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{{game|uo|cod2|cod3|cod4|cod4ds|waw|wawff|mw2|mw3|bo2|z|codg|codh|aw}}
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{{game|uo|cod2|bro|cod3|cod4|cod4ds|waw|wawff|mw2|mw3|bo2|z|codo|codg|codh|aw|iw|mwr|wwii|bo4|mw|mobile}}
{{For|the Smoke Grenade featured in [[Call of Duty: Black Ops]]|Willy Pete}}
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{{For|other types of smoke grenades|Willy Pete|Smoke Screen}}
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'''[[Wikipedia:Smoke grenade|Smoke Grenades]]''' are used in the [[Call of Duty series|''Call of Duty'' series]] as signaling devices, target or landing zone marking devices, and concealment devices. The body is a sheet-steel cylinder with emission holes in the top and bottom. These allow the smoke to be released when the grenade is ignited. Smoke Grenades appear in ''[[Call of Duty: United Offensive]]'', ''[[Call of Duty 2]]'', ''[[Call of Duty 3]]'', ''[[Call of Duty 4: Modern Warfare]]'', ''[[Call of Duty 4: Modern Warfare (Nintendo DS)]]'', ''[[Call of Duty: World at War]]'', ''[[Call of Duty: World at War: Final Fronts]]'', ''[[Call of Duty: Modern Warfare 2]]'', ''[[Call of Duty: Modern Warfare 3]]'', ''[[Call of Duty: Black Ops II]]'', ''[[Call of Duty: Ghosts]]'', ''[[Call of Duty: Heroes]]'', and ''[[Call of Duty: Advanced Warfare]]''.
+
'''[[Wikipedia:Smoke grenade|Smoke Grenades]]''' are used in the [[Call of Duty series|''Call of Duty'' series]] as signaling devices, target or landing zone marking devices, and concealment devices. The body is a sheet-steel cylinder with emission holes in the top and bottom. These allow the smoke to be released when the grenade is ignited. The most common variants used in the series are designated as M18, M8 or M83 smoke grenades.
  +
  +
Smoke Grenades appear in every main game in the series (except ''Call of Duty'', ''Call of Duty: Black Ops'' and ''Call of Duty: Black Ops III''), as well as appearing in ''[[Call of Duty: United Offensive]]'', ''[[Call of Duty 2: Big Red One]]'', ''[[Call of Duty 4: Modern Warfare (Nintendo DS)]]'', ''[[Call of Duty: World at War: Final Fronts]]'', ''[[Call of Duty Online]]'', ''[[Call of Duty: Heroes]]'' and ''[[Call of Duty: Modern Warfare Remastered]]''. It later reappears as specialist equipment in ''[[Call of Duty: Black Ops 4]]''.
   
 
==Call of Duty: United Offensive==
 
==Call of Duty: United Offensive==
 
{{Infobox/weapon
 
{{Infobox/weapon
 
|image= [[File:Smoke UO.jpg|300px]]
 
|image= [[File:Smoke UO.jpg|300px]]
  +
|name =
|name = ''Call of Duty: United Offensive''
 
 
|damage = 40 (melee)
 
|damage = 40 (melee)
 
|maxammo = 2 grenades
 
|maxammo = 2 grenades
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In ''[[Call of Duty: United Offensive]]'', the smoke grenade is only available in multiplayer. It is available to all teams, and keeps the same appearance as the M18 smoke grenade regardless of team. There is a 3 second delay after throwing the smoke grenade before it deploys its smoke, which stays in the air for approximately 30 seconds.
 
In ''[[Call of Duty: United Offensive]]'', the smoke grenade is only available in multiplayer. It is available to all teams, and keeps the same appearance as the M18 smoke grenade regardless of team. There is a 3 second delay after throwing the smoke grenade before it deploys its smoke, which stays in the air for approximately 30 seconds.
   
  +
===Gallery===
<gallery widths="120" captionalign="left">
+
<gallery widths="120">
File:smokegrenthrown uo.png|Deployed Smoke grenade.
 
smokegren uo.png|The M18 Smoke grenade.
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File:smokegrenthrown uo.png|Deployed Smoke grenade
 
smokegren uo.png|The M18 Smoke grenade
 
</gallery>
 
</gallery>
  +
{{clear}}
+
{{clr}}
   
 
==Call of Duty 2==
 
==Call of Duty 2==
 
{{Infobox/weapon
 
{{Infobox/weapon
 
|image = [[File:Cod2-Smoke Grenade.png]]
 
|image = [[File:Cod2-Smoke Grenade.png]]
|name = ''Call of Duty 2''
+
|name =
|maxammo = 4 grenades (SP), 3 grenades (MP)
+
|maxammo = 4 grenades (SP)<br>3 grenades (MP)
  +
|used = All Teams
|used = All Teams|console = <tt>smoke_grenade_american</tt> (SP) <br> <tt>smoke_grenade_mp</tt> (MP)}}
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|console = <tt>smoke_grenade_american</tt> (SP)<br><tt>smoke_grenade_mp</tt> (MP)}}
 The Smoke Grenade returns in ''Call of Duty 2'', and it takes a longer duration for the smoke to actually pour out of the grenade; at approximately five seconds. They cannot be found in [[grenade bags]] but can rarely be found in a bunker or house.
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The Smoke Grenade returns in ''Call of Duty 2'', and it takes a longer duration for the smoke to actually pour out of the grenade; at approximately five seconds. They cannot be found in [[grenade bags]] but can rarely be found in a bunker or house.
   
  +
===Gallery===
<gallery captionalign="left">
 
  +
<gallery>
smokegrenthrow 2.png|Preparing to deploy a Smoke Grenade.
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smokegrenthrow 2.png|Preparing to deploy a Smoke Grenade
 
</gallery>
 
</gallery>
  +
{{clear}}
+
{{clr}}
  +
 
==Call of Duty 2: Big Red One==
  +
Smoke grenades are used by [[Alvin Bloomfield]] in the campaign of ''[[Call of Duty 2: Big Red One]]''.
   
 
==Call of Duty 3==
 
==Call of Duty 3==
 
{{Infobox/weapon
 
{{Infobox/weapon
|name = ''Call of Duty 3''
+
|name =
  +
|image = [[File:Smoke Grenade third person CoD3.png|200px]]
 
|damage = 0
 
|damage = 0
|magazine = 1
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|startammo = 6 (SP), 1 (MP)
|startammo = 4 (SP), 1 (MP)
+
|maxammo = 6 (SP), 1 (MP)}}
 
The smoke grenade in ''[[Call of Duty 3]] ''is generally the same as it is in the previous installments.
|maxammo = 6 (SP), 3 (MP)}}
 
The smoke grenade in ''[[Call of Duty 3]] ''is generally the same as it is in the previous installments.
 
{{clear}}
 
   
 
{{clr}}
==Call of Duty 4: Modern Warfare==
 
  +
 
==Call of Duty 4: Modern Warfare and Modern Warfare Remastered==
 
{{Infobox/weapon
 
{{Infobox/weapon
|name = ''Call of Duty 4: Modern Warfare''
+
|name = Smoke Grenade
|image = [[File:Smoke Grenade menu icon CoD 4.png]]
+
|image = <tabber>CoD4=[[File:Smoke Grenade menu icon CoD 4.png]]|-|MWR=[[File:Smoke Grenade Menu Icon MWR.png|50px]]</tabber>
 
|damage = 15 for direct impact
 
|damage = 15 for direct impact
 
|maxammo = 4 grenades (SP & Old School), 1 grenade (MP)
 
|maxammo = 4 grenades (SP & Old School), 1 grenade (MP)
 
|used = All Teams
 
|used = All Teams
  +
|level = Default|HUD = [[File:Smoke Grenade HUD Icon MWR.png]]}}
}}
 
 
{{quote|Device that creates a smoke screen when detonated.|Special Grenade description}}
 
{{quote|Device that creates a smoke screen when detonated.|Special Grenade description}}
  +
 
===Campaign===
 
===Campaign===
 
The only time smoke grenades are available instead of flash-bang grenades is "[[All In (mission)|All In]]", which are used for approaching a [[BMP-2|BMP]] in order to plant a [[C4]] on it, and "[[Heat]]", where they can be used for hiding the player's advance. Smoke grenades take around three seconds to put up a decent amount of smoke, that lasts for about ten seconds before disappearing.
 
The only time smoke grenades are available instead of flash-bang grenades is "[[All In (mission)|All In]]", which are used for approaching a [[BMP-2|BMP]] in order to plant a [[C4]] on it, and "[[Heat]]", where they can be used for hiding the player's advance. Smoke grenades take around three seconds to put up a decent amount of smoke, that lasts for about ten seconds before disappearing.
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It must be noted that the [[Special Grenades x3]] perk cannot be used in conjunction with smoke grenades. This was done to prevent spamming of the smoke grenade.
 
It must be noted that the [[Special Grenades x3]] perk cannot be used in conjunction with smoke grenades. This was done to prevent spamming of the smoke grenade.
   
  +
The Smoke Grenade is available in the Demolitions default class.
=== Old School Mode ===
 
  +
 
===Old School Mode===
 
The Smoke Grenade appears in [[Old School Free-for-All|Old School Mode]]. Each sprite gives one smoke grenade. It is possible for a player to own 4 smoke grenades in this mode.
 
The Smoke Grenade appears in [[Old School Free-for-All|Old School Mode]]. Each sprite gives one smoke grenade. It is possible for a player to own 4 smoke grenades in this mode.
* [[Overgrown]] - Found at the north-westernmost corner of the map.
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*[[Overgrown]] - Found at the north-westernmost corner of the map.
  +
<gallery captionalign="left">
 
  +
===Call of Duty 4: Modern Warfare gallery===
smokegrenprime 4.png|A M83 white smoke grenade.
 
  +
<gallery>
smokegrenthrown 4.png|A deployed Smoke Grenade generating smoke.
 
usedsmoke 4.png|A used Smoke Grenade.
+
smokegrenprime 4.png|An M83 white smoke grenade
 
smokegrenthrown 4.png|A deployed Smoke Grenade generating smoke
 
usedsmoke 4.png|A used Smoke Grenade
 
</gallery>
 
</gallery>
  +
  +
===Call of Duty: Modern Warfare Remastered gallery===
  +
<gallery>
  +
Smoke Grenade Prime MWR.png|Priming the Smoke Grenade
  +
Smoke Grenade Used MWR.png|A used Smoke Grenade
  +
Smoke Grenade Model MWR.png|The Smoke Grenade's model
  +
</gallery>
  +
 
{{clear}}
 
{{clear}}
   
 
==Call of Duty 4: Modern Warfare (Nintendo DS)==
 
==Call of Duty 4: Modern Warfare (Nintendo DS)==
 
{{Infobox/weapon
 
{{Infobox/weapon
|name = ''Call of Duty 4 (Nintendo DS)''
+
|name =
 
|image = [[File:Smoke Grenade third person MWDS.png|150px]]
 
|image = [[File:Smoke Grenade third person MWDS.png|150px]]
 
|damage = 15 for direct impact
 
|damage = 15 for direct impact
 
|maxammo = 4 grenades
 
|maxammo = 4 grenades
 
|used = All Teams}}
 
|used = All Teams}}
The smoke grenade on the DS provides more functions than the console versions, as it can provide cover and stun enemies like a [[Flashbang]]. Enemies caught in the radius of the smoke will be covering their mouth and nose with one hand and attempting to wave the smoke away with the other hand. If the player is in the radius of the smoke, enemies will not notice the player, if they do, their shots will usually miss the player. This smoke grenade produces very little smoke in some missions (like "[[Missile Away]]") but in others it produces a lot of smoke.
+
The smoke grenade on the DS provides more functions than the console versions, as it can provide cover and stun enemies like a [[Flashbang]]. Enemies caught in the radius of the smoke will be covering their mouth and nose with one hand and attempting to wave the smoke away with the other hand. If the player is in the radius of the smoke, enemies will not notice the player, if they do, their shots will usually miss the player. This smoke grenade produces very little smoke in some missions (like "[[Missile Away]]") but in others it produces a lot of smoke.
  +
 
{{clear}}
 
{{clear}}
   
 
==Call of Duty: World at War==
 
==Call of Duty: World at War==
 
{{Infobox/weapon
 
{{Infobox/weapon
  +
| name=
| name=''Call of Duty: World at War''
 
 
| image=[[File:Weapon us smokegrenade.png|150px]]
 
| image=[[File:Weapon us smokegrenade.png|150px]]
 
| damage= 15 for direct impact
 
| damage= 15 for direct impact
| maxammo= 4 grenades (SP), 1 grenade (MP)
+
| maxammo= 4 grenades (SP)<br>1 grenade (MP)
 
| used=All Teams
 
| used=All Teams
 
}}
 
}}
 
The smoke grenade is basically the same as in ''Call of Duty 4: Modern Warfare'' but with minor differences. In single player, it is the [[Marine Raiders|Marine]] default secondary grenade. These can be very helpful on Veteran difficulty if a player is stuck while advancing through a level.
 
The smoke grenade is basically the same as in ''Call of Duty 4: Modern Warfare'' but with minor differences. In single player, it is the [[Marine Raiders|Marine]] default secondary grenade. These can be very helpful on Veteran difficulty if a player is stuck while advancing through a level.
   
The perk [[Special Grenades x3]] cannot be used with Smoke Grenades.{{clear}}
+
The perk [[Special Grenades x3]] cannot be used with Smoke Grenades.
   
  +
{{clr}}
  +
===Gallery===
 
<gallery>
 
<gallery>
 
M18 smoke grenade white WaW.png
 
M18 smoke grenade white WaW.png
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==Call of Duty: World at War: Final Fronts==
 
==Call of Duty: World at War: Final Fronts==
 
{{Infobox/weapon
 
{{Infobox/weapon
  +
| name=
| name=''Call of Duty: World at War Final Fronts''
 
 
| image=[[File:Weapon us smokegrenade.png|150px]]
 
| image=[[File:Weapon us smokegrenade.png|150px]]
 
| maxammo= 4
 
| maxammo= 4
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The Smoke Grenade is a default tactical grenade to all the levels in ''[[Call of Duty: World at War: Final Fronts]]''. Its appearance is exactly the same as its ''Call of Duty: World at War'' counterpart.
 
The Smoke Grenade is a default tactical grenade to all the levels in ''[[Call of Duty: World at War: Final Fronts]]''. Its appearance is exactly the same as its ''Call of Duty: World at War'' counterpart.
   
  +
===Gallery===
<gallery captionalign="left">
 
  +
<gallery>
File:Smoke nade.png|A used Smoke Grenade.
 
  +
Smoke Grenade used WaWFF.png|A used Smoke Grenade
 
</gallery>
 
</gallery>
   
 
==Call of Duty: Modern Warfare 2==
 
==Call of Duty: Modern Warfare 2==
 
{{Infobox/weapon
 
{{Infobox/weapon
  +
| name=
| name=''Call of Duty: Modern Warfare 2''
 
 
| image=[[File:Smoke Grenade menu icon MW2.png]]
 
| image=[[File:Smoke Grenade menu icon MW2.png]]
 
| damage= 15 for direct impact
 
| damage= 15 for direct impact
| maxammo= 4 grenades (SP), 1 grenade (MP)
+
| maxammo= 4 grenades (SP)<br>1 grenade (MP)
 
| used=All Teams
 
| used=All Teams
 
|HUD= [[File:Smoke Grenade HUD icon MW2.png]]
 
|HUD= [[File:Smoke Grenade HUD icon MW2.png]]
 
}}
 
}}
  +
 
===Campaign===
 
===Campaign===
 
The smoke grenade appears in "[[No Russian]]," "[[Wolverines!]]" and in multiple Special Ops missions.
 
The smoke grenade appears in "[[No Russian]]," "[[Wolverines!]]" and in multiple Special Ops missions.
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{{Infobox/weapon
 
{{Infobox/weapon
 
|image= [[File:Smoke Grenade menu icon MW3.png|120px]]
 
|image= [[File:Smoke Grenade menu icon MW3.png|120px]]
  +
|float = right
|float = right|maxammo = 4(SP), 1(MP)|name = ''Call of Duty: Modern Warfare 3''}}
 
 
|maxammo = 4 (SP), 1 (MP)
  +
|name = }}
 
The smoke grenade returns in ''Call of Duty: Modern Warfare 3'' and has a similar effect to other games. However, unlike in all previous games which feature smoke grenades unlocked from the start, in ''Call of Duty:'' ''Modern Warfare 3 ''the'' ''smoke grenade is not unlocked until level 29. A smoke grenade is automatically obtained with the [[Juggernaut]] [[Pointstreak]].
   
The smoke grenade returns in ''Call of Duty: Modern Warfare 3'' and has a similar effect to other games. However, unlike in all previous games which feature smoke grenades unlocked from the start, in ''Call of Duty:'' ''Modern Warfare 3 ''the'' ''smoke grenade is not unlocked until level 29. A smoke grenade is automatically obtained with the [[Juggernaut]] [[Pointstreak]].
 
 
{{Clear}}
 
{{Clear}}
   
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{{Infobox/weapon
 
{{Infobox/weapon
 
|image= [[File:Smoke Grenade Menu Icon BOII.png]]
 
|image= [[File:Smoke Grenade Menu Icon BOII.png]]
|name = ''Call of Duty: Black Ops II''
+
|name =
 
|level = Completing [[Old Wounds]] (SP)<br>Level 4 (MP)|startammo = 3 (SP), 1 (MP)
 
|level = Completing [[Old Wounds]] (SP)<br>Level 4 (MP)|startammo = 3 (SP), 1 (MP)
 
|maxammo = 3 (SP), 1 (MP)}}
 
|maxammo = 3 (SP), 1 (MP)}}
 
{{Quote|Produces a smoke screen immediately upon impact.|[[Create-A-Class]] Description.}}
 
{{Quote|Produces a smoke screen immediately upon impact.|[[Create-A-Class]] Description.}}
  +
 
The Smoke Grenade returns in ''[[Call of Duty: Black Ops II]]''. Unlike other tacticals, only one smoke grenade can be held at a given time under the [[Pick Ten System]] ([[Scavenger (perk)|Scavenger]] will still replenish grenades). Smoke Grenades can be seen through with the [[Dual Band Scope]] and the [[Millimeter Scanner]], which can be used as an effective tactic. Enemies highlighted by the [[Target Finder]] will also be not visible.
 
The Smoke Grenade returns in ''[[Call of Duty: Black Ops II]]''. Unlike other tacticals, only one smoke grenade can be held at a given time under the [[Pick Ten System]] ([[Scavenger (perk)|Scavenger]] will still replenish grenades). Smoke Grenades can be seen through with the [[Dual Band Scope]] and the [[Millimeter Scanner]], which can be used as an effective tactic. Enemies highlighted by the [[Target Finder]] will also be not visible.
   
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|squadpoint = 6}}
 
|squadpoint = 6}}
 
The Smoke Grenade returns in ''[[Call of Duty: Ghosts]]''. In campaign in the level "[[End of the Line (level)|End of the Line]]", the Ghosts throw several in factory after being surrounded by Federation soldiers while trying to upload information on [[LOKI Space Station]]. They use [[Thermal Goggles]] to see through the smoke. In the level "[[Severed Ties]]", [[Badger-Two]] is able to deploy smoke if locked onto.
 
The Smoke Grenade returns in ''[[Call of Duty: Ghosts]]''. In campaign in the level "[[End of the Line (level)|End of the Line]]", the Ghosts throw several in factory after being surrounded by Federation soldiers while trying to upload information on [[LOKI Space Station]]. They use [[Thermal Goggles]] to see through the smoke. In the level "[[Severed Ties]]", [[Badger-Two]] is able to deploy smoke if locked onto.
  +
 
{{Clear}}
 
{{Clear}}
 
==Call of Duty Online==
 
==Call of Duty Online==
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==Call of Duty: Heroes==
 
==Call of Duty: Heroes==
The Smoke Grenade appears in ''[[Call of Duty: Heroes]]'' as a killstreak for [[Wallcroft]].It reduces enemy visibility by 50% for 11 seconds when allies are within the smoke's area of effect. It has a performing range of 8 tiles and an effect range of 3.5.
+
The Smoke Grenade appears in ''[[Call of Duty: Heroes]]'' as a killstreak for [[Wallcroft]]. It reduces enemy visibility by 50% for 11 seconds when allies are within the smoke's area of effect. It has a performing range of 8 tiles and an effect range of 3.5.
   
 
==Call of Duty: Advanced Warfare==
 
==Call of Duty: Advanced Warfare==
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|name=Smoke Grenade
 
|name=Smoke Grenade
 
|image=[[File:Smoke Grenade menu icon AW.png]]
 
|image=[[File:Smoke Grenade menu icon AW.png]]
|maxammo=2 (MP)}}
+
|maxammo=2 (MP)}}The Smoke Grenade returns in ''Call of Duty: Advanced Warfare''.
  +
  +
===Campaign===
  +
[[Ilona]] uses a Smoke Grenade to distract the sniper while attempting to capture Hades. Other than that, it is not available for use in the campaign.
  +
  +
===Multiplayer===
 
{{Quote|Temporarily create a smoke screen. Can be manually detonated.|In-game description.}}
 
{{Quote|Temporarily create a smoke screen. Can be manually detonated.|In-game description.}}
  +
The Smoke Grenade returns in ''Call of Duty: Advanced Warfare''. In the Campaign, [[Ilona]] uses a Smoke Grenade to distract the sniper while attempting to capture Hades.
 
 
===Exo Survival===
 
===Exo Survival===
 
The Smoke Grenade is used in the 'Smoke Strike' punishment for failing an objective, thorugh out the duration of the rest of the round, 3 Smoke Grenades will go off about every 10 seconds.
 
The Smoke Grenade is used in the 'Smoke Strike' punishment for failing an objective, thorugh out the duration of the rest of the round, 3 Smoke Grenades will go off about every 10 seconds.
  +
 
===Gallery===
 
===Gallery===
 
<gallery>
 
<gallery>
Smoke Grenade AW.png|The smoke effects.
+
Smoke Grenade AW.png|The smoke effects
 
</gallery>
 
</gallery>
  +
  +
==Call of Duty: Infinite Warfare==
  +
{{Infobox/weapon
  +
|image= [[File:Smoke Grenade Menu Icon IW.png|180px]]
  +
|name = Smoke Grenade
  +
|level = Level 38
  +
|maxammo = 2 grenades
 
}}
  +
{{Quote|Creates a smoke screen that blocks vision and automated targeting systems.|In-game description}}
  +
  +
The Smoke Grenade makes a appearance in ''Call of Duty: Infinite Warfare''. It is unlocked at level 38.
  +
  +
===Gallery===
  +
<gallery>
  +
Smoke Grenade Unlock Card IW.png|The Smoke Grenade being unlocked in multiplayer
  +
Smoke Grenade concept IW.jpg|Concept art of the Smoke Grenade
  +
</gallery>
  +
  +
==Call of Duty: WWII==
  +
{{explosivebox
  +
|name=Smoke Grenade
  +
|image= [[File:Smoke Grenade menu icon WWII.png|256px]]
  +
|startammo = 4 (SP), 1 (MP)}}
  +
{{Quote|Device that creates a smoke screen when detonated.|Description}}
  +
  +
The Smoke Grenade makes a return in ''Call of Duty: WWII''.
  +
  +
===Multiplayer===
  +
{{Quote|Tactical Area of Effect Grenade<br>8 Meter Effect Radius, Lasts for 12 Seconds<br>Obscures mini-map of enemies inside radius of effect.|Additional info}}
  +
{{Clr}}
  +
 
== Call of Duty: Mobile ==
  +
The Smoke Grenade reappears in ''[[Call of Duty: Mobile]]''.
   
 
==Trivia==
 
==Trivia==
*When the player marks for a [[Care Package]] in ''[[Call of Duty: Modern Warfare 2]]'' multiplayer, they throw a smoke grenade that emits red smoke, however the grenade uses the white smoke grenade texture, and thus is still, incorrectly, labeled "White Smoke".
 
*In ''Call of Duty: Modern Warfare 2'', [[Simon "Ghost" Riley|Ghost]] uses a red smoke flare in "[[Loose Ends]]" as a signal where the helicopter is to shoot at.
 
*In ''Call of Duty: Modern Warfare 2'', a cracked window can be used to see through smoke created by the Smoke Grenade.
 
*In ''Call of Duty: Modern Warfare 3'', the lower numbering on the smoke grenade spells out "Porter Justice" in leet-speak (POR73R-JU571C3).
 
*In ''Call of Duty: Black Ops II'', if a Smoke Grenade is thrown at the spillway in [[Hydro]], no smoke will be emitted.
 
   
  +
===Call of Duty 4: Modern Warfare===
{{CoD1 Weapons}}{{CoD2 Weapons}}{{CoD3 Weapons}}{{CoD4 Weapons}}{{CoD4DS Weapons}}{{CoD5 Weapons}}{{CoDWaWFF Weapons}}{{CoD6 Weapons}}{{CoD8 Weapons}}{{CoD9 Weapons}}{{ZombiesWeapons}}{{CoD10 Weapons}}{{CoD11 Weapons}}{{CoDH Hero Skills}}{{CoDH Weapons}}
 
  +
*The texture on the Smoke Grenade says P0R73R JU571C3 or Porter Justice.
  +
  +
===Call of Duty: Modern Warfare 2===
 
*When the player marks for a [[Care Package]] in multiplayer, they throw a smoke grenade that emits red smoke, however the grenade uses the white smoke grenade texture, and thus is still, incorrectly, labeled "White Smoke".
 
*[[Simon "Ghost" Riley|Ghost]] uses a red smoke flare in "[[Loose Ends]]" as a signal where the helicopter is to shoot at.
 
*A cracked window can be used to see through smoke created by the Smoke Grenade.
  +
 
=== Call of Duty: Black Ops II ===
 
* If a Smoke Grenade is thrown at the spillway in [[Hydro]], no smoke will be emitted.
  +
  +
=== Call of Duty: Modern Warfare Remastered ===
  +
*On the map [[Overgrown]], throwing a Smoke Grenade inside the chimney or the fireplace of the center farmhouse building will cause orange smoke to appear.
  +
  +
=== Miscellaneous ===
 
*In ''Call of Duty: Modern Warfare 3'' and ''Call of Duty: Modern Warfare Remastered'', the lower numbering on the smoke grenade spells out "Porter Justice" in leet-speak (POR73R-JU571C3).
  +
  +
{{CoD1 Weapons}}
  +
{{CoD2 Weapons}}
  +
{{CoD2BRO Weapons}}
  +
{{CoD3 Weapons}}
  +
{{CoD4 Weapons}}
  +
{{CoD4DS Weapons}}
  +
{{CoD5 Weapons}}
  +
{{CoDWaWFF Weapons}}
  +
{{CoD6 Weapons}}
  +
{{CoD8 Weapons}}
  +
{{CoD9 Weapons}}
  +
{{ZombiesWeapons}}
  +
{{CoDO Weapons}}
  +
{{CoD10 Weapons}}
  +
{{CoD11 Weapons}}
  +
{{CoDH Hero Skills}}
  +
{{CoDH Weapons}}
  +
{{CoD13 Weapons}}
  +
{{CoD14 Weapons}}
  +
{{CoD16 Weapons}}
 
[[Category:Call of Duty Online Tactical Equipment]]
 
[[Category:Call of Duty Online Tactical Equipment]]
 
[[Category:Call of Duty: Black Ops II Tactical Equipment]]
 
[[Category:Call of Duty: Black Ops II Tactical Equipment]]
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[[Category:Call of Duty: Heroes Hero Skills]]
 
[[Category:Call of Duty: Heroes Hero Skills]]
 
[[Category:Call of Duty: Heroes Equipment]]
 
[[Category:Call of Duty: Heroes Equipment]]
  +
[[Category:Call of Duty: Infinite Warfare Tactical Equipment]]
  +
[[Category:Call of Duty: Modern Warfare Remastered Tactical Equipment]]
  +
[[Category:Call of Duty: WWII Tactical Equipment]]
  +
[[Category:Call of Duty 2: Big Red One Equipment]]
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[[Category:Call of Duty: Mobile Tactical Equipment]]

Revision as of 13:24, 16 May 2020

The subject of this article appeared in Call of Duty: United Offensive. The subject of this article appeared in Call of Duty 2. The subject of this article appeared in Call of Duty 2: Big Red One. The subject of this article appeared in Call of Duty 3. The subject of this article appeared in Call of Duty 4: Modern Warfare. The subject of this article appeared in Call of Duty 4: Modern Warfare for the Nintendo DS. The subject of this article appeared in Call of Duty: World at War. The subject of this article appeared in Call of Duty: World at War: Final Fronts. The subject of this article appeared in Call of Duty: Modern Warfare 2. The subject of this article appeared in Call of Duty: Modern Warfare 3. The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appeared in Zombies mode The subject of this article appears in Call of Duty Online The subject of this article appears in Call of Duty: Ghosts The subject of this article appears in Call of Duty: Heroes The subject of this article appears in Call of Duty: Advanced Warfare The subject of this article appears in Call of Duty: Infinite Warfare The subject of this article appears in Call of Duty: Modern Warfare Remastered The subject of this article appears in Call of Duty: WWII The subject of this article appears in Call of Duty: Black Ops 4 The subject of this article appears in Call of Duty: Modern Warfare (2019) The subject of this article appears in Call of Duty: Mobile
For other types of smoke grenades, see Willy Pete and Smoke Screen.

Smoke Grenades are used in the Call of Duty series as signaling devices, target or landing zone marking devices, and concealment devices. The body is a sheet-steel cylinder with emission holes in the top and bottom. These allow the smoke to be released when the grenade is ignited. The most common variants used in the series are designated as M18, M8 or M83 smoke grenades.

Smoke Grenades appear in every main game in the series (except Call of Duty, Call of Duty: Black Ops and Call of Duty: Black Ops III), as well as appearing in Call of Duty: United Offensive, Call of Duty 2: Big Red One, Call of Duty 4: Modern Warfare (Nintendo DS), Call of Duty: World at War: Final Fronts, Call of Duty Online, Call of Duty: Heroes and Call of Duty: Modern Warfare Remastered. It later reappears as specialist equipment in Call of Duty: Black Ops 4.

Call of Duty: United Offensive

In Call of Duty: United Offensive, the smoke grenade is only available in multiplayer. It is available to all teams, and keeps the same appearance as the M18 smoke grenade regardless of team. There is a 3 second delay after throwing the smoke grenade before it deploys its smoke, which stays in the air for approximately 30 seconds.

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Call of Duty 2

The Smoke Grenade returns in Call of Duty 2, and it takes a longer duration for the smoke to actually pour out of the grenade; at approximately five seconds. They cannot be found in grenade bags but can rarely be found in a bunker or house.

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Call of Duty 2: Big Red One

Smoke grenades are used by Alvin Bloomfield in the campaign of Call of Duty 2: Big Red One.

Call of Duty 3

The smoke grenade in Call of Duty 3 is generally the same as it is in the previous installments.

Call of Duty 4: Modern Warfare and Modern Warfare Remastered

"Device that creates a smoke screen when detonated."
— Special Grenade description


Campaign

The only time smoke grenades are available instead of flash-bang grenades is "All In", which are used for approaching a BMP in order to plant a C4 on it, and "Heat", where they can be used for hiding the player's advance. Smoke grenades take around three seconds to put up a decent amount of smoke, that lasts for about ten seconds before disappearing.

Multiplayer

Smoke grenades are normally used to hide advancing players, or, in Domination or Search and Destroy, to hide players who are capturing a flag or defusing a bomb, but can also used in an offensive way to disorient players.

Smoke produced from the smoke grenade is often a fragmentation grenade magnet, as it diverts the attention of the enemies to it: this means that using a smoke grenade is often used to distract the enemies while sneaking by another passage.

At some angles the player can still be seen in the smoke: to avoid this, it is advised that the player stays in the middle of the smoke or place the smoke between themselves and the enemy; throwing a stun grenade or a flashbang in the smoke can be used for checking the presence (or absence) of enemy players.

It must be noted that the Special Grenades x3 perk cannot be used in conjunction with smoke grenades. This was done to prevent spamming of the smoke grenade.

The Smoke Grenade is available in the Demolitions default class.

Old School Mode

The Smoke Grenade appears in Old School Mode. Each sprite gives one smoke grenade. It is possible for a player to own 4 smoke grenades in this mode.

  • Overgrown - Found at the north-westernmost corner of the map.

Call of Duty 4: Modern Warfare gallery

Call of Duty: Modern Warfare Remastered gallery

Call of Duty 4: Modern Warfare (Nintendo DS)

The smoke grenade on the DS provides more functions than the console versions, as it can provide cover and stun enemies like a Flashbang. Enemies caught in the radius of the smoke will be covering their mouth and nose with one hand and attempting to wave the smoke away with the other hand. If the player is in the radius of the smoke, enemies will not notice the player, if they do, their shots will usually miss the player. This smoke grenade produces very little smoke in some missions (like "Missile Away") but in others it produces a lot of smoke.

Call of Duty: World at War

The smoke grenade is basically the same as in Call of Duty 4: Modern Warfare but with minor differences. In single player, it is the Marine default secondary grenade. These can be very helpful on Veteran difficulty if a player is stuck while advancing through a level.

The perk Special Grenades x3 cannot be used with Smoke Grenades.

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Call of Duty: World at War: Final Fronts

The Smoke Grenade is a default tactical grenade to all the levels in Call of Duty: World at War: Final Fronts. Its appearance is exactly the same as its Call of Duty: World at War counterpart.

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Call of Duty: Modern Warfare 2

Campaign

The smoke grenade appears in "No Russian," "Wolverines!" and in multiple Special Ops missions.

Multiplayer

M8 Smoke Grenades behave much the same as they do in Call of Duty 4: Modern Warfare. However, with the introduction of the Thermal Scope which can essentially see through smoke, the nature of smoke grenades changes somewhat. As a defensive tool, smoke grenades lose their effectiveness somewhat as more and more opponents complete challenges and acquire and use thermal scopes. Conversely, if the player has a thermal scope equipped, smoke can be used as an offensive tool effectively one-way blinding the enemy. This of course assumes the opponent does not have thermal scopes as well. To counter enemy Thermal Scopes, consider using Cold-Blooded with smoke grenades, but this can be counteracted with the use of the Heartbeat Sensor which in turn can be counteracted by Ninja. Note in multiplayer this is the only secondary grenade that only can have one carried at a time. Thus when using this, it is advised to also use Scavenger. Also, due to the fact it also affects the player's team, it can be annoying for other team members if used by inexperienced players with no suitable attachments, especially in alleyways and house entrances.

Call of Duty: Modern Warfare 3

The smoke grenade returns in Call of Duty: Modern Warfare 3 and has a similar effect to other games. However, unlike in all previous games which feature smoke grenades unlocked from the start, in Call of Duty: Modern Warfare 3 the smoke grenade is not unlocked until level 29. A smoke grenade is automatically obtained with the Juggernaut Pointstreak.

Call of Duty: Black Ops II

"Produces a smoke screen immediately upon impact."
Create-A-Class Description.


The Smoke Grenade returns in Call of Duty: Black Ops II. Unlike other tacticals, only one smoke grenade can be held at a given time under the Pick Ten System (Scavenger will still replenish grenades). Smoke Grenades can be seen through with the Dual Band Scope and the Millimeter Scanner, which can be used as an effective tactic. Enemies highlighted by the Target Finder will also be not visible.

Smoke grenades also fill out much faster, meaning players no longer have to wait for the smoke to fill before moving in.

The smokescreen particle effects have been altered from previous games so that the frames per second on the console platforms no longer drops while inside or nearby the smoke. 

Campaign

Hudson throws smoke grenades in "Pyrrhic Victory" during their escape. They are also the player's recommended tactical grenade in "Time and Fate".

Zombies

Smoke Grenades are only featured in the Zombies map Mob of the Dead, in which the boss zombie, Brutus uses them to blind the player when his helmet is shot off.

Call of Duty: Ghosts

The Smoke Grenade returns in Call of Duty: Ghosts. In campaign in the level "End of the Line", the Ghosts throw several in factory after being surrounded by Federation soldiers while trying to upload information on LOKI Space Station. They use Thermal Goggles to see through the smoke. In the level "Severed Ties", Badger-Two is able to deploy smoke if locked onto.

Call of Duty Online

The Smoke Grenade makes a reappearance in Call of Duty Online.

Call of Duty: Heroes

The Smoke Grenade appears in Call of Duty: Heroes as a killstreak for Wallcroft. It reduces enemy visibility by 50% for 11 seconds when allies are within the smoke's area of effect. It has a performing range of 8 tiles and an effect range of 3.5.

Call of Duty: Advanced Warfare

The Smoke Grenade returns in Call of Duty: Advanced Warfare.

Campaign

Ilona uses a Smoke Grenade to distract the sniper while attempting to capture Hades. Other than that, it is not available for use in the campaign.

Multiplayer

"Temporarily create a smoke screen. Can be manually detonated."
— In-game description.


Exo Survival

The Smoke Grenade is used in the 'Smoke Strike' punishment for failing an objective, thorugh out the duration of the rest of the round, 3 Smoke Grenades will go off about every 10 seconds.

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Call of Duty: Infinite Warfare

"Creates a smoke screen that blocks vision and automated targeting systems."
— In-game description


The Smoke Grenade makes a appearance in Call of Duty: Infinite Warfare. It is unlocked at level 38.

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Call of Duty: WWII

"Device that creates a smoke screen when detonated."
— Description


The Smoke Grenade makes a return in Call of Duty: WWII.

Multiplayer

"Tactical Area of Effect Grenade
8 Meter Effect Radius, Lasts for 12 Seconds
Obscures mini-map of enemies inside radius of effect.
"
— Additional info

Call of Duty: Mobile

The Smoke Grenade reappears in Call of Duty: Mobile.

Trivia

Call of Duty 4: Modern Warfare

  • The texture on the Smoke Grenade says P0R73R JU571C3 or Porter Justice.

Call of Duty: Modern Warfare 2

  • When the player marks for a Care Package in multiplayer, they throw a smoke grenade that emits red smoke, however the grenade uses the white smoke grenade texture, and thus is still, incorrectly, labeled "White Smoke".
  • Ghost uses a red smoke flare in "Loose Ends" as a signal where the helicopter is to shoot at.
  • A cracked window can be used to see through smoke created by the Smoke Grenade.

Call of Duty: Black Ops II

  • If a Smoke Grenade is thrown at the spillway in Hydro, no smoke will be emitted.

Call of Duty: Modern Warfare Remastered

  • On the map Overgrown, throwing a Smoke Grenade inside the chimney or the fireplace of the center farmhouse building will cause orange smoke to appear.

Miscellaneous

  • In Call of Duty: Modern Warfare 3 and Call of Duty: Modern Warfare Remastered, the lower numbering on the smoke grenade spells out "Porter Justice" in leet-speak (POR73R-JU571C3).