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===Proficiencies===
 
===Proficiencies===
*[[Kick]] - Unlocked at weapon level 4.
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*[[Kick (weapon proficiency)|Kick]] - Unlocked at weapon level 4.
 
*[[Range]] - Unlocked at weapon level 9.
 
*[[Range]] - Unlocked at weapon level 9.
*[[Attachments (Weapon Proficiency)|Attachments]] - Unlocked at weapon level 12.
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*[[Attachments (weapon proficiency)|Attachments]] - Unlocked at weapon level 12.
*[[Focus]] - Unlocked at weapon level 15.
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*[[Focus (weapon proficiency)|Focus]] - Unlocked at weapon level 15.
*[[Melee (Weapon Proficiency)|Melee]] - Unlocked at weapon level 21.
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*[[Melee (weapon proficiency)|Melee]] - Unlocked at weapon level 21.
*[[Stability]] - unlocked at weapon level 28.
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*[[Stability]] - Unlocked at weapon level 28.
   
 
===Survival Mode===
 
===Survival Mode===
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PM-9 Cocking MW3.png|Cocking the PM-9.
 
PM-9 Cocking MW3.png|Cocking the PM-9.
 
SAS Soldier PM-9 MW3.png|An [[SAS]] soldier holding the PM-9.
 
SAS Soldier PM-9 MW3.png|An [[SAS]] soldier holding the PM-9.
PM-9 Golden Camouflage MW3.png|Golden '''PM-9'''.
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PM-9 Golden Camouflage MW3.png|Golden PM-9.
 
PM-9 Iron Sight Golden Camouflage.png|Golden PM-9's [[Iron sights]].
 
PM-9 Iron Sight Golden Camouflage.png|Golden PM-9's [[Iron sights]].
 
</gallery>
 
</gallery>
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====Demonstration====
 
====Demonstration====
 
[[File:PM-9 Demonstration - Modern Warfare 3|300px]]
 
[[File:PM-9 Demonstration - Modern Warfare 3|300px]]
  +
{{Clr}}
 
 
==Trivia==
 
==Trivia==
 
*The PM-9 has a fingerprint on the back.
 
*The PM-9 has a fingerprint on the back.

Revision as of 20:28, 29 July 2015

The subject of this article appeared in Call of Duty: Modern Warfare 3.
For similar weapons, see Mini-Uzi and CBJ-MS.
For a similarly named weapon, see PM63.

The PM-9 is a submachine gun featured in Call of Duty: Modern Warfare 3.

Campaign

The weapon appears once in the campaign, in "Stronghold" in the hands of one of Makarov's men.

Multiplayer

The PM-9 is unlocked at level 56, sporting a 32-round magazine. The PM-9 has the fastest fire rate of any automatic weapon in the game at 1111 rpm, making the weapon very effective in close quarters, featuring decent enough power. However, the PM-9 has a slow reload time and limited range both of which can be partially cured by Sleight of Hand and Range, respectively.

Pairing Rapid Fire, Extended Mags and Steady Aim, is one of the most effective setups for the PM-9. Rapid Fire will bolster the PM-9's performance at close range and gives the PM-9 an unmatched rate of fire. Combined with the three-hit-kill and reliable hip-fire at close range, the PM-9 is capable of killing multiple opponents very quickly. Extended Mags will partially cure the issues of the gun burning through the player's ammunition quickly and its slow reload time.

If a player wants to employ the PM-9 in a traditional submachine gun role, the Kick Proficiency reduces the recoil to very manageable levels.The iron sights can be obstructive to some players, so one may one to equip a Red Dot Sight or Holographic Sight. The muzzle flash of the PM-9 can also be a nuisance, so equipping a Suppressor will eliminate the muzzle flash entirely.

With Rapid Fire, the PM-9 statistically becomes the most powerful submachine gun in the game and is extremely effective within the short range the weapon is suited for. Despite the high power at close ranges, the PM-9 still suffers from limited range, poor accuracy at longer ranges, and a slow reload time, weaknesses of which can be cured by perks and proficiencies chosen at the players discretion.

Infinity Ward has released a hotfix that has decreased the recoil of the PM-9 drastically to make it much more on par with the PP90M1. The recoil profile after the update appears to be similar to the Mini Uzi from Call of Duty: Modern Warfare 2.

Proficiencies

  • Kick - Unlocked at weapon level 4.
  • Range - Unlocked at weapon level 9.
  • Attachments - Unlocked at weapon level 12.
  • Focus - Unlocked at weapon level 15.
  • Melee - Unlocked at weapon level 21.
  • Stability - Unlocked at weapon level 28.

Survival Mode

The PM-9 is available in Survival Mode at level 23 and costs $2000. The PM-9 is also used by Claymore Experts. The PM-9 is highly effective in close quarters, but the recoil and the reload time lessens the weapon's potential, as well as the late availability of Sleight of Hand.

Gallery

For attachments images, see PM-9/Attachments.
For camouflage images, see PM-9/Camouflage.

Demonstration

 	PM-9_Demonstration_-_Modern_Warfare_3 	 			  

Trivia

  • The PM-9 has a fingerprint on the back.
  • The PM-9 is held by one hand in first-person, but held with two hands in third-person.
  • Attaching a sight will make the hand clip through it during an empty reload.
  • When out of ammo, the player will switch to the PM-9 faster. This also applies for most other submachine guns. 

Videos

Modern_Warfare_3_Wii_Golden_Gun_Showcase_Episode_XI_PM-9_NEW_QUALITY!
Wii gameplay of the PM-9 with gold camouflage
Call_of_Duty_Modern_Warfare_3_PM-9_Red_Dot_Sight
Gameplay of the PM-9 with a Red Dot Sight