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For the gun's successor, see Peacekeeper MK2.

The Peacekeeper is a weapon appearing as a submachine gun in Call of Duty: Black Ops II and as an assault rifle in Call of Duty: Black Ops 4.

Call of Duty: Black Ops IIEdit

Peacekeeper Menu Icon BOII
Damage 33-19 (MP)
Damage Multipliers Headshot ICON Symbol
Weapon Class Submachine Gun
Magazine Size 30 rounds (40 w/ Extended Clip)
Starting Ammunition 30+90 (MP)
Maximum Ammunition 30+240 (MP)
Reload Time 2.0 normal, 2.5 empty
Rate of Fire 750 RPM
Range (explanation) Peacekeeper Range BOII
Recoil Low
Penetration Low
Fire Mode Automatic
(3-round burst w/ Select Fire)
HUD icon Peacekeeper Icon BOII
"Fully automatic personal defense weapon. Rifle-class accuracy and range with SMG speed and handling."
— Description

The Peacekeeper is featured in the Revolution downloadable content pack for Black Ops II.


The Peacekeeper has the lightweight design of a submachine gun, but with better range and accuracy at the cost of close quarters firepower, essentially being a hybrid between a submachine gun and an assault rifle. It has one of the lowest damage outputs, and is tied with the PDW-57 and MSMC for the lowest rate of fire out of all submachine guns; as a result suffering in close quarters combat, even being outgunned by certain assault rifles and light machine guns; however, it outperforms all other submachine guns in terms of range, with its four to six-hit-kill range matching, and in some cases exceeding, those of assault rifles. In exchange for this impressive range, its close range time to kill is relatively long and it has moderate-low recoil. In addition, the Peacekeeper requires an assault rifle's default 0.25 seconds to aim down the sights as opposed to the submachine gun's default 0.2 seconds.

In order to unlock Diamond Camouflage for the Peacekeeper, all other submachine guns as well as the Peacekeeper must have Gold Camouflage unlocked. However, unlocking camouflages for the Peacekeeper is not required to obtain Diamond Camouflage on other submachine guns.



For attachment images, see Peacekeeper/Attachments.
For camouflage images, see Peacekeeper/Camouflage.


Call of Duty: Black Ops 4Edit

Weapon Class Assault Rifle
Magazine Size 32 rounds (42 w/ Hybrid Mags)

The Peacekeeper returns in Black Ops 4 as an assault rifle, added in the Operation Spectre Rising: Days of Summer event.





The Peacekeeper is available in the Mystery Box for 950 points. When Pack-a-Punched, it becomes the Writ of Shamash gaining increased damage, double the base magazine size and 512 reserve ammo.


Call of Duty: Black Ops IIEdit

  • "5.7x28" can be seen written on the side of the gun. This trait is shared with the PDW-57.
  • Other text includes "SEA AIR LAND" printed below "5.7x28", the word "ARBITER" printed in the silhouette of a bird, and: "PEACEKEEPER1227 ALEXANDRE, INC J317-M81215-6112".
  • The Peacekeeper seems to have an upgraded iron sights when no optical attachment is attached. A set of back-up iron sights is visible when using an optical attachment. In addition, these iron sights use blue tritium, contrary to the green, red, and white tritium commonly used on other weapons' luminous sight effects.
  • According to Murad Ainuddin, lead artist at Treyarch, the Peacekeeper was designed as a weapon to deal with counter-terrorist threats and V.I.P. protection.[1]
  • The Peacekeeper has a split muzzle flash, making it seem like there are two barrels.
  • Bots in local multiplayer and Combat Training can use this gun even without the downloadable content installed.
  • While playing the Sharpshooter game type, it is possible to acquire this weapon, even without the downloadable content installed.
    • It can also be picked up from dead enemies, even without the DLC.
  • In the Marksman, Expert and Mastery calling cards, the Peacekeeper has a side view rather than an angled view and the weapon and background colors have less contrast than other such calling cards.
  • Its grip has a white theme.
  • Like the MTAR and the Chicom CQB, it has an unusable flashlight on the gun.


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