Nathan Silvers, also known as Nate, is a tools and gameplay programmer, and level designer at Infinity Ward, being employed since January 2002. Prior to joining Infinity Ward, Nate worked at Gray Matter Interactive Studios on Call of Duty: United Offensive.
Throughout his career in game development, Nate has worked on Call of Duty, Call of Duty: Classic, Call of Duty: United Offensive, Call of Duty 2, Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Ghosts, Call of Duty: Infinite Warfare, Call of Duty: Modern Warfare Remastered, Call of Duty: Modern Warfare, Call of Duty: Warzone, Call of Duty: Modern Warfare 2 Campaign Remastered, Call of Duty: Modern Warfare II and Call of Duty: Modern Warfare III.
Nate's surname has also been spotted in numerous locations within Call of Duty, Call of Duty: Classic, Call of Duty: United Offensive, Call of Duty 2, Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2, and Call of Duty: Modern Warfare 3.