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{{game|iw}}
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[[File:Sensor Perk Icon IW.png|right]]
 
{{For|other uses, see|Sensor Grenade|Heartbeat Sensor}}
 
{{For|other uses, see|Sensor Grenade|Heartbeat Sensor}}
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{{Quote|Damage causes target to show on mini map (''sic'').|In-game description.}}
[[File:Ice screenshot 20161219-161121.png|thumb|220x220px]]
 
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'''Sensor '''is a [[Gun Perk]] in [[Call of Duty: Infinite Warfare|''Call of Duty: Infinite Warfare'']]''. ''It is a rare gun perk, which causes enemies to be seen on the mini-map as a redder than normal dot for your entire team continuously for 3 seconds. It is useful when there is no chance to kill someone in a given moment and must be re-engaged to be killed, since enemies that might be preparing for you to come from, say, a doorway, will appear on the mini-map for your knowledge, like an [[Advanced UAV]], as well as aiding one to know an enemy's direction where they are travelling, allowing you to strike. In conjunction with the Suppressor and Ghost, the enemy team will have minimal knowledge about a player's whereabouts, while simultaneously giving the friendly team an advantage. It is most useful in objective-based game modes for the friendly team, such as in Search and Destroy, since the allied team would be able to close in on an enemy movement. It is available for weapons such as the [[NV4]] - Vigilance.
 
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'''Sensor''' is a <span style="color:blue">Rare</span> [[Gun Perk|gun perk]] in ''[[Call of Duty: Infinite Warfare]]'', found upon <span style="color:blue">Rare</span> weapon variants. It highlights enemies that have been damaged by the weapon on the [[Minimap]]. It functions identically to the [[Recon|Recon Pro]] [[Perks|perk]] from ''[[Call of Duty: Modern Warfare 3]]''.
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===Variants===
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{| border="1" cellpadding="1" cellspacing="1"
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| style="width: 100px" |'''Weapon'''
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| style="width: 100px" |'''Variant'''
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| style="width: 125px" |'''Rarity'''
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| style="width: 100px" |'''Cost ([[Salvage (Infinite Warfare)|Salvage]])'''
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| style="width: 110px" |'''Notes'''
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|-
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|[[NV4]]
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|Vigilance
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|<span style="color:blue">Rare</span>
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|500
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|
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|-
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|[[Titan (weapon)|Titan]]
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|Reconnoiter
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|<span style="color:blue">Rare</span>
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|500
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|
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|-
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|[[Banshee (weapon)|Banshee]]
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|Expose
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|<span style="color:blue">Rare</span>
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|500
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|
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|-
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|[[Hailstorm]]
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|Tracer
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|<span style="color:blue">Rare</span>
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|500
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|
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|-
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|[[HVR]]
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|Atlas
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|<span style="color:blue">Rare</span>
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|N/A
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|Unlocked via a level 30 [[JTF Wolverines]] player.
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|-
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|[[Titan (weapon)|Titan]]
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|Slay Guide
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|<span style="color:blue">Rare</span>
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|N/A
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|Unlocked on Day 8 of the [[Supply Drop#12 Days of Winter|12 Days of Winter]] event.
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|}
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{{CoD13 Gun Perks}}
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[[Category:Call of Duty: Infinite Warfare Gun Perks]]

Revision as of 04:55, 24 July 2017

The subject of this article appears in Call of Duty: Infinite Warfare
For other uses, see, see Sensor Grenade and Heartbeat Sensor.
"Damage causes target to show on mini map (sic)."
— In-game description.


Sensor is a Rare gun perk in Call of Duty: Infinite Warfare, found upon Rare weapon variants. It highlights enemies that have been damaged by the weapon on the Minimap. It functions identically to the Recon Pro perk from Call of Duty: Modern Warfare 3.

Variants

Weapon Variant Rarity Cost (Salvage) Notes
NV4 Vigilance Rare 500
Titan Reconnoiter Rare 500
Banshee Expose Rare 500
Hailstorm Tracer Rare 500
HVR Atlas Rare N/A Unlocked via a level 30 JTF Wolverines player.
Titan Slay Guide Rare N/A Unlocked on Day 8 of the 12 Days of Winter event.