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The subject of this article appears in Call of Duty: Advanced Warfare

Rippable is a module upgrade for the Remote Turret in Call of Duty: Advanced Warfare. It allows the player to rip off the turret head to carry it onto the battlefield, similar to how the Death Machine from previous games is practically an unmounted version of the Sentry Gun. It will be kept in the player's scorestreaks inventory after it has been taken, even after dying, until all of its ammo is used up. In Exo Zombies, all turrets will come with this module.

After an update, some enemies in Exo Survival use the three different variants after the map is flipped (later into the rounds).

There are three versions of the ripped turret:

Ripped MG Turret Ripped Rocket Turret Ripped Energy Turret
Damage 35 200-75 explosion (1000 impact) 36-27
Damage Multipliers x2 Head N/A x1.4 Head
Magazine Size 100 rounds 6 rockets 100%
Maximum Ammunition 100+0 6+0 100+0
Rate of Fire 600 RPM (1000 for the first 4 rounds) 42 RPM max 1200 RPM[1]
Ammo consumption: 600 percentage units per minute
Range (explanation) 1200-1800 Radius: 2.54 m 1000-8000
Penetration Medium N/A N/A
Fire Mode Automatic Semi-automatic Automatic (continuous)

Gallery

References

  1. 1200 in multiplayer, 3600 (5400 on PC) in Exo Zombies (1 "round" per frame: 60 per second on consoles, 90 on PC)
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