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{{Game|codg}}
 
{{Game|codg}}
 
{{Infobox/weapon
 
{{Infobox/weapon
 
|image = [[File:Ripper_Menu_Icon_CoDG.png|300px]]
 
|name = Ripper
 
|name = Ripper
 
|damage = 34-24 (MP)
|image = [[File:Ripper_Menu_Icon_CoDG.png|300px]]
 
  +
|rof = 968 RPM (SMG)<br>674 RPM (AR)
 
|magazine = 32 rounds (48 with [[Extended Mags]])
 
|class = [[Submachine Gun]]
 
|class = [[Submachine Gun]]
  +
|fire = Fully Automatic
|magazine = 32 rounds (48 with [[Extended Mags]])
 
  +
|range =
 
|startammo = 32+64 (MP)
 
|startammo = 32+64 (MP)
|maxammo = 32+192 (MP)|rof = 900 (SMG)
+
|maxammo = 32+192 (MP)
  +
|DDS = 9.75m (SMG)<br>24.3m (AR)
 
  +
|DDE = 24.3m (SMG)<br>48.8m (AR)
600 (AR)
 
 
|reload = 3.1s (3.31s Empty)
 
 
|recoil = Moderate (SMG)<br>Low (AR)
720 (AR w/ Rapid Fire)
 
  +
|center = 1500
|range = Approx. Bizon (SMG)
 
  +
|pen = Low}}
 
Approx. SA-805 (AR)
 
|damage = 3-5 shots
 
|recoil = Moderate (SMG)
 
   
Low (AR)
 
|reload = 3.0s (1.8s Cancel)}}
 
 
{{For|a similar looking weapon|PDW-57}}
 
{{For|a similar looking weapon|PDW-57}}
   

Revision as of 02:58, 17 March 2014

The subject of this article appears in Call of Duty: Ghosts

For a similar looking weapon, see PDW-57.
"The latest in modular weapon design with an integrated Hybrid Sight that toggles between SMG and AR combat modes."
— Description

The Ripper, known as the EvoPro III within the game files, is a submachine gun featured in Call of Duty: Ghosts. First announced March 5, 2014, it will initially be available only to Xbox season pass holders starting March 6, but will later be released with the Devastation downloadable content pack.

Multiplayer

The Ripper has the ability to switch between submachine gun and assault rifle combat modes by toggling the integrated Hybrid Sight. Due to its special integrated sight, however, the Ripper cannot accept optical attachments. The SMG mode gives the weapon a high rate of fire, but with short range and moderate-high recoil. When in AR mode it has double the range, allowing for 3 shot kills out to a respectable distance, its rate of fire is lowered, thus recoil is slightly decreased.

The Ripper has the movement speed, ADS movement speed, and hipfire spread of an SMG at all times, even when in assault rifle mode. These characteristics make it a highly mobile weapon in both modes. Stalker isn't needed to move quickly while ADS in AR mode, and the overall movement speed may diminish the need for Agility, freeing up perk points to use elsewhere.

Attachments

Integral

Barrel

Under Barrel

Mod

Gallery

For camouflage images, see Ripper/Camouflage.