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{{Game|bo3|z}}
 
{{Game|bo3|z}}
{{Protected}}
 
{{Expand}}
 
 
{{For|the campaign mission in [[Call of Duty: Black Ops]]|Revelations}}
 
{{For|the campaign mission in [[Call of Duty: Black Ops]]|Revelations}}
 
{{For|the song teased with sheet music in [[Gorod Krovi]]|Revelations (song)}}
 
{{For|the song teased with sheet music in [[Gorod Krovi]]|Revelations (song)}}
  +
 
{{Level Infobox
 
{{Level Infobox
 
|name = Revelations
 
|name = Revelations
 
|image = [[File:Revelations Menu Selection BO3.png|300px]]
 
|image = [[File:Revelations Menu Selection BO3.png|300px]]
|prev = [[Gorod Krovi]]
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|prev = [[Gorod Krovi]] (universe jump)
  +
|next = [[Voyage of Despair]] (in-game)<br>[[Blood of the Dead]] (chronologically, story-wise)
 
|game = ''[[Call of Duty: Black Ops III]]''
 
|game = ''[[Call of Duty: Black Ops III]]''
 
|character = [["Tank" Dempsey]], [[Nikolai Belinski]], [[Takeo Masaki]], [[Edward Richtofen]]
 
|character = [["Tank" Dempsey]], [[Nikolai Belinski]], [[Takeo Masaki]], [[Edward Richtofen]]
|team = Origins Crew
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|team = Primis
|date = Sometime after [[Gorod Krovi]]
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|place = "The House" Remains, [[Agartha]]
  +
|date = Sometime after "The Arrival of Primis"<br>(Agartha)
 
|objective = Survive for as long as possible against limitless waves of the Undead.<br>[[For The Good Of All|Open the]] [[Summoning Key]].<br>[[A Better Tomorrow|Complete the Cycle]].
 
|objective = Survive for as long as possible against limitless waves of the Undead.<br>[[For The Good Of All|Open the]] [[Summoning Key]].<br>[[A Better Tomorrow|Complete the Cycle]].
 
|enemies = [[Zombie]]s, [[Margwa]]s, [[Panzersoldat]]s, [[Spider (Black Ops III)|Spider]]s, [[Parasite]]s, [[Keeper|Cursed Keeper]]s, [[Fury|Furies]], [[Shadowman]]
 
|enemies = [[Zombie]]s, [[Margwa]]s, [[Panzersoldat]]s, [[Spider (Black Ops III)|Spider]]s, [[Parasite]]s, [[Keeper|Cursed Keeper]]s, [[Fury|Furies]], [[Shadowman]]
|place = "The House" Remains, Aether
 
 
|console = <tt>zm_dlc4</tt><br><tt>zm_genesis</tt>
 
|console = <tt>zm_dlc4</tt><br><tt>zm_genesis</tt>
 
|multiplayer = Elements of [[Infection (map)|Infection]] and [[Infected (course)|Infected]]
|zombies = Elements of [[Nacht der Untoten]], [[Verrückt]], [[Kino der Toten]], [[Shangri-La]], [[Mob of the Dead]], [[Buried]], [[Origins]], [[Shadows of Evil]], [[Der Eisendrache]] and [[Zetsubou No Shima]]
+
|zombies = [[Nacht der Untoten]], [[Verrückt]], [[Kino der Toten]], [[Shangri-La]], [[Mob of the Dead]], [[Origins]], [[Der Eisendrache]]<br>Elements of [[Shi No Numa]], [[Buried]], and [[Zetsubou No Shima]]
|multiplayer = Elements of [[Infection (map)|Infection]], [[Infected (course)|Infected]] and [[Rupture]]
 
|campaign = Elements of [[Demon Within]] and [[Life]]}}
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|campaign = Elements of [[Demon Within]] and [[Life]]
  +
}}
<choose>
 
<option>
 
{{Quote|Salvation features Revelations, the long-awaited final chapter in the [[Origins]] Zombies saga. In Revelations, we meet up with the Origins characters after they’ve taken an epic journey through space and time – all of their struggles lead to this very moment. In this, the final chapter of the Zombies experience, Richtofen, Dempsey, Takeo, and Nikolai finally come face to face with the mysterious Doctor Monty in The House. Confronted by an ancient evil, our heroes must fight the zombie horde once more in the final battle to save their immortal souls.|Official Description}}
 
</option>
 
<option>
 
 
{{Quote|The time has come to join Doctor Monty in The House, where an ancient evil threatens the survival of our heroes' immortal souls...|Mission Briefing}}
 
{{Quote|The time has come to join Doctor Monty in The House, where an ancient evil threatens the survival of our heroes' immortal souls...|Mission Briefing}}
  +
</option>
 
  +
'''Revelations''' is the twenty-fourth [[Zombies (mode)|Zombies]] map and the final map featured in ''[[Call of Duty: Black Ops III]]''. The map takes place within Agartha after the release of the [[Shadowman]] from the [[Summoning Key]]. In contrast to other maps, the cosmic appearance of Revelations is distinct from other previous maps. The map features recurring gameplay elements such as the [[Guard of Fafnir]] and the [[Ragnarok DG-4]]s, but introduced new features such as the Corruption Engines and a new type of enemy, the [[Fury]]. Furthermore, fragments of past maps such as [[Shangri-La]] and [[Origins]] feature as structural components of the map.
</choose>
 
  +
'''Revelations''' is a [[Zombies (mode)|Zombies]] map featured in the [[Salvation]] DLC map pack for ''[[Call of Duty: Black Ops III]]'', released on September 6th, 2016 for the PlayStation 4, and on October 6th, 2016 for Xbox One and PC.<ref>http://charlieintel.com/2016/09/30/call-duty-black-ops-3-salvation-dlc-pack-4-available-october-6-xbox-one-pc/</ref> Featuring the Origins cast in the final map of the storyline, they are placed in a world shattered by the release of the [[Apothicon]]s.
 
  +
The Primis crew return for the final time as the playable characters. Enemies such as the [[Panzersoldat]], the [[Parasite]]s and the [[Spider (Black Ops III)|Spiders]] also return.
  +
  +
It was released on September 6<sup>th</sup> 2016 for the PlayStation 4 and then later released on October 6<sup>th</sup> 2016 for the Xbox One and PC as part of the [[Salvation]] map pack. This was also accessible to ''Black Ops III'' Season Pass holders.
  +
  +
== Overview ==
  +
Upon Primis Richtofen summoning the souls of Ultimis [[Dempsey]], [[Nikolai]] and [[Takeo]] in [[Gorod Krovi]], they are transported into "The House". Just before they arrive, [[Ludvig Maxis|Maxis]] instructs the children to 'put the toys away' and ensure that 'the windows are locked before [they] come down to the basement'. As each of the souls arrive in "The House", [[Monty (Zombies)|Monty]] transforms each member of Ultimis into their younger self as a means to restore their innocence.
  +
  +
Upon the arrival of Primis, they bring the [[Summoning Key]] along with them, which Maxis is mesmerized by. Primis Richtofen and Maxis destroy the teleporter to prevent any further corruption of the universe. Later, Maxis begins hearing the voice of the Shadowman and is lured down to the basement where the Summoning Key is located. Maxis accidentally released the [[Shadowman]], which trapped him inside the Key. As a consequence, he releases the [[Apothicon]]s from the Dark Aether and corrupts Monty's 'perfect world'. Primis fights alongside Monty to banish the Apothicons and defeat the Shadowman once and for all.
  +
  +
== Rooms ==
  +
=== "The House" (starting room) ===
  +
This is where the player(s) will begin. It is set within Agartha. The area is spacious with plenty of room for escape opportunities and area to run, but quite linear in the sense that the player(s) can generally move in one direction. Each door to the left and right of the player(s) cost 500 points to open which lead to [[Revelations (map)#Origins: Trenches|Origins]] on the left and [[Revelations (map)#Shangri-La: Spawn|Shangri-La]] on the right. There are five spawn locations for the zombies.
  +
[[File:20170819145043 1.jpg|thumb|320x320px|A linear perspective of the starting room.]]
  +
'''Weapons Available:'''
  +
* [[RK5]] - 500 points
  +
* [[Sheiva]] - 500 points
  +
  +
'''Perk Machines:'''
  +
* [[Quick Revive]] - 1500 points (500 on solo)
  +
  +
'''Other:'''
  +
* Corruption Engine - 500 points
  +
* [[Mystery Box]] spawn adjacent to the alleyway on the left.
  +
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=== Apothicon ===
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[[File:20170821143208 1.jpg|thumb|320x320px|Linear perspective inside the Apothicon.]]Inside the Apothicon has a drastic change from the cosmic appearance of the other areas in Revelations. A more visceral biological demeanour is present. The Pack-a-Punch can be accessed by shooting the yellow tubes on either side of the sac. Zombies inside the Apothicon have a more skeletal and decayed appearance than their normal counterparts. A single Parasite will always be present in the Apothicon, and will respawn shortly after a player kills it; it does not count toward progress on any round. If a player stays in the Apothicon for a long period of time a Panzersoldat or Margwa will eventually spawn inside. This is also the only area of the map that spiders will spawn in, which happens every 3-5 rounds. 
  +
  +
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=== Fragments of Other Maps ===
  +
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==== Nacht der Untoten ====
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The building acts as a central hub for the player(s) with multiple portals leading to [[Revelations (map)#.22The House.22 .28starting room.29|"The House"]], [[Revelations (map)#Der Eisendrache: Undercroft|Der Eisendrache]], [[Revelations (map)#Mob of the Dead: Cafeteria|Mob of the Dead]] and [[Revelations (map)#Verr.C3.BCckt: Downstairs|Verrückt]] areas of the map. The debris leading to the upstairs of the building costs 750 points. Important elements of gameplay are located here including the crafting table for the Guard of Fafnir and the Juggernog machine, as well as the route to the Pack-a-Punch machine.
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After all four Corruption Engines have been activated, a panel to the right of Juggernog will light up and buzz when the giant Apothicon flies by; this panel must be activated while flashing to trap the Apothicon and allow for access to the Pack-a-Punch machine.
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In comparison to [[Nacht der Untoten|the original map]], there are more escape routes for the player(s) to take advantage of, including broken down walls and a more decrepit appearance of the building.
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[[File:20170819151945 1.jpg|thumb|320x320px|A downward pan shot of the staircase in ''Nacht der Untoten''.]]
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  +
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'''Weapons Available:'''
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* [[L-CAR 9]] - 750 points
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* [[Vesper]] - 1250 points
  +
  +
'''Perk Machines:'''
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* [[Juggernog]] - 2500 points
  +
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'''Other:'''
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* Buildable Table
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* [[Mystery Box]] spawn in original location
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* Trading Table (available after chalk easter egg)
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* Trials/Challenges
  +
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==== Origins ====
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=====Trenches=====
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On the jump pad from spawn to Origins, the player(s) will enter a fractured piece of the spawn room of Origins, which will lead out to a different version of the Generator 3 route. There is a lower and an upper trench. The lower trench contains a KRM-262 wallbuy as well as a door leading towards Generator 3 which costs 750 points. This will open the door on the upper trench as well and vice versa. The upper trench contains a Pharo wallbuy just before the door.
  +
[[File:20170821134222 1.jpg|thumb|320x320px|Overview of the trenches from the jump pad area.]]
  +
  +
'''Weapons Available:'''
  +
* [[KRM-262]] - 750 points
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* [[Pharo]] - 700 points
  +
  +
'''Other:'''
  +
* Buildable - Dragon Shield piece near Gobblegum machine.
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* Buildable - Dragon Shield piece on top of chair in lower trench.
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* Buildable - Dragon Shield piece hanging on crate in upper trench.
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* Der Wunderfizz location just below drop from upper trench.
  +
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===== Generator 3/The Mound =====
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Upon buying the door to Generator 3, the player(s) can find the Double Tap machine next to the barricade near the generator. A VMP wallbuy can be found where the robot would normally step on. The Vesper wallbuy can be found on the connnecting path at the top of the generator and the impact crater. The debris leading to the Mound costs 1000 points. Underneath the Mound, there will be a KN-44 wallbuy in the tunnel on the far left. This will eventually lead to the Mob of the Dead area.
  +
[[File:20170821134627 1.jpg|thumb|320x320px|An aerial view of the area surrounding Generator 3.]]
  +
'''Weapons Available:'''
  +
* [[KN-44]] - 1400 points
  +
* [[Vesper]] - 1250 points
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* [[VMP]] - 1300 points
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'''Perk Machines:'''
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* [[Double Tap|Double Tap 2.0]] - 2000 points
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'''Other:'''
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* Buildable - Flag adjacent to VMP wallbuy.
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* Buildable - Flag on top of the mound next to Mystery Box spawn
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* Der Wunderfizz spawn on top of the Mound.
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* Mystery Box spawn near Generator 3 in original location.
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* [[Traps|Trap]] (Flogger) - 1000 points
  +
  +
==== Mob of the Dead (Cafeteria) ====
  +
There is boarded up debris along the walkways which cost 250 points; these act as a shortcut for the player to quickly escape. Once the Corruption Engine has been activated, the door leading towards Origins will open. Upstairs are two entrances leading to the infirmary, and through the infirmary is a tunnel leading up to the top of the mound in Origins.
  +
[[File:20170821135150 1.jpg|thumb|320x320px|Outside the cafeteria leading to the Corruption Engine.]]
  +
'''Weapons Available:'''
  +
* [[Argus]] - 1100 points
  +
* [[HVK-30]] - 1600 points
  +
  +
'''Perk Machines:'''
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* [[Mule Kick]] - 4000 points
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'''Other:'''
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* Buildable - Flag leaning on a wall next to Mule Kick
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* Corruption Engine - 500 points
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* Mystery Box location opposite window to Infirmary.
  +
  +
==== Verrückt ====
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=====Upstairs=====
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Similarly to Origins, Verrückt has a decrepit appearance with walls being torn down and elements of Zetsubou no Shima being present upstairs. Unlike the actual map, certain areas that were not previously accessible are now open (such as the walkway linking the power room to the kitchen and the area where the growth pods from Zetsubou no Shima are located).
  +
[[File:20170821140016 1.jpg|thumb|320x320px]]
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'''Weapons Available:'''
  +
* [[KN-44]] - 1400 points
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* [[Trip Mine]] - 1000 points
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'''Other:'''
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* Buildable - Skull on wheelchair near jump pad.
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* Buildable - Skull on wheelchair upstairs next to electric trap.
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* Buildable - Shield piece resting on wheelchair in a corner upstairs from Speed Cola
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* Der Wunderfizz spawn outside jump pad to Mob of the Dead.
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* Mystery Box spawn outside staircase leading downstairs.
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* Mystery Box spawn inside power room.
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==== Verrückt ====
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=====Downstairs=====
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There is debris leading out to the Corruption Engine which costs 1250 points; this also clears the debris by the adjacent staircase. This section of the map remains virtually unchanged in terms of layout except for the door leading to the corruption engine and the entrance from the Kino der Toten jump pad,
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[[File:20170821140736 1.jpg|thumb|320x320px]]
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'''Weapons Available:'''
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* [[HVK-30]] - 1600 points
  +
  +
'''Perk Machines:'''
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* [[Speed Cola]] - 3000 points
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'''Other:'''
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* Corruption Engine - 500 points
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==== Kino der Toten (Theater) ====
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The theater in Kino der Toten resembles that of the original map, but with some important changes. It is possble to go upstairs in multiple places on either the left or right sides, which lead to the jump pad going to Verrückt, to Der Eisendrache, and to the room where the Pack-a-Punch machine would be in the original map; in Revelations, this room now contains the Widow's Wine machine. A doorway downstairs to the left of the Bowie Knife wallbuy will lead the player back to Der Eisendrache as well. The stage has several mannequins on it which is where the player(s) acquire special masks unlocked by completing certain challenges.
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[[File:20170821141356 1.jpg|thumb|320x320px|Upward pan shot of ''Kino der Toten''.]]
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'''Weapons Available:'''
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* [[Bowie Knife]] - 3000 points
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* [[ICR-1]] - 1500 points
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'''Perk Machines:'''
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* [[Widow's Wine]] - 4000 points
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'''Other:'''
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* Buildable - crystal on the table near jump pad to Verrückt.
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==== Der Eisendrache (Undercroft) ====
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Structurally, the undercroft remains intact excluding the new addition of the area leading towards the Primis statues. Low gravity can be activated. Debris leading from Primis statues to pyramid room costs 1250 points.
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[[File:20170821141856 1.jpg|thumb|320x320px|Downward pan shot of ''Der Eisendrache'' while low gravity is activated.]]
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'''Weapons Available:'''
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* [[Kuda]] - 1250 points
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* [[M1927]] - 1750 points (available after chalk easter egg)
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* [[M8A7]] - 1500 points
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* [[VMP]] - 1300 points
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'''Other:'''
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* Buildable - Crystal next to the pyramid.
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* Buildable - Crystal on a barrel near the Primis statue.
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* Corruption Engine - 500 points
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* Der Wunderfizz location in lower doorway to Kino der Toten.
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* [[Power-Ups (Zombies)#Normal 6|Perk Bottle]] - High above the corruption engine, can be acquired by a doing special wallrun while low gravity is active. The player(s) can jump through a crack in the wall by wallrunning toward the Corruption Engine on the wall to the right of the pyramid.
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** Only appears after low gravity has been switched on.
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* Mystery Box location in Primis statues room.
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==== Shangri-La (Spawn Area) ====
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Shangri-La remains structurally intact in comparison to the other areas of the map. There are five windows where the zombies can enter from. Upon entering, the L-CAR 9 can be purchased from the right side of the area, as well as the KRM-262 wallbuy located to the left as soon as the player(s) enter from the jump pad. There is debris leading towards the Der Eisendrache area which costs 750 points.
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[[File:20170821142220 1.jpg|thumb|320x320px|Spawn area of ''Shangri-La''.]]
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'''Weapons Available:'''
  +
* [[L-CAR 9]] - 750 points
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* [[KRM-262]] - 750 points
  +
  +
'''Perk Machines:'''
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* [[Stamin-Up]] - 2000 points
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'''Other:'''
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* Mystery Box location in original location
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===
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'''Other:''' ===
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* [[Pack-a-Punch]] machine.
   
 
== Features ==
 
== Features ==
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Weevil Gunsmith model BO3.png|[[Weevil]]
 
Weevil Gunsmith model BO3.png|[[Weevil]]
 
VMP Gunsmith model BO3.png|[[VMP]]
 
VMP Gunsmith model BO3.png|[[VMP]]
M1927 Menu Icon BOII.png|[[M1927]]
+
M1927 Third Person BO3.png|[[M1927]]
 
XM-53 Gunsmith model BO3.png|[[XM-53]]
 
XM-53 Gunsmith model BO3.png|[[XM-53]]
 
Rift E9 Gunsmith Model BO3.png|[[Rift E9]]
 
Rift E9 Gunsmith Model BO3.png|[[Rift E9]]
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==Easter Eggs==
 
==Easter Eggs==
*The primary Easter Egg of the map, [[For The Good Of All]], involves opening the Summoning Key and [[A Better Tomorrow|"completing the cycle"]].
+
*The primary Easter Egg quest of the map, [[For The Good Of All]], involves opening the Summoning Key and [[A Better Tomorrow|"completing the cycle"]].
 
 
*A new easter egg song called [[The Gift]] can be activated by finding 3 teddy bears on the map.
 
*A new easter egg song called [[The Gift]] can be activated by finding 3 teddy bears on the map.
 
**One is at the entrance to Mob of the Dead from the mound, sitting on a chair to the left of a mysterious surgery patient.
 
**One is at the entrance to Mob of the Dead from the mound, sitting on a chair to the left of a mysterious surgery patient.
 
**The next location is in the theater of [[Kino der Toten]], sitting on a chair in front of the podium.
 
**The next location is in the theater of [[Kino der Toten]], sitting on a chair in front of the podium.
 
**The final location is in the [[Verrückt]] portion of the map, it is on a chair at the beginning of the hallway leading to the jump pad.
 
**The final location is in the [[Verrückt]] portion of the map, it is on a chair at the beginning of the hallway leading to the jump pad.
*There are multiple radios and wisps: see [[Revelations (map)/Radios, Wisps and Audio Reels]]
+
*There are multiple radios and wisps: see [[Revelations (map)/Radios, Wisps and Audio Reels]].
*Several hats and helmets can be either found or unlocked around the map: see [[Revelations (map)/Hats and Helmets]]
+
*Several hats and helmets can be either found or unlocked around the map: see [[Revelations (map)/Hats and Helmets]].
*The table in [[Nacht der Untoten]] can be used to trade weapons with other players after completing an easter egg involving the chalk messages found in the maps.
+
*The table in [[Nacht der Untoten]] can be used to trade weapons with other players, or store a weapon for later use in solo, after completing an easter egg involving the chalk messages found in different sections of the map. This easter egg can be started by first activating low gravity in Der Eisendrache, and then picking up a piece of pink chalk sitting atop a pillar next to where the undercroft Pack-a-Punch location would be in the original map. After acquiring the chalk, the player can hold the use button on various chalk writings around the map to erase and place them in new locations. The easter egg is completed when six chalk writings have been put in their correct places.
  +
**It can be completed by holding use on and moving the chalk drawings in the following order:
  +
***In Der Eisendrache, on the wall under where the undercroft dragon would be in the original map
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***In Verrückt, upstairs in the room with the electric trap, on the floor in front of the mystery box spawn
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***In Nacht der Untoten, on the wall in the middle curved staircase
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***Also in Nacht, the straight staircase next to the portal to Mob of the Dead (there is no actual writing on this wall to erase, simply facing the wall while on the stairs and holding use will put the proper writing down if done in the right order)
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***In Mob of the Dead, upstairs on the wall next to the left entrance to the infirmary
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***In Kino der Toten, on the wall behind the teleporter and above a mannequin
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***Back in Mob of the Dead, in the same place by the infirmary. If done correctly, a ding will play signaling completion.
 
*If one player completed all other Zombies Main Easter eggs, a spark can be collected in the starting room on the truck. During the Main Easter Egg of Revelations, when the player is able to use the teleporter, the spark can be placed on a custom Mystery Box in Samantha's room. Once they return, the [[Path of Sorrows]] can be found as a wall-buy weapon in Shangri-La, and every weapon bought from walls or from the Mystery Box are automatically Pack-a-Punched.
 
*If one player completed all other Zombies Main Easter eggs, a spark can be collected in the starting room on the truck. During the Main Easter Egg of Revelations, when the player is able to use the teleporter, the spark can be placed on a custom Mystery Box in Samantha's room. Once they return, the [[Path of Sorrows]] can be found as a wall-buy weapon in Shangri-La, and every weapon bought from walls or from the Mystery Box are automatically Pack-a-Punched.
  +
*There are multiple ciphers hidden throughout the map: see [[Revelations (map)/Ciphers and Scrap Papers]]
   
 
== Achievements/Trophies ==
 
== Achievements/Trophies ==
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|15{{Gamerscore}}
 
|15{{Gamerscore}}
 
|Bronze[[File:Bronze Trophy PS3 icon.png|17px]]
 
|Bronze[[File:Bronze Trophy PS3 icon.png|17px]]
|[[File:TheGrandTour Icon Trophy BO3.png|64px]]
+
|[[File:The Grand Tour trophy icon BO3.png|64px]]
 
|-
 
|-
 
|[[Wardrobe Change]]
 
|[[Wardrobe Change]]
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|}
 
|}
   
  +
== Transcripts ==
== Intro Cutscene Transcript ==
 
  +
 
=== Intro Cutscene ===
 
{| class="wikitable collapsible autocollapse" style="background: transparent;"
 
{| class="wikitable collapsible autocollapse" style="background: transparent;"
 
! style="background: transparent;" | Intro Cutscene Transcript
 
! style="background: transparent;" | Intro Cutscene Transcript
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'''Monty:''' But things started to go wrong soon after you arrived.
 
'''Monty:''' But things started to go wrong soon after you arrived.
   
''[[Ludvig Maxis|Maxis]] can be seen facing a teleporter as the Origins cast arrives.''
+
''[[Ludvig Maxis|Maxis]] can be seen facing a teleporter as Primis arrives.''
   
 
'''Monty:''' Now, I can understand your initial shock coming face-to-face with Maxis, especially after so long.
 
'''Monty:''' Now, I can understand your initial shock coming face-to-face with Maxis, especially after so long.
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'''Monty:''' The one and only - original - harbinger of doom.
 
'''Monty:''' The one and only - original - harbinger of doom.
   
''The Shadowman then creates a massive rift in the sky, causing lots of destruction to everything as everything becomes broken. The remains of the entire area are seen as a set of floating islands appearing out of thin air.'' ''A view of the Shadowman now in his Apothicon form then turns back as the camera zooms into a window, where the Origins crew and Monty are.''
+
''The Shadowman then creates a massive rift in the sky, causing lots of destruction to everything as everything becomes broken. The remains of the entire area are seen as a set of floating islands appearing out of thin air.'' ''A view of the Shadowman now in his Apothicon form then turns back as the camera zooms into a window, where Primis and Monty are.''
   
 
'''Monty:''' So, I am going to be absolutely truthful with you. Things have gone way too far out of control. This isn't any vague "woo-hoo-hoo" evil, we are talking about the [[Apothicons]].
 
'''Monty:''' So, I am going to be absolutely truthful with you. Things have gone way too far out of control. This isn't any vague "woo-hoo-hoo" evil, we are talking about the [[Apothicons]].
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'''Monty:''' The most powerful and evil entities in all the existences that ever... existed. And now they're here in our perfect world.
 
'''Monty:''' The most powerful and evil entities in all the existences that ever... existed. And now they're here in our perfect world.
   
''A fractured view of [[Nacht der Untoten]] can be seen as zombies with red eyes close in on The House. The Origins crew then steps outside as they ready their weapons.''
+
''A fractured view of [[Nacht der Untoten]] can be seen as zombies with red eyes close in on The House. Primis then steps outside as they ready their weapons.''
   
 
'''Monty:''' I'm not going to sugarcoat things... It's a fucking shitshow.
 
'''Monty:''' I'm not going to sugarcoat things... It's a fucking shitshow.
Line 279: Line 458:
 
|}
 
|}
   
==Ending Scene Transcript==
+
=== Ending Cutscene ===
 
{| class="wikitable collapsible autocollapse" style="background: transparent;"
 
{| class="wikitable collapsible autocollapse" style="background: transparent;"
 
! style="background: transparent;" | Outro Cutscene Transcript
 
! style="background: transparent;" | Outro Cutscene Transcript
 
|-
 
|-
 
| style="background: transparent; border: 1px solid transparent;" |
 
| style="background: transparent; border: 1px solid transparent;" |
''The group gets teleported to Samantha's room in the House. ​In the room, a Monkey Bomb, a rocket, a toy rabbit, a toy elephant and the Teddy Bear is seen in the middle of the room, circling around the Summoning Key before infusing with it. [[Sophia|S.O.P.H.I.A.]] is seen at the back of the room.''
+
''Primis gets teleported to Samantha's room in the House. ​In the room, a Monkey Bomb, a rocket, a toy rabbit, a toy elephant and the Teddy Bear is seen in the middle of the room, circling around the Summoning Key before infusing with it. [[Sophia|S.O.P.H.I.A.]] is seen at the back of the room.''
   
 
'''Ludvig Maxis:''' Sophia...
 
'''Ludvig Maxis:''' Sophia...
Line 302: Line 481:
 
'''Monty:''' With the evil vanquished, I can start making it all nice again. No undead, no Apothicons, no Shadowman. All of it gone, forever, but, here's the funny thing. You snowflakes shouldn't even still be here.
 
'''Monty:''' With the evil vanquished, I can start making it all nice again. No undead, no Apothicons, no Shadowman. All of it gone, forever, but, here's the funny thing. You snowflakes shouldn't even still be here.
   
''The scene changes to the four characters, as Dempsey looks down at one of his blood vials, with it being empty.''
+
''The scene changes to Primis, as Dempsey looks down at one of his blood vials, with it being empty.''
   
 
'''Monty:''' You should be fading out of existence by now. Those blood vials...
 
'''Monty:''' You should be fading out of existence by now. Those blood vials...
Line 326: Line 505:
 
'''Monty:''' Mhm, I suppose I could make a little corner somewhere in history. A place where I can dump some of the other shit that I have left over, or I just wipe you from existence.
 
'''Monty:''' Mhm, I suppose I could make a little corner somewhere in history. A place where I can dump some of the other shit that I have left over, or I just wipe you from existence.
   
''The four characters are seen fading away from existence.''
+
''Primis starts to fade away from existence.''
   
 
'''Monty:''' Ooh, hang on! Actually, that all works out perfectly!
 
'''Monty:''' Ooh, hang on! Actually, that all works out perfectly!
Line 335: Line 514:
 
== Quotes ==
 
== Quotes ==
 
{{Main|Revelations (map)/Quotes}}
 
{{Main|Revelations (map)/Quotes}}
  +
  +
== Audio Logs ==
  +
{{Main|Revelations (map)/Radios, Wisps and Audio Reels}}
  +
  +
== Ciphers ==
  +
{{Main|Revelations (map)/Ciphers and Scrap Papers}}
   
 
== Gallery ==
 
== Gallery ==
Line 345: Line 530:
 
Margwa.png|An Elemental Margwa.
 
Margwa.png|An Elemental Margwa.
 
Unnamed Boss Zombie Revelations BOIII.png|A Fury.
 
Unnamed Boss Zombie Revelations BOIII.png|A Fury.
  +
Pack-A-Punch-ectomy achievement image BO3.jpg|Inside the belly of the giant Apothicon.
Every story has a beginning BO3.png
 
  +
The Grand Tour achievement image BO3.jpg|A view of the map.
And an end BO3.png
 
 
Kino der toten in black ops 3.png|A fragmented part of the theater from [[Kino der Toten]] seen in the sneak peek trailer.
 
Kino der toten in black ops 3.png|A fragmented part of the theater from [[Kino der Toten]] seen in the sneak peek trailer.
 
Skull Pillar BO3.png
 
Skull Pillar BO3.png
Line 408: Line 593:
 
Richtofen Suggesting BO3.png
 
Richtofen Suggesting BO3.png
 
Monty Thinking BO3.png
 
Monty Thinking BO3.png
Dempsey Fading Away BO3.png
 
Takeo and Nikolai Fading Away BO3.png
 
Richtofen Fading Away BO3.png
 
Monty get an idea BO3.png
 
 
Primis Dempsey BO3.png
 
Primis Dempsey BO3.png
 
Primis BO3.png
 
Primis BO3.png
 
Staff Lightshow BO3.png
 
Staff Lightshow BO3.png
 
Primis Picture BO3.png
 
Primis Picture BO3.png
The End BO3.png
 
 
Revelations with one icon BO3.png|The map selection screen with [[The Giant (Black Ops III)|The Giant]] Gateworm lit up.
 
Revelations with one icon BO3.png|The map selection screen with [[The Giant (Black Ops III)|The Giant]] Gateworm lit up.
 
Revelations with Summoning Key and Gateworms BO3.png|The map selection screen with the Summoning Key and the four Gateworm icons.
 
Revelations with Summoning Key and Gateworms BO3.png|The map selection screen with the Summoning Key and the four Gateworm icons.
  +
Die Rise Loading Screen Zombies Comic.jpg|The House as seen in the Zombies comic.
Shadowman looks at Monty BO3.png
 
Monty looks at Shadowman BO3.png
 
Shadowman summoning Apothicon Sun BO3.png
 
Origins Crew The Gift BO3.png
 
Origins Richtofen at Spawn BO3.png
 
 
</gallery>
 
</gallery>
   
Line 432: Line 608:
 
Call of Duty® Black Ops III – Salvation DLC Pack Revelations Trailer
 
Call of Duty® Black Ops III – Salvation DLC Pack Revelations Trailer
 
Official Call of Duty Black Ops 3 Treyarch – Origins Recap
 
Official Call of Duty Black Ops 3 Treyarch – Origins Recap
REVELATIONS Easter Egg ending cutscene|Outro cutscene.
+
REVELATIONS ending hd-0|Outro cutscene.
 
Revelations “The Gift” (Director’s Cut) - Official Call of Duty Black Ops 3 Video
 
Revelations “The Gift” (Director’s Cut) - Official Call of Duty Black Ops 3 Video
 
</gallery>
 
</gallery>
Line 438: Line 614:
 
==Trivia==
 
==Trivia==
 
*The map features many different aspects of previous maps, such as [[Mob of the Dead]] and [[Origins]].
 
*The map features many different aspects of previous maps, such as [[Mob of the Dead]] and [[Origins]].
**The map's that make up the various locations in Revelations are Origins, Mob of the Dead, [[Kino der Toten]], [[Der Eisendrache]], [[Shangri-La]], [[Verrückt]], and [[Nacht der Untoten]].
+
**The maps that make up the various locations in Revelations are Origins, Mob of the Dead, [[Kino der Toten]], [[Der Eisendrache]], [[Shangri-La]], [[Verrückt]], and [[Nacht der Untoten]].
 
***[[Call of the Dead]] and [["Five"]] are referenced in Radio Messages.
 
***[[Call of the Dead]] and [["Five"]] are referenced in Radio Messages.
  +
***The test tubes found in the bunker of [[Zetsubou No Shima]] can be seen when entering the Verrückt portion of the map.
 
***The round change music is synonymous with where the player's located. For example, if the player is in the Origins trenches, they will hear the Origins round changing theme; if they were in Nacht der Untoten, they would hear the original round changing theme, and so on. This is also the case for when the player dies, as the Game Over music is synonymous with the location the player died in.
 
***The round change music is synonymous with where the player's located. For example, if the player is in the Origins trenches, they will hear the Origins round changing theme; if they were in Nacht der Untoten, they would hear the original round changing theme, and so on. This is also the case for when the player dies, as the Game Over music is synonymous with the location the player died in.
 
****The round change music in the Verrückt, Kino der Toten, and Shangri-La sections seems to have changed; Instead of using the original round change music, each map gets its own unique music. For example, in Kino der Toten, as the round ends, it reuses the one in [[Buried]], and as the round starts, it reuses the theme used in The Giant and [[Der Eisendrache]] with a sound effect of a film projector.
 
****The round change music in the Verrückt, Kino der Toten, and Shangri-La sections seems to have changed; Instead of using the original round change music, each map gets its own unique music. For example, in Kino der Toten, as the round ends, it reuses the one in [[Buried]], and as the round starts, it reuses the theme used in The Giant and [[Der Eisendrache]] with a sound effect of a film projector.
 
*Unlike in previous maps, all of the icons relating to the previous Easter Eggs (the [[Summoning Key]] for [[Apocalypse Averted]], and the [[Gateworm]]s for [[Fly Trap|Paradoxical Prologue]], [[My Brother's Keeper]], [[Seeds of Doubt]], and [[Love and War]]) will appear on the map selection screen.
 
*Unlike in previous maps, all of the icons relating to the previous Easter Eggs (the [[Summoning Key]] for [[Apocalypse Averted]], and the [[Gateworm]]s for [[Fly Trap|Paradoxical Prologue]], [[My Brother's Keeper]], [[Seeds of Doubt]], and [[Love and War]]) will appear on the map selection screen.
*The zombie's eye color are red, much like Mob of the Dead & Gorod Krovi.
+
*The zombie's eye color are red, much like Mob of the Dead and Gorod Krovi.
  +
*According to some audio quotes, the GKZ-45 Mk3 was originally supposed to be in the map.<ref>https://www.youtube.com/watch?v=DMEh_O-T-sU</ref>
  +
*The Demonic Announcers were originally supposed to be either [[Dr. Monty (Zombies)|Dr. Monty]] or the [[Shadowman]], possibly depending on the players' choice, but this was cut from the final version of the map.<ref>https://www.youtube.com/watch?v=wv5kLMwiwbA</ref>
  +
**Also found in the video as well as one of the Revelations trailers was the [[Rocket Shield]] from Shadows of Evil and Der Eisendrache, but it was replaced with the [[Guard of Fafnir]].
  +
*"This door is opened elsewhere" is a reference to Quake's locked doors, where a player would have to trigger an event somewhere else to open the door.
   
 
==References==
 
==References==
 
<references />
 
<references />
 
 
{{Zombies mode}}
 
{{Zombies mode}}
 
{{CoD12 Maps}}
 
{{CoD12 Maps}}

Revision as of 22:20, 27 March 2020

The subject of this article appeared in Call of Duty: Black Ops III. The subject of this article appeared in Zombies mode
For the campaign mission in Call of Duty: Black Ops, see Revelations.
For the song teased with sheet music in Gorod Krovi, see Revelations (song).

"The time has come to join Doctor Monty in The House, where an ancient evil threatens the survival of our heroes' immortal souls..."
— Mission Briefing


Revelations is the twenty-fourth Zombies map and the final map featured in Call of Duty: Black Ops III. The map takes place within Agartha after the release of the Shadowman from the Summoning Key. In contrast to other maps, the cosmic appearance of Revelations is distinct from other previous maps. The map features recurring gameplay elements such as the Guard of Fafnir and the Ragnarok DG-4s, but introduced new features such as the Corruption Engines and a new type of enemy, the Fury. Furthermore, fragments of past maps such as Shangri-La and Origins feature as structural components of the map.

The Primis crew return for the final time as the playable characters. Enemies such as the Panzersoldat, the Parasites and the Spiders also return.

It was released on September 6th 2016 for the PlayStation 4 and then later released on October 6th 2016 for the Xbox One and PC as part of the Salvation map pack. This was also accessible to Black Ops III Season Pass holders.

Overview

Upon Primis Richtofen summoning the souls of Ultimis Dempsey, Nikolai and Takeo in Gorod Krovi, they are transported into "The House". Just before they arrive, Maxis instructs the children to 'put the toys away' and ensure that 'the windows are locked before [they] come down to the basement'. As each of the souls arrive in "The House", Monty transforms each member of Ultimis into their younger self as a means to restore their innocence.

Upon the arrival of Primis, they bring the Summoning Key along with them, which Maxis is mesmerized by. Primis Richtofen and Maxis destroy the teleporter to prevent any further corruption of the universe. Later, Maxis begins hearing the voice of the Shadowman and is lured down to the basement where the Summoning Key is located. Maxis accidentally released the Shadowman, which trapped him inside the Key. As a consequence, he releases the Apothicons from the Dark Aether and corrupts Monty's 'perfect world'. Primis fights alongside Monty to banish the Apothicons and defeat the Shadowman once and for all.

Rooms

"The House" (starting room)

This is where the player(s) will begin. It is set within Agartha. The area is spacious with plenty of room for escape opportunities and area to run, but quite linear in the sense that the player(s) can generally move in one direction. Each door to the left and right of the player(s) cost 500 points to open which lead to Origins on the left and Shangri-La on the right. There are five spawn locations for the zombies.

20170819145043 1

A linear perspective of the starting room.

Weapons Available:

Perk Machines:

Other:

  • Corruption Engine - 500 points
  • Mystery Box spawn adjacent to the alleyway on the left.

Apothicon

File:20170821143208 1.jpg

Linear perspective inside the Apothicon.

Inside the Apothicon has a drastic change from the cosmic appearance of the other areas in Revelations. A more visceral biological demeanour is present. The Pack-a-Punch can be accessed by shooting the yellow tubes on either side of the sac. Zombies inside the Apothicon have a more skeletal and decayed appearance than their normal counterparts. A single Parasite will always be present in the Apothicon, and will respawn shortly after a player kills it; it does not count toward progress on any round. If a player stays in the Apothicon for a long period of time a Panzersoldat or Margwa will eventually spawn inside. This is also the only area of the map that spiders will spawn in, which happens every 3-5 rounds. 


Fragments of Other Maps

Nacht der Untoten

The building acts as a central hub for the player(s) with multiple portals leading to "The House", Der Eisendrache, Mob of the Dead and Verrückt areas of the map. The debris leading to the upstairs of the building costs 750 points. Important elements of gameplay are located here including the crafting table for the Guard of Fafnir and the Juggernog machine, as well as the route to the Pack-a-Punch machine. After all four Corruption Engines have been activated, a panel to the right of Juggernog will light up and buzz when the giant Apothicon flies by; this panel must be activated while flashing to trap the Apothicon and allow for access to the Pack-a-Punch machine.

In comparison to the original map, there are more escape routes for the player(s) to take advantage of, including broken down walls and a more decrepit appearance of the building.

20170819151945 1

A downward pan shot of the staircase in Nacht der Untoten.


Weapons Available:

Perk Machines:

Other:

  • Buildable Table
  • Mystery Box spawn in original location
  • Trading Table (available after chalk easter egg)
  • Trials/Challenges

Origins

Trenches

On the jump pad from spawn to Origins, the player(s) will enter a fractured piece of the spawn room of Origins, which will lead out to a different version of the Generator 3 route. There is a lower and an upper trench. The lower trench contains a KRM-262 wallbuy as well as a door leading towards Generator 3 which costs 750 points. This will open the door on the upper trench as well and vice versa. The upper trench contains a Pharo wallbuy just before the door.

20170821134222 1

Overview of the trenches from the jump pad area.

Weapons Available:

Other:

  • Buildable - Dragon Shield piece near Gobblegum machine.
  • Buildable - Dragon Shield piece on top of chair in lower trench.
  • Buildable - Dragon Shield piece hanging on crate in upper trench.
  • Der Wunderfizz location just below drop from upper trench.
Generator 3/The Mound

Upon buying the door to Generator 3, the player(s) can find the Double Tap machine next to the barricade near the generator. A VMP wallbuy can be found where the robot would normally step on. The Vesper wallbuy can be found on the connnecting path at the top of the generator and the impact crater. The debris leading to the Mound costs 1000 points. Underneath the Mound, there will be a KN-44 wallbuy in the tunnel on the far left. This will eventually lead to the Mob of the Dead area.

20170821134627 1

An aerial view of the area surrounding Generator 3.

Weapons Available:

Perk Machines:

Other:

  • Buildable - Flag adjacent to VMP wallbuy.
  • Buildable - Flag on top of the mound next to Mystery Box spawn
  • Der Wunderfizz spawn on top of the Mound.
  • Mystery Box spawn near Generator 3 in original location.
  • Trap (Flogger) - 1000 points

Mob of the Dead (Cafeteria)

There is boarded up debris along the walkways which cost 250 points; these act as a shortcut for the player to quickly escape. Once the Corruption Engine has been activated, the door leading towards Origins will open. Upstairs are two entrances leading to the infirmary, and through the infirmary is a tunnel leading up to the top of the mound in Origins.

20170821135150 1

Outside the cafeteria leading to the Corruption Engine.

Weapons Available:

Perk Machines:

Other:

  • Buildable - Flag leaning on a wall next to Mule Kick
  • Corruption Engine - 500 points
  • Mystery Box location opposite window to Infirmary.

Verrückt

Upstairs

Similarly to Origins, Verrückt has a decrepit appearance with walls being torn down and elements of Zetsubou no Shima being present upstairs. Unlike the actual map, certain areas that were not previously accessible are now open (such as the walkway linking the power room to the kitchen and the area where the growth pods from Zetsubou no Shima are located).

20170821140016 1

Weapons Available:

Other:

  • Buildable - Skull on wheelchair near jump pad.
  • Buildable - Skull on wheelchair upstairs next to electric trap.
  • Buildable - Shield piece resting on wheelchair in a corner upstairs from Speed Cola
  • Der Wunderfizz spawn outside jump pad to Mob of the Dead.
  • Mystery Box spawn outside staircase leading downstairs.
  • Mystery Box spawn inside power room.

Verrückt

Downstairs

There is debris leading out to the Corruption Engine which costs 1250 points; this also clears the debris by the adjacent staircase. This section of the map remains virtually unchanged in terms of layout except for the door leading to the corruption engine and the entrance from the Kino der Toten jump pad,

20170821140736 1

Weapons Available:

Perk Machines:

Other:

  • Corruption Engine - 500 points

Kino der Toten (Theater)

The theater in Kino der Toten resembles that of the original map, but with some important changes. It is possble to go upstairs in multiple places on either the left or right sides, which lead to the jump pad going to Verrückt, to Der Eisendrache, and to the room where the Pack-a-Punch machine would be in the original map; in Revelations, this room now contains the Widow's Wine machine. A doorway downstairs to the left of the Bowie Knife wallbuy will lead the player back to Der Eisendrache as well. The stage has several mannequins on it which is where the player(s) acquire special masks unlocked by completing certain challenges.

20170821141356 1

Upward pan shot of Kino der Toten.

Weapons Available:

Perk Machines:

Other:

  • Buildable - crystal on the table near jump pad to Verrückt.

Der Eisendrache (Undercroft)

Structurally, the undercroft remains intact excluding the new addition of the area leading towards the Primis statues. Low gravity can be activated. Debris leading from Primis statues to pyramid room costs 1250 points.


20170821141856 1

Downward pan shot of Der Eisendrache while low gravity is activated.

Weapons Available:

  • Kuda - 1250 points
  • M1927 - 1750 points (available after chalk easter egg)
  • M8A7 - 1500 points
  • VMP - 1300 points

Other:

  • Buildable - Crystal next to the pyramid.
  • Buildable - Crystal on a barrel near the Primis statue.
  • Corruption Engine - 500 points
  • Der Wunderfizz location in lower doorway to Kino der Toten.
  • Perk Bottle - High above the corruption engine, can be acquired by a doing special wallrun while low gravity is active. The player(s) can jump through a crack in the wall by wallrunning toward the Corruption Engine on the wall to the right of the pyramid.
    • Only appears after low gravity has been switched on.
  • Mystery Box location in Primis statues room.

Shangri-La (Spawn Area)

Shangri-La remains structurally intact in comparison to the other areas of the map. There are five windows where the zombies can enter from. Upon entering, the L-CAR 9 can be purchased from the right side of the area, as well as the KRM-262 wallbuy located to the left as soon as the player(s) enter from the jump pad. There is debris leading towards the Der Eisendrache area which costs 750 points.

20170821142220 1

Spawn area of Shangri-La.

Weapons Available:

Perk Machines:

Other:

  • Mystery Box location in original location

=

Other: ===

Features

Weapons

Starting Weapons
Off-Wall Weapons
Mystery Box
Other

Perks

Perk-a-Cola Machines

Easter Eggs

  • The primary Easter Egg quest of the map, For The Good Of All, involves opening the Summoning Key and "completing the cycle".
  • A new easter egg song called The Gift can be activated by finding 3 teddy bears on the map.
    • One is at the entrance to Mob of the Dead from the mound, sitting on a chair to the left of a mysterious surgery patient.
    • The next location is in the theater of Kino der Toten, sitting on a chair in front of the podium.
    • The final location is in the Verrückt portion of the map, it is on a chair at the beginning of the hallway leading to the jump pad.
  • There are multiple radios and wisps: see Revelations (map)/Radios, Wisps and Audio Reels.
  • Several hats and helmets can be either found or unlocked around the map: see Revelations (map)/Hats and Helmets.
  • The table in Nacht der Untoten can be used to trade weapons with other players, or store a weapon for later use in solo, after completing an easter egg involving the chalk messages found in different sections of the map. This easter egg can be started by first activating low gravity in Der Eisendrache, and then picking up a piece of pink chalk sitting atop a pillar next to where the undercroft Pack-a-Punch location would be in the original map. After acquiring the chalk, the player can hold the use button on various chalk writings around the map to erase and place them in new locations. The easter egg is completed when six chalk writings have been put in their correct places.
    • It can be completed by holding use on and moving the chalk drawings in the following order:
      • In Der Eisendrache, on the wall under where the undercroft dragon would be in the original map
      • In Verrückt, upstairs in the room with the electric trap, on the floor in front of the mystery box spawn
      • In Nacht der Untoten, on the wall in the middle curved staircase
      • Also in Nacht, the straight staircase next to the portal to Mob of the Dead (there is no actual writing on this wall to erase, simply facing the wall while on the stairs and holding use will put the proper writing down if done in the right order)
      • In Mob of the Dead, upstairs on the wall next to the left entrance to the infirmary
      • In Kino der Toten, on the wall behind the teleporter and above a mannequin
      • Back in Mob of the Dead, in the same place by the infirmary. If done correctly, a ding will play signaling completion.
  • If one player completed all other Zombies Main Easter eggs, a spark can be collected in the starting room on the truck. During the Main Easter Egg of Revelations, when the player is able to use the teleporter, the spark can be placed on a custom Mystery Box in Samantha's room. Once they return, the Path of Sorrows can be found as a wall-buy weapon in Shangri-La, and every weapon bought from walls or from the Mystery Box are automatically Pack-a-Punched.
  • There are multiple ciphers hidden throughout the map: see Revelations (map)/Ciphers and Scrap Papers

Achievements/Trophies

Name Description Points Trophy Level Image
For The Good Of All In Revelations, the Key must be opened. 30Gamerscore SilverSilver Trophy PS3 icon For The Good Of All achievement icon
A Better Tomorrow In Revelations, complete the cycle. 30Gamerscore SilverSilver Trophy PS3 icon A Better Tomorrow achievement icon
Pack-A-Punch-ectomy In Revelations, recover the Pack-a-Punch machine from its abductor. 15Gamerscore BronzeBronze Trophy PS3 icon PackAPunch-ectomy Icon Trophy BO3
Keep Close In Revelations, assist a Keeper in defeating every type of enemy. 15Gamerscore BronzeBronze Trophy PS3 icon KeepClose Icon Trophy BO3
Death Ray In Revelations, kill 40 enemies with a single activation of a Corruption Turret. 15Gamerscore BronzeBronze Trophy PS3 icon DeathRay Icon Trophy BO3
The Grand Tour In Revelations, visit every unique location within 2 minutes. 15Gamerscore BronzeBronze Trophy PS3 icon The Grand Tour trophy icon BO3
Wardrobe Change In Revelations, wear three different hats. 15Gamerscore BronzeBronze Trophy PS3 icon WardrobeChange Icon Trophy BO3
Wonderful In Revelations, kill 10 enemies in one shot with each wonder weapon. 15Gamerscore BronzeBronze Trophy PS3 icon Wonderful Icon Trophy BO3
Controlled Chaos In Revelations, override all of the Corruption Engines before round 6. 15Gamerscore BronzeBronze Trophy PS3 icon ControlledChaos Icon Trophy BO3

Transcripts

Intro Cutscene

Intro Cutscene Transcript

Monty: Okay, uh... let's recap a bit, shall we?

A view of a countryside can be seen before the view goes towards a house.

Monty: This was meant to be a new start, really, a perfect world, free from all the evil that had corrupted each and every corner of the known and unknown universe.

The camera goes up a flight of stairs and down a hall.

Monty: It was going to be a place of safety for the kids, the little yous... You - little... well, so far, so good.

Monty opens a door, revealing Fluffy, Samantha, Eddie and three other children resembling "Tank" Dempsey, Nikolai Belinski, Takeo Masaki before an airhorn blares. The kids stop playing with their toys and look around before the screen goes black.

Monty: But things started to go wrong soon after you arrived.

Maxis can be seen facing a teleporter as Primis arrives.

Monty: Now, I can understand your initial shock coming face-to-face with Maxis, especially after so long.

Richtofen hugs Maxis as the others look around the room. Richtofen then reveals the Summoning Key to Maxis, who looks at the Summoning Key with a shocking look as he begins to hear voices before shaking his head as Richtofen puts the Key away.

Monty: But you did the right thing. You followed the plan. You brought the Summoning Key here, and you destroyed that bloody machine once and for all.

Maxis then hands Richtofen an axe as the two then dismantle the MDT. The screen goes black.

Monty: Thing is... Maxis went and ballsed everything up.

Maxis can be seen asleep within a chair as he begins to hear voices until he wakes up.

Mysterious Voice: Please... you must help me.

The door to the basement of the house opens as Maxis heads downstairs.

Monty: He heard voices, you see. Calling to him.

Maxis walks over to the Summoning Key, which is now shaking and glowing violently as he slowly reaches for it.

Mysterious Voice: Only together... can we prevent the destruction of your world.

The Summoning Key then flies into Maxis' hand. Suddenly, he is forced to activate the Summoning Key as he is preserved within it, with the Summoning Key being caught by the now physically released Shadowman.

Monty: It wasn't REALLY his fault, you know he hasn't got his soul yet, all I got was a brain. Anyway, the KEY thing - as in the thing that is key - is that Maxis fiddled around with the Summoning-thingamajig and accidentally released an even bigger bastard.

The Shadowman flies through the hall before exiting the house.

Monty: Someone even I didn't know was in there - The Shadowman.

The camera views his face as he then breaks a part of the porch as he levitates to a nearby hill overlooking the valley.

Monty: The one and only - original - harbinger of doom.

The Shadowman then creates a massive rift in the sky, causing lots of destruction to everything as everything becomes broken. The remains of the entire area are seen as a set of floating islands appearing out of thin air. A view of the Shadowman now in his Apothicon form then turns back as the camera zooms into a window, where Primis and Monty are.

Monty: So, I am going to be absolutely truthful with you. Things have gone way too far out of control. This isn't any vague "woo-hoo-hoo" evil, we are talking about the Apothicons.

Several Apothicon beasts are seen floating in an unknown space, entering and exiting a massive blue glowing sphere. One of the beasts then spit a blue meteor into a portal.

Monty: The most powerful and evil entities in all the existences that ever... existed. And now they're here in our perfect world.

A fractured view of Nacht der Untoten can be seen as zombies with red eyes close in on The House. Primis then steps outside as they ready their weapons.

Monty: I'm not going to sugarcoat things... It's a fucking shitshow.

Monty closes the door behind them as the shadows of the zombies approaching them can be seen behind them on the wall.

Ending Cutscene

Outro Cutscene Transcript

Primis gets teleported to Samantha's room in the House. ​In the room, a Monkey Bomb, a rocket, a toy rabbit, a toy elephant and the Teddy Bear is seen in the middle of the room, circling around the Summoning Key before infusing with it. S.O.P.H.I.A. is seen at the back of the room.

Ludvig Maxis: Sophia...

S.O.P.H.I.A: Maxis...

Ludvig Maxis: You know what we must do, my dear.

S.O.P.H.I.A is then seen preserving the Summoning Key into her A.I. body.

S.O.P.H.I.A: Yes, my love.

Ludvig Maxis: We will do it together. As one we are, now and forever.

The screen fades to black. S.O.P.H.I.A is seen zipping into the giant blue Apothicon Sun, followed by the Summoning Key. The Apothicon-infested world now ceases to exist and shows a scene in space. Screen fades to black once again and a sunrise can be seen.

Monty: With the evil vanquished, I can start making it all nice again. No undead, no Apothicons, no Shadowman. All of it gone, forever, but, here's the funny thing. You snowflakes shouldn't even still be here.

The scene changes to Primis, as Dempsey looks down at one of his blood vials, with it being empty.

Monty: You should be fading out of existence by now. Those blood vials...

Dempsey and Richtofen share a glance at each other.

Richtofen: I was wondering when you would bring this up.

Monty: They're from realities we already closed off. They shouldn't be here, they CAN'T be here!

Monty walks up to Richtofen as he grabs his empty blood vial.

Monty: Such a paradox means you're putting my perfect world at risk.

Richtofen takes a step back from Monty.

Monty: You guys and your bloody free will. What to do? WHAT TO DO? Well, you certainly can't stay here.

Nikolai and Takeo nod at each other and are about to draw their weapons when Richtofen interrupts.

Richtofen: You could send us somewhere else, somewhere we've never been.

Monty: Mhm, I suppose I could make a little corner somewhere in history. A place where I can dump some of the other shit that I have left over, or I just wipe you from existence.

Primis starts to fade away from existence.

Monty: Ooh, hang on! Actually, that all works out perfectly!

The screen fades to white then to a close-up on Dempsey. The screen pans back to show Dempsey, Richtofen, Takeo and Nikolai standing on a mount, each wielding an original elemental staff and wearing crusader armor. A crowd is seen cheering for them as the four raises their staffs as conquering heroes. The screen transitions into the "Primis" image from Origins. The image burns and the words "THE END" appear.

Quotes

Main article: Revelations (map)/Quotes

Audio Logs

Main article: Revelations (map)/Radios, Wisps and Audio Reels

Ciphers

Main article: Revelations (map)/Ciphers and Scrap Papers

Gallery

Videos

Trivia

  • The map features many different aspects of previous maps, such as Mob of the Dead and Origins.
    • The maps that make up the various locations in Revelations are Origins, Mob of the Dead, Kino der Toten, Der Eisendrache, Shangri-La, Verrückt, and Nacht der Untoten.
      • Call of the Dead and "Five" are referenced in Radio Messages.
      • The test tubes found in the bunker of Zetsubou No Shima can be seen when entering the Verrückt portion of the map.
      • The round change music is synonymous with where the player's located. For example, if the player is in the Origins trenches, they will hear the Origins round changing theme; if they were in Nacht der Untoten, they would hear the original round changing theme, and so on. This is also the case for when the player dies, as the Game Over music is synonymous with the location the player died in.
        • The round change music in the Verrückt, Kino der Toten, and Shangri-La sections seems to have changed; Instead of using the original round change music, each map gets its own unique music. For example, in Kino der Toten, as the round ends, it reuses the one in Buried, and as the round starts, it reuses the theme used in The Giant and Der Eisendrache with a sound effect of a film projector.
  • Unlike in previous maps, all of the icons relating to the previous Easter Eggs (the Summoning Key for Apocalypse Averted, and the Gateworms for Paradoxical Prologue, My Brother's Keeper, Seeds of Doubt, and Love and War) will appear on the map selection screen.
  • The zombie's eye color are red, much like Mob of the Dead and Gorod Krovi.
  • According to some audio quotes, the GKZ-45 Mk3 was originally supposed to be in the map.[1]
  • The Demonic Announcers were originally supposed to be either Dr. Monty or the Shadowman, possibly depending on the players' choice, but this was cut from the final version of the map.[2]
    • Also found in the video as well as one of the Revelations trailers was the Rocket Shield from Shadows of Evil and Der Eisendrache, but it was replaced with the Guard of Fafnir.
  • "This door is opened elsewhere" is a reference to Quake's locked doors, where a player would have to trigger an event somewhere else to open the door.

References