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The subject of this article appeared in Call of Duty. The subject of this article appeared in Call of Duty: World at War. The subject of this article appeared in Zombies mode
For the similarily named weapon, see PPSh-41.

The PTRS-41 is a gas-operated, anti-tank rifle used by the Soviet Armed Forces during World War II. It appears in Call of Duty as a mounted weapon and in Call of Duty: World at War as a portable sniper rifle.

Call of Duty

The PTRS-41 appears in the level "Pavlov's House". A number are spread on different floors on the building and must be used to destroy the attacking German Panzer IV tanks. It is capable of destroying them in three to five shots. It is a very accurate weapon with a bit of splash damage to it, also making it effective against infantry. Although game files appear for it in multiplayer, it is not available without mods. It also appears in Call of Duty: United Offensive's game files, but is never used in the game.

Call of Duty: World at War

Campaign

The functionality of the PTRS-41 is changed from an anti-tank rifle to a scoped sniper rifle. It has very low mobility, comparable to that of a light machine gun or launcher, and the sights take up more space than on other weapons. It is seen during the Red Army campaign missions. It is extremely powerful, being the only weapon that takes only one shot to kill at any range, and is the only sniper rifle capable of ripping off body parts from the enemies. In the mission "Vendetta", it can be used. It can be found after the player fends off the first large group of German soldiers while covering comrades. After they advance, and after the player fends off some Wehrmacht in close range, there will be a mounted MG42. Near it, leaning against a wall, will be the PTRS-41. The mission "Heart of the Reich" also harbors this sniper rifle during the end of the mission in which it is located in a ruined building before stepping foot inside the Reichstag. It is also available in "Downfall" in which the player will snipe the opposing German forces on the opposite side of the balcony and then provide fire support for comrades on the bottom of the Parliament floor.

Multiplayer

The PTRS-41 is unlocked at level 57. It is classed in-game as a bolt-action rifle, although it operates as a semi-automatic rifle.

The PTRS-41 does the same amount of damage as all of the scoped bolt actions in-game. It can fire faster than bolt-action rifles (there is still a small pause between shots, but not as much as bolt-actions) and reloads quicker by placing a full magazine in instead of reloading each round one by one, though this becomes a slow reload when the bolt must be released during a dry reload. In this case, the bolt-action rifles' reload would be far faster if firing one or two shots and then reload, or use reload cancelling. Also, the PTRS-41 does not sway as much as the bolt-actions when scoped (it has an idle amount of 40 instead of 60). The PTRS-41 outclasses all bolt-action rifles in terms of rate of fire and accuracy but ties them in everything else, as the base damage for all sniper rifles is 70. Unlike other sniper rifles, the PTRS-41 is capable of gibbing players.

The PTRS-41, just like all the other bolt-action rifles, is a single-shot kill anywhere except the limbs when using the Stopping Power perk. Without Stopping Power, it requires two shots to any section of the body except the head, neck and upper torso. The PTRS-41 is extremely loud as shots can easily be heard from across even the largest maps. Also, the PTRS-41 is the only primary weapon that can do noticeable damage to tanks. Although it does not do very much (depending on where the shot hits it can do from around 10 to 30 damage, out of 1350 health), other guns do barely any damage per bullet.

Nazi Zombies

It appears in all Nazi Zombie maps, and it is the only sniper rifle available in Verrückt, Shi No Numa, and Der Riese. It is a very powerful weapon, being capable of killing zombies with one shot even in the higher levels. It is only available through Mystery Box for 950 points. It should only be used if the user is covered, otherwise it becomes easy for zombies to overwhelm the player. When selecting perks, the player should use Speed Cola as it shortens the reload and Juggernog because when using the scope as the player cannot see zombies closing in, and the extra health will allow the player to escape if attacked.

When the PTRS-41 is Pack-a-Punched via the Pack-a-Punch Machine at Der Riese, it becomes The Penetrator. It has an 8-round magazine with 60 rounds in reserve. It also becomes capable of penetrating up to five zombies in one shot rather than the usual three (hence its name). It also becomes quite effective when camping, due to the zombies filing towards the player(s) in groups, allowing the player wielding The Penetrator to effectively utilize its increased penetration versus zombies.

PTRS-41 vs. The Penetrator

PTRS-41 The Penetrator
File:PTRS-41 1st Person WaW.png The Penetrator WaW
Damage 1000 1000
Fire mode Semi-automatic Semi-automatic
Rate of fire 75 max 75 max
Magazine size 5 8
Max ammo 60+5 60+8
Reload 4, 5.3 empty 4, 5.3 empty
Mobility Low Low
Extras Larger magazine, can penetrate 5 zombies instead of 3.


Call of Duty: Zombies

The PTRS-41 is available in Call of Duty: Zombies through the Mystery Box. Unlike its console version, it does not have a scope and uses iron sights. It has absolutely no recoil. Unlike the console version, the PTRS-41 is semi-automatic while aiming down the sight, but bolt-action when hip firing.

Trivia

  • Looking closely at the PTRS-41 when out of ammo, notice that there is still a cartridge in the chamber.
  • The serial number is "P1750319".
  • The Soviet Union's insignia is seen engraved on the back of the rifle.
  • On the iOS version of Zombies, the PTRS-41 appears without a scope, even when upgraded. It has no recoil when fired ADS, but has recoil when hip-fired.
  • It is classified as a bolt-action rifle, despite it being semi-automatic.

Call of Duty: Zombies

  • The PTRS-41 alternates between a bolt action mechanism and a semi-automatic mechanism: It uses a bolt action when firing from the hip, but is Semi-Automatic if the player is aiming.


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