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The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appeared in Zombies mode
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This article contains information about a subject that is scheduled to make an appearance in the Vengeance map pack.
Please do not add non-referenced or speculative content until it can be confirmed by the game's release.
For the similar predecessor of this weapon, see Ray Gun.

"We are going to bring the fans the Ray Gun Mark II. This is an evolution of the fan favourite, the "Ray Gun". It is a true laser gun. It is gonna go through entire trains of zombies."
— Jimmy Zielinski on the Ray Gun Mark II


"Call of Duty®: Black Ops 2 Vengeance owners will also receive a brand-new bonus Wonder Weapon – the Ray Gun Mark II – available for use in every Call of Duty®: Black Ops 2 Zombies map."
— Ray Gun Description


The Ray Gun Mark II is a wonder weapon that was released alongside the zombies map, Buried , and is featured in all Zombies maps in Call of Duty: Black Ops II. It is the successor and the evolution of the Ray Gun, although, unlike its predecessor, the Ray Gun Mark II shoots laser beams instead of rays of green radiation. The beams can also pierce through multiple zombies at once, whereas shots from the Ray Gun stop on contact. The weapon fires in three-round bursts.

When Pack-a-Punched via the Pack-a-Punch machine, it becomes the Porter's Mark II Ray Gun. When Pack-a-Punched, the magazine size doubles, the ammunition total increases and it fires red rays instead of green. A player cannot carry the Ray Gun Mark II and the original Ray Gun at the same time; if the player has the original Ray Gun, it is impossible for him to receive the Ray Gun Mark II from the box.

In Patch 1.12, the Ray Gun Mark II was unintentionally added to all maps (several days prior to Vengeance's release), but was later removed swiftly via a hotfix.

Gallery

Trivia

  • This is the first "evolved" wonder weapon.
  • In first-person, the weapon is held like a submachine gun, but in third-person, it is held like a pistol.
  • Because of the different type of rounds used, no splash damage is made by the impacting of the gun's blasts.
  • While its predecessor was reloaded from the front of the weapon, the Ray Gun Mark II seems to be reloaded from the back. They both seem to use the same "cold cell" ammunition.
  • After the Ray Gun Mark ll has been shot at an object, large radiation marks burn and eventually steam into the air.
  • The Ray Gun Mark II is the second burst-firing wonder weapon (the first being the Acid Gat/Vitriolic Withering).
  • Despite its submachine gun-like size, it can still be used while down.
    • It is still held like a submachine gun even when the player is downed.
  • The player is pushed back when firing the Pack-a-Punched version.
  • It is the only DLC weapon to be released early (by accident, however).

References


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