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m (→‎Elemental Knife : Changed the statement that said it was a one-hit-kill to until round 68 to round 36)
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{{game|bo2|z}}
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{{game|bo2|bo3|z}}
 
{{Infobox/weapon
 
{{Infobox/weapon
|image =[[File:One Inch Punch BOII Zombies.png|250px]]
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|image = [[File:One Inch Punch BOII Zombies.png|250px]]
|name =
 
 
|damage = ≈2,500<br>≈11,918 (Upgraded)
 
|damage = ≈2,500<br>≈11,918 (Upgraded)
|used = Original Characters (young)
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|class = [[Wonder Weapon]] (melee)
|range =
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|used = Primis
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|console = one_inch_punch_zm
|fire =
 
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one_inch_punch_upgraded_zm
|class =[[Wonder Weapon]] (melee)}}
 
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one_inch_punch_lightning_zm
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one_inch_punch_fire_zm
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one_inch_punch_air_zm
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one_inch_punch_ice_zm
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}}
   
The '''One Inch Punch''' is a melee upgrade that replaces the player's standard knife in the [[Zombies (mode)|Zombies]] map [[Origins]]. It allows the player to punch zombies with a powerful force, causing zombies to fly away, similarly to the [[Thundergun]] from ''[[Call of Duty: Black Ops]]''. It can kill a zombie with a single melee attack until round 19.
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The '''One Inch Punch''' is a melee upgrade that replaces the player's standard knife in the [[Zombies (mode)|Zombies]] map [[Origins]]. It allows the player to punch zombies with a powerful force, causing zombies to fly away, similarly to the [[Thundergun]]. It can kill a zombie with a single melee attack until round 19.
   
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==Obtaining the One Inch Punch==
In order to obtain it, the player must charge up four chests that are located throughout the map, by killing 30 zombies near them. If a [[Giant Robot]] steps on a chest while it's not yet full, it will be reset, and the players will have to kill more zombies. Once completed, players can go to a [[Rituals of the Ancients]] station and they will be rewarded with the One Inch Punch, in the form of a glowing energy ball.
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In order to obtain it, the player must charge up four chests that are located throughout the map (listed below) by killing 30 zombies near them. If a [[Giant Robot]] steps on a chest while it's not yet full, it will be reset, and the players will have to kill more zombies. In addition, zombies spawned by a dig spot will not count towards the 30 zombies required to fill the chests. Once completed, players can go to a [[Rituals of the Ancients]] station and they will be rewarded with the One Inch Punch, in the form of a glowing energy ball.
 
The four chests are located as follows: one is in the Robot footprint next to Generator 5/[[Stamin-up]], another is in the Robot footprint to the left of the first entrance to the excavation site, another is in the Robot footprint to the right of Generator 4/[[Juggernog]] (not the footprint containing the wind portal), and finally one in the Robot footprint outside the Church, on the side closest to the excavation site. Each chest must be filled with 30 zombie souls. Odin (the Giant Robot who patrols the center of the map), is a major hindrance, as he has the potential to close three of the chests in one go. 
 
   
 
Should a player bleed out and lose their One Inch Punch, or otherwise not be present in game when the chests are completed and the Punch is unlocked, the player in question must simply go to a Ritual of the Ancients station, highlight their crosshair over the bottom-most medal, and press the action button. The Punch will then be re-obtainable for the player.
 
Should a player bleed out and lose their One Inch Punch, or otherwise not be present in game when the chests are completed and the Punch is unlocked, the player in question must simply go to a Ritual of the Ancients station, highlight their crosshair over the bottom-most medal, and press the action button. The Punch will then be re-obtainable for the player.
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===Chest locations===
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Three of the four footprints containing the chests are located along Odin's patrol route down the center of the map, and the fourth one is found in Freya's path down the western side of the map. The locations from north to south (the direction of all the robots' patrols) are as follows:
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* The first box is located in the footprint just west of Generator 5 and the [[Stamin-Up]] machine, which is stepped on by Odin's right foot. Because this box is the northernmost footprint, it will be the first one that Odin steps on.
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* The second box is located just east of the Church, or west of the Excavation site, and it is stepped on by Freya's left foot. It is the only one not in Odin's path.
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* The third box is located in the footprint just east of the Excavation Site and is stepped on by Odin's left foot.
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* The fourth box is located just west of Generator 4 and the [[Juggernog]] machine and is stepped on by Odin's right foot.
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[[File:Soul Chests Map BO2.png|thumb|150px|center|Map of the four chests' locations.]]
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{{clear}}
   
 
==Iron Fists==
 
==Iron Fists==
The One Inch Punch can be upgraded during the [[Little Lost Girl]] easter egg, after hitting roughly 20 Templar zombies with glowing arms in the staff room with the One Inch Punch. After reaching the amount, a power-up resembling a stone for the [[G-Strike]] will be dropped. It gains a one hit kill attack until round 36 and has an extra elemental attack depending on which staff the player was holding at the time of the pickup; for example, players with the Fire Staff will set zombies on fire with their punches.
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The One Inch Punch can be upgraded during the [[Little Lost Girl]] easter egg, after hitting roughly 20 Crusader Zombies with glowing arms in the staff room of The Excavation Site with the One Inch Punch. To gain kills toward the Iron Fists, the actual kill does not have to be from the One Inch Punch. Hitting a Crusader Zombie once will cause it lose the glow on their arms, and this counts toward the reward. After reaching the amount, a power-up resembling a stone for the [[G-Strike]] will be dropped. It gains a one hit kill attack until round 36 and has an extra elemental attack depending on which staff the player was holding at the time of the pickup; for example, players with the Fire Staff will set zombies on fire with their punches.
 
<!--Please do not reference how this refers to the Vorkuta mission in Call of Duty: Black Ops. We are not interested in having it here, nor in the Trivia section. Editing it in will result in it being removed upon first sight.-->
 
<!--Please do not reference how this refers to the Vorkuta mission in Call of Duty: Black Ops. We are not interested in having it here, nor in the Trivia section. Editing it in will result in it being removed upon first sight.-->
==[[Glitches#Elemental_Knife|Elemental Knife ]]==
 
This a glitch that can only be done in multiplayer, and will give the player the same properties of the Iron Fists, but instead of the punching animation, the player uses the regular knife to attack. The elemental bonus from the Iron Fists remains. It is much more powerful than the Iron Fists allowing a 1 hit kill up until round 36. 
 
 
==Trivia==
 
*The One Inch Punch is a reference to a martial exercise move of the same name in which a person is knocked back several feet from a punch only one inch away popularized by actor and martial artist Bruce Lee.
 
* When upgraded, if the player punches a glowing [[Templar Zombie]] with it, they will stop glowing.
 
* To gain kills toward the Iron Fists, the actual kill does not have to be from the One Inch Punch. The initial hit will cause the Templar Zombies to lose the glow on their arms, and this counts toward the reward.
 
   
 
==Gallery==
 
==Gallery==
 
 
<gallery>
 
<gallery>
 
Thunderfist Pickup Origins BOII.png|The One Inch Punch in the Ritual of the Ancients box.
 
Thunderfist Pickup Origins BOII.png|The One Inch Punch in the Ritual of the Ancients box.
 
Upgraded One Inch Punch PowerUp BOII Zombies.png|The Upgraded One Inch Punch Power Up.
 
Upgraded One Inch Punch PowerUp BOII Zombies.png|The Upgraded One Inch Punch Power Up.
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Upgraded_One_Inch_Punch_BO2.png|The Iron Fists (notice the red hue).
 
</gallery>
 
</gallery>
   
 
==Trivia==
{{CoD9 Weapons}}{{ZombiesWeapons}}{{Zombies mode}}
 
 
*The One Inch Punch is a reference to a martial exercise move of the same name in which a person is knocked back several feet from a punch only one inch away popularized by actor and martial artist Bruce Lee.
 
* When upgraded to the Iron Fists, if the player punches a glowing [[Templar Zombie]] with it, they will stop glowing.
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{{CoD9 Weapons}}
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{{ZombiesWeapons}}
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{{CoD12 Weapons}}
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{{Zombies mode}}
 
[[Category:Call of Duty: Black Ops II Wonder Weapons]]
 
[[Category:Call of Duty: Black Ops II Wonder Weapons]]
 
[[Category:Call of Duty: Black Ops II Lethal Equipment]]
 
[[Category:Call of Duty: Black Ops II Lethal Equipment]]
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[[Category:Call of Duty: Black Ops III Wonder Weapons]]

Revision as of 00:32, 30 September 2019

The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appeared in Call of Duty: Black Ops III. The subject of this article appeared in Zombies mode

The One Inch Punch is a melee upgrade that replaces the player's standard knife in the Zombies map Origins. It allows the player to punch zombies with a powerful force, causing zombies to fly away, similarly to the Thundergun. It can kill a zombie with a single melee attack until round 19.

Obtaining the One Inch Punch

In order to obtain it, the player must charge up four chests that are located throughout the map (listed below) by killing 30 zombies near them. If a Giant Robot steps on a chest while it's not yet full, it will be reset, and the players will have to kill more zombies. In addition, zombies spawned by a dig spot will not count towards the 30 zombies required to fill the chests. Once completed, players can go to a Rituals of the Ancients station and they will be rewarded with the One Inch Punch, in the form of a glowing energy ball.

Should a player bleed out and lose their One Inch Punch, or otherwise not be present in game when the chests are completed and the Punch is unlocked, the player in question must simply go to a Ritual of the Ancients station, highlight their crosshair over the bottom-most medal, and press the action button. The Punch will then be re-obtainable for the player.

Chest locations

Three of the four footprints containing the chests are located along Odin's patrol route down the center of the map, and the fourth one is found in Freya's path down the western side of the map. The locations from north to south (the direction of all the robots' patrols) are as follows:

  • The first box is located in the footprint just west of Generator 5 and the Stamin-Up machine, which is stepped on by Odin's right foot. Because this box is the northernmost footprint, it will be the first one that Odin steps on.
  • The second box is located just east of the Church, or west of the Excavation site, and it is stepped on by Freya's left foot. It is the only one not in Odin's path.
  • The third box is located in the footprint just east of the Excavation Site and is stepped on by Odin's left foot.
  • The fourth box is located just west of Generator 4 and the Juggernog machine and is stepped on by Odin's right foot.
Soul Chests Map BO2

Map of the four chests' locations.

Iron Fists

The One Inch Punch can be upgraded during the Little Lost Girl easter egg, after hitting roughly 20 Crusader Zombies with glowing arms in the staff room of The Excavation Site with the One Inch Punch. To gain kills toward the Iron Fists, the actual kill does not have to be from the One Inch Punch. Hitting a Crusader Zombie once will cause it lose the glow on their arms, and this counts toward the reward. After reaching the amount, a power-up resembling a stone for the G-Strike will be dropped. It gains a one hit kill attack until round 36 and has an extra elemental attack depending on which staff the player was holding at the time of the pickup; for example, players with the Fire Staff will set zombies on fire with their punches.

Gallery

Trivia

  • The One Inch Punch is a reference to a martial exercise move of the same name in which a person is knocked back several feet from a punch only one inch away popularized by actor and martial artist Bruce Lee.
  • When upgraded to the Iron Fists, if the player punches a glowing Templar Zombie with it, they will stop glowing.