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The subject of this article appeared in Call of Duty: World at War.
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The subject matter of this article was cut from the final version of a Call of Duty game. Since some information cannot be independently verified, the content on this page may be subject to change.
For other uses, see Prologue (disambiguation).


"Prologue" was a canceled Call of Duty: World at War level. The code of this level can be found in Mod Tools, some animations and textures for this level is remaining in the Mod Tools.

Overview[]

The place is dark. An Officer wakes up the player, and tells them that they are low on ammo and are awaiting reinforcements. There is a noise and a scout goes out to investigate. After a thump is heard, the officer whispers the scout's name several times and a flare is sent up. The first wave of Japanese troops attack. The Americans defend themselves and repulse the attack. A second and third wave comes in, led by two officers with swords, in which the Americans get overrun. The player either runs out of ammunition or a timer runs out, when he is warned of someone behind him, and the player is decapitated from behind, killing them, with the screen going dark.

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