Bomb carrier becomes a Juggernaut (Planting the bomb, getting killed, disconnecting from the game, or ending the match will lose the suit).
No respawn delay.
May only choose from pre-made classes.
Round 2 (Overtime) contains Sudden Death rules (no players may respawn, similar to Search and Destroy).
KillCam enabled, even in Overtime.
Pre-made classes in Money in the Denk simply spell out the game mode's name (all five combine to say "Money In The Denk!") and have no relationship whatsoever to the weapons included. A player's custom classes cannot be used. Each class contains a different weapon archetype, so a player can choose from an assault rifle, sniper rifle, submachine gun, shotgun or machine gun. All the classes have the same initial perks and reward perks, so the only distinction is the type of distance at which engagements can happen. The Juggernaut is the only character with a differing set of perks.