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For the Call of Duty: Modern Warfare organization, see Shadow Company (2019).
"Shadow Company is a different breed. No more vodka-drunk Ultranationalists. They're trained like we are."
John "Soap" MacTavish

Shadow Company is an elite unit of private military contractors under the direct command of General Shepherd that appears as an enemy faction at the end of Call of Duty: Modern Warfare 2's campaign, and in one Special Ops mission, "Snatch & Grab". All members of the unit are extremely loyal to General Shepherd to the point where they assisted him in his plans to betray Task Force 141. The Shadow Company return as a multiplayer faction in Call of Duty Online.


Shadow Company makes its first appearance in Loose Ends, in the Caucasus Mountains near the Georgian-Russian border, securing the landing zone that Roach and Ghost must get to, who have downloaded a DSM containing vital intelligence on Makarov. They are briefly shown as allies, until their leader, Shepherd, betrays Roach and Ghost and kills them. A few soldiers help Shepherd get rid of the bodies by pouring gasoline on them and lighting it on fire with Shepherd's cigar.

Their next appearance is in The Enemy of My Enemy, at the U.S. Vehicle Disposal Yard 437 in Eastern Afghanistan, fighting Makarov's Inner Circle. They attempt to kill Soap and Price, but fail. The outcome of their battle with the Russians is not shown.

Their last appearances are in Just Like Old Times and Endgame, when Soap and Price infiltrate Site Hotel Bravo, their command base, coming for Shepherd's life. They are at first unaware of Soap and Price's presence until their patrols gradually go missing due to the infiltration.

They once again fail to stop Soap and Price, leading to Shepherd attempting to escape on a Zodiac. Price, while successfully preventing the rogue commander's escape by downing his helicopter, goes over a waterfall with Soap. A long and desperate fistfight ensues between a weary Captain Price and General Shepherd. It only ends when Soap, stabbed by Shepherd and heavily wounded, removes the knife from his injury and expertly throws it through Shepherd's left eye, killing him and leaving the future of Shadow Company in question. The group is not mentioned through the remainder of the Modern Warfare storyline.

However, Shepherd holds no regard for their lives and considers them all expendable. During Just Like Old Times, Shepherd calls in a danger-close artillery strike on his own base, killing an unknown number of his own men in a failed attempt to also kill Soap and Price.

Known Members/UnitsEdit

Command and Control UnitsEdit

  • Gold Eagle - General Shepherd, Commanding Officer.
  • Oxide - Communications officer.
  • Excalibur - Artillery commander for Site Hotel Bravo.

Ground UnitsEdit

Disciple - Patrol for Site Hotel Bravo.

  • Disciple 1 - Unit in Site Hotel Bravo
    • Alpha Element - Part of Disciple 1 that is patrolling the riverbed
  • Disciple 2 - Unit in Site Hotel Bravo
    • Bravo Element - Part of Disciple 2 that stopped their patrol because of the sandstorm.
  • Disciple 3
  • Disciple 4
    • Zulu Element - 6 man patrol east along the Canyon, North side access road with 2 German Shepherds. (First group to be eliminated by Price and Soap)
  • Disciple 5 - 2 men guarding the cave entrance overlooking the river.
  • Disciple 6 - Unit in Site Hotel Bravo
    • Foxtrot Element - Section of Disciple 6 that breaches the steam room
  • Disciple 9 - Unit on the catwalks outside the caves.

Butcher - Patrol for Site Hotel Bravo.

  • Butcher 1 - Unit in the open area of Site Hotel Bravo (where Excalibur fires upon with target package Romeo)
    • Butcher 1-5 - element of Butcher 1 that rendezvous with Shepherd and escorts him to the Zodiacs
  • Butcher 2 - Fast ropes from Black Hawks into sector Papa Quebec.
  • Butcher 3
  • Butcher 5 - Unit within the command room, prepares the demolition charges.
    • Butcher 5 Actual - Commander of Butcher 5, heard over radio talking to Oxide about a severed detonator cord
  • Butcher 7 - Searches for Disciple 5.
    • Vinson - Element of Butcher Seven.
    • Lambert - Element of Butcher Seven.

Carnival - Patrol for Site Hotel Bravo.

  • Carnival 1
  • Carnival 3

Aviation UnitsEdit

  • Avatar - MQ-1 Predator UAV operators
    • Avatar 1 - UAV operator.
    • Avatar 2 - UAV Predator Drone
  • Warhorse 5-1 - MH-53 Pave Low helicopter.
  • Thunder Two-One - AH-6 Little Bird helicopter that protected Ghost and Roach from Ultranationalists in "Loose Ends".
  • Scaler 3 - Unknown type of helicopter on patrol.

Unknown Unit type/Possible UnitsEdit

  • Mongoose 2 - Possible helicopter or ground unit, cannot be determined.
  • Mongoose 1, 3, 4 etc.
  • Disciple 7 and 8.
  • Butcher 4, 6 and 9
  • Carnival 2, 4 to 9
  • Warhorse 5-2 and 5-3, as two MH-53s can be seen at the end of "Loose Ends". Although it is likely one of these is 5-1.
  • Scaler 1, 2, 4 etc., most likely helicopter units judging from radio chatter.
  • Thunder 2-2 etc.

Known MembersEdit


Shadow Company

Shadow Company concept art.

Shadow Company soldiers are heavily armed, highly trained and extremely dangerous. Their choice of weapons consists of modern weapons. Their weapons of choice are similar to Task Force 141 and the Army Rangers. Their arsenal includes:

Assault RiflesEdit

Machine GunsEdit

Sub-machine Guns and Machine PistolsEdit






Shadow Company has a variety of vehicles, most of them used by the U.S. military. These include:


Soldiers of this unit are distinguished by their black combat uniforms and tan SDS BAE releasable body armor vests, with both a U.S. flag and a spade patch symbol, and black balaclavas, as well as tactical goggles or night vision goggles attached to their helmets, (the only difference is the color); they also appear to have other various equipment such as extra ammunition magazines, flares, grenades, etc. The Shadow Company soldiers wear Pro-Tec Classic helmets.

Battle chatterEdit

  • "Check your fire!"
  • "Hey, check your fire!"
  • "Watch your fire!"
  • "Friendly fire! Friendly fire!"
  • "Target acquired!"
  • "Got eyes on target!"
  • "Got a visual!"
  • "I have a target!"
  • "I got eyes on target!"
  • "I have a visual!"
  • "I got movement!"
  • "Movement!"
  • "I see movement!"
  • "I got a runner!"
  • "Got a footmobile! He's Oscar Mike!"
  • "Enemy footmobile, Oscar Mike!"
  • "They're Oscar Mike!"
  • "Oscar Mike!"
  • "Target is Oscar Mike!"
  • "They're following an SAS handler! Keep 'em in check!"
  • "Stay frosty. Keep it professional."
  • "I killed harder targets than these guys. Stay in formation!"
  • "I've seen these tactics before! These guys are SAS."
  • "Let's go! Let's go! Stay on the offensive, men!"
  • "Disciple Three, flank through sector Charlie Zulu."
  • "Weapons free, Charlie team move to intercept!"
  • "Alpha team, fall back to rally point Jester!"
  • "Hostiles have penetrated deep into the complex. Terminate with extreme prejudice!"
  • "Frag out!"
  • "Grenade!"
  • "Grenade, move!"
  • "Grenade, get outta there!"
  • "Tango down!"
  • "Got him!"
  • "Target neutralized!"
  • "I'm out!"
  • "Reloading!"
  • "Cover me!"
  • "Suppressing fire!"
  • "I'm moving!"
  • "Man down!"
  • "We got a man down!"
  • "Got a man down!"
  • "Roger, I see him!"
  • "Copy that!"
  • "Roger that!"
  • "We have an intruder! Sound the alarm!"
  • "We're sending help right now!"
  • "We have a security breach! Send backup!"
  • "I see the intruder! He's armed!"
  • "Keep them busy!"
  • "Drop your weapons!"
  • "Look out! RPG!"
  • "RPG!"
  • "What the hell was that?"
  • "We have a situation here."
  • "Man down! Spread out and search the area."
  • "Never mind. I'm resuming my patrol."
  • "What was that? Is someone there?"
  • "I think we may have an intruder. Stand by."
  • "What was that noise?"
  • "Wait, I think I saw something."
  • "I think I saw something."
  • "Is someone there?"
  • "I found a body! Look for an intruder!"
  • "We have a man down! Search the perimeter!"
  • "He's dead. Lock down all the exits. Do it now!"

Radio chatterEdit

(Note, any quotes in italic are from General Shepherd)

  • "Go ahead Alpha?"
  • "River bed all clear, over."
  • "Bravo?"
  • "Sandstorm, not much to see right now, over..."
  • "Zulu?"
  • "...uh, we're starting our patrol east along the canyon, north side access road, over."
  • "Disciple Four, Oxide, what's your status, over? Disciple Four, Oxide, do you copy, over? Hey I’m not getting anything from Disciple Four at the north ridge road. Could be a bad transmitter."
  • "Butcher Seven, Oxide, we've lost contact with Disciple Five. Probably just the sandstorm that's rollin' in or a bad transmitter. Send a team to check it out, over. Roger that Oxide. I'll send Vinson and Lambert. Butcher Seven out."
  • "Disciple Six, we've lost all contact with Disciple Five. Check it out, over."
  • "Roger that Oxide, we're on the catwalk heading to the steam room, standby."
  • "Disciple Six, go dark! Breach and clear!"
  • "Door charge planted, ready to breach!"
  • "Hit it."
  • "Breaching, breaching! Foxtrot Element, sweep left. Search pattern Echo Charlie. Go. Door area clear. Check your corners. They're here, open fire! Stay frosty' hunt 'em down."
  • "Disciple Nine, your rearguard just flatlined! Not possible, we just cleared that area. Nobody's that good Oxi-."
  • "It's Price. Backup priority items and burn the rest. Fire teams just delay 'em until we're ready to pull out."
  • "Oxide, Avatar One, we have unauthorized personnel on the catwalk. I repeat, we have unauthorized personnel on the catwalk. You gettin' this?"
  • "Oxide, Disciple Nine. We have hostile contact appropriately fifty meters from the nest, over."
  • "All personnel, be advised: we have two enemy foot-mobiles on the catwalk heading to the crow's nest. Terminate with extreme prejudice."
  • "Butcher One-Five, rendezvous at the nest and prepare to escort Gold Eagle to the LZ."
  • "Butcher Two roping into sector Papa Quebec!"
  • "Oxide, Butcher Five-Actual, I've got a severed det cord. We're gonna need ten mikes to get the trunk rigged and the EBC primed, over."
  • "Negative. Gold Eagle wants those charges hot in less then three mikes. Get it done. Out."
  • '"All units be advised, this is Gold Eagle. The site has been compromised. I am executing Directive One-One-Six Bravo. If your still inside, your service will be honored. Shepherd out."
  • "Excalibur, this is Gold Eagle. Fire mission - Target Package Romeo - danger close!'"
  • "That's within a hundred meters of your position, sir!"
  • "That's not a suggestion! Send it."
  • "Roger. Fire mission danger close."
  • "Sir, sandstorm activity is picking up here. It's too risky for flight ops."
  • "Understood, head for the tunnel, we'll take the Zodiacs."
  • "Yes sir!"

Character Models Edit


Various character models.

If the soldier is holding a rifle, the character model has two rifle ammo pouches and three extra pistol magazines.

If the soldier is using a shotgun, the character model has many extra shotgun shells.

If the soldier is using an LMG or Launcher, the character model has three large ammo packs, and two extra fragmentation grenades.

Call of Duty: Modern Warfare 3Edit

Shadow Company does not appear in Call of Duty: Modern Warfare 3, but their logo can be seen throughout the campaign on various crates and containers. Also, their logo can be seen on a crate in Spec Ops mission "Stay Sharp".

Call of Duty: OnlineEdit

Shadow Company makes a re-appearance in Call of Duty: Online as a mercenary faction pitted against Task Force 141 in all PvP game modes.

Instead of wearing all black, the soldiers have white tops and black pants. They are commanded by Winston Harker instead of General Shepherd.



  • While Shadow Company's status as private military contractors is not directly stated in the original Modern Warfare 2, Call of Duty: Modern Warfare 2 Campaign Remastered's version of "Museum" features proper informational signs for each exhibit; the sign for the "Just Like Old Times"/"Endgame" exhibit explicitly describes Shadow Company as an elite unit of private military contractors.
    • The sign also describes Shadow Company as covertly manipulating global events "to an uncertain agenda, without charter or regard for legal, governmental or nationalistic boundaries" and as being involved in forceful suppression of legal political protests and affecting third world elections through assassination.
  • The phrase written on the emblem, "Umbra Catervae", is roughly "Shadow Group" in Latin.
  • All Shadow Company soldiers are American, further supporting General Shepherd’s nationalistic beliefs.
  • The Shadow Company "chess piece" emblem can be obtained in Multiplayer by completing the "Tango Down" challenge.
  • On the license plates of Shadow Company's up-armored SUVs, it is written "G 2009IW4 V". 2009 is the game's year and IW4 is the engine for the game.
  • In "Just Like Old Times", if a player waits and listens to the group of Shadow Company soldiers in the cave, a conversation can be heard where a Shadow Company member and his team killed three "left over" Russians, for being aggressive after breaching Site Hotel Bravo's perimeter.
  • Most ACRs used by Shadow Company have Digital Camouflage on them. One can also acquire a unique ACR with Heartbeat Sensor, Red Dot Sight and Silencer with a "black" finish at the steam room in "Just Like Old Times".
  • Shadow Company snipers [the frontmost one on the helicopter bench], armed with WA2000s and seen in "Loose Ends"/"Just Like Old Times ", use the SMG soldier model.
  • If one were to view the helmets of Shadow Company there will be a name, but it is always "HOLT".
    • The _names.gsc file for Modern Warfare 2 which deals with randomly generated soldier naming actually contains three names under a Shadow Company heading, these being "Lecter", "Lestat", and "Nosferatu", though these do not appear to be used in ingame battlechatter.


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