The SKS is a rifle featured in Call of Duty: Black Ops (Nintendo DS), Call of Duty: Modern Warfare 3: Defiance, Call of Duty: Modern Warfare and Call of Duty: Mobile.
Call of Duty: Black Ops (Nintendo DS)[]
In the DS version of Black Ops, the SKS has a 30 round magazine and low recoil.
Campaign[]
It is used primarily by the Afghan fighters in the campaign. It is full-auto.
Multiplayer[]
It is unlocked after 300 kills with the scoped M14 in multiplayer. It is used by the enemy factions in multiplayer. It is semi-auto.
Zombies[]
It can be found in the Mystery Box in Zombies for 950 points.
It is full-auto. Its statistics make it act a lot like an assault rifle rather than a rifle. Compared to the assault rifles, it is overall statistically the best, having the lowest recoil, the same magazine capacity as them, a fast reload speed, good iron sights and a good rate of fire. Comparing it to the rifles, it is again statistically the best overall, with a superior magazine size to both rifles, it is full-auto compared to the bolt-action and semi-auto firemodes of the other rifles, and it has lower recoil than either of the other rifles (though recoil doesn't really matter on the M1891/59 since it resettles before the next shot).
Overall, although there are better choices, the SKS isn't a bad weapon to end up with.
Call of Duty: Modern Warfare 3: Defiance[]
The Simonov SKS appears again in Call of Duty: Modern Warfare 3: Defiance, and while it retains the general aspects of the previous variant, it now has a 10 round magazine and is semi-automatic only; to balance however is slightly more powerful than the other assault rifles, but still less than sniper rifles.
Gallery[]
Call of Duty: Modern Warfare[]
- "Lightweight, semi-auto Carbine chambered in 7.62x39mm. This hard hitting and agile Soviet rifle focuses on utility over accuracy. It flaunts a faster fire rate than other weapons in its class, but a carefully placed round will eliminate the need for follow up shots entirely. This classic DMR has seen a lot of battles, and its unique gunsmith configurations reflect a diverse service history."
- — In-game description
The SKS returns in Call of Duty: Modern Warfare. It was added as part of the Season Three update. It is classified as a marksman rifle.
Attachments[]
Muzzle[]
- Flash Guard (Lv. 6)
- Tactical Suppressor (Lv. 10)
- Breacher Device (Lv. 13)
- Muzzle Brake (Lv. 17)
- Compensator (Lv. 19)
- Lightweight Suppressor (Lv. 26)
- Monolithic Suppressor (Lv. 42)
Barrel[]
- FTAC Landmark (Lv. 14)
- 16" FSS Para (Lv. 34)
- 22" FSS M59/66 (Lv. 45)
Laser[]
- Tac Laser (Lv. 40)
Optic[]
- Operator Reflex Sight (Lv. 2)
- Corp Combat Holo Sight (Lv. 4)
- Aim-Op Reflex Sight (Lv. 8)
- Scout Combat Optic (Lv. 11)
- APX5 Holographic Sight (Lv. 16)
- Integral Hybrid (Lv. 20)
- G.I. Mini Reflex (Lv. 22)
- VLK 3.0x Optic (Lv. 25)
- PBX Holo 7 Sight (Lv. 28)
- Solozero NVG Enhanced (Lv. 31)
- PU Scope (Lv. 32)
- 4.0 Flip Hybrid (Lv. 35)
- Viper Reflex Sight (Lv. 37)
- Canted Hybrid (Lv. 39)
- Monocle Reflex Sight (Lv. 41)
- Variable Zoom Scope (Lv. 44)
- Cronen C480 Pro Optic (Lv. 47)
- Merc Thermal Optic (Lv. 49)
- Thermal Hybrid (Lv. 53)
Stock[]
- SKS Rifle Stock (Lv. 21)
- FTAC Hunter-Scout (Lv. 27)
- Sawed-off Stock (Lv. 51)
Underbarrel[]
- Commando Foregrip (Lv. 3)
- Tactical Foregrip (Lv. 23)
- Bipod (Lv. 30)
- Merc Foregrip (Lv. 36)
- Ranger Foregrip (Lv. 43)
- Operator Foregrip (Lv. 52)
Magazine[]
- 30 Round Mags (Lv. 9)
- 10 Round Mags (Lv. 48)
Perks[]
- Heavy Hitter (Lv. 5)
- FMJ (Lv. 7)
- Fast Melee (Lv. 12)
- Sleight of Hand (Lv. 15)
- Frangible - Wounding (Lv. 18)
- Fully Loaded (Lv. 24)
- Mo' Money (Lv. 29)
- Presence of Mind (Lv. 33)
- Recon (Lv. 38)
- Focus (Lv. 46)
- Frangible - Disabling (Lv. 50)
Blueprints[]
Blueprint | Rarity | How to obtain |
---|---|---|
Thicket | Rare | Warzone Mission Demonstrator Royale |
Traveler | Rare | Battle Pass Modern Warfare Season 6 Tier 1 |
Xolotl | Epic | Aztlán Bundle |
Utility Tool | Legendary | Battle Pass Modern Warfare Season 3 Tier 100 |
Confetti Killer | Legendary | Surprise! Bundle |
Kismet | Legendary | Good Luck Bundle |
Crow’s Nest | Legendary | Scourge Of The Seas Bundle |
El Paso | Legendary | Two Evils Bundle |
Bay Of Pigs | Legendary | Reward for completing the Call of Duty: Black Ops Cold War reveal event in Call Of Duty: Warzone |
Erne | Legendary | Talon: Eagle Eye Bundle |
Gallery[]
- For attachment images, see SKS/Attachments.
Call of Duty: Mobile[]
- "Lightweight, semi-automatic marksman rifle with fast fire rate."
- — In-game description
The SKS returns in Call of Duty: Mobile. It was added in February 2021 as part of the Season 1: New Order update. It is classed as a marksman rifle.
Multiplayer[]
Unlike other marksman rifles, the SKS is a semi automatic sniper that deals less damage compared to bolt action marksman rifles: it can 1 shot to the head, 2 shot to the chest, and 3 shot to the rest of the body out to an infinite range.
The SKS also has great mobility, useful for playing aggressive against enemies. It has a large magazine of 20, equipping the Extended Mag can allow the SKS to fire more frequently, while the 10 round can reduce the magazine size and max ammo but can greatly improve the mobility for aggressive playstyles. With a sight, the SKS can prove deadly when holding down choke points, and is an overall extremely versatile choice.
Battle Royale[]
The SKS does not spawn as floor loot. However, it can be used as a custom weapon.
Attachments[]
Muzzle[]
- OWC Light Suppressor
- RTC Light Muzzle Brake
- MIP Light Flash Guard
- Monolithic Suppressor
- Tactical Suppressor
Barrel[]
Optic[]
- 6X Tactical Scope 2
- 3X Tactical Scope 2
- 3X Tactical Scope 3
- Tactical Scope
- 6X Tactical Scope 3
- 4X Tactical Scope
- 3X Tactical Scope 1
Stock[]
- No Stock
- OWC Ranger Stock
- RTC Steady Stock
Perks[]
Laser[]
Underbarrel[]
Ammunition[]
Rear Grip[]
Blueprints[]
Epic[]
- Robot Samurai
- Malpractice
- Pack Hunter
- Technic Turret
- Meteoric
- Smart Rifle
- Crimson Sonata
- Shield Breaker
- Ruby Serpent
- Steel Tigers
- Z-09 Xylith
- Killer Upgrade
- Ignited Rage
- Deadly Acquisition
- War-Tooled
Legendary[]
- Particle Splitter
- Luminary
- Deathlance
- Particle Splitter Prestige
Gallery[]
Trivia[]
Nintendo DS[]
- In both games, when the player fires, the animation glitches, as the weapon is held further away and the player can see their arms floating a bit, disconnected from the player's body. This does not affect gameplay. This can be fixed by reloading or changing weapons.
- When the player pulls back the charging handle, they do not actually pull anything, as the model lacks a handle.
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