The subject of this article appears in Call of Duty: Ghosts The subject of this article appears in Extinction mode The subject of this article appears in Call of Duty: Modern Warfare (2019) The subject of this article appears in Call of Duty: Black Ops Cold War The subject of this article appeared in Zombies mode

The Muzzle Brake is a muzzle attachment featured in Call of Duty: Ghosts, Call of Duty: Modern Warfare, and Call of Duty: Black Ops Cold War.

Call of Duty: Ghosts[edit | edit source]


"Increases damage at long range."
— In-game description

Campaign[edit | edit source]

The Muzzle Brake appears only in one mission, "Ghost Stories". It is attached to most of the MTAR-X2s used by the Federation in the space orbit. This muzzle brake has a different appearance from the one seen in multiplayer and Extinction.

Multiplayer[edit | edit source]

The Muzzle Brake appears in multiplayer and costs 4 Squad Points. It gives every weapon 20% more range, except for Marksman Rifles and Shotguns, which get 15% more range. It works great on shotguns due to their very low range, despite the lower range amount compared to other weapon types. Using this in conjunction with Slug Rounds on a shotgun will allow the player to kill enemies at a range more comparable to a submachine gun's effective range.

It also works good on submachine guns, because although they do not have as low of range as shotguns, they do have low range. Using this on a submachine gun in conjuction with a Foregrip allows them to be even more effective in medium range.

Extinction[edit | edit source]

The Muzzle Brake can be found as a searchable item in Extinction maps Point of Contact, Nightfall, Mayday and Awakening. The Muzzle Brake can be added to any weapon excluding pistols, sniper rifles, and guns with an integrated silencer (i.e. Honey Badger). However, upgrading the player's pistol will give it a Muzzle Brake.

In "Awakening", the muzzle brake can now be equipped on the VKS and the K7, despite these weapons having integrated silencers.

The Muzzle Brake conflicts with the ARK attachment, as the ARK is also an attachment which fixates at the end of the barrel of a weapon. The ARK is usually better than the Muzzle Brake overall, so users should not hesitate to swap out the Muzzle Brake for an ARK if given the opportunity. However, certain weapons will have their view of the iron sights obstructed by the ARK on account of how large the ARK is, whereas the Muzzle Brake never blocks the sight picture. Still, the ARK is a better choice for said weapons.

The Pistol ARK Upgrade will modify the Muzzle Brake attachment upgrade for the pistols to give the pistol an ARK instead. When the Pistol ARK Upgrade is active, the pistol will have no way to equip a Muzzle Brake.

Gallery[edit | edit source]

Call of Duty: Modern Warfare[edit | edit source]

"Redirects gases outward to stabilize the weapon for better control of sustained fire."
— In-game description

The Muzzle Brake returns in Call of Duty: Modern Warfare. It is available to all weapons that can accept attachments, except the AN-94, AS VAL, Crossbow and Rytec AMR.

Call of Duty: Black Ops Cold War[edit | edit source]

"Lightweight single port redirects gasses to reduce muzzle climb."
AK-47 Gunsmith description

The Muzzle Brake returns in Call of Duty: Black Ops Cold War as a Muzzle attachment available for Assault Rifles, Submachine Guns, Tactical Rifles, Light Machine Guns, and Pistols. It increases control over vertical recoil.

Effects[edit | edit source]

Assault Rifle[edit | edit source]

Weapon Unlock Level Attachment Name Stats
XM4 Weapon Level 3 Muzzle Brake 5.56 + 4% Vertical Recoil Control
AK-47 Weapon Level 3 Muzzle Brake 7.62 + 4% Vertical Recoil Control
Krig 6 Weapon Level 3 Muzzle Brake 5.56 + 4% Vertical Recoil Control
QBZ-83 Weapon Level 3 Muzzle Brake 5.56 + 4% Vertical Recoil Control
FFAR 1 Weapon Level 3 Muzzle Brake 5.56 + 4% Vertical Recoil Control
Groza Weapon Level 3 Muzzle Brake 7.62 + 4% Vertical Recoil Control

Submachine Gun[edit | edit source]

Weapon Unlock Level Attachment Name Stats
MP5 Weapon Level 3 Muzzle Brake 9 + 4% Vertical Recoil Control
Milano 821 Weapon Level 3 Muzzle Brake 9 + 4% Vertical Recoil Control
AK-74u Weapon Level 3 Muzzle Brake 5.56 + 4% Vertical Recoil Control
KSP 45 Weapon Level 3 Muzzle Brake .45 APC + 4% Vertical Recoil Control
Bullfrog Weapon Level 3 Muzzle Brake 9 + 4% Vertical Recoil Control
MAC-10 Weapon Level 3 Muzzle Brake 9 + 4% Vertical Recoil Control

Tactical Rifle[edit | edit source]

Weapon Unlock Level Attachment Name Stats
Type 63 Weapon Level 3 Muzzle Brake 7.62 + 10% Vertical Recoil Control
M16 Weapon Level 3 Muzzle Brake 5.56 + 10% Vertical Recoil Control
AUG Weapon Level 3 Muzzle Brake 5.56 + 10% Vertical Recoil Control
DMR 14 Weapon Level 3 Muzzle Brake 7.62 + 10% Vertical Recoil Control

Light Machine Gun[edit | edit source]

Weapon Unlock Level Attachment Name Stats
Stoner 63 Weapon Level 3 Muzzle Brake 5.56 + 8% Vertical Recoil Control
RPD Weapon Level 3 Muzzle Brake 7.62 + 8% Vertical Recoil Control
M60 Weapon Level 3 Muzzle Brake 7.62 + 8% Vertical Recoil Control

Pistol[edit | edit source]

Weapon Unlock Level Attachment Name Stats
1911 Weapon Level 3 Muzzle Brake .45 APC + 5% Vertical Recoil Control
Magnum Weapon Level 3 Muzzle Brake .45 APC + 5% Vertical Recoil Control
Diamatti Weapon Level 3 Muzzle Brake 9 + 5% Vertical Recoil Control

Trivia[edit | edit source]

Call of Duty: Ghosts[edit | edit source]

  • In Extinction, when attached to the K7, it doesn't replace the integrated silencer. Instead, it is attached to the end of the silencer.
    • Also when it is attached, the silencer loses its reduced muzzle flash ability, but keeps its ability to silence the weapon for the most part.
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