The subject of this article appeared in Call of Duty: Modern Warfare 3.

Money in the Denk is a community game mode available in the Call of Duty: Modern Warfare 3 Community Playlists, and was added  in October 1, 2012.[1]

Rules[edit | edit source]

  • 10 minute time limit for round 1; 90-second limit for round 2 (Overtime).
  • Sabotage rules.
  • One minute shared bomb timer.
  • Bomb carrier becomes a Juggernaut (Planting the bomb, getting killed, disconnecting from the game, or ending the match will lose the suit).
  • No respawn delay.
  • May only choose from pre-made classes.
  • Round 2 (Overtime) contains Sudden Death rules (no players may respawn, similar to Search and Destroy).
  • KillCam enabled, even in Overtime.

Classes[edit | edit source]

Pre-made classes in Money in the Denk simply spell out the game mode's name (all five combine to say "Money In The Denk!") and have no relationship whatsoever to the weapons included. A player's custom classes cannot be used. Each class contains a different weapon archetype, so a player can choose from an assault rifle, sniper rifle, submachine gun, shotgun or machine gun. All the classes have the same initial perks and reward perks, so the only difference is the type of distance at which engagements can happen. Only the Juggernaut has a different set of perks.

Money[edit | edit source]

In[edit | edit source]

  • Primary: MP5 w/Rapid Fire
  • Secondary: MP412
  • Lethal grenade: Semtex
  • Tactical grenade: Flash Grenade
  • Tier 1 perk: Sleight of Hand
  • Tier 2 perk: Hardline
  • Tier 3 perk: Steady Aim
  • Specialist killstreaks: Scavenger, Quickdraw, Stalker

The[edit | edit source]

  • Primary: PKP Pecheneg w/Rapid Fire
  • Secondary: M320 GLM
  • Lethal grenade: C4
  • Tactical grenade: Flash Grenade
  • Tier 1 perk: Sleight of Hand
  • Tier 2 perk: Hardline
  • Tier 3 perk: Steady Aim
  • Specialist killstreaks: Scavenger, Quickdraw, Stalker

Denk[edit | edit source]

  • Primary: L118A w/Impact
  • Secondary: Akimbo G18s
  • Lethal grenade: Semtex
  • Tactical grenade: Flash Grenade
  • Tier 1 perk: Sleight of Hand
  • Tier 2 perk: Hardline
  • Tier 3 perk: Steady Aim
  • Specialist killstreaks: Scavenger, Quickdraw, Stalker

![edit | edit source]

  • Primary: Model 1887 w/Range
  • Secondary: MP9 w/Extended Mags
  • Lethal grenade: Frag Grenade
  • Tactical grenade: Flash Grenade
  • Tier 1 perk: Sleight of Hand
  • Tier 2 perk: Hardline
  • Tier 3 perk: Steady Aim
  • Specialist killstreaks: Scavenger, Quickdraw, Stalker

Juggernaut's weapons[edit | edit source]

  • Primary: None
  • Secondary: Desert Eagle
  • Lethal grenade: None
  • Tactical grenade: None
  • Tier 1 perk: Scavenger
  • Tier 2 perk: Quickdraw
  • Tier 3 perk: Stalker
  • Specialist killstreaks: None

Video[edit | edit source]

Trivia[edit | edit source]

  • The Juggernaut suit does not affect the player's speed in this game mode.
  • Like in Infected, kills acquired by the Juggernaut show up not with a Juggernaut killfeed, but with the weapon that the player inside the suit was holding.

References[edit | edit source]

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