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{{For|similarly named sniper rifle|MSR}}
 
{{For|similarly named sniper rifle|MSR}}
 
{{Quote|Semi-automatic assault rifle. Highest damage per round in class.|[[Create-A-Class]] Description}}
 
{{Quote|Semi-automatic assault rifle. Highest damage per round in class.|[[Create-A-Class]] Description}}
The '''SMR''' is an semi-automatic, bullpup [[assault rifle]] that appears in ''[[Call of Duty: Black Ops II]]''. Unmodified, it has the highest damage per shot of all [[Assault rifle]]s. As for being semi-auto the nearest comparable weapon will be the [[FAL OSW]].
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The '''SMR''' is an semi-automatic, bullpup [[assault rifle]] that appears in ''[[Call of Duty: Black Ops II]]''. Unmodified, it has the second highest damage per shot of all [[Assault rifle]]s. As for being semi-auto the nearest comparable weapon will be the [[FAL OSW]]. 
   
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It deals high damage and is capable of 2 shot kills up to long range and only 3 shot kills at long range. No other assault rifle can compete in terms of time to kill other than the [[FAL OSW]] which although has 5 more points of damage, still kills with the same amount of bullets up close. Compared to the FAL OSW, the 2 hit kill range is considerably longer, only needing 3 hits to kill outside of middle range when the FAL OSW needs 3 hits to kill outside of close range. The SMR also has 5 bullets less than the FAL OSW, a lower firecap and slightly more recoil. 
==Attachments==
 
 
*[[Reflex Sight]] (unlocked weapon level 2)
 
*[[Reflex Sight]] (unlocked weapon level 2)
 
*[[Quickdraw]] (unlocked weapon level 3)
 
*[[Quickdraw]] (unlocked weapon level 3)

Revision as of 12:15, 29 November 2012

The subject of this article appeared in Call of Duty: Black Ops II.


For similarly named sniper rifle, see MSR.
"Semi-automatic assault rifle. Highest damage per round in class."
Create-A-Class Description

The SMR is an semi-automatic, bullpup assault rifle that appears in Call of Duty: Black Ops II. Unmodified, it has the second highest damage per shot of all Assault rifles. As for being semi-auto the nearest comparable weapon will be the FAL OSW

It deals high damage and is capable of 2 shot kills up to long range and only 3 shot kills at long range. No other assault rifle can compete in terms of time to kill other than the FAL OSW which although has 5 more points of damage, still kills with the same amount of bullets up close. Compared to the FAL OSW, the 2 hit kill range is considerably longer, only needing 3 hits to kill outside of middle range when the FAL OSW needs 3 hits to kill outside of close range. The SMR also has 5 bullets less than the FAL OSW, a lower firecap and slightly more recoil. 

Zombies

The SMR appears in Zombie mode and can be bought for 950 points from the box and is semi-automatic. It has a 20 round magazine and has 140 rounds in reserve. It is considerably weaker than it's multiplayer counterpart and even when in ADS, the bullets spread considerably making even close quarters a challenge. When Pack-a-Punched, it becomes SM1L3R (SMILER). It has a 30 round magazine, 420 rounds in reserve, increased damage, and has a Hybrid Optic by default. However, it is still semi-automatic and still inaccurate even when in ADS making this weapon difficult to use past close quarters.

Gallery

For camouflage images, see SMR/Camouflage.
For attachments images, see SMR/Attachments.

Videos

File:BLACK OPS 2 FAL OSW vs SMR-1