left Infinity Ward following the 2010 departing of multiple Infinity Ward employees. He eventually took up an offer to join Respawn Entertainment as a level designer, following 45 other employees.

Singleplayer and Multiplayer Levels DesignedEdit

Call of Duty 2Edit

Call of Duty 4: Modern WarfareEdit

Call of Duty: Modern Warfare 2Edit



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