Call of Duty Wiki
Call of Duty Wiki
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{{game|bo2|aw|bo3|iw|wwii}}
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{{game|bo2|aw|bo3|iw|wwii|bo4}}
 
{{For|other reward based systems similar to scorestreaks|Streak}}
 
{{For|other reward based systems similar to scorestreaks|Streak}}
 
<br />
 
<br />
  +
 
{{Quote|Equip a series of scorestreaks to support you and your team on the battlefield.|''[[Call of Duty: Infinite Warfare]]'''s in-game description of Scorestreaks}}
 
{{Quote|Equip a series of scorestreaks to support you and your team on the battlefield.|''[[Call of Duty: Infinite Warfare]]'''s in-game description of Scorestreaks}}
   
The '''Scorestreak''' system is a multiplayer mechanic used in ''[[Call of Duty: Black Ops II]]'', ''[[Call of Duty: Advanced Warfare]]'', ''[[Call of Duty: Black Ops III]], [[Call of Duty: Infinite Warfare]], ''and ''[[Call of Duty: WWII]]''. Replacing [[Killstreak]]s and [[Strike Chain]]s, in this system rewards are earned based on the amount of score a player earns in a single life in most circumstances.
+
The '''Scorestreak''' system is a multiplayer mechanic used in ''[[Call of Duty: Black Ops II]]'', ''[[Call of Duty: Advanced Warfare]]'', ''[[Call of Duty: Black Ops III]]'', ''[[Call of Duty: Infinite Warfare]]'', ''[[Call of Duty: WWII]]'', and ''[[Call of Duty: Black Ops 4]]''. Replacing [[Killstreak]]s and [[Strike Chain]]s, in this system rewards are earned based on the amount of score a player earns in a single life in most circumstances.
   
 
==Overview==
 
==Overview==
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|
 
|
 
350
 
350
|[[File:UAV Menu Icon BOII.png|150px]]<br /><center>[[UAV Recon|UAV]]</center>
+
|[[File:UAV Menu Icon BOII.png|150px]]<center>[[UAV Recon|UAV]]</center>
 
|
 
|
 
Shows enemies on the mini-map. Adds 10 points to the player's scorestreak for each kill their team gets while it is active (UAV Assists). Can be shot down.
 
Shows enemies on the mini-map. Adds 10 points to the player's scorestreak for each kill their team gets while it is active (UAV Assists). Can be shot down.
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|450
 
|450
 
|375
 
|375
|[[File:RC-XD Menu Icon BOII.png|150px]]<br /><center>[[RC-XD]]</center>
+
|[[File:RC-XD Menu Icon BOII.png|150px]]<center>[[RC-XD]]</center>
 
|Remote-controlled car strapped with explosives that the player can boost and explode at will. Adds 25 points per kill (RC-XD Kill). Can be destroyed by enemy players.
 
|Remote-controlled car strapped with explosives that the player can boost and explode at will. Adds 25 points per kill (RC-XD Kill). Can be destroyed by enemy players.
 
|-
 
|-
 
|525
 
|525
 
|440
 
|440
|[[File:Hunter Killer Menu Icon BOII.png|150px]]<br /><center>[[Hunter Killer Drone]]</center>
+
|[[File:Hunter Killer Menu Icon BOII.png|150px]]<center>[[Hunter Killer Drone]]</center>
 
|Airborne drone that seeks out and destroys a nearby target.  Adds 25 points per kill. Will also take out enemy scorestreaks (only UAVs, counter UAVs and care package couriers) for the appropriate amount of points if thrown in the right general direction.
 
|Airborne drone that seeks out and destroys a nearby target.  Adds 25 points per kill. Will also take out enemy scorestreaks (only UAVs, counter UAVs and care package couriers) for the appropriate amount of points if thrown in the right general direction.
 
|-
 
|-
 
|550
 
|550
 
|460
 
|460
|[[File:Care Package Menu Icon BOII.png|150px]]<br /><center>[[Care Package]]</center>
+
|[[File:Care Package Menu Icon BOII.png|150px]]<center>[[Care Package]]</center>
 
|Air-drop a random Scorestreak reward. Ability to get another random scorestreak if the player discards the first scorestreak with the Engineer perk. Also available to hack with "Black Hat"
 
|Air-drop a random Scorestreak reward. Ability to get another random scorestreak if the player discards the first scorestreak with the Engineer perk. Also available to hack with "Black Hat"
 
|-
 
|-
 
|600
 
|600
 
|500
 
|500
|[[File:Counter-UAV Menu Icon BOII.png|150px]]<br /><center>[[Counter-UAV]]</center>
+
|[[File:Counter-UAV Menu Icon BOII.png|150px]]<center>[[Counter-UAV]]</center>
 
|Temporarily disables enemy radar. Adds 10 points to the player's scorestreak for each kill their team gets while it is active (Counter UAV Assists). Can also be shot down.
 
|Temporarily disables enemy radar. Adds 10 points to the player's scorestreak for each kill their team gets while it is active (Counter UAV Assists). Can also be shot down.
 
|-
 
|-
 
|650
 
|650
 
|545
 
|545
|[[File:Guardian Menu Icon BOII.png|150px]]<br /><center>[[Guardian]]</center>
+
|[[File:Guardian Menu Icon BOII.png|150px]]<center>[[Guardian]]</center>
 
|Projects a microwave field which stuns, impairs, and slowly damages enemies. As the Guardian damages enemies, the player will earn 10 points per two damage increments (Guardian Supress). Adds an additional 25 points to the player's scorestreak per kill (Guardian Kill).
 
|Projects a microwave field which stuns, impairs, and slowly damages enemies. As the Guardian damages enemies, the player will earn 10 points per two damage increments (Guardian Supress). Adds an additional 25 points to the player's scorestreak per kill (Guardian Kill).
 
|-
 
|-
 
|700
 
|700
 
|585
 
|585
|[[File:Hellstorm Missile Menu Icon BOII.png|150px]]<br /><center>[[Hellstorm Missile]]</center>
+
|[[File:Hellstorm Missile Menu Icon BOII.png|150px]]<center>[[Hellstorm Missile]]</center>
 
|An air-to-surface missile which can be scattered into a cluster bomb while falling. Adds 25 points to the player's scorestreak per kill (Hellstorm Missile Kill). The missiles can be shot down by the enemy (only if the cluster is not yet deployed).
 
|An air-to-surface missile which can be scattered into a cluster bomb while falling. Adds 25 points to the player's scorestreak per kill (Hellstorm Missile Kill). The missiles can be shot down by the enemy (only if the cluster is not yet deployed).
 
|-
 
|-
 
|750
 
|750
 
|625
 
|625
|[[File:Lightning Strike menu icon BOII.png|150px]]<br /><center>[[Lightning Strike]]</center>
+
|[[File:Lightning Strike menu icon BOII.png|150px]]<center>[[Lightning Strike]]</center>
 
|Launch a coordinated and rapid airstrike on three locations.  Adds 25 points to the player's scorestreak per kill (Lightning Strike Kill). As of 1.4, there is a .9 second delay between call-in and arrival.
 
|Launch a coordinated and rapid airstrike on three locations.  Adds 25 points to the player's scorestreak per kill (Lightning Strike Kill). As of 1.4, there is a .9 second delay between call-in and arrival.
 
|-
 
|-
 
|800
 
|800
 
|670
 
|670
|[[File:Sentry_Gun_menu_icon_BOII.png|150px]]<br /><center>[[Sentry Gun]]</center>
+
|[[File:Sentry_Gun_menu_icon_BOII.png|150px]]<center>[[Sentry Gun]]</center>
 
|An automatic sentry gun which can be remote-controlled or left to kill enemies. Adds 25 points to the player's scorestreak per kill (Sentry Gun Kill).
 
|An automatic sentry gun which can be remote-controlled or left to kill enemies. Adds 25 points to the player's scorestreak per kill (Sentry Gun Kill).
 
|-
 
|-
 
|850
 
|850
 
|710
 
|710
|[[File:Death Machine Menu Icon BOII.png|150px]]<br /><center>[[Death Machine]]</center>
+
|[[File:Death Machine Menu Icon BOII.png|150px]]<center>[[Death Machine]]</center>
 
|A handheld Minigun. Does not go away until all of its 200 ammo has been exhausted. Can be put away and brought out again. Adds 25 points to the player's scorestreak per kill.
 
|A handheld Minigun. Does not go away until all of its 200 ammo has been exhausted. Can be put away and brought out again. Adds 25 points to the player's scorestreak per kill.
 
|-
 
|-
 
|900
 
|900
 
|750
 
|750
|[[File:War Machine Menu Icon BOII.png|150px]]<br /><center>[[War Machine]]</center>
+
|[[File:War Machine Menu Icon BOII.png|150px]]<center>[[War Machine]]</center>
 
|Grenade launcher with rapid, semi-automatic firing. Does not go away until all its 12 ammo has been exhausted. Adds 25 points to the player's scorestreak per kill. 
 
|Grenade launcher with rapid, semi-automatic firing. Does not go away until all its 12 ammo has been exhausted. Adds 25 points to the player's scorestreak per kill. 
 
|-
 
|-
 
|975
 
|975
 
|815
 
|815
|[[File:Dragonfire Menu icon BOII.png|150px]]<br /><center>[[MQ-27 Dragonfire|Dragonfire]]</center>
+
|[[File:Dragonfire Menu icon BOII.png|150px]]<center>[[MQ-27 Dragonfire|Dragonfire]]</center>
 
|Remote-controlled quadrotor equipped with a lightweight machine gun. Adds 25 points to the player's scorestreak per kill (Dragonfire Kill).
 
|Remote-controlled quadrotor equipped with a lightweight machine gun. Adds 25 points to the player's scorestreak per kill (Dragonfire Kill).
 
|-
 
|-
 
|1000
 
|1000
 
|835
 
|835
|[[File:AGR Menu icon BOII.png|150px]]<br /><center>[[A.G.R.]]</center>
+
|[[File:AGR Menu icon BOII.png|150px]]<center>[[A.G.R.]]</center>
 
|Air-drop an autonomous ground robot that searches for and destroys enemies. Can also be remote-controlled if the player would like to. Adds 25 points to the player's scorestreak per kill. As of the latest patch, mobility is increased and close range machine gun damage is decreased. The AGR is equipped with rocket launchers and mini-guns.
 
|Air-drop an autonomous ground robot that searches for and destroys enemies. Can also be remote-controlled if the player would like to. Adds 25 points to the player's scorestreak per kill. As of the latest patch, mobility is increased and close range machine gun damage is decreased. The AGR is equipped with rocket launchers and mini-guns.
 
|-
 
|-
 
|1100
 
|1100
 
|920
 
|920
|[[File:Stealth Chopper Menu Icon BOII.png|150px]]<br /><center>[[Stealth Chopper]]</center>
+
|[[File:Stealth Chopper Menu Icon BOII.png|150px]]<center>[[Stealth Chopper]]</center>
 
|Call in a stealth helicopter which does not appear on the enemy's mini-map and is very distracting to enemies trying to take it down. Adds 25 points to the player's scorestreak per kill (Stealth Chopper Kill). Takes two shots to destroy.
 
|Call in a stealth helicopter which does not appear on the enemy's mini-map and is very distracting to enemies trying to take it down. Adds 25 points to the player's scorestreak per kill (Stealth Chopper Kill). Takes two shots to destroy.
 
|-
 
|-
 
|1200
 
|1200
 
|1000
 
|1000
|[[File:Orbital VSAT Menu Icon BOII.png|150px]]<br /><center>[[Orbital VSAT]]</center>
+
|[[File:Orbital VSAT Menu Icon BOII.png|150px]]<center>[[Orbital VSAT]]</center>
 
|Shows both enemy position and direction on the mini-map. Cannot be shot down. Also gives 10 score towards the player's scorestreak whenever a player on their team kills an enemy (VSAT Assist).
 
|Shows both enemy position and direction on the mini-map. Cannot be shot down. Also gives 10 score towards the player's scorestreak whenever a player on their team kills an enemy (VSAT Assist).
 
|-
 
|-
 
|1250
 
|1250
 
|1045
 
|1045
|[[File:Escort Drone Menu icon BOII.png|150px]]<br /><center>[[Escort Drone]]</center>
+
|[[File:Escort Drone Menu icon BOII.png|150px]]<center>[[Escort Drone]]</center>
 
|Get personal air support from an escort drone that follows you throughout the map. Adds 25 points to the player's scorestreak per kill.
 
|Get personal air support from an escort drone that follows you throughout the map. Adds 25 points to the player's scorestreak per kill.
 
|-
 
|-
 
|1300
 
|1300
 
|1080
 
|1080
|[[File:EMP Systems Menu Icon BOII.png|150px]]<br /><center>[[EMP|EMP Systems]]</center>
+
|[[File:EMP Systems Menu Icon BOII.png|150px]]<center>[[EMP|EMP Systems]]</center>
 
|Temporarily disables enemy electronics and HUD and destroys scorestreaks that are active at time of detonation. Also gives 10 score towards the player's scorestreak whenever a player on their team kills an enemy (EMP Assist).
 
|Temporarily disables enemy electronics and HUD and destroys scorestreaks that are active at time of detonation. Also gives 10 score towards the player's scorestreak whenever a player on their team kills an enemy (EMP Assist).
 
|-
 
|-
 
|1400
 
|1400
 
|1170
 
|1170
|[[File:Warthog Menu Icon BOII.png|150px]]<br /><center>[[Warthog]]</center>
+
|[[File:Warthog Menu Icon BOII.png|150px]]<center>[[Warthog]]</center>
 
|Fast jet aircraft that provides close air support via several strafe runs using its avenger cannon and rocket pods. Adds 25 points to the player's scorestreak per kill (Warthog Kill).
 
|Fast jet aircraft that provides close air support via several strafe runs using its avenger cannon and rocket pods. Adds 25 points to the player's scorestreak per kill (Warthog Kill).
 
|-
 
|-
 
|1500
 
|1500
 
|1255
 
|1255
|[[File:Lodestar Menu Icon BOII.png|150px]]<br /><center>[[Lodestar]]</center>
+
|[[File:Lodestar Menu Icon BOII.png|150px]]<center>[[Lodestar]]</center>
 
|Laser missile targets remotely from the Lodestar. Adds 15 points to the player's scorestreak per kill. (Lodestar kill)
 
|Laser missile targets remotely from the Lodestar. Adds 15 points to the player's scorestreak per kill. (Lodestar kill)
 
|-
 
|-
 
|1600
 
|1600
 
|1335
 
|1335
|[[File:VTOL_Warship_Menu_Icon_BOII.png|150px]]<br /><center>[[VTOL Warship]]</center>
+
|[[File:VTOL_Warship_Menu_Icon_BOII.png|150px]]<center>[[VTOL Warship]]</center>
 
|Control a powerful [[VTOL]] armed with dual explosive round miniguns and rockets. Has the capability to switch positions. Adds 15 points to the player's scorestreak per kill.
 
|Control a powerful [[VTOL]] armed with dual explosive round miniguns and rockets. Has the capability to switch positions. Adds 15 points to the player's scorestreak per kill.
 
|-
 
|-
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|
 
|
 
1420
 
1420
|[[File:K9 Unit Menu Icon BOII.png|150px]]<br /><center>[[Attack Dogs (killstreak)|K9 Unit]]</center>
+
|[[File:K9 Unit Menu Icon BOII.png|150px]]<center>[[Attack Dogs (killstreak)|K9 Unit]]</center>
 
|Spawns attack dogs that hunt down the enemy. Dogs will continue to spawn if one is killed. Adds 15 points to the player's scorestreak per kill (K9 Kill). Dogs can be shot.
 
|Spawns attack dogs that hunt down the enemy. Dogs will continue to spawn if one is killed. Adds 15 points to the player's scorestreak per kill (K9 Kill). Dogs can be shot.
 
|-
 
|-
 
|1900
 
|1900
 
|1585
 
|1585
|[[File:Swarm_Menu_Icon_BOII.png|150px]]<br /><center>[[Swarm]]</center>
+
|[[File:Swarm_Menu_Icon_BOII.png|150px]]<center>[[Swarm]]</center>
 
|Call in a swarm of lethal Hunter Killer drones that search and destroy enemies as well as enemy aircraft for the appropriate number of score. Adds 15 points to the player's scorestreak per kill (Swarm Kill). Lasts for 45 seconds, can be destroyed with EMP systems
 
|Call in a swarm of lethal Hunter Killer drones that search and destroy enemies as well as enemy aircraft for the appropriate number of score. Adds 15 points to the player's scorestreak per kill (Swarm Kill). Lasts for 45 seconds, can be destroyed with EMP systems
 
|}
 
|}
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|350
 
|350
 
|250
 
|250
|[[File:Aerial Recon Drone Menu Icon AW.png|150px]]<br /><center>[[Aerial Recon Drone]]</center>
+
|[[File:Aerial Recon Drone Menu Icon AW.png|150px]]<center>[[Aerial Recon Drone]]</center>
 
|
 
|
 
Small piloted drone that tags enemies.
 
Small piloted drone that tags enemies.
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|
 
|
 
300
 
300
|[[File:UAV Menu Icon AW.png|150px]]<br /><center>[[UAV Recon|UAV]]</center>
+
|[[File:UAV Menu Icon AW.png|150px]]<center>[[UAV Recon|UAV]]</center>
 
|
 
|
 
Shows enemies on the mini-map.
 
Shows enemies on the mini-map.
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|450
 
|450
 
|350
 
|350
|[[File:Aerial Assault Drone Menu Icon AW.png|150px]]<br /><center>[[Aerial Assault Drone]]</center>
+
|[[File:Aerial Assault Drone Menu Icon AW.png|150px]]<center>[[Aerial Assault Drone]]</center>
 
|Small piloted drone with an explosive charge.
 
|Small piloted drone with an explosive charge.
 
|-
 
|-
 
|500
 
|500
 
|400
 
|400
|[[File:Orbital Care Package Menu Icon AW.png|150px]]<br /><center>[[Orbital Care Package]]</center>
+
|[[File:Orbital Care Package Menu Icon AW.png|150px]]<center>[[Orbital Care Package]]</center>
 
|A care package is called in by throwing a marker, which will yield a random Scorestreak reward.
 
|A care package is called in by throwing a marker, which will yield a random Scorestreak reward.
 
|-
 
|-
 
|550
 
|550
 
|450
 
|450
|[[File:Remote Turret Menu Icon AW.png|150px]]<br /><center>[[Remote_Turret_(Advanced_Warfare)|Remote Turret]]</center>
+
|[[File:Remote Turret Menu Icon AW.png|150px]]<center>[[Remote_Turret_(Advanced_Warfare)|Remote Turret]]</center>
 
|A turret that can be controlled manually by the player.
 
|A turret that can be controlled manually by the player.
 
|-
 
|-
 
|600
 
|600
 
|500
 
|500
|[[File:XS1 Vulcan Menu Icon AW.png|150px]]<br /><center>[[XS1 Vulcan]]</center>
+
|[[File:XS1 Vulcan Menu Icon AW.png|150px]]<center>[[XS1 Vulcan]]</center>
 
|Control an orbital laser with high precision.
 
|Control an orbital laser with high precision.
 
|-
 
|-
 
|650
 
|650
 
|550
 
|550
|[[File:Missile Strike Menu Icon AW.png|150px]]<br /><center>[[Missile Strike]]</center>
+
|[[File:Missile Strike Menu Icon AW.png|150px]]<center>[[Missile Strike]]</center>
 
|A manually guided aerial missile.
 
|A manually guided aerial missile.
 
|-
 
|-
 
|700
 
|700
 
|600
 
|600
|[[File:System Hack menu icon AW.png|150px]]<br /><center>[[System Hack]]</center>
+
|[[File:System Hack menu icon AW.png|150px]]<center>[[System Hack]]</center>
 
|An autonomous cyber attack that disables the enemy's HUD.
 
|An autonomous cyber attack that disables the enemy's HUD.
 
|-
 
|-
 
|725
 
|725
 
|625
 
|625
|[[File:Bombing Run Menu Icon AW.png|150px]]<br /><center>[[Bombing Run]]</center>
+
|[[File:Bombing Run Menu Icon AW.png|150px]]<center>[[Bombing Run]]</center>
 
|A manually targeted bombing run.
 
|A manually targeted bombing run.
 
|-
 
|-
 
|775
 
|775
 
|675
 
|675
|[[File:XS1 Goliath Menu Icon AW.png|150px]]<br /><center>[[XS1 Goliath]]</center>
+
|[[File:XS1 Goliath Menu Icon AW.png|150px]]<center>[[XS1 Goliath]]</center>
 
|Gives the player an advanced suit of armor, which gives both heavy weaponry and increased health.
 
|Gives the player an advanced suit of armor, which gives both heavy weaponry and increased health.
 
|-
 
|-
 
|850
 
|850
 
|750
 
|750
|[[File:Warbird menu icon AW.png|150px]]<br /><center>[[Warbird]]</center>
+
|[[File:Warbird menu icon AW.png|150px]]<center>[[Warbird]]</center>
 
|Take control of a VTOL with heavy weaponry.
 
|Take control of a VTOL with heavy weaponry.
 
|-
 
|-
 
|950
 
|950
 
|850
 
|850
|[[File:Paladin Menu Icon AW.png|150px]]<br /><center>[[Paladin]]</center>
+
|[[File:Paladin Menu Icon AW.png|150px]]<center>[[Paladin]]</center>
 
|Fire weapons from an orbital gunship.
 
|Fire weapons from an orbital gunship.
 
|}
 
|}
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|-
 
|-
 
|400
 
|400
|[[File:HC-XD Menu Icon BOIII.png|150px]]<br /><center>[[HC-XD]]</center>
+
|[[File:HC-XD Menu Icon BOIII.png|150px]]<center>[[HC-XD]]</center>
 
|
 
|
 
Remote-controlled hover car strapped with explosives that the player can boost and explode at will. Can be destroyed by enemy players.
 
Remote-controlled hover car strapped with explosives that the player can boost and explode at will. Can be destroyed by enemy players.
 
|-
 
|-
 
|500
 
|500
|[[File:UAV_Menu_Icon_BOIII.png|150px]]<br /><center>[[UAV Recon|UAV]]</center>
+
|[[File:UAV_Menu_Icon_BOIII.png|150px]]<center>[[UAV Recon|UAV]]</center>
 
|Shows enemies on the mini-map.
 
|Shows enemies on the mini-map.
 
|-
 
|-
 
|550
 
|550
|[[File:Care_Package_Menu_Icon_BOIII.png|150px]]<br /><center>[[Care Package]]</center>
+
|[[File:Care_Package_Menu_Icon_BOIII.png|150px]]<center>[[Care Package]]</center>
 
|Air-drop a random Scorestreak reward.
 
|Air-drop a random Scorestreak reward.
 
|-
 
|-
 
|600
 
|600
|[[File:Counter_UAV_Menu_Icon_BOIII.png|150px]]<br /><center>[[Counter UAV]]</center>
+
|[[File:Counter_UAV_Menu_Icon_BOIII.png|150px]]<center>[[Counter UAV]]</center>
 
|Temporarily disables enemy radar.
 
|Temporarily disables enemy radar.
 
|-
 
|-
 
|650
 
|650
|[[File:Dart_Menu_Icon_BOIII.png|150px]]<br /><center>[[Dart]]</center>
+
|[[File:Dart_Menu_Icon_BOIII.png|150px]]<center>[[Dart]]</center>
 
|A controlled scorestreak that flies around the map. It can engage enemies by targeting them with rockets.
 
|A controlled scorestreak that flies around the map. It can engage enemies by targeting them with rockets.
 
|-
 
|-
 
|700
 
|700
|[[File:Guardian_Menu_Icon_Gamescom_BOIII.png|150px]]<br /><center>[[Guardian]]</center>
+
|[[File:Guardian_Menu_Icon_Gamescom_BOIII.png|150px]]<center>[[Guardian]]</center>
 
|Projects a microwave field which stuns, impairs, and slowly damages enemies.
 
|Projects a microwave field which stuns, impairs, and slowly damages enemies.
 
|-
 
|-
 
|750
 
|750
|[[File:Lightning_Strike_Menu_Icon_BOIII.png|150px]]<br /><center>[[Lightning Strike]]</center>
+
|[[File:Lightning_Strike_Menu_Icon_BOIII.png|150px]]<center>[[Lightning Strike]]</center>
 
|Launch a coordinated and rapid airstrike on three locations.
 
|Launch a coordinated and rapid airstrike on three locations.
 
|-
 
|-
 
|800
 
|800
|[[File:Hellstorm_Menu_Icon_Gamescom_BOIII.png|150px]]<br /><center>[[Hellstorm Missile|Hellstorm]]</center>
+
|[[File:Hellstorm_Menu_Icon_Gamescom_BOIII.png|150px]]<center>[[Hellstorm Missile|Hellstorm]]</center>
 
|An air-to-surface missile which can be scattered into a cluster bomb while falling.
 
|An air-to-surface missile which can be scattered into a cluster bomb while falling.
 
|-
 
|-
 
|850
 
|850
|[[File:Hardened Sentry Menu BOIII.png|150px]]<br /><center>[[Hardened Sentry]]</center>
+
|[[File:Hardened Sentry Menu BOIII.png|150px]]<center>[[Hardened Sentry]]</center>
 
|An automatic sentry gun which can be remote-controlled or left to kill enemies.
 
|An automatic sentry gun which can be remote-controlled or left to kill enemies.
 
|-
 
|-
 
|900
 
|900
|[[File:Cerberus_Menu_Icon_BOIII.png|150px]]<br /><center>[[Cerberus (Black Ops III)|Cerberus]]</center>
+
|[[File:Cerberus_Menu_Icon_BOIII.png|150px]]<center>[[Cerberus (Black Ops III)|Cerberus]]</center>
 
|An AI-controlled ground unit that patrols the map seeking enemy targets.
 
|An AI-controlled ground unit that patrols the map seeking enemy targets.
 
|-
 
|-
 
|950
 
|950
|[[File:RollingThunder_Menu_Icon_Gamescom_BOIII.png|150px]]<br /><center>[[Rolling Thunder]]</center>
+
|[[File:RollingThunder_Menu_Icon_Gamescom_BOIII.png|150px]]<center>[[Rolling Thunder]]</center>
 
|A fleet of explosive drones will arrive, dive bombing a selected path in pairs.
 
|A fleet of explosive drones will arrive, dive bombing a selected path in pairs.
 
|-
 
|-
 
|1050
 
|1050
|[[File:Talon_Menu_Icon_BOIII.png|150px]]<br /><center>[[Talon]]</center>
+
|[[File:Talon_Menu_Icon_BOIII.png|150px]]<center>[[Talon]]</center>
 
|An AI-controlled drone armed with machine guns that escorts the player.
 
|An AI-controlled drone armed with machine guns that escorts the player.
 
|-
 
|-
 
|1100
 
|1100
|[[File:Wraith_Menu_Icon_BOIII.png|150px]]<br /><center>[[Wraith]]</center>
+
|[[File:Wraith_Menu_Icon_BOIII.png|150px]]<center>[[Wraith]]</center>
 
|An aircraft that targets enemy players. Has the ability to cloak which prevents it from being locked on.
 
|An aircraft that targets enemy players. Has the ability to cloak which prevents it from being locked on.
 
|-
 
|-
 
|1200
 
|1200
|[[File:HATR_Menu_Icon_BOIII.png|150px]]<br /><center>[[H.A.T.R.]]</center>
+
|[[File:HATR_Menu_Icon_BOIII.png|150px]]<center>[[H.A.T.R.]]</center>
 
|Call in a high-altitude drone that shows both enemy position and direction on the mini-map. Can be shot down.
 
|Call in a high-altitude drone that shows both enemy position and direction on the mini-map. Can be shot down.
 
|-
 
|-
 
|1250
 
|1250
|[[File:PowerCore_Menu_Icon_Gamescom_BOIII.png|150px]]<br /><center>[[Power Core]]</center>
+
|[[File:PowerCore_Menu_Icon_Gamescom_BOIII.png|150px]]<center>[[Power Core]]</center>
 
|Deploy a EMP field that disables enemy HUD, electronic sights, and reduce effectiveness of enemy thrusters.
 
|Deploy a EMP field that disables enemy HUD, electronic sights, and reduce effectiveness of enemy thrusters.
 
|-
 
|-
 
|1300
 
|1300
|[[File:RAPS Menu Icon BO3.png|150px]]<br /><center>[[R.A.P.S.]]</center>
+
|[[File:RAPS Menu Icon BO3.png|150px]]<center>[[R.A.P.S.]]</center>
 
|Deploy several R.A.P.S that chase down enemy players and explode.
 
|Deploy several R.A.P.S that chase down enemy players and explode.
 
|-
 
|-
 
|1600
 
|1600
|[[File:GIUnit_Menu_Icon_Gamescom_BOIII.png|150px]]<br /><center>[[GI Unit]]</center>
+
|[[File:GIUnit_Menu_Icon_Gamescom_BOIII.png|150px]]<center>[[GI Unit]]</center>
 
|Deploy an AI-controlled soldier that will either patrol the map or follow the player.
 
|Deploy an AI-controlled soldier that will either patrol the map or follow the player.
 
|-
 
|-
 
|1700
 
|1700
|[[File:Mothership_Menu_Icon_Gamescom_BOIII.png|150px]]<br /><center>[[Mothership]]</center>
+
|[[File:Mothership_Menu_Icon_Gamescom_BOIII.png|150px]]<center>[[Mothership]]</center>
 
|Call in a VTOL aircraft with powerful turrets and rocket launchers.
 
|Call in a VTOL aircraft with powerful turrets and rocket launchers.
 
|}
 
|}
Line 305: Line 306:
 
|-
 
|-
 
|450
 
|450
|[[File:Scarab Menu Icon IW.png|150px]]<br /><center>[[Scarab]]</center>
+
|[[File:Scarab Menu Icon IW.png|150px]]<center>[[Scarab]]</center>
 
|
 
|
 
A remote hover device that releases a multi-stage cryo explosion upon detonation.
 
A remote hover device that releases a multi-stage cryo explosion upon detonation.
 
|-
 
|-
 
|500
 
|500
|<br /><center>[[UAV Recon|UAV]]</center>
+
|<center>[[UAV Recon|UAV]]</center>
 
|UAV recon ship that reveals enemy locations on the mini map.
 
|UAV recon ship that reveals enemy locations on the mini map.
 
|-
 
|-
 
|550
 
|550
|<br /><center>[[Drone Package]]</center>
+
|<center>[[Drone Package]]</center>
 
|Automated drone that will deliver a random care package to your location.
 
|Automated drone that will deliver a random care package to your location.
 
|-
 
|-
 
|600
 
|600
|[[File:Counter UAV Menu Icon IW.png|150px]]<br /><center>[[Counter UAV]]</center>
+
|[[File:Counter UAV Menu Icon IW.png|150px]]<center>[[Counter UAV]]</center>
 
|Emits a jamming signal that disables the enemy mini map.
 
|Emits a jamming signal that disables the enemy mini map.
 
|-
 
|-
 
|700
 
|700
|[[File:Vulture Model IW.png|150px]]<br /><center>[[Vulture]]</center>
+
|[[File:Vulture Model IW.png|150px]]<center>[[Vulture]]</center>
 
|A companion drone that watches your six.
 
|A companion drone that watches your six.
 
|-
 
|-
 
|750
 
|750
|[[File:Trinity Rocket Menu Icon IW.png|150px]]<br /><center>[[Trinity Rocket]]</center>
+
|[[File:Trinity Rocket Menu Icon IW.png|150px]]<center>[[Trinity Rocket]]</center>
 
|A large orbital cruise missile with boost capabilities that houses two additional projectiles.
 
|A large orbital cruise missile with boost capabilities that houses two additional projectiles.
 
|-
 
|-
 
|800
 
|800
|[[File:Scorchers Menu Icon IW.png|150px]]<br /><center>[[Scorchers]]</center>
+
|[[File:Scorchers Menu Icon IW.png|150px]]<center>[[Scorchers]]</center>
 
|Call in 3 Prototype Scorcher jets for a laser strafing run.
 
|Call in 3 Prototype Scorcher jets for a laser strafing run.
 
|-
 
|-
 
|850
 
|850
|[[File:Bombardment Menu Icon IW.png|150px]]<br /><center>[[Bombardment]]</center>
+
|[[File:Bombardment Menu Icon IW.png|150px]]<center>[[Bombardment]]</center>
 
|Weapons satellite bombardment.
 
|Weapons satellite bombardment.
 
|-
 
|-
 
|900
 
|900
|[[File:Shock Sentry Menu Icon IW.png|150px]]<br /><center>[[Shock Sentry]]</center>
+
|[[File:Shock Sentry Menu Icon IW.png|150px]]<center>[[Shock Sentry]]</center>
 
|Turret fires electrically charged rounds, inflicting damage to the target and nearby enemies.
 
|Turret fires electrically charged rounds, inflicting damage to the target and nearby enemies.
 
|-
 
|-
 
|1100
 
|1100
|<br /><center>[[Warden]]</center>
+
|<center>[[Warden]]</center>
 
|Call in an escort drop ship with two firing modes.
 
|Call in an escort drop ship with two firing modes.
 
|-
 
|-
 
|1250
 
|1250
|<br /><center>[[Advanced UAV]]</center>
+
|<center>[[Advanced UAV]]</center>
 
|Orbital UAV that reveals the enemy's direction on the mini map.
 
|Orbital UAV that reveals the enemy's direction on the mini map.
 
|-
 
|-
 
|1300
 
|1300
|[[File:T.H.O.R. Menu Icon IW.png|150px]]<br /><center>[[T.H.O.R.]]</center>
+
|[[File:T.H.O.R. Menu Icon IW.png|150px]]<center>[[T.H.O.R.]]</center>
 
|Tactical High Output Response missile system with rapid launching capabilities.
 
|Tactical High Output Response missile system with rapid launching capabilities.
 
|-
 
|-
 
|1450
 
|1450
|[[File:R-C8 Menu Icon IW.png|150px]]<br /><center>[[R-C8]]</center>
+
|[[File:R-C8 Menu Icon IW.png|150px]]<center>[[R-C8]]</center>
 
|Heavily armored C8 with auto and manual control capabilities.
 
|Heavily armored C8 with auto and manual control capabilities.
 
|-
 
|-
 
|1550
 
|1550
|[[File:AP-3X Menu Icon IW.png|150px]]<br /><center>[[AP-3X]]</center>
+
|[[File:AP-3X Menu Icon IW.png|150px]]<center>[[AP-3X]]</center>
 
|A remote anti-personnel weapon with heavy armaments.
 
|A remote anti-personnel weapon with heavy armaments.
 
|}
 
|}
Line 374: Line 375:
 
|-
 
|-
 
|500
 
|500
|[[File:Recon Aircraft Icon WWII.png|150px]]<br /><center>[[Recon Aircraft]]</center>
+
|[[File:Recon Aircraft Icon WWII.png|150px]]<center>[[Recon Aircraft]]</center>
 
|A recon aircraft that reveals enemies on the mini-map.
 
|A recon aircraft that reveals enemies on the mini-map.
 
|-
 
|-
 
|525
 
|525
|[[File:Counter Recon Aircraft Icon WWII.png|150px]]<br /><center>[[Counter Recon Aircraft]]</center>
+
|[[File:Counter Recon Aircraft Icon WWII.png|150px]]<center>[[Counter Recon Aircraft]]</center>
 
|A fighter that destroys an enemy Recon Aircraft or Counter Recon Aircraft, or blocks enemy Recon Aircraft.
 
|A fighter that destroys an enemy Recon Aircraft or Counter Recon Aircraft, or blocks enemy Recon Aircraft.
 
|-
 
|-
Line 394: Line 395:
 
|-
 
|-
 
|700
 
|700
|[[File:Flamethrower Icon WWII.png|150px]]<br /><center>[[Flamethrower (scorestreak)|Flamethrower]]</center>
+
|[[File:Flamethrower Icon WWII.png|150px]]<center>[[Flamethrower (scorestreak)|Flamethrower]]</center>
 
|A portable backpack flamethrower.
 
|A portable backpack flamethrower.
 
|-
 
|-
Line 421: Line 422:
 
|Occupy a B-17G and decimate enemies with its ball turret.
 
|Occupy a B-17G and decimate enemies with its ball turret.
 
|}
 
|}
  +
  +
== Call of Duty: Black Ops 4 ==
  +
{{Speculation}}
   
 
==Trivia==
 
==Trivia==
 
*In ''[[Call of Duty: Advanced Warfare]]'', even if the player adds scorestreaks to the preset loadout for the Survivors in [[Infected]] mode in Private Match, they will not show up in the Survivors' loadouts during gameplay and will not be given to the players when they reach the required score amount.
 
*In ''[[Call of Duty: Advanced Warfare]]'', even if the player adds scorestreaks to the preset loadout for the Survivors in [[Infected]] mode in Private Match, they will not show up in the Survivors' loadouts during gameplay and will not be given to the players when they reach the required score amount.
  +
 
{{CoD9 Perks}}
 
{{CoD9 Perks}}
 
{{CoD11 Perks}}
 
{{CoD11 Perks}}
 
{{CoD12 Perks}}
 
{{CoD12 Perks}}
{{CoD13 Perks}}{{CoD14 Perks}}
+
{{CoD13 Perks}}
  +
{{CoD14 Perks}}
 
[[Category:Call of Duty: Black Ops II Scorestreaks]]
 
[[Category:Call of Duty: Black Ops II Scorestreaks]]
 
[[Category:Call of Duty: Advanced Warfare Scorestreaks]]
 
[[Category:Call of Duty: Advanced Warfare Scorestreaks]]

Revision as of 00:02, 19 May 2018

The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appears in Call of Duty: Advanced Warfare The subject of this article appeared in Call of Duty: Black Ops III. The subject of this article appears in Call of Duty: Infinite Warfare The subject of this article appears in Call of Duty: WWII The subject of this article appears in Call of Duty: Black Ops 4
For other reward based systems similar to scorestreaks, see Streak.


"Equip a series of scorestreaks to support you and your team on the battlefield."
Call of Duty: Infinite Warfare's in-game description of Scorestreaks


The Scorestreak system is a multiplayer mechanic used in Call of Duty: Black Ops II, Call of Duty: Advanced Warfare, Call of Duty: Black Ops III, Call of Duty: Infinite Warfare, Call of Duty: WWII, and Call of Duty: Black Ops 4. Replacing Killstreaks and Strike Chains, in this system rewards are earned based on the amount of score a player earns in a single life in most circumstances.

Overview

In previous Call of Duty games, players earned killstreaks by getting a certain number of kills in a single life. Modern Warfare 3 introduced Point Streaks where players earn points by not just getting kills, but also by completing objectives, i.e. capturing Domination flags and planting S&D bombs, and by destroying enemy killstreak rewards, i.e. UAVs and Sentry Guns; these points in turn give rewards. However with Scorestreaks, players now earn rewards for earning a certain amount of score in a single life. This means actions like kills, captures, completing objectives, shooting down enemy air support, assists, and assists with certain scorestreaks count towards the earning of new scorestreak rewards. Like in previous Call of Duty games, the player's streak will reset upon death.

The player's Scorestreak rewards can be obtained multiple times in one life, but only if the player uses his/her scorestreak prior to receiving the same scorestreak again. For example, if the player earns the Swarm scorestreak, chooses to save it, and they earn the Swarm again, the first Swarm will be lost, being replaced by the second Swarm received by the player.

Unlike most previous games, dying does not impede progression by called in streaks. While any points gained are lost upon death, the player may still receive points through streaks (most of them except UAV, Counter-UAV, Orbital VSAT and EMP systems assists) called in before being killed or by calling in streaks that they have saved up. As long as points are awarded after death, it doesn't matter when a scorestreak has been called in nor when it has been earned.

Using the perk Hardline in some games, the score towards the player's scorestreak is increased by 20% meaning this perk is extremely beneficial for obtaining the higher rewards. For example, if one was trying to receive a Swarm and was using Hardline, they would only require a 1585 scorestreak rather than 1900. This equates to three fewer kills in Team Deathmatch.

Using the Persistence trait in Call of Duty: Infinite Warfare allows Scorestreak progression to continue after death, but the amount of score to obtain a certain streak is increased.

List of Scorestreaks

Call of Duty: Black Ops II

Score Requirement

with Hardline Scorestreak Description
425

350

UAV Menu Icon BOII
UAV

Shows enemies on the mini-map. Adds 10 points to the player's scorestreak for each kill their team gets while it is active (UAV Assists). Can be shot down.

450 375 RC-XD Menu Icon BOII
RC-XD
Remote-controlled car strapped with explosives that the player can boost and explode at will. Adds 25 points per kill (RC-XD Kill). Can be destroyed by enemy players.
525 440 Hunter Killer Menu Icon BOII
Hunter Killer Drone
Airborne drone that seeks out and destroys a nearby target.  Adds 25 points per kill. Will also take out enemy scorestreaks (only UAVs, counter UAVs and care package couriers) for the appropriate amount of points if thrown in the right general direction.
550 460 Care Package Menu Icon BOII
Care Package
Air-drop a random Scorestreak reward. Ability to get another random scorestreak if the player discards the first scorestreak with the Engineer perk. Also available to hack with "Black Hat"
600 500 Counter-UAV Menu Icon BOII
Counter-UAV
Temporarily disables enemy radar. Adds 10 points to the player's scorestreak for each kill their team gets while it is active (Counter UAV Assists). Can also be shot down.
650 545 Guardian Menu Icon BOII
Guardian
Projects a microwave field which stuns, impairs, and slowly damages enemies. As the Guardian damages enemies, the player will earn 10 points per two damage increments (Guardian Supress). Adds an additional 25 points to the player's scorestreak per kill (Guardian Kill).
700 585 Hellstorm Missile Menu Icon BOII
Hellstorm Missile
An air-to-surface missile which can be scattered into a cluster bomb while falling. Adds 25 points to the player's scorestreak per kill (Hellstorm Missile Kill). The missiles can be shot down by the enemy (only if the cluster is not yet deployed).
750 625 Lightning Strike menu icon BOII
Lightning Strike
Launch a coordinated and rapid airstrike on three locations.  Adds 25 points to the player's scorestreak per kill (Lightning Strike Kill). As of 1.4, there is a .9 second delay between call-in and arrival.
800 670 Sentry Gun menu icon BOII
Sentry Gun
An automatic sentry gun which can be remote-controlled or left to kill enemies. Adds 25 points to the player's scorestreak per kill (Sentry Gun Kill).
850 710 Death Machine Menu Icon BOII
Death Machine
A handheld Minigun. Does not go away until all of its 200 ammo has been exhausted. Can be put away and brought out again. Adds 25 points to the player's scorestreak per kill.
900 750 War Machine Menu Icon BOII
War Machine
Grenade launcher with rapid, semi-automatic firing. Does not go away until all its 12 ammo has been exhausted. Adds 25 points to the player's scorestreak per kill. 
975 815 Dragonfire Menu icon BOII
Dragonfire
Remote-controlled quadrotor equipped with a lightweight machine gun. Adds 25 points to the player's scorestreak per kill (Dragonfire Kill).
1000 835 AGR Menu icon BOII
A.G.R.
Air-drop an autonomous ground robot that searches for and destroys enemies. Can also be remote-controlled if the player would like to. Adds 25 points to the player's scorestreak per kill. As of the latest patch, mobility is increased and close range machine gun damage is decreased. The AGR is equipped with rocket launchers and mini-guns.
1100 920 Stealth Chopper Menu Icon BOII
Stealth Chopper
Call in a stealth helicopter which does not appear on the enemy's mini-map and is very distracting to enemies trying to take it down. Adds 25 points to the player's scorestreak per kill (Stealth Chopper Kill). Takes two shots to destroy.
1200 1000 Orbital VSAT Menu Icon BOII
Orbital VSAT
Shows both enemy position and direction on the mini-map. Cannot be shot down. Also gives 10 score towards the player's scorestreak whenever a player on their team kills an enemy (VSAT Assist).
1250 1045 Escort Drone Menu icon BOII
Escort Drone
Get personal air support from an escort drone that follows you throughout the map. Adds 25 points to the player's scorestreak per kill.
1300 1080 EMP Systems Menu Icon BOII
EMP Systems
Temporarily disables enemy electronics and HUD and destroys scorestreaks that are active at time of detonation. Also gives 10 score towards the player's scorestreak whenever a player on their team kills an enemy (EMP Assist).
1400 1170 Warthog Menu Icon BOII
Warthog
Fast jet aircraft that provides close air support via several strafe runs using its avenger cannon and rocket pods. Adds 25 points to the player's scorestreak per kill (Warthog Kill).
1500 1255 Lodestar Menu Icon BOII
Lodestar
Laser missile targets remotely from the Lodestar. Adds 15 points to the player's scorestreak per kill. (Lodestar kill)
1600 1335 VTOL Warship Menu Icon BOII
VTOL Warship
Control a powerful VTOL armed with dual explosive round miniguns and rockets. Has the capability to switch positions. Adds 15 points to the player's scorestreak per kill.
1700

1420

K9 Unit Menu Icon BOII
K9 Unit
Spawns attack dogs that hunt down the enemy. Dogs will continue to spawn if one is killed. Adds 15 points to the player's scorestreak per kill (K9 Kill). Dogs can be shot.
1900 1585 Swarm Menu Icon BOII
Swarm
Call in a swarm of lethal Hunter Killer drones that search and destroy enemies as well as enemy aircraft for the appropriate number of score. Adds 15 points to the player's scorestreak per kill (Swarm Kill). Lasts for 45 seconds, can be destroyed with EMP systems

Call of Duty: Advanced Warfare

Score Requirement

with Hardline Scorestreak Description
350 250 Aerial Recon Drone Menu Icon AW
Aerial Recon Drone

Small piloted drone that tags enemies.

400

300

UAV Menu Icon AW
UAV

Shows enemies on the mini-map.

450 350 Aerial Assault Drone Menu Icon AW
Aerial Assault Drone
Small piloted drone with an explosive charge.
500 400 Orbital Care Package Menu Icon AW
Orbital Care Package
A care package is called in by throwing a marker, which will yield a random Scorestreak reward.
550 450 Remote Turret Menu Icon AW
Remote Turret
A turret that can be controlled manually by the player.
600 500 XS1 Vulcan Menu Icon AW
XS1 Vulcan
Control an orbital laser with high precision.
650 550 Missile Strike Menu Icon AW
Missile Strike
A manually guided aerial missile.
700 600 System Hack menu icon AW
System Hack
An autonomous cyber attack that disables the enemy's HUD.
725 625 Bombing Run Menu Icon AW
Bombing Run
A manually targeted bombing run.
775 675 XS1 Goliath Menu Icon AW
XS1 Goliath
Gives the player an advanced suit of armor, which gives both heavy weaponry and increased health.
850 750 Warbird menu icon AW
Warbird
Take control of a VTOL with heavy weaponry.
950 850 Paladin Menu Icon AW
Paladin
Fire weapons from an orbital gunship.

Call of Duty: Black Ops III

Score Requirement

Scorestreak Description
400 HC-XD Menu Icon BOIII
HC-XD

Remote-controlled hover car strapped with explosives that the player can boost and explode at will. Can be destroyed by enemy players.

500 UAV Menu Icon BOIII
UAV
Shows enemies on the mini-map.
550 Care Package Menu Icon BOIII
Care Package
Air-drop a random Scorestreak reward.
600 Counter UAV Menu Icon BOIII
Counter UAV
Temporarily disables enemy radar.
650 Dart Menu Icon BOIII
Dart
A controlled scorestreak that flies around the map. It can engage enemies by targeting them with rockets.
700 Guardian Menu Icon Gamescom BOIII
Guardian
Projects a microwave field which stuns, impairs, and slowly damages enemies.
750 Lightning Strike Menu Icon BOIII
Lightning Strike
Launch a coordinated and rapid airstrike on three locations.
800 Hellstorm Menu Icon Gamescom BOIII
Hellstorm
An air-to-surface missile which can be scattered into a cluster bomb while falling.
850 Hardened Sentry Menu BOIII
Hardened Sentry
An automatic sentry gun which can be remote-controlled or left to kill enemies.
900 Cerberus Menu Icon BOIII
Cerberus
An AI-controlled ground unit that patrols the map seeking enemy targets.
950 RollingThunder Menu Icon Gamescom BOIII
Rolling Thunder
A fleet of explosive drones will arrive, dive bombing a selected path in pairs.
1050 Talon Menu Icon BOIII
Talon
An AI-controlled drone armed with machine guns that escorts the player.
1100 Wraith Menu Icon BOIII
Wraith
An aircraft that targets enemy players. Has the ability to cloak which prevents it from being locked on.
1200 HATR Menu Icon BOIII
H.A.T.R.
Call in a high-altitude drone that shows both enemy position and direction on the mini-map. Can be shot down.
1250 PowerCore Menu Icon Gamescom BOIII
Power Core
Deploy a EMP field that disables enemy HUD, electronic sights, and reduce effectiveness of enemy thrusters.
1300 RAPS Menu Icon BO3
R.A.P.S.
Deploy several R.A.P.S that chase down enemy players and explode.
1600 GIUnit Menu Icon Gamescom BOIII
GI Unit
Deploy an AI-controlled soldier that will either patrol the map or follow the player.
1700 Mothership Menu Icon Gamescom BOIII
Mothership
Call in a VTOL aircraft with powerful turrets and rocket launchers.

Call of Duty: Infinite Warfare

Score Requirement

Scorestreak Description
450 Scarab Menu Icon IW
Scarab

A remote hover device that releases a multi-stage cryo explosion upon detonation.

500
UAV
UAV recon ship that reveals enemy locations on the mini map.
550
Drone Package
Automated drone that will deliver a random care package to your location.
600 Counter UAV Menu Icon IW
Counter UAV
Emits a jamming signal that disables the enemy mini map.
700 Vulture Model IW
Vulture
A companion drone that watches your six.
750 Trinity Rocket Menu Icon IW
Trinity Rocket
A large orbital cruise missile with boost capabilities that houses two additional projectiles.
800 File:Scorchers Menu Icon IW.png
Scorchers
Call in 3 Prototype Scorcher jets for a laser strafing run.
850 Bombardment Menu Icon IW
Bombardment
Weapons satellite bombardment.
900 Shock Sentry Menu Icon IW
Shock Sentry
Turret fires electrically charged rounds, inflicting damage to the target and nearby enemies.
1100
Warden
Call in an escort drop ship with two firing modes.
1250
Advanced UAV
Orbital UAV that reveals the enemy's direction on the mini map.
1300 T.H.O.R. Menu Icon IW
T.H.O.R.
Tactical High Output Response missile system with rapid launching capabilities.
1450 R-C8 Menu Icon IW
R-C8
Heavily armored C8 with auto and manual control capabilities.
1550 AP-3X Menu Icon IW
AP-3X
A remote anti-personnel weapon with heavy armaments.

Call of Duty: WWII

Score Requirement

Scorestreak Description
300 Molotov menu icon WWII
Molotov Cocktail
Improvised incendiary device.
500 Recon Aircraft Icon WWII
Recon Aircraft
A recon aircraft that reveals enemies on the mini-map.
525 Counter Recon Aircraft Icon WWII
Counter Recon Aircraft
A fighter that destroys an enemy Recon Aircraft or Counter Recon Aircraft, or blocks enemy Recon Aircraft.
575 Care Package Icon WWII
Care Package
A Care Package is delivered on a parachute; it contains a random Scorestreak.
625 Fighter Pilot Icon WWII
Fighter Pilot
Fly a strafing run in a fighter aircraft.
650 Glide Bomb Icon WW2
Glide Bomb
Control a Glide Bomb that explodes on impact.
700 Flamethrower Icon WWII
Flamethrower
A portable backpack flamethrower.
750 Mortar Strike Icon WWII
Mortar Strike
A precision strike upon three targeted locations.
850 Artillery Barrage Icon WWII
Artillery Barrage
An artillery barrage on a designated location.
950 Flak Guns Icon WWII
Flak Guns
Destroy all enemy aerial scorestreaks and block enemies from using new ones.
1250 Paratroopers Icon WWII
Paratroopers
Call in paratrooper reinforcements.
1400 Carpet Bombing Icon WWII
Carpet Bombing
An aerial oblieration bombing that makes multiple passes over enemy occupied territory.
1700 Ball Turret Gunner Icon WWII
Ball Turret Gunner
Occupy a B-17G and decimate enemies with its ball turret.

Call of Duty: Black Ops 4

ShadowBird
Tell the article to standby; we're on our way. Out.
This article contains information about a subject that is scheduled to make an appearance in upcoming content.
Please do not add non-referenced or speculative content until it can be confirmed by the game's release.

Trivia

  • In Call of Duty: Advanced Warfare, even if the player adds scorestreaks to the preset loadout for the Survivors in Infected mode in Private Match, they will not show up in the Survivors' loadouts during gameplay and will not be given to the players when they reach the required score amount.