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"Every story has a beginning...and an end."
— "Origins" trailer

"Unleashed after the Germans unearthed the mysterious Element 115, this next chapter in the Zombies legacy will explore the saga’s origins as players reunite with an unlikely band of soldiers that come together to defeat the greatest evil the world has ever seen, using a period-specific arsenal that includes Wonder Weapons that harness supernatural powers, a diesel-drone and Mark IV tank, as well a new perk machine and power-ups – and that’s just the start. Players will need all the help they can get to succeed in defeating the undead, as well as evading an unprecedented 1,000-foot tall robot abomination."
— Origins release article

"Witness the origins of Group 935, as an ancient evil is unleashed upon the battlefields of World War I."
— Map description

Origins, also known as Excavation Site 64 and Dig Site, is a Zombies map included in the Apocalypse downloadable content for Call of Duty: Black Ops II.[1] It is the seventeenth (chronologically the first) Zombies level.


The "original characters" (younger versions of DempseyNikolaiRichtofen, and Takeo) return as the four playable characters. The zombies have orange eyes in this Map. The Map features Wonder Weapons that harness supernatural powers, a Panzer Soldat and Mark IV Tank, as well a new Perk-a-Cola machine and Power-Ups. Revealed in the cinematic intro of Origins, a zombie in typical crusader attire is scheduled to appear. Unlike typical zombies, the crusader zombies have purple eyes, possibly because they may be the original zombies not controlled by any Announcer and are exclusively affected by the Element 115.

Generators are found all over the map; they are used to power Mystery Box locations and perks in that area as well as other things. There is no new perk, but rather a machine called "Der Wunderfizz" that gives you a random perk bottle, much like the box. The Giant Mech roaming the map will down players when stepping on them, so it is wise to be aware of a players surroundings. There are two new power-ups, Zombie Blood, masks the player with zombie blood, in which they see reddish-orange and zombies don't attack them, and Blood Money, which is obatained using the Shovel. Blood Money is similar to Bonus Points, it gives the player a random amount of points when obtained. Buildables also return, featuring four elemental staffs (Staff of Lightning, Staff of Fire, Staff of Ice, and the Staff of Air), the Zombie Shield with a new dieselpunk aesthetic and the Maxis Drone, which is similar to the MQ-27 Dragonfire. The Maxis Drone will fly around the player and shoot at zombies.

Players can also use Shovels at certain spots to dig up certain items. These may gain benefical items, like a weapon or a Power-Up, or they may spawn something hazardous, like a zombie or a live grenade.

The release trailer features one of three Giant Mechs and either German/Allied airships. One of the airships provide a part necessary to build one of the four elemental staffs.

The Demonic Announcer for this map is Samantha Maxis as a young girl.

It is possible to enter the Giant Mechs heads by waiting for the mechs feet to glow orange, then shooting the base of the foot until a large orange orb appears when the foot steps on the player, instead of being crushed the player will teleport to the Giant Mech's head.



Starting Weapons
Off-wall Weapons
Mystery Box


Perk-a-Cola Machines

Opening Scene Transcript

The words Northern France, 1918 appear on the screen before shifting to scenes of various locations across a snowswept battlefield as Samantha narrates.

Voice: It began long ago, on the battlefields of the Great War.

A map of France appears on screen as two pictures of Dr. Ludvig Maxis and Edward Richtofen shortly overlay.

Voice: Two German scientists sought to harness dark and mysterious forces. Buried for centuries. They believed their discoveries would assure Germany's ultimate victory. But they could never have imagined just what else their research would unearth.

Scenes of German excavations are shown, as well as a meteorite of a strange element. In one chamber, three German soldiers wearing gas masks break through a wall. Through the hole, an unseen assailant emerges and surprises them. The figure is revealed to be a Zombie clad in old Crusader regalia. The zombies overwhelm the garrison of German soldiers before emerging from the ruins and onto the battlefield and killing all remaining German forces.

Voice: As an ancient evil ravaged the front lines, the hopes of the Allies rested on three soldiers set to stop it.

The scene then changes to a crawling zombie being crushed under a tank. Atop the vehicle is Tank Dempsey, kicking a zombie off before jumping off himself and engaging the zombies with an MG 08, soon switching to a knife and a Remington New Model Army revolver.

Elsewhere, Nikolai Belinski is seen engaging zombies with a Hatchet and a Mauser pistol. He breaks a zombie in half with the Hatchet before throwing it at another and taking out an Olympia.

Closeby, Takeo Masaki is also cutting through zombies with a Katana and a Mauser. He makes his way into a room where he encounters Dempsey and Nikolai.

The three draw their guns on each other, before they all point them towards another figure in the room. Dr. Edward Richtofen is seen with a bonesaw cutting a dead Ludvig Maxis's head open. He briefly examines his bloody hands, seemingly confused, before the four notice more zombies approaching them through a hole in the wall.

Dempsey, Nikolai and Takeo aim their guns at the zombies. However, a bright orange light surrounds them as all four look up to see a Giant Robot looking down upon them. It raises its foot as the four dive out of the way, before the Robot stomps down upon the ground, the scene going black. The voice, now revealed to be that of Samantha closes the introduction.

Samantha: My name is Samantha. I'm going to tell you how all this really began.

Ending Scene Transcript

A white background appears as Samantha narrates

Samantha: As the gates to Agartha opens, the four heroes were rewarded with riches beyond imagination.

The background then shifts to a close-up view of Samantha's face.

Samantha: From that day forward, they knew that Samantha would keep them safe... forever.

Holding what seems to be an action figure, Samantha turns the figure slowly over to the floor, showing a zombie action figure resembling those from Mob of the Dead. Samantha knocks it over with her unseen figure, then knocks another cowboy zombie figure down. The view then shifts to Eddie, who is sitting next to Samantha while holding a figure of Edward Richtofen. The room they are in is covered with several posters. There is a chalk outline on the wall resembling the MP40. Next to Eddie, an empty bottle of Juggernog can be seen, as well as a figure of the Panzer Soldat.

Eddie: You're getting everything wrong. I told you before, their eyes should be blue!

Samantha picks up the Nikolai Belinski figure.

Samantha: It's my turn Eddie. I can do whatever I want.

Eddie: But... You don't even know how to play properly! Girls don't know enough about zombies.

Suddenly, an air raid siren can be heard. Ludvig Maxis' voice is then heard from comms.

Maxis (on comms): Put the toys away children. Make sure the windows are locked before you come down to the basement.

Eddie: We'd better be doing what your dad says.

Samantha puts down the figure and goes to close the window. Near the window, a gramophone and a teddy bear can be seen. Samantha's dog, Fluffy, then walks over to Samantha.

Eddie: I didn't even get my turn...

Samantha: Tomorrow Eddie. You get to make the rules. I promise. (turns over to Fluffy) Come on Fluffy!

Fluffy runs over to the door, knocking over the unseen action figure in the process. Eddie and Samantha heads toward the door. Under the bed, figures of Marlton Johnson, Russman and Samuel J. Stuhlinger can be seen. Next to the door, there is also a box with a large "?" mark on it.

Eddie: I wish the heroes in our stories were real, Sam.

Samantha: I know what you mean. But we will make everything okay...

Eddie and Samantha leaves the room. As Samantha closes the door, the screen fades to black.

Samantha:... My dad says he has a plan.


  • Little Lost Girl (75 Gamerscore/Silver Trophy Silver Trophy PS3 icon) - In Origins, release Samantha.
  • Not a Gold Digger (5 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Origins, share a weapon you dug up.
  • All Your Base (15 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Origins, active all generators without allowing one to stop.
  • Kung Fu Grip (15 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Origins, free yourself and another from the Panzer Soldat's claw in one game.
  • Playing with Power (30 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Origins, build all elemental staffs in one game.
  • I'm on a Tank! (10 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Origins, ride the tank around the map without getting out.
  • Saving the Day... All Day (20 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Origins, revive another player four different ways in one game.
  • Master of Disguise (15 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Origins, use Zombie Blood to revive three players and activate a generator in one game.
  • Overachiever (25 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Origins, complete all 4 Challenges in one game.
  • Master Wizard (40 Gamerscore/Bronze Trophy Bronze Trophy PS3 icon) - In Origins, wield all of the ultimate staffs in one game.

Easter Eggs

  • A new song, Archangel (sung by Elena Siegman, Malukah & Clark S. Nova), can be activated by pressing the action button in front of three green stone blocks scattered around the map.
  • Another song, Shepherd of Fire (by Avenged Sevenfold), can be activated by pressing the action button in front of three red radios scattered around the map.
  • Samantha is trapped and needs to be freed.
  • A note can be found in the Workshop bunker seperating No Man's Land and Spawn behind a removable "barrier" that can be shot by the player. This note reads giberish, however it is thought to be a cipher of some sort:
"Plkyxl Xkarvd'l pvvl aga vabrmrno th hbv malpmwp rrtscjms hy Kmwm-
tqhz, buk rvit uxaairq qw cvtal kivtek xhgi hgg. V smnx hvv lhrhpxvho
pwc fref azxh zkvyq rovr gpeke sivx tuh xuhev erjempespe wxzmsi lwe
lmg soeh dxohwxnwerc aveivric. L frzimj iia aw yunthr vhuxmaxa sj
xyml wekl ig tsp dstapvmaie. Gkonzo qc nfpmkrj absp zreobaecpe jr
iqrceq ds mklewvq. E ei qfvw jsegekgih xzmp whag noj Hdptyh avoh
vaetx poie M txes L jq un zl kbttnft pbal xuh wphmvw...
— Note




  • This is the third time in Zombies history that a new starting weapon (the Mauser C96) is featured (the first being Dead Ops Arcade with the M60, and the second being the Black Ops DS maps with the Makarov PM).
    • It is possible to obtain the M1911 through using the shovel.
  • This is the third map where it is possible to obtain the starting weapon (without dying), the first being Shi No Numa and the second being Mob of the Dead.
  • The Remington New Model Army appears in the cutscene, but it does not appear in game.
    • It is possible that the New Model Army was originally supposed to appear, but was scrapped before Origins release.
  • This is the first time the original group has made a physical appearance in Call of Duty: Black Ops II.
    • This is also the first time the original group is featured in an animated cutscene.
  • Origins marks the first ever Call of Duty feature to take place during the First World War.
    • This also makes the level the earliest-set feature in Call of Duty, with the previous earliest-set feature taking place in the 1930s.
  • This is the first time Tank, Nikolai, and Takeo are playable in Black Ops II, but also the first time Takeo is seen or referenced directly at all in Black Ops II.
  • Avenged Sevenfold's song "Shepherd of Fire" (from their Hail to the King album) is featured in the opening cutscene.
  • The Origins Intro Cinematic was first uploaded to Call of Duty's YouTube Channel on August 19th, but at roughly 1:49 Nikolai Belinski's name was misspelled as "Belinksi". It was taken down, then reuploaded to Treyarch's channel the following day, with the mistake rectified.
  • A poster of Origins was released. It was created by Alex Ross.
  • A new version of the opening cinematic for Origins was released on 22nd August, on COD TV in the zombies section, with a younger Samantha as the voiceover with some extra dialogue.[2]
  • This is the third zombies map to feature more than two ways of being able to revive other players (previous maps had standard revives and instant revives from the Pack-a-Punched Ballistic Knife). The first two being Moon with QEDs and the second being Buried with the Time Bomb.
  • This is the first time Ludvig Maxis is visually seen (in the cinematic cutscene).
  • This map features the most Shotguns, with a total of six.
  • This is the second Black Ops II map to feature PhD Flopper as a Perk-a-Cola, the other one being Cell Block.
  • This map has the most Mystery Box weapons, with a total of 27 (28 with the Vengeance DLC). This means that it is a lot harder to obtain specific weapons.
  • This map has the most available pistols, at seven (not including the Dual Wielded versions of the Five-seven).
  • This is the first time zombies can have three eye colors at once. Yellow, blue and purple with a white tint. For German, Crusader and Super Crusader respectively. All three may be on seen at once (this breaks two records for how many eye colors there can be seen in one game (previously two on Moon, Nuketown Zombies and Buried) and how many eye colors are visible at once (also two on Buried).
  • This is the first time that the Pack-a-Punch Machine has a completely different skin.
  • This is the second time the Mystery Box had a different skin. The first being Mob of the Dead.
  • This is the first map since Call of the Dead to feature the MP40.
  • This is the first map since Der Riese to feature the STG-44.
  • This is the first map since Der Riese in World at War to have weapons in the Mystery Box and on the wall at the same time.  
  • This is the first Zombie map to feature a record of nine different Perk-a-Colas.
  • This is the first time a Black Ops II Perk-a-Cola has been featured in two main Zombie Maps, the perk being Electric Cherry, which is also featured in the map Mob of the Dead.
  • The Medieval Zombie on the poster is wearing the Cross of the Knights Templar.
  • This is the first time since Der Riese that the player can go prone in front of a Perk-a-Cola machine and get 25 points.
  • This is the Third map in which only 3 of the 4 original Perk-a-Cola's can be purchased via machine. The first was Ascension, with was missing also missing Double Tap Root Beer. The second was Mob of the Dead, with Quick Revive taken out. Origins only has the Juggernog, Speed Cola, and Quick Revive machines present (although the Double Tap Root Beer can still be obtained via Der Wunderfizz).
  • This is the first map to have new audio for Samantha Maxis, and have her in Black Ops II.
  • It is possible to obtain the Ray Gun Mark II without the Vengeance DLC, but it is extremely rare like the M1911 from Mob of the Dead.
  • This is the third map to have wall weapons available at multiple locations, first being Verruckt and second being Mob of the Dead.
  • This is the second map in Black Ops II Zombies to have a different skin for Pack-a-Punched weapons. The first was Mob of the Dead.
  • This is the first console and PC available Zombies map since the Call of Duty: Black Ops in which the Olympia is unusable.
    • Similarly, this is the first map since Der Riese to feature a bolt-action weapon as a starting room weapon.
  • This is the first time that prices (including doors, debris, and generators) depend on the number of players in game. This does not include perks or weapons.


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