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*Some pods can be found in the cave. Those pods are the same as the ones that can be found in [[Kino Der Toten]].
 
*Some pods can be found in the cave. Those pods are the same as the ones that can be found in [[Kino Der Toten]].
 
*There is a glitch in the game where you should open up pack-a-punch and go prone in the right corner beside pack-a-punch. When the timer ends, you won't be pushed down the temple.
 
*There is a glitch in the game where you should open up pack-a-punch and go prone in the right corner beside pack-a-punch. When the timer ends, you won't be pushed down the temple.
  +
*There is a glitch were you throw a monkey bomb on the rocks at the end of waterfall the zombies will stand still because they can't get to there (make sure you can always see the monkey bomb(not off they ledge))
   
 
==Gallery==
 
==Gallery==

Revision as of 05:49, 24 August 2011

The subject of this article appeared in Call of Duty: Black Ops. The subject of this article appeared in Zombies mode
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"A legendary shrine lost in an exotic jungle. Where the undead lurk within a treacherous labyrinth of underground caverns, deadly traps and dark secrets."
— Map Description.


Shangri-La is the Zombies map featured in the Annihilation DLC for Call of Duty: Black Ops. Zombies return with vengeance in the mysterious land of "Shangri-La," a legendary shrine lost in an exotic jungle. Never before seen undead creatures lurk within a treacherous labyrinth of underground caverns. Step carefully through deadly traps and solve the dark secrets buried within the shifting walls of a long lost land.

Overview

Shangri-La, although not as large as Call of the Dead, is still a moderately sized map, with multiple areas and tight spots, easy to get cornered in. Players spawn in front of the temple, starting with the traditional M1911, with the M14, Quick Revive, and the Olympia available for purchase as usual. Players can open one of two debris, one leading towards the waterfall and the other one leading towards the tunnels and Mine Cart. Both areas lead to the power room, where players have to activate two water levers to activate the water powered generators to get the power on. New features such as the Water Slide and the Mine Cart to help players get around the Map quickly. Also there is a Mud-Pit Maze near the Water Slide; when the player steps on one of the plates, walls will come down deciding where the player will go, making it a very risky path to take.

The new Wonder Weapon, the 31-79 JGb215 makes its debut in this map, with the ability to shrink zombies and allowing the player to kill them just by running into them. The Monkey Bomb returns in this map, replacing the other tactical grenades from the previous maps.

Two new zombies are introduced, the Napalm Zombie and the Shrieker Zombie. Napalm zombies are highly volatile and combust when the player comes in close contact with it, dealing extremely high damage. When exploded, they leave behind a pile of napalm, killing any zombie or player that comes in contact with it. They are slow, however, to balance their dangerous nature, and the players in proximity to the Napalm Zombie will feel its heat and their vision will be slightly obscured. Shrieker zombies, on the other hand, are very fast. They sprint towards the player, and once close enough, lets out a sound wave. This sound wave causes the player's vision to become distorted and foggy, returning to normal over time. Killing the Shrieker zombie will cause surrounding zombies to scream out in pain, clutching their heads and dying. Zombie Monkeys return from Ascension, however in Shangri-La they are in all of the rounds and not in Special Rounds. They stay around the Pack-a-Punch Machine temple and when a Power-Up is dropped they will screech and then go after it. If they pick it up, it will cycle on their back as they run back to the temple. If a player kills the monkey before it can get away, they will drop the randomized power-up and any player that is in the game session will earn the trophy/achievement "Monkey See, Monkey Don't".

This map also has a major Easter egg, similar to the Kassimir Mechanism and the Original Characters Trapped Easter eggs. The Shangri-La Eclipse Easter Egg is a long Easter egg which features the Focusing Stone and Richtofen's plans for it.

Weapons

Starting Weapons

Off-Wall Weapons

  • AK-74u - Underground, in the room to where the Water Slide brings you
  • Bowie Knife - In the power room, next to the door leading from the waterfall
  • M14 - In the spawn, near the debris leading to the Mine Cart
  • M16 - In the room right before the power room if coming from the Mine Cart area
  • MP5k - In the tunnel leading to the waterfall
  • MPL - In the area with the Mine Cart
  • Olympia - In the spawn, near the debris leading to the Mud-Pit Maze
  • PM63 - Next to the window that is to the right of the exit of the mud pit maze if the player goes straight through the maze
  • Semtex - In the room after the area where the player exits the waterslide, heading towards the power room.
  • Spikemore - In the power room on the wall beside the entrance coming from the mine cart area
  • Stakeout - Underground, in the room between the waterfall and power room

Mystery Box Weapons

New Features

Radios

Main article: Shangri-La/Radios

Easter Egg

Main article: Eclipse

Musical Easter Egg

Main article: Pareidolia

Quotes

Main article: Shangri-La/Quotes

Trivia

  • Richtofen is holding the Golden Rod obtained during the Original Characters Trapped easter egg.
  • Shangri-La's definition is any place where one can find complete bliss, delight, and peace. Ironically, this is the complete opposite of what the players are to find in Shangri-La.
  • Shangri-La is also a name for Shambhala, a mythical city hidden somewhere in Inner Asia.
  • This is the first map to feature two switches the player must pull, both of which turn on a water wheel which powers the facility.
  • The power switches have markings on them in German, due to the reused model originating from Verrückt.
  • When raising the stairs for the Pack-a-Punch machine, on the side of the stairs there will be a spinning skull figure moving its way to the top. When it reaches the top, the water will drop down. This is similar to the clock in Kino Der Toten.
  • While still randomly decided, the Mystery Box can only spawn in two places (at the start of the game only), the Cave and the Waterfall.
  • This is the second map to feature randomly spawned Perk-a-Cola machines, the first being Shi No Numa.
  • This is the fourth zombie map to have no traps that cost points. The first being Nacht Der Untoten, second being Dead Ops Arcade, and the third being Call of the Dead.
  • Some pods can be found in the cave. Those pods are the same as the ones that can be found in Kino Der Toten.
  • There is a glitch in the game where you should open up pack-a-punch and go prone in the right corner beside pack-a-punch. When the timer ends, you won't be pushed down the temple.
  • There is a glitch were you throw a monkey bomb on the rocks at the end of waterfall the zombies will stand still because they can't get to there (make sure you can always see the monkey bomb(not off they ledge))

Gallery

Videos

Video:Call of Duty: Black Ops Annihilation - In The JungleShangri-La Trailer