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The subject of this article appears in Call of Duty: Black Ops Cold War The subject of this article appears in Call of Duty: Vanguard The subject of this article appeared in Zombies mode
For a similar feature, see Point of Power Trap.

The Ring of Fire is a Field Upgrade introduced in Call of Duty: Black Ops Cold War Zombies. It creates a ring of ethereal fire that boosts damage for players. Normal enemies who enter gain a burning effect that deals fire damage, and it lasts 15 seconds.

Call of Duty: Black Ops Cold War[]

"Create a ring of ethereal fire that boosts damage for you and allies. Normal enemies who enter gain a burning effect that deals fire damage. Last 15 seconds."
— In-game description

Tiers[]

Like all Field Upgrades in Zombies, Ring of Fire can be upgraded using Aetherium Crystals.

  • Tier I: Double burn effect damage.
  • Tier II: Ring blocks enemy projectiles.
  • Tier III: While in the ring, ammo is taken from the player's stock instead of the magazine.
  • Tier IV: Burning effect has a small chance to insta-kill.
  • Tier V: Ring duration, burn effect, and insta-kill chance all increase the longer the player is inside.

Gallery[]

Call of Duty: Vanguard[]

"The Sword of Inviktor sparks a ring of Aetherial flame to boost damage for anyone within. Lasts 15 seconds."
— In-game description

The Ring of Fire returns in Call of Duty: Vanguard, where it is associated with the Artifact known as the Sword of Inviktor.

Levels[]

Like all Field Upgrades in Zombies, Ring of Fire can be upgraded during a game using Sacrificial Hearts at the Tome of Rituals.

  • Level II – Normal enemies inside the ring take damage equal to 2% of their max HP every second.
  • Level III – Players within the ring use ammo from stock.
  • Level IV – Staying within the ring for up to 10 seconds increases the duration from 15 seconds to 20 seconds.
  • Level V – Staying within the ring for up to 10 seconds increases your damage bonus from +50% to +75%.

Gallery[]