- "The Disruptor was designed to neutralize the Ancestors' telekinetic fields."
- — "Godfather" Castle, when the player picks up the Schematics for the NX-1 Disruptor.
It is a schematic weapon that can be found after getting through the first section of the map. After finding the appropriate crafting items from the toolboxes, it can be crafted and be obtained as a free third weapon, much like the Venom-X series of weapons from previous titles. It comes with 10 rounds, but no reserve ammunition. This is because it recharges one round every few seconds, so players practically have unlimited ammo with this weapon, as the weapon is constantly partially reloading itself if it is not holding ten rounds. However, one should be mindful about spamming it, as shooting it to the point where it's dry of ammunition can hard press a player waiting for it to recharge. Because the NX-1 Disruptor recharges rounds somewhat slowly, the NX-1 Disruptor cannot be used for extensive periods of time as a weapon against regular Cryptids.
Pulling the right trigger fires one Disruptor shot, and these shots are so powerful it can take out a Rhino in about four shots, whilst killing Scouts, Seekers, Hunters, Scorpions, Bombers, and the Leper in one well-aimed shot. These shots do have a slow projectile speed, so it is ill advised to attempt to shoot mobile Cryptids from afar, as the Cryptids will tend to easily dodge the shots. If the NX-1 Disruptor is holding all ten rounds at once, pulling and holding the left trigger will charge a very powerful, slow-moving Disruptor round which upon making contact with a Cryptid the ball of energy will disperse, killing weaker Cryptids, and damaging tougher cryptids. This charge shot can kill a Phantom outright, and while it will not kill a Rhino or Mammoth, it will deal significant burst damage to said targets and allows players to finish them off more quickly. Most importantly, the charge shot, should it land, will drop the shield of an Ancestor, rendering them vulnerable to other conventional means of firepower, and this charge shot can be used even if the Limited Ammo relic is active. If the Ancestor's shields are down, the NX-1 Disruptor's charge shot, should it land, will still deal significant damage to an Ancestor. The charge shot can only be fired if the NX-1 Disruptor is holding all ten shots, as all ten shots are expended to fire the charge shot.
The NX-1 Disruptor is intended to be the main counter-measure against an Ancestor, as the charge shots will drop the shield of an Ancestor prematurely. The charge shots, and the NX-1 Grenades, are the only ways to prematurely drop an Ancestor's shield. Otherwise, all that the player can do is simply wait for the Ancestor to voluntarily drop its shield to allow for attack. The utility of the NX-1 Disruptor against heavy opponents and Ancestors, in combination to its limited sustained usage capability, makes it a situational weapon that should ideally only be used when the situation calls for it. Against basic enemies, the NX-1 Disruptor should ideally only be used in cases of emergency, such as if the player runs out of ammo or is threatened while reloading a weapon with a slow reload speed. This will allow the NX-1 Disruptor to be ready to fire a charge shot when the situation calls for it.
Weapon Specialists are the best users of the NX-1 Disruptor overall, as the faster weapon switch speeds allow Weapon Specialists to use the NX-1 much more effectively as a means to soften Rhinos and Mammoths up, then switching to a regular weapon to finish them off. Against Ancestors, the Weapon Specialist can swap to their normal weapon much more quickly after the shot is fired, making the Weapon Specialist better prepared to begin dealing damage once the shield gets dropped by the charge shot.
- Cortex Substrate
- Cortex Housing
- Liquid Battery