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The subject of this article appeared in Call of Duty 4: Modern Warfare. The subject of this article appeared in Call of Duty: World at War. The subject of this article appeared in Call of Duty: Modern Warfare 2. The subject of this article appeared in Call of Duty: Black Ops. The subject of this article appeared in Call of Duty: Black Ops (Nintendo DS). The subject of this article appeared in Zombies mode The subject of this article appeared in Call of Duty: Modern Warfare 3. The subject of this article appeared in Call of Duty: Modern Warfare 3 for the Nintendo DS. The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appears in Call of Duty: Black Ops Declassified The subject of this article appears in Call of Duty Online The subject of this article appears in Call of Duty: Ghosts The subject of this article appears in Extinction mode The subject of this article appears in Call of Duty: Advanced Warfare The subject of this article appeared in Call of Duty: Black Ops III. The subject of this article appears in Call of Duty: Infinite Warfare The subject of this article appears in Call of Duty: Modern Warfare Remastered The subject of this article appears in Call of Duty: Black Ops 4 The subject of this article appears in Call of Duty: Mobile The subject of this article appears in Call of Duty: Modern Warfare (2019)
For the perks available in zombies, see Perk-a-Cola.

Perks are modifiers featured in the multiplayer aspects of Call of Duty 4: Modern Warfare, Call of Duty: World at War, Call of Duty: Modern Warfare 2, Call of Duty: Black Ops, Call of Duty: Black Ops (Nintendo DS), Call of Duty: Modern Warfare 3Call of Duty: Black Ops II, Call of Duty: Ghosts, Call of Duty: Advanced Warfare, Call of Duty: Black Ops III, Call of Duty: Infinite Warfare, Call of Duty: Modern Warfare Remastered, Call of Duty: Black Ops 4, Call of Duty: Mobile and Call of Duty: Modern Warfare. They passively affect gameplay, allowing further customization of classes. They affect available equipment, effectiveness of the player's equipment, the speed the player's equipment can be used, the usefulness of the enemy's equipment, and the physical properties of the player's character.

Call of Duty 4: Modern Warfare/Call of Duty: Modern Warfare Remastered

Some perks are available initially, while others are unlocked as the player progresses through multiplayer ranks. Up to three perks, one of each tier, can be equipped at once. Six perks can also be found in Old School Mode, respectively Juggernaut, Stopping Power, Sleight of Hand, Double Tap, Last Stand and Martyrdom.

Call of Duty 4: Modern Warfare - Perks

Tier 1 Perks

Name Unlock Lvl. Effect Icon
C4 x2 1 Gives the player two C4 packages. C4 x2 Perk CoD4
RPG-7 x2 1 Gives the player an RPG-7 with two rockets. Specialty weapon rpg
Special Grenades x3 1 Gives the player either 3 stun grenades or 3 flash grenades. Specialty specialgrenade
Bomb Squad 14 Enemy explosives are marked with icons. Specialty detectexplosives
Claymore x2 23 Gives the player two Claymores. Claymore x2
Bandolier 32 Gives the player extra starting ammo for their primary and secondary weapons. Specialty extraammo
Frag x3 41 Gives the player 3 fragmentation grenades Specialty fraggrenade

Tier 2 Perks

Name Unlock Lvl. Effect Icon
Stopping Power 1 Increases bullet damage by 40%, cancels out Juggernaut Specialty bulletdamage
Juggernaut 1 Reduces incoming damage by 25%, cancels out Stopping Power and Sonic Boom Juggernaut icon
Sonic Boom 1 Increases explosives damage by 25%, cancels out Juggernaut Specialty explosivedamage
UAV Jammer 11 Player becomes invisible against enemy UAVs. Specialty gpsjammer
Sleight of Hand 20 Halves reloading time. Specialty fastreload
Double Tap 29 Increases rate of fire by 33%. Specialty rof
Overkill 38 Allows the player to have an extra primary weapon instead of a pistol. Specialty twoprimaries

Tier 3 Perks

Name Unlock Lvl. Effect Icon
Deep Impact 1 Extra bullet damage when shooting through walls. DeepImpact
Extreme Conditioning 1 Doubles the player's sprinting time. Specialty longersprint
Steady Aim 1 Increases hipfiring accuracy. Specialty bulletaccuracy
Last Stand 8 Player pulls out a pistol before dying. Headshots, grenade explosions, knife stabs, shotgun blasts, sniper rifle one-hit-kills, killstreaks and other directly lethal attacks will cancel this out. Falling a great height will also render this useless. Specialty pistoldeath
Martyrdom 17 Drop a live grenade after death. Specialty grenadepulldeath
Iron Lungs 26 Longer breath hold for sniper rifles. Specialty holdbreath
Eavesdrop 35 Hear near by enemy's voice chat. Specialty parabolic
Dead Silence 44 Foot steps are 75% more silent Specialty quieter

Attachments

Name Unlock Lvl. Effect Icon
Grenade Launcher N/A Equips assault rifles with a grenade launcher. Will take the place of first tier perk. MW Attachment M203
Grip N/A Equips shotguns and light machine guns with a vertical forward handgrip. Decreases recoil and improves accuracy. Will take the place of first tier perk. MW Attachment Grip

Call of Duty: Modern Warfare Remastered - Perks

Tier 1 Perks

Name Unlock Lvl. Effect Icon
Weapon Attachment 1 Perk Icon for when a Grip or Grenade Launcher is chosen as an attachment. Weapon Attachment Perk Icon MWR
C4 x2 1 Gives the player two C4 packs. C4 x2 Perk Icon MWR
RPG-7 x2 1 Gives the player an RPG-7 with two rockets. RPG-7 x2 Perk Icon MWR
Special Grenades x3 1 Gives the player either 3 stun grenades or 3 flash grenades. Special Grenades x3 Perk Icon MWR
Bomb Squad 14 Enemy explosives are marked in red. Bomb Squad Perk Icon MWR
Claymore x2 23 Gives the player two Claymores. Claymore x2 Perk Icon MWR
Bandolier 32 Gives the player extra starting ammo for their primary and secondary weapons. Bandolier Perk Icon MWR
Frag x3 41 Gives the player 3 fragmentation grenades. Frag x3 Perk Icon MWR

Tier 2 Perks

Name Unlock Lvl. Effect Icon
Stopping Power 1 Increases bullet damage by 40%, cancels out Juggernaut Stopping Power Perk Icon MWR
Juggernaut 1 Reduces incoming damage by 25%, cancels out Stopping Power and Sonic Boom Juggernaut Perk Icon MWR
Sonic Boom 1 Increases explosives damage by 25%, cancels out Juggernaut Sonic Boom Perk Icon MWR
UAV Jammer 11 Player becomes invisible against enemy UAVs. UAV Jammer Perk Icon MWR
Sleight of Hand 20 Halves reloading time. Sleight of Hand Perk Icon MWR
Double Tap 29 Increases rate of fire by 33%. Double Tap Perk Icon MWR
Overkill 38 Allows the player to have an extra primary weapon instead of a pistol. Overkill Perk Icon MWR

Tier 3 Perks

Name Unlock Lvl. Effect Icon
Deep Impact 1 Extra bullet damage when shooting through walls. Deep Impact Perk Icon MWR
Extreme Conditioning 1 Doubles the player's sprinting time. Extreme Conditioning Perk Icon MWR
Steady Aim 1 Increases hipfiring accuracy. Steady Aim Perk Icon MWR
Last Stand 8 Player pulls out a pistol before dying. Headshots, grenade explosions, knife stabs, shotgun blasts, sniper rifle one-hit-kills, killstreaks and other directly lethal attacks will cancel this out. Falling a great height will also render this useless. Last Stand Perk Icon MWR
Martyrdom 17 Drop a live grenade after death. Martyrdom Perk Icon MWR
Iron Lungs 26 Longer breath hold for sniper rifles. Iron Lungs Perk Icon MWR
Eavesdrop 35 Hear near by enemy's voice chat. Eavesdrop Perk Icon MWR
Dead Silence 44 Foot steps are 75% more silent Dead Silence Perk Icon MWR

Attachments

Name Unlock Lvl. Effect Icon
Grenade Launcher N/A Equips assault rifles with a grenade launcher. Will take the place of first tier perk.
Grip N/A Equips shotguns and light machine guns with a vertical forward handgrip. Decreases recoil and improves accuracy. Will take the place of first tier perk. Grip Menu Icon MWR

Call of Duty: World at War

As with Call of Duty 4: Modern Warfare, the perks are divided into equipment, weapon and ability tiers.

Call of Duty: World at War - Perks

Tier 1 Perks

Name Unlock Lvl. Effect Icon
Special Grenades x3 1 Gives player 3 Special Grenades. WaW Perk Specialgrenade
Satchel Charge x2 1 Gives player 2 Satchel Charges. WaW Perk Weapon Satchel
M9A1 Bazooka x2 1 Gives player a Bazooka with two rockets. WaW Perk Weapon RPG
Bomb Squad 16 Enemy Satchel Charges and Bouncing Betties are exposed. WaW Perk Detectexplosives
Bouncing Betty x2 24 Equips player with two proximity mines similar to Claymores. WaW Perk Weapon Betty
Bandolier 40 Increases initial starting ammunition. WaW Perk Extraammo
Primary Grenades x2 44 Gives the player two of any lethal grenades. WaW Perk Doublegrenade
M2 Flamethrower 65 Equips the player with a Flamethrower. WaW Perk Weapon Flamethrower

Tier 2 Perks

Name Unlock Lvl. Effect Icon
Stopping Power 1 Bullet damage increased by 40%. Cancels out Juggernaut. WaW Perk Bulletdamage
Fireworks 1 Explosive damage increased by 40%. Cancels out Flak Jacket. WaW Perk Explosivedamage
Flak Jacket 1 Reduces incoming explosive damage by 25%. Cancels out Fireworks. (Caps the maximum damage taken from any one explosive to 75 damage, except for direct impacts from explosives.) WaW Perk Flak Jacket
Gas Mask 1 Makes player immune to Tabun Gas. WaW Perk Gas Mask
Juggernaut 1 Reduces incoming bullet damage by 25%. Cancels out Stopping Power. WaW Perk Armorvest
Camouflage 12 Player becomes invisible against enemy Recon Planes. WaW Perk Gpsjammer
Sleight of Hand 28 Reload time is halved. WaW Perk Fastreload
Shades 32 Reduces the glare effects of Signal Flares. (This perk phyically adds glasses to the player model) WaW Perk Shades
Double Tap 36 Increases rate of fire by 33%. WaW Perk ROF
Overkill 56 Replaces secondary weapon with another primary weapon. WaW Perk Twoprimaries

Tier 3 Perks

Name Unlock Lvl. Effect Icon
Deep Impact 1 Reduces damage lost when shooting through walls. WaW Perk Bulletpenetration
Extreme Conditioning 1 Double sprint duration. WaW Perk Longersprint
Steady Aim 1 Increased hipfire accuracy. WaW Perk Bulletaccuracy
Toss Back 6 Resets the fuse of thrown-back grenades. WaW Perk Pin Back
Second Chance 9 When near death, the player will pull out a pistol. Headshots, grenade explosions, knife stabs, shotgun blasts, sniper rifle one-hit-kills, killstreaks, falling a great height and other directly lethal attacks will cancel this out, as will certain other factors like Hardcore mode.

Also gives the player the ability to revive downed allies. Downed after sustaining lethal fire for 30 sec.

WaW Perk Pistoldeath
Martyrdom 20 A live grenade is dropped upon death. WaW Perk Grenadepulldeath
Fireproof 48 Damage from fire done to the player is reduced to 55%. WaW Perk Fireproof
Dead Silence 52 Reduces movement noise significantly. WaW Perk Quieter
Iron Lungs 60 Sniper Scope hold-breath time is increased to 10 seconds. WaW Perk Holdbreath
Reconnaissance 64 Expose all Artillery, Dogs and Tanks on the map. WaW Perk Recon

Vehicle Perks

Name Unlock Lvl. Effect Icon
Water Cooler 1 Decreased turret overheating. WaW Perk Water Cooled
Greased Bearings 1 Increased turret rotation speed. WaW Perk Greased Barrings
Ordnance Training 12 Gives an effect similar to Sleight of Hand, halving the player's reload time. WaW Perk Ordinance
Leadfoot 28 Increases tank speed. WaW Perk Leadfoot
Coaxial Machine Gun 40 Allows driver to use a Coaxial machine gun in the front of the tank. WaW Perk Boost

Weapon Attachments

Name Unlock Lvl. Effect Icon
Rifle Grenade - Equips semi-automatic and bolt-action rifles with a grenade launcher. Will remove tier one if equipped. RifleGrenade
Foregrip - Equips shotguns with a vertical forward handgrip. Will remove tier one if equipped. WW Grip

Vehicle perks, Shades, Iron Lungs and Reconnaissance are not available on the Wii version of Call of Duty: World at War.

Call of Duty: Modern Warfare 2

In Call of Duty: Modern Warfare 2, the perks are divided into tiers in different ways than in Call of Duty 4 and World at War. Along with standard perks, players will now be able to unlock improved "Pro" versions of certain perks by fulfilling certain requirements while using them. These "Pro" versions include the original abilities of the perk, but also add new benefits.


Many of the perks that were in Call of Duty 4 and World at War that are missing are now either part of a Pro perk, available as weapon attachments, or are now deathstreaks, such as Deep Impact (FMJ), Bandolier (Scavenger Pro), and Martyrdom. The Overkill perk has been replaced partially by the inclusion of Machine Pistols, Shotguns, and Launchers as secondary weapons and also by the One Man Army and Bling perks.

Interestingly, if a Perk Challenge IV is achieved mid-game the "Pro" version will take effect immediately for all classes equipped with that perk. However, the effect of the Pro version is granted after respawning. Up to three perks, one of each tier, can be equipped at one time. The tiers are color coded blue, red, and green; only one of each can be equipped.

Call of Duty: Modern Warfare 2 - Perks

Tier 1 Perks

Name Unlock Lvl. Effect Pro Effect Icon Pro Icon
Marathon 4 Unlimited sprint.

Mantle obstacles faster.

Marathon MarathonPro
Sleight of Hand 4 Faster reloading. Faster ADS (Aim Down Sight). Reload ReloadPro
Scavenger 13 Resupply ammunition from dead bodies (both friendly and enemy).

Extra starting magazines

(except for launchers)

Scavenge ScavengePro
Bling 21 Allows an extra attachment on your primary weapon.

Allows an extra attachment to secondary weapon.

Bling Bling pro perk MW2
One Man Army 45 Allows class switching in-game. (Replaces secondary weapon)

Faster class switching (from 5 seconds to 3).

Army ArmyPro

Tier 2 Perks

Name Unlock Lvl. Effect Pro Effect Icon Pro Icon
Stopping Power 4 Increased bullet damage by 40%.

Increased bullet damage against enemy killstreak rewards.

Power PowerPro
Lightweight 4 Move 7% faster.

Quicker aiming after sprinting.

Lightweight MW2 Lightweight Pro MW2
Hardline 9 Killstreaks require 1 less kill.

Deathstreaks require 1 less death.

Hardline HardlinePro
Cold Blooded 25 Invisible against enemy sentry guns, thermal optics, aerial killstreaks and UAVs.

No cross-hair, icon, and red name when being aimed at.

Cold ColdPro
Danger Close 33 Increased explosive damage by 40%.

Increased damage when using explosive killstreak rewards.

Danger DangerPro

Tier 3 Perks

Name Unlock Lvl. Effect Pro Effect Icon Pro Icon
Commando 1 Increased melee lunge distance.

No falling damage.

Commando II CommandoPro
Steady Aim 1 Increased hip-fire accuracy.

Hold breath longer when scoped.

Steady SteadyPro
Scrambler 17 Jams the enemy radar when they are close enough.

Delays enemy claymore explosions.

Scramble ScramblerPro
Ninja 29 Immune to the Heartbeat Sensor.

Footsteps are 4 times more silent. Cancels out SitRep Pro

Ninja2 NinjaPro
SitRep 37 Detect enemy explosives.

Enemy footsteps are 4 times louder. The user cannot hear their own footsteps, but the enemies can.

SitRep perk MW2 SitRepPro
Last Stand 41 Use a pistol while bleeding out prior to death. Headshots, grenade explosions, knife stabs, shotgun blasts, sniper rifle one-hit-kills, killstreaks and other directly lethal attacks will cancel this out. Falling a great height also renders this useless.

Use your equipment in Last Stand. Same rules apply as the standard version of Last Stand.

Lastand LastandPro

Call of Duty: Black Ops

All Perks are unlocked for purchase at level 4. Unlocking Pro Perks requires three sets of challenges related to the standard version to be completed, as well as the purchase of the ability for 2000 CoD Points and the 3000 cost for the upgrade to its Pro version. The appearance of the Pro perks are done in a similar fashion to the ones in Modern Warfare 2, where the background becomes a star with the perk graphic superimposed over top of it.


First tier perks designate player appearance and provide constant passive effects. Second tier perks enhance weapon performance. Third tier perks can be either active or passive and are generally more context-sensitive than first tier perks. The perks featured in Black Ops are as follows.

Call of Duty: Black Ops - Perks

Tier 1 Perks

Name Cost/Upgrade Effect Pro Effect Icon Pro Icon
Lightweight Default/3000 Move 7% faster No falling damage. BO Perk Lightweight Perk lightweight 256 pro
Scavenger 2000/3000 Pick up ammo and lethal grenades from dead bodies. Extra mags when spawned and replenish tactical grenades (except Willy Pete smoke grenade). BO Perk Scavenger Perk scavenger 256 pro
Ghost 2000/3000 Invisible against Spy Planes. Resistant against aircraft, infrared, and sentries. No cross-hair or red name when targeted. Perk ghost 256 Perk ghost pro
Flak Jacket 2000/3000 Reduce explosive damage. Take significantly less flame damage and reset the fuse of enemy frag grenades when thrown back. BO Perk Flak Jacket Perk flak jacket 256 pro
Hardline 2000/3000 One less kill for killstreaks. Allows player to randomly choose another reward from a Care Package once. BO Perk Hardline Perk hardline 256 pro

Tier 2 Perks

Name Cost/Upgrade Effect Pro Effect Icon Pro Icon
Hardened Default/3000 Increased bullet penetration. Increased damage to enemy killstreaks and reduced flinch when shot at. BO hardened p3rk Perk deep impact 256 pro
Scout 2000/3000 Hold breath longer when scoping. Switch weapons faster. BO scout p3rk Perk scout 256 pro
Steady Aim 2000/3000 Increased hip-fire accuracy. Faster recovery after sprinting and knifing. Perk steady aim 256 Perk steady aim 256 pro
Sleight of Hand 2000/3000 Faster reload time. Faster ADS. (Except sniper rifles.) Perk sleight of hand 256 Perk sleight of hand 256 pr
Warlord 2000/3000 Two primary weapon attachments (except underbarrel attachments). Carry one extra lethal and tactical grenade, except Willy Pete. Warlord Warlord Pro

Tier 3 Perks

Name Cost/Upgrade Effect Pro Effect Icon Pro Icon
Marathon 2000/3000 Increased sprint duration. Unlimited sprint. MarathonBO Perk marathon 256 pro
Ninja 2000/3000 Quiet movement (75%) Enemies will be heard louder. Player becomes completely silent. Ninja Perk ninja 256 pro
Second Chance 2000/3000 Survive lethal damage and use a pistol while downed. Cannot be revived. Headshots, grenade explosions, knife stabs, shotgun blasts, sniper rifle one-hit-kills, killstreaks and other directly lethal attacks will cancel this out. Falling a great height also renders this useless. Increased bleed out time and teammates can revive you. Same rules apply as the standard version of Second Chance. Perk second chance 256 Perk second chance 256 pro
Hacker 2000/3000 Detect enemy equipment. Receive and then booby trap enemy Care Packages, hack enemy equipment, and become invisible to Motion Sensors. BO hacker p3rk Perk hacker 256 pro
Tactical Mask Default/3000 Immune to Nova Gas. Reduces the effects of enemy flashbangs and concussion grenades. Reveals position of a flashed or stunned enemy. Perk tactical mask 256 Perk tactical mask 256 pro

Call of Duty: Black Ops (Nintendo DS) and Modern Warfare 3: Defiance

Perks are featured in Call of Duty: Black Ops (Nintendo DS) and can be selected during respawn and at the menu.


The perks are unlocked when the player reaches various multiplayer levels. The Perks are:

Perk Effect
Bandolier Doubles the ammo for all weapons except grenades
Body Armour Decreases bodily damage
Camouflage Semi-transparent when prone and stationary
Extra Pockets 2 extra grenades when spawning
Extreme Conditioning Sprint time doubled
Fast Hands Decrease time to arm and disarm bomb in Sabotage
Last Stand Shoot a pistol when heavily wounded
Martyrdom Drop a live grenade upon death
More Bang Thrown grenades have a larger blast radius
Nerves of Steel Reduced weapon recoil
Paper Walls Full metal jackets granted for maximum penetration
Protections 5 seconds of invincibility upon spawning
Sleight of Hand Reload time halved
Steady Aim Increased hipfire accuracy
Stealth Invisible on enemy radar
Stopping Power Bullets inflict extra damage
Super Clip Doubles magazine capacity for all weapons
Team Player Appear as a friend on enemy radar

These perks return once again in Call of Duty: Modern Warfare 3: Defiance, but are now sorted into tiers. So unlike Black Ops DS where the player can pick any perk to equip in their perk slots. Players are now restricted into using perks in their allocated tier.

Call of Duty: Modern Warfare 3

Call of Duty: Modern Warfare 3 - Perks

Tier 1 Perks

Name Unlock Lvl. Effect Pro Effect Pro Unlock Icon Pro Icon
Recon Unlocked by default. Explosive damage paints the target on the mini-map for 12 seconds.
Bullet damage highlights the target on the mini-map for 12 seconds.
Painting 120 enemies on the mini-map with Recon Recon perk MW3 Recon pro perk MW3
Effect is similar to an Advanced UAV, giving positional and directional intel on the victim. Can be partially canceled out with Dead Silence.
Sleight of Hand Unlocked by default. Reload time halved.
Swap weapons twice as fast.

120 kills with Sleight of Hand

Sleight of Hand perk MW3 Sleight of Hand pro perk MW3
Blind Eye 11 Invincible against automated enemy air support and sentry guns. Player-controlled killstreaks will not highlight Blind Eye users through thermal vision.
Launchers lock-on twice as fast. 60% extra bullet damage versus low-flying air support and sentries.
Destroy 40 enemy killstreaks rewards using Blind Eye Blind Eye perk MW3 Blind Eye pro perk MW3
Extreme Conditioning 22

Sprint for twice as long.

Mantle obstacles twice as fast.
Sprint 20 miles with Extreme Conditioning Extreme Conditioning perk MW3 Extreme Conditioning pro perk MW3
Scavenger 39 Replenish non-explosive ammo from corpses. Weapon magazines, throwing knives and/or underbarrel shotgun shells are given. Should a fallen body be armed with an underbarrel grenade launcher, walking over said body will surrender 1 round for that grenade launcher.
Extra mags upon spawning. Launchers do not benefit.
Replenish 100 ammo packs using Scavenger Scavenger perk MW3 Scavenger pro perk MW3

Tier 2 Perks

Name Unlock Lvl. Effect Pro Effect Pro Unlock Icon Pro Icon
Quickdraw Unlocked by default. ADS time reduced by half.
Recover from equipment and grenade usage three times as fast.
80 kills within a few seconds of aiming while in ADS and using Quickdraw Quickdraw perk MW3 Quickdraw pro perk MW3
Blast Shield Unlocked by default. 45% increased explosive resistance.
50% less stun time from flash and concussion grenades.
Survive 20 enemy explosions with Blast Shield Blast Shield perk MW3 Blast Shield pro perk MW3
Hardline 15 Pointstreak acquisition requires 1 less point.
Every two assists earned add a point toward pointstreak acquisition. Deathstreaks require 1 less death.
Earn 80 pointstreak rewards using Hardline Hardline perk MW3 Hardline pro perk MW3
Assassin 27 Invisible to enemy UAVs/Advanced UAVs/portable radars/thermal scopes/heartbeat sensors.
Resistant against Counter UAV/EMP. No crosshair or red name when targeted. Undetectable by Marksman Pro users. Killstreaks activated by Assassin-employing players will be destroyed if an EMP/MOAB is active.
20 kills with an enemy UAV/Advanced UAV is active and with Assassin Assassin perk MW3 Assassin pro perk MW3
Overkill 47 Secondary weapon replaced by a primary weapon incapable of accepting attachments.
Second primary weapon will accept 1 attachment and camouflage. (or 2 attachments, if the Attachments proficiency is available)
120 kills with second primary weapon Overkill perk MW3 Overkill pro perk MW3

Tier 3 Perks

Name Unlock Lvl. Effect Pro Effect Pro Unlock Icon Pro Icon
Marksman Unlocked by default. Identify enemy targets at longer range. Assassin Pro renders this useless.
Hold breath twice as long with a sniper rifle scope/VZS/thermal scope.
50 kills while holding breath and using Marksman Marksman perk MW3 Marksman pro perk MW3
Stalker Unlocked by default. Full speed movement when ADS.
2 second delay to enemy explosives
120 kills while ADS and moving when Stalker is equipped Stalker perk MW3 Stalker pro perk MW3
SitRep 19 Detect enemy equipment, whether lethal or tactical, as well as booby trapped packages.
Louder enemy footsteps, softer teammate footsteps. Cancels out Dead Silence.
Destroy 50 pieces of enemy equipment with SitRep equipped Sitrep perk MW3 Sitrep pro perk MW3
Steady Aim 30 35% increased hip fire accuracy.
Weapon is ready faster after sprinting.
120 hip-fire kills using Steady Aim Steady Aim perk MW3 Steady Aim pro perk MW3
Dead Silence 55 Quieter movement. Halves Recon duration. SitRep Pro renders this useless.
No fall damage. Hardcore modes and certain maps render this useless (e.g. the well in Seatown)
50 close range kills with Dead Silence Dead Silence perk MW3 Dead Silence pro perk MW3

Call of Duty: Black Ops II

Perks

Call of Duty: Black Ops II - Perks
Name Unlock Lvl. Effect

Icon

Tier 1

Lightweight 4 Move 7% faster, take no fall damage Lightweight Perk Icon BOII
Flak Jacket 32 Take 65% less explosive damage. No explosive is one hit kill unless it is a direct impact. Flak Jacket Perk Icon BOII
Blind Eye 5 Undetectable by AI controlled air support. Blind Eye Perk Icon BOII
Hardline 4

Player receives 16% more score towards their scorestreaks. This does not apply to UAV, CUAV, and EMP Assists. 

Hardline Perk Icon BOII
Ghost 55 Invisible against enemy UAVs while moving, planting/defusing bombs, and controlling scorestreaks. Does not protect players against Orbital VSATs. Ghost Perk Icon BOII
Tier 2
Hard Wired 26 Immune to Counter-UAVs and EMPs Hard Wired Perk Icon BOII
Scavenger 44 Replenish ammunition and lethals from enemies killed by the players (except explosive kills) Scavenger Perk Icon BOII
Cold Blooded 4 Immune to Dual Band, Target Finder, Millimeter Scanner, Sensor Grenades and Player controlled Scorestreaks. No red name when targeted by enemies.  Cold Blooded Perk Icon BOII
Fast Hands 8 Swap guns faster, use lethal and tactical equipment faster. Reset the fuse when throwing back frag grenades. Fast Hands Perk Icon BOII
Toughness 4 Flinch less when shot.  Toughness Perk Icon BOII
Tier 3
Dexterity 4 Climb ladders and mantle objects faster, aim faster after sprinting Dexterity Perk Icon BOII
Engineer 14 Show deployed enemy equipment, delay explosives, re-roll and booby trap enemy care packages Engineer Perk Icon BOII
Dead Silence 38 Silent footsteps. Character does not talk nor does it make any other type of noise whatsoever. Dead Silence Perk Icon BOII
Extreme Conditioning 4 Sprint for double the normal distance. Combat knife gains a 2.5x sprint distance.  Extreme Conditioning Perk Icon BOII
Tactical Mask 20 Reduces the effects of flash, concussion and shock charges by 90%. Tactical Mask Perk Icon BOII
Awareness 50 Enemy movements are louder. Users can not hear dead silence users. Awareness Perk Icon BOII

Wildcards

Call of Duty: Black Ops II - Wildcards
Name Unlock Lvl. Effect Icon
Primary Gunfighter 22 Allows a 3rd attachment for your primary weapon Primary Gunfighter Wildcard Icon BOII
Secondary Gunfighter 19 Allows a 2nd attachment for your secondary weapon. For balance purposes Dual Wield cannot be used with any other attachment. Secondary Gunfighter Wildcard Icon BOII
Overkill 18 Carry a primary weapon in place of your secondary Overkill Wildcard Icon BOII
Perk 1 Greed 4 Carry 1 extra perk from tier 1 Perk 1 Greed Wildcard Icon BOII
Perk 2 Greed 10 Carry 1 extra perk from tier 2 Perk 2 Greed Wildcard Icon BOII
Perk 3 Greed 13 Carry 1 extra perk from tier 3 Perk 3 Greed Wildcard Icon BOII
Danger Close 28 Carry a second lethal  Danger Close Wildcard Icon BOII
Tactician 25 Carry a tactical in place of your lethal Tactician Wildcard Icon BOII

Call of Duty: Black Ops: Declassified

Call of Duty: Black Ops: Declassified - Perks
Name Unlock Lvl. Effect

Icon

Tier 1

Sleight of Hand Reload faster
Lightweight Run Faster
Hardline Decreases amount of points for a Scorestreak
Jammer Remain invisible to enemy UAV's, Sentries and Air Support.
Tier 2
Cold Blooded No name on enemy screen.
Fast Hands Swap weapons faster.
Hard-Wired Immune to Counter UAV.
Toughness Less flinch when shot
Tier 3
Dead Silence No noise when moving
Flak Jacket Protects from explosive damage
Surplus Start off with extra mags and grenades
Marksman See names from further away

Call of Duty Online

Perks return in Call of Duty Online, in the familiar three-tier system similar to the Black Ops and Modern Warfare trilogies, as well as Call of Duty: Advanced Warfare. However, the player needs to both have the required rank, and in-game currency amount, in order to purchase one. Another addition to the purchase system is that micro-transaction CODPoints (CP) can be used to buy the perks instead of the common in-game GP currency. Unlike previous installments, it contains no "Pro" perks, as some perks contain three or more perk capabilities in one.

Call of Duty Online - Perks

Tier 1 Perks

Name Unlock Level GP Cost CP Cost Effect Icon
Hardline 8 1000 1500 Killstreaks take one less kill to obtain. Within Survival, Cyborg Evacuation & Cyborg Rising, users are rewarded with a poker, dog tag & battery for each round/wave completed. Hardline CODOL
Lightweight 0 1000 1580 Faster movement speed and immunity to fall damage. Lightweight CODOL
Scavenger 0 1200 0 Resupply of ammunition from fallen enemies. Scavenger CODOL
Sitrep 42 4000 2680 Enemy explosives, equipment and aircraft are highlighted in red. Sitrep CODOL
Sleight of Hand 0 (Default) 0 (Default) 0 (Default) Decreases the reload time for all weapons by 50% SleightOfHand CODOL
Tactical Mask 13 5200 2280 Reduce the effects of Flashbangs and Concussion Grenades by 90% TacticalMask CODOL
Takedown 33 2000 1850 No "Skull/Death" marks appear above dead enemy players on screen after killing them. Takedown CODOL

Tier 2 Perks

Name Unlock Level GP Cost CP Cost Effect Icon
Blind Eye 14 1500 1980 Become undetectable by UAVs, Sentry Guns & Air Support. Blind Eye CODOL
Marathon 45 3800 2580 Sprint for a longer duration Marathon CODOL
Overkill 35 2500 2050 Carry 2 Primary Weapons Overkill CODOL
Quickdraw 0 1000 1580 Aim-down-sights faster, swap weaponry quicker & activate killstreaks faster. Quickdraw CODOL
Recon 23 2500 1580 Damaged enemies are painted onto the mini-map. Within Survival, Cyborg Rising and Cyborg Evacuation it highlights Juggernauts and the Cyborg Boss. Recon CODOL
Toughness 0 (Default) 0 (Default) 0 (Default) Flinch less when shot, faster equipment deployment, quicker object mantling & ladder climber and faster aim-down-sight after sprinting. Toughness CODOL

Tier 3 Perks

Name Unlock Level GP Cost CP Cost Effect Icon
Flak Jacket 5 1100 1650 Decreased explosive and shotgun damage. Flak Jacket CODOL
Steady Aim 0 (Default) 0 (Default) 0 (Default) Increasing the hip-fire accuracy of the players weaponry. Marksman CODOL
Ninja 25 2500 2250 Remain undetectable from Heartbeat Sensors and Thermal Scope as well as decreasing the effect of Recon. Ninja CODOL
Marksman 48 4000 2680 Allowing identification of enemies at longer range and longer breath holding time. Steady Aim CODOL
Stalker 15 1500 1750 Move faster whilst Aiming-down-sights. Stalker CODOL
Engineer 37 3000 2280 Reset the fuse of a thrown grenade, regardless of how long the grenade was cooked. Tossback CODOL

Call of Duty: Ghosts

Perks return in Call of Duty: Ghosts, dividing into seven categories. These are Speed, Handling, Stealth, Awareness, Resistance, Equipment, and Elite. A player starts with 8 'points' to distribute between 35 perks. Perks are weighted between 1 and 5 points. Primary weapons, secondary weapons, and lethal and tactical equipment all count as one 'point', and removing them all would result in 12 'points' becoming available. Perks can be unlocked through a certain level or squad points. Any perk can be unlocked any time through squad points.

COD: Ghosts Perk Table
Speed Ready Up: Faster sprint recovery Sleight of Hand: Faster reload Agility: Increased movement speed Marathon: Unlimited sprint Stalker: Full speed movement while aiming down sights
Handling Strong Arm: Throw equipment farther, decrease grenade cook time, reset the fuse when throwing back explosives On The Go: Reload while sprinting Reflex: Swap weapons and use equipment faster Steady Aim: Hip firing is somewhat more accurate Quickdraw: Timing of aiming down sight halved
Stealth Takedown: Killed enemies do not have a skull mark Blind Eye: Immune to air support, Oracle systems and automated sentry turrets Dead Silence: Silent movement. Players who employ Amplify can still detect Dead Silence users. Incog: Resistant against Recon, Thermal Scope, Tracker Sight, Motion Sensor and other targeting devices. No red name or crosshair when targeted. Off the Grid: Invisible against SAT COM and radar pings.
Awareness Recon: Tag enemies and see them through objects for a short time when hit with explosives Scavenger: Replenish non-explosive ammo from dead bodies. SitRep: Detect enemy equipment, grenades and other deployed devices. Amplify: Enemy footsteps are louder Wiretap: 'Turn' enemy SAT COMS into friendly ones with your own SAT COM
Resistance Resilience: Falling damage negated ICU: Faster HP regeneration Focus: Reduced flinch when attacked Tac Resist: Immune to flashbangs, stun grenades and EMP effects Blast Shield: Explosives are less effective.
Equipment Extra Tactical: Additional tactical grenade. Extra Lethal: Additional lethal grenade. Fully Loaded: Maximum ammo capacity granted upon spawning. Extra Attachment: Third attachment granted. Danger Close: Effectiveness of lethal grenade is increased.
Elite Gambler: Receive a random perk. Hardline: Pointstreaks require less points. Ping: Killing enemies enables a radar ping, revealing positions of nearby hostiles. Overkill: Two primary weapons granted. Deadeye: When you proceed farther into a pointstreak, there is a higher possibility of increased damage.

Perks in other game modes

"Trigger Happy" is unique to Safeguard mode, whereas "Self Revive" is exclusive to Extinction and Chaos Mode. All other perks mentioned below are present in said Chaos Mode only.

Zombies

Name

Cost

Effect

Icon

Multiplayer Equivalent

Juggernog

2500

Increases the player's health from 100 to 250; meaning that the player can now survive 7 zombie hits (screen flashing red) or 5 hellhound or gas zombie hits. George A. Romero and Brutus kill a player with Juggernog in 6 hits.

Wd jugger

Juggernaut

Speed Cola

3000

Halves the reload speed of all guns. Also allows players to rebuild barriers three times as fast. The second effect is absent in Black Ops II zombies.

Speed Cola Logo

Sleight of Hand

Quick Revive

500 (SP) or 1500 (MP)

In co-op, halves the revive time on allies. In solo, allows for a few seconds of Last Stand mode with Mustang and Sally pistols (unless the player has Ray Gun , Wave Gun , Ballistic Knife , Winter's Howl , CZ75 , Python or M1911 ), followed by self revive. In solo, this perk can only be bought three times and does not require the power to be turned on. For balance purposes, the dispenser offering this will disappear after the perk is purchased said number of times.

Wd revive

Second Chance Pro

Double Tap Root Beer

2000

Increases rate of fire for all guns by 50%. In Black Ops II, it is officially called "Double Tap II" and shots fired will give out double the amount. For example, firing 1 bullet will use 1 ammo but 2 slugs will emerge; shotguns will fire twice the pellets.

Wd doubletap

Double Tap/Rapid Fire

Stamin-Up

2000

Doubles sprint duration, allows the player to have highest mobility regardless of the guns used. Also increases player's movement speed by 7%.

Wd staminup

Lightweight/Marathon/Extreme Conditioning

PhD Flopper

2000

Upon diving to prone off of a heightened surface, the player will create an explosion strong enough to kill all zombies within radius until about round 20. Also removes fall damage and self-induced explosive damage. This means that the player is vulnerable only to zombies.

Wd phd flopper

Flak Jacket /Lightweight Pro Dead Silence Pro

Deadshot Daiquiri

1500 (console) or 1000 (PC)

Increases the player's hipfire accuracy. Provides an "aimbot" that automatically lines the player's sights on to a zombie head when aiming down sights (only on consoles). Less weapon recoil and eliminates the idle sway of sniper rifles.

Wd deadshot daiquiri

Steady Aim/Scout/Marksman Pro/Kick/Stability/Breath

Mule Kick

4000

Gives the player the ability to hold three weapons by allowing the player to buy or pick up another without replacing either of the two already owned. The extra weapon will be lost if the player loses the perk or goes down.

Mule Kick official .Small.

Overkill

Tombstone Soda

2000

When the player dies, their perks and weapons are saved into a 'tombstone' pickup, only able to be picked up by the player. It also grants the ability of suicide from Last Stand.

Second Chance/Final Stand/Last Stand

Who's Who

2000

When a player is downed, they take control of a doppelganger that can be used to revive themselves or any other downed player. If the player revives themselves, they keep all perks (except Who's Who) and all equipment. If the doppelganger also goes down, then both persons must be revived, or just the original.

Who's Who Emblem

Final Stand

Electric Cherry

2000

When the player reloads, an electric field is generated around the player. Radius and damage is affected by the number of bullets left in the magazine, in comparison to the magazine size.

Electric Cherry emblem

Vulture Aid

3000

Zombies killed by players using this perk will drop little yellow bags that contain either points or ammo. All purchasable items are highlighted in the map and can be seen through walls. Dead zombies may also drop a green gas, which can be used by the player to get ignored by the zombies for a limited amount of time.

Scavenger

Widow's Wine

4000 The first effect is any time the player takes melee damage from a zombie a web ensnares all zombies within a radius (note that the effect will kill the zombie when complete). The second effect is the player's grenades are replaced with Widow's Wine Grenades which also ensnare zombies in a web if they aren't killed by the blast. The third effect allows the player to snare zombies using the knife. Widow's Wine Logo

Call of Duty: Advanced Warfare

Perks

Call of Duty: Advanced Warfare - Perks

Name Unlock Lvl. Effect Icon

Tier 1 Perks

Lightweight 1 (Default) Move faster. Lightweight menu icon AW
Low Profile 1 (Default) Become undetectable by enemy UAVs and Tracker Bullets. Low Profile menu icon AW
Danger Close l 39 Increased explosive and scorestreak damage. Danger Close menu icon AW
Overcharged 25 Increased Exo Ability battery duration and shocks enemies upon impact of a Boost Slam. Overcharged menu icon AW
Flak Jacket 9 Increased resistance from explosive damage, no slowdown from explosive damage and resets Grenade timer on throwback. Flak Jacket menu icon AW

Tier 2 Perks

Peripherals 1 (Default) Increased mini-map coverage and no death marker when enemies are killed. Peripherals menu icon AW
Blind Eye 1 (Default) Become invisible to all enemy scorestreaks except the UAV. Blind Eye menu icon AW
Cold-Blooded 15 Become resistant to enemy targeting systems, no enemy call-outs and no red name or crosshairs when targeted. Cold Blooded menu icon AW
Gung-Ho 31 Shoot while sprinting or sliding. Gung-Ho menu icon AW
Fast Hands 43 Reload while sprinting and faster Exo Ability and Exo Launcher use. Fast Hands menu icon AW

Tier 3 Perks

Toughness 1 (Default) Reduced flinch when shot. Toughness menu icon AW
Scavenger 35 Start with maximum ammo capacity and resupply ammo from dead players. Scavenger menu icon AW
Blast Suppressor 2 Using Exo Movements retains invisibility on minimap Blast Suppressor menu icon AW
Hard Wired 1 (Default) Immune to enemy System Hack, EMP, Nano Swarms, Stun Grenades, and Scramblers. Hard Wired menu icon AW
Hardline 47 Decrease scorestreak cost by 100. Hardline menu icon AW

Wildcards

Overkill: Take a primary weapon in your secondary weapon slot.

Primary Gunfighter: Take a third primary attachment.

Secondary Gunfighter: Take a second secondary attachment.

Perk 1 Greed: Take a second perk 1.

Perk 2 Greed: Take a second perk 2.

Perk 3 Greed: Take a second perk 3.

Tactician: Take an exo ability in your exo launcher slot.

Bombardier: Take an exo launcher in your exo ability slot.

Streaker: Take a fourth scorestreak.

Call of Duty: Black Ops III

Call of Duty: Black Ops III - Perks
Name Effect

Icon

Tier 1

Sixth Sense Shows nearby enemies' direction on the mini-map.
Sixth Sense Perk Icon BO3
Flak Jacket Take less explosive damage. No explosive is one hit kill unless it is a direct impact.
Flak Jacket Perk Icon BO3
Blind Eye Undetectable by AI-controlled air support.
Blind Eye Perk Icon BO3
Ghost Invisible against enemy UAVs while moving, planting/defusing bombs, and controlling scorestreaks. Does not protect players against HATRs.
Ghost Perk Icon BO3
Afterburner Thruster packs recharge faster.
Afterburner Perk Icon BO3
Overclock Earn Specialist weapon or ability 25% faster.
Overclock Perk Icon BO3
Tier 2
Fast Hands Swap guns faster, use lethal and tactical equipment faster, aim down sight faster after sprinting.
Fast Hands Perk Icon BO3
Scavenger Replenish ammunition and equipment from enemies killed by the player (except explosive kills).
Scavenger Perk Icon BO3
Tracker Shows nearby enemies' footprints for a short time.
Tracker Perk Icon BO3
Hard Wired Immune to Counter-UAVs, Power Cores, EMP Grenades and Smoke Screens. Won't set off Trip Mines, Shock Charges and C4s. More difficult to be detected through Tracker and Sixth Sense.
Hard Wired Perk Icon BO3
Cold Blooded Immune to Thermal Sight and player-controlled scorestreaks. No red name when targeted by enemies. 
Cold Blooded Perk Icon BO3
Ante Up Spawn with 100 free points towards your scorestreak.
Ante Up Perk Icon BO3
Tier 3
Dead Silence Silent footsteps. Character does not talk nor does it make any other type of noise whatsoever.
Dead Silence Perk Icon BO3
Blast Suppressor Using thrusters are quieter and does not make you appear on the radar.
Blast Suppressor Perk Icon BO3
Gung-Ho Shoot and use equipment while sprinting.
Gung-Ho Perk Icon BO3
Awareness Enemy movements are louder. Users can hear Dead Silence users.
Awareness Perk Icon BO3
Engineer Show enemy equipment and Scorestreaks, delay explosives, reroll and booby trap enemy Care Packages.
Engineer Perk Icon BO3
Tactical Mask Reduces the effects of Flashbangs, Concussion Grenades and Shock Charges by 90% (nearly immune).
Tactical Mask Perk Icon BO3

Wildcards

Primary Gunfighter: Take an additional primary weapon attachment. Can be equipped up to three times.

Secondary Gunfighter: Take an additional secondary weapon attachment.

Overkill: Take a primary weapon in your secondary weapon slot.

Danger Close: Take a second lethal equipment.

Perk 1 Greed: Take a second perk 1.

Perk 2 Greed: Take a second perk 2.

Perk 3 Greed: Take a second perk 3.

Tactician: Take a tactical equipment in your lethal equipment slot.

Call of Duty: Infinite Warfare

Call of Duty: Infinite Warfare - Perks

Tier 1 Perks

Name Unlock Lvl. Effect Icon
Recon 1 Minimap shows a larger area. Gain a single radar sweep when a standard enemy UAV appears and another when it dies. Recon Menu Icon IW
Blind Eye 1 Undetectable by AI targeting systems, including air and ground scorestreaks and payloads. Blind Eye Menu Icon IW
Blast Shield 1 Increased resistance to explosive damage. Blast Shield Menu Icon IW
Dexterity 5 Reload and switch weapons faster. Dexterity Menu Icon IW
Ghost 18 Invisible to UAV and radar pings. Ghost Menu Icon IW
Overclock 33 Payload charges faster. Overclock Menu Icon IW

Tier 2 Perks

Name Unlock Lvl. Effect Icon
Tac Resist 1 Increased resistance to flash and stun effects. Tac Resist Menu Icon IW
Hardline 1 Gain bonus points for each kill up to 8 kills per life. 2 Assists give you the same bonus. Hardline Menu Icon IW
Momentum 1 Sprint faster over time. Jumping, sliding, and wall running will reset your momentum. Momentum Menu Icon IW
Tracker 8 See recent enemy trails, even when they are cloaked. Tracker Menu Icon IW
Cold-Blooded 22 Invisible to thermal detection systems. Enemies cannot see your nameplate. Cold Blooded Menu Icon IW
Scavenger 37 Resupply ammo from dead players. Scavenger Menu Icon IW

Tier 3 Perks

Name Unlock Lvl. Effect Icon
Gung-Ho 1 Shoot, use equipment and scorestreaks while sprinting. Gung-Ho Menu Icon IW
Pin Point 1 Outline enemies when dealing or taking weapon damage. Pin Point Menu Icon IW
Hardwired 1 Immune to EMP effects, blocks equipment or abilities that outline you for enemies. Hardwired Menu Icon IW
Marksman 11 Acquire enemy names from a greater distance. Reduced flinch that primarily affects sniper rifles but gives a very minor benefit to other weapons. Marksman Menu Icon IW
Engineer 25 Detect enemy equipment and scorestreaks through walls and delay activation of enemy mines. Plant the bomb silently in bomb objective game modes. Engineer Menu Icon IW
Dead Silence 43 Footsteps and jump packs are silenced. Dead Silence Menu Icon IW

Call of Duty : Infinite Warfare - Loadout Options

Loadout Options

Name Unlock Lvl. Effect Icon
Primary Expert 13,27,39 Equip an additional attachment for your Primary weapon. Extra Loadout Option Icon IW
Secondary Expert 24,34 Equip an additional attachment for your Secondary weapon. Extra Loadout Option Icon IW
Overkill 1 Take a primary weapon as your secondary weapon. Extra Loadout Option Icon IW
Extra Lethal 32 Equip an additional Lethal charge in your loadout. Extra Loadout Option Icon IW
Extra Tactical 1 Equip an additional Tactical charge in your loadout. Extra Loadout Option Icon IW
Perk 1 Greed 6 Equip an additional Perk 1 in your loadout. Extra Loadout Option Icon IW
Perk 2 Greed 9 Equip an additional Perk 2 in your loadout. Extra Loadout Option Icon IW
Perk 3 Greed 19 Equip an additional Perk 3 in your loadout. Extra Loadout Option Icon IW

Call of Duty: Black Ops 4

Perks

Call of Duty: Black Ops 4 - Perks
Name Unlock Lvl. Effect

Icon

Tier 1

Scavenger 1 Replenish ammo from fallen players.
Engineer 1 Detect enemy equipment and Scorestreaks through walls. Re-roll and booby trap Care Packages.
Flak Jacket 12 Take less fire damage, explosive damage, and radiation damage.
Tactical Mask 24 Increased resistance to 9-Bang, Concussion, Razor Wire, Reactor Core, Seeker, Tempest, fire, and Counter UAV.
Tier 2
Lightweight 1 Move faster while sprinting and take no damage from falling.
Skulker 1 Move faster while crouched and prone
Cold Blooded 15 Increased resistance to enemy Ability, Equipment, and Scorestreak targeting systems. Enemy AI will be delayed when targeting you. Player-controlled Scorestreaks will not highlight you with a targeting reticle.
Gung-Ho 30 Fire your weapon and use equipment while sprinting. Also recover from sprint faster and move at full speed while reloading.
Dexterity 42 Mantle, climb, slide, and swap weapons faster. Increased weapon accuracy while jumping or mantling.
Tier 3
Ghost 1 Undetectable by enemy UAVs while moving, planting, or defusing bombs, or controlling streaks. Reduced reveal on enemy Sensor Darts and Vision Pulse.
Team Link 1 See friendly teammates through walls and reveal a Fog of War circle around you and your teammates.
Dead Silence 18 Move quietly and resist detection from Acoustic Sensor.
Tracker 36 See digital imprint of enemy footsteps and receive an alert on your HUD when revealed in enemy Fog of War.

Wildcards

Call of Duty: Black Ops 4 - Wildcards
Name Unlock Lvl. Effect Icon
Primary Gunfighter 1/2/3 0/23/32 Unlocks 1 additional attachment slot for your primary weapon.
Primary Operator Mod 0 Unlocks the Operator Mod slot for your primary weapon.
Secondary Gunfighter 1/2/3 0/26/35 Unlocks 1 additional attachment slot for your secondary weapon.
Secondary Operator Mod 0 Unlocks the Operator Mod slot for your secondary weapon.
Perk 1 Greed 11 Take a second Perk 1.
Perk 2 Greed 14 Take a second Perk 2.
Perk 3 Greed 17 Take a second Perk 3.
Overkill 20 Replace secondary with any primary not in use.
Perk 1 Gluttony 38 Use all three perk slos to select perks from Perk 1.
Perk 2 Gluttony 44 Use all three perk slos to select perks from Perk 2.
Perk 3 Gluttony 47 Use all three perk slos to select perks from Perk 3.
Underkill 50 Replace primary with any secondary not in use.

Call of Duty: Mobile

Perks

Call of Duty: Mobile - Perks

Tier 1 Perks

Name Unlock Lvl. Effect Icon
Fast Recover Level 4 Increase HP recovery rate by 35%.
Fast Recover
Persistence Level 14 Scorestreak progression does not reset on death, but Scorestreaks costs are doubled.
File:Persistence.png
Flak Jacket Level 39 Damage from explosions is reduced by 35%.
Flak Jacket
Skulker Level 45 Move 12% faster when walking and crouching.
Skulker
Agile Level 30 Object mantling speed is increased and the aim time of weapons after sprinting is reduced.
Agile
Lightweight Level 22 Sprinting speed is increased by 10% and fall damage is greatly reduced.
Lightweight

Tier 2 Perks

Name Unlock Lvl. Effect Icon
Vulture Level 6 Pick up ammo from kills equal to the magazine capacity of the current weapon.
Vulture
Toughness Level 16 Flinch when being shot id reduced by 60%.
Toughness
Tracker Level 24 Enemy footprints are visible for 4 seconds.
Tracker
Ghost Level 47 Enemy UAVs cannot reveal your position.
Ghost CODM
Cold-Blooded Level 32 Enemy AI-controlled Scorestreaks cannot target you. Does not affect manually-controlled Scorestreaks.
Cold-Blooded
Hard Wired Level 41 Become immune to Counter-UAVs and EMP Grenades, and no longer trigger Trip Mines. Enemy Tracker perks are also reduced.
Hard Wired

Tier 3 Perks

Name Unlock Lvl. Effect Icon
Hardline Level 12 Increases points earned from killing enemies by 25%.
Hardline CODM
Demo Expert Level 20 Increases the damage of explosives by 25%.
Demo Expert
Tactical Mask Level 43 Reduces the duration of enemy tactical equipment effects by 40%.
Tactical-Mask
Alert Level 51 Shows a general location of enemies on the mini-map as they approach.
Alert
Engineer Level 37 Reveals enemy equipment and scorestreaks. Re-roll friendly Care Packages and booby trap enemy Care Packagaes.
Engineer
Dead Silence Level 27 Grants silent movement.
Dead Silence

Call of Duty: Modern Warfare

Perks

Call of Duty: Modern Warfare (2019) - Perks
Name Effect

Icon

Tier 1

Double Time Double the duration of tactical sprint. Increase crouch movement speed by 30%.
Overkill Carry two primary weapons.
Scavenger Resupply ammo from dead players.
E.O.D. Take reduced damage from non-killstreak explosives and fire. Hack enemy Claymores, Proximity Mines and C4.
Cold-Blooded Undetectable by AI targeting systems and thermal optic. Immune to Snapshot Grenades.
Quick Fix Killing players, capturing objectives and holding objectives will increase your health regeneration rate.
Tier 2
Restock Recharge equipment over 30 seconds. stims recharge in 15.
Hardline Your killstreaks cost 1 less kill.
High Alert Your vision pulses when enemies outside of your view see you.
Ghost Undetectable by UAVs, Radar Drones, Heartbeat Sensors and High Alert. Hide the death markers of enemies you kill.
Kill Chain Killstreaks earned in your current life earn kill credit for other killstreaks.
Pointman Change your killstreaks into Scorestreaks.
Tier 3
Tune Up Increase the charge rate of field upgrades by 50%.
Amped Faster weapon swap and rocket launcher reload speed.
Shrapnel Spawn with extra piece of lethal equipment. Explosive damage delays enemy health regeneration.
Battle Hardened Reduce strength of enemy flash, stun and EMP effects.
Spotter See enemy equipment, field upgrades and killstreaks through walls. Mark them for your team by looking at them while aiming down sights.
Tracker Enemies leave behind a footprint trail. See markers at enemy death locations.
Weapon Perks
Heavy Hitter Melee produces greater stun on targets.
FMJ Increases bullet penetration and damage against equipment and killstreaks.
Sleight of Hand Training in reloading faster when under pressure.
Fast Melee Training in executing melee maneuvers with great speed.
Frangible - Wounding Bullets cause target healing to be briefly delayed.
Frangible - Disabling Bullets slow enemy movement and briefly disable tactical sprint when shooting legs.
Fully Loaded Start with Maximum Reserve Ammo.
Focus Increased control of aim while being shot.
Presence of Mind Extended hold breath.
Recon See enemy nameplates at greater distances.
Mo' Money Earn additional XP for kills.
Burst Changes fire mode to 3-round burst.
Burst Fire (x2) Changes fire mode to 2-round burst.
Dual Wield Exclusive to pistols. Allows the player to hold two sidearms at once at the cost of an increased reload time and lack of Aim Down Sights ability.

Trivia

  • In Call of Duty 4, the Tier 1 perks originally appeared after Tier 3 perks.
  • In Call of Duty 4 and Call of Duty: World at War, it is possible to empty the player's Tier 1 perk slot by attaching a grenade launcher or a grip to a weapon and then removing it.
  • If a player unlocks the Pro version of a Perk in Call of Duty: Modern Warfare 2 and Call of Duty: Modern Warfare 3, the Perk will change automatically during the game and so the player will not have to change the perk in the Create-A-Class menu. In Black Ops, the player has to buy it.
  • Pro perks all have stars as the background of the perk's icon, superimposing the graphic on top of it.
  • If watching someone in the Killcam in Call of Duty: Modern Warfare 2, the text by each perk will not say that the perk is Pro unless the killed player has the Pro version of each respective perk. However, the pictures have the star background showing that the perk is Pro.
  • In World at War, Tier 1 perks were originally green-colored. The green color for early World at War perks is brighter than color of Call of Duty 4 Tier 3 perks. Also, the bright green color was used for cut squad perks such as All Seeing Eye and Commanding Squad Leader.
  • Dead Man's Hand was originally going to appear in Call of Duty: Modern Warfare 2, but was cut for unknown reasons.
  • In Call of Duty: Modern Warfare Remastered, it is possible to have no perks on a class. The player must prestige, and their new class is given without any perks equipped.

References

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