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The '''[[wikipedia:Telescopic sight#Types|Sniper Scope]]''' is an optional [[scope]] [[attachment]] in most of the ''[[World War II]]'' era ''[[Call of Duty (series)|Call of Duty]]'' games, as well as ''[[Call of Duty: Modern Warfare 2]]'', [[Call of Duty: Black Ops]], ''[[Call of Duty: Modern Warfare 3]], ''[[Call of Duty: Black Ops II]], and ''[[Call of Duty: Ghosts]]''.
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The '''[[wikipedia:Telescopic sight#Types|Sniper Scope]]''' is an optional scope [[attachment]] in most of the ''[[World War II]]'' era ''[[Call of Duty (series)|Call of Duty]]'' games, as well as appearing in ''[[Call of Duty: Modern Warfare 2]]'', ''[[Call of Duty: Black Ops]]'', ''[[Call of Duty: Modern Warfare 3]]'', ''[[Call of Duty Online]]'' and ''[[Call of Duty: Modern Warfare (2019)|Call of Duty: Modern Warfare]]''.
   
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==Note==
==[[Call of Duty: World at War]]==
 
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The scope in ''[[Call of Duty 4: Modern Warfare]], [[Call of Duty: World at War (Nintendo DS)]], [[Call of Duty Online]]'' and every main game since ''[[Call of Duty: Modern Warfare 2]]'' is the default sight on all sniper rifles. Therefore, it is not listed as an attachment in these games. The only exceptions are the [[M14 EBR]] in the singleplayer mode of ''Modern Warfare 2'' and ''[[Modern Warfare 3]]'', the [[Mosin Nagant]] and [[Kar98k]] respectively in the singleplayer and Zombies mode of ''[[Black Ops]]'', and the semi-automatic assault rifles in ''Call of Duty Online''.
=== Mutliplayer ===
 
  +
  +
==Pre-World at War==
  +
The [[Kar98k]] is optionally available with a sniper scope with ''[[Call of Duty]], [[Call of Duty: United Offensive]], [[Call of Duty 2]], [[Call of Duty 2: Big Red One]], [[Call of Duty 3]]'' and ''[[Call of Duty: Roads to Victory]]''.
  +
  +
The [[Mosin-Nagant]] is available with a sniper scope in ''Call of Duty, Call of Duty: United Offensive, [[Call of Duty: Finest Hour]]'' and ''Call of Duty 2''.
  +
  +
The [[Lee-Enfield]] is available with a sniper scope in ''Call of Duty 2'' and ''Call of Duty 3''.
  +
  +
As for the [[Springfield]] is always equipped with a sniper scope by default in all the aforementioned games.
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===Gallery===
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<gallery widths="120">
 
Kar98k sniper scope CoD2.png|The Kar98k with a scope
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Scoped Mosin-Nagant CoD2.png|The Mosin-Nagant with a scope
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Lee-Enfield Sniper CoD2.png|The Lee-Enfield with a scope
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Springfield CoD2.png|The Springfield with its default scope
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</gallery>
  +
 
==Call of Duty: World at War==
 
===Mutliplayer===
 
{{infobox/weapon
 
{{infobox/weapon
 
|name = Sniper Scope
 
|name = Sniper Scope
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|level = Complete the Marksman I challenge (Bolt-action rifles) <br> Complete the Marksman IV challenge ([[M1 Garand]])
 
|level = Complete the Marksman I challenge (Bolt-action rifles) <br> Complete the Marksman IV challenge ([[M1 Garand]])
 
}}
 
}}
The sniper scope is available on the bolt-action [[rifle]]s and the [[M1 Garand]]. Unlike most of the games, the scopes on all but two rifles (the [[Springfield]] and the [[PTRS-41]]) must be unlocked through the Marksman challenges in ''Call of Duty: World at War''.
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The sniper scope is available on the [[bolt-action rifles]] and the [[M1 Garand]], and is integrated by default on the [[PTRS-41]]. Unlike most of the games, the scopes on all but two rifles (the [[Springfield]] and obviously the PTRS-41) must be unlocked through the Marksman challenges in ''[[Call of Duty: World at War]]''.
   
 
The Scope increases zoom to almost 5x compared to aiming down the sights without. It also decreases hipfire accuracy and increases base damage from whatever it was (45-35 for the M1 Garand, 50-40 for bolt action rifles) to 70. Also, damage multipliers are changed. Note that the "Statistics" displayed in-game are misleading and oftentimes flat-out wrong. The following sections analyze the actual statistics of snipers to better help players choose a rifle to fit their needs.
 
The Scope increases zoom to almost 5x compared to aiming down the sights without. It also decreases hipfire accuracy and increases base damage from whatever it was (45-35 for the M1 Garand, 50-40 for bolt action rifles) to 70. Also, damage multipliers are changed. Note that the "Statistics" displayed in-game are misleading and oftentimes flat-out wrong. The following sections analyze the actual statistics of snipers to better help players choose a rifle to fit their needs.
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It should be noted that on bolt-action rifles without a scope, stripper clips will be used to quickly reload the magazine. With a scope obstructing the bolt cover, rounds will be loaded one at a time, even on the [[Arisaka]], despite the scope's offset mounting which would still allow stripper clips to be used.
 
It should be noted that on bolt-action rifles without a scope, stripper clips will be used to quickly reload the magazine. With a scope obstructing the bolt cover, rounds will be loaded one at a time, even on the [[Arisaka]], despite the scope's offset mounting which would still allow stripper clips to be used.
   
=== Accuracy ===
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===Accuracy===
 
When breath is held, all sniper rifles are perfectly accurate. However, idle amount differs from one rifle to the other. The rifles with the most idle amount are the [[Springfield]], [[Mosin-Nagant]], and [[Kar98k]] at 60 each. The [[Arisaka]] is unique in that its idle amount is reduced from 60 when standing to 45 when crouching, making it the most accurate "true bolt-action sniper". The [[PTRS-41]] has an idle amount of 40. The [[M1 Garand]] has an idle amount of 40 when standing and 30 when crouched.
 
When breath is held, all sniper rifles are perfectly accurate. However, idle amount differs from one rifle to the other. The rifles with the most idle amount are the [[Springfield]], [[Mosin-Nagant]], and [[Kar98k]] at 60 each. The [[Arisaka]] is unique in that its idle amount is reduced from 60 when standing to 45 when crouching, making it the most accurate "true bolt-action sniper". The [[PTRS-41]] has an idle amount of 40. The [[M1 Garand]] has an idle amount of 40 when standing and 30 when crouched.
   
=== Rate of Fire ===
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===Rate of Fire===
 
Though unscoped bolt-action rifles do have minor differences in the rate cartridges are cycled, their fire rates become the same when scoped. The [[Mosin-Nagant]], [[Arisaka]], [[Kar98k]] and [[Springfield]] can fire every 1.28 seconds (46 RPM). The [[PTRS-41]] is the fastest rifle in the bolt-action category (although it is not technically bolt-action), having a delay of only 0.8 seconds between each shot (75 RPM). The [[M1 Garand]] is by far the fastest firing sniper rifle, able to fire every 0.135 seconds (444 RPM).
 
Though unscoped bolt-action rifles do have minor differences in the rate cartridges are cycled, their fire rates become the same when scoped. The [[Mosin-Nagant]], [[Arisaka]], [[Kar98k]] and [[Springfield]] can fire every 1.28 seconds (46 RPM). The [[PTRS-41]] is the fastest rifle in the bolt-action category (although it is not technically bolt-action), having a delay of only 0.8 seconds between each shot (75 RPM). The [[M1 Garand]] is by far the fastest firing sniper rifle, able to fire every 0.135 seconds (444 RPM).
   
=== Damage ===
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===Damage===
 
The [[Springfield]], [[Kar98k]], [[Mosin-Nagant]], [[Arisaka]], and [[PTRS-41]] are all 1-shot kills to the chest, neck, or head. When coupled with [[Stopping Power]] the stomach is also a one shot kill. The M1 Garand is the weakest sniper rifle; it is only a one shot kill to the head, unless using Stopping Power, in which case the neck and chest are also one shot kills. Note that enemies with [[Juggernaut]] will negate the effect of [[Stopping Power]], which hurts the effectiveness of the [[Springfield]].
 
The [[Springfield]], [[Kar98k]], [[Mosin-Nagant]], [[Arisaka]], and [[PTRS-41]] are all 1-shot kills to the chest, neck, or head. When coupled with [[Stopping Power]] the stomach is also a one shot kill. The M1 Garand is the weakest sniper rifle; it is only a one shot kill to the head, unless using Stopping Power, in which case the neck and chest are also one shot kills. Note that enemies with [[Juggernaut]] will negate the effect of [[Stopping Power]], which hurts the effectiveness of the [[Springfield]].
 
All sniper rifles are 1-shot kills to any part of the body in Hardcore, even if the enemy is equipped with Juggernaut and the player is not equipped with Stopping Power. Because of this, the M1 Garand is far superior to the other sniper rifles when playing [[Hardcore]].
 
All sniper rifles are 1-shot kills to any part of the body in Hardcore, even if the enemy is equipped with Juggernaut and the player is not equipped with Stopping Power. Because of this, the M1 Garand is far superior to the other sniper rifles when playing [[Hardcore]].
   
=== Zombies ===
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===Zombies===
 
In [[Nacht der Untoten]] the attachment is used in the sniper cabinet. It is only available for the [[Kar98k]] and the [[Springfield]] (Through console commands). It costs 1500 points and is effective at low rounds but many players do not buy it as is a waste of money. This feature is not available on [[Call of Duty: Zombies]], instead being replaced with a [[Flamethrower]].
 
In [[Nacht der Untoten]] the attachment is used in the sniper cabinet. It is only available for the [[Kar98k]] and the [[Springfield]] (Through console commands). It costs 1500 points and is effective at low rounds but many players do not buy it as is a waste of money. This feature is not available on [[Call of Duty: Zombies]], instead being replaced with a [[Flamethrower]].
   
 
===Gallery===
 
===Gallery===
<gallery>
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<gallery widths="120">
Scoped Springfield WAW.jpg|The Springfield with a sniper scope.
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Scoped Springfield WAW.jpg|The Springfield with a sniper scope
PTRS-41 Scope WAW.jpg|Close up of a mounted sniper scope on a [[PTRS-41]].
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PTRS-41 Scope WAW.jpg|Closeup of the sniper scope mounted on the [[PTRS-41]]
 
</gallery>
 
</gallery>
   
==[[Call of Duty: Modern Warfare 2]]==
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==Call of Duty: World at War: Final Fronts==
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The [[Kar98k]] is available with a sniper scope in the mission [[The Relief of Bastogne]].
Although it is the default sight on most sniper rifles, it is classified as an attachment in Singleplayer and Special Ops for the [[M14 EBR]]. At most times it is found with this attachment, where it is called "M14 EBR Scoped". The only time the scope is not attached is in the Special Ops mission [[Breach & Clear]].
 
 
===Gallery===
 
===Gallery===
<gallery>
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<gallery widths="120">
M14 EBR Scoped MW2.png|The scoped M14 EBR.
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Kar98k sniper scope WaWFF.png|The scoped Kar98k
 
</gallery>
 
</gallery>
   
==[[Call of Duty: Black Ops]]==
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==Call of Duty: Modern Warfare 2==
 
Although the sniper scope is the default sight on most sniper rifles, it is classified as an attachment in Singleplayer and Special Ops for the [[M14 EBR]]. At most times it is found with this attachment, where it is called "M14 EBR Scoped". The only time the scope is not attached is in the Special Ops mission [[Breach & Clear]].
The sniper scope from ''Call of Duty: World at War'' returns in ''[[Black Ops|Call of Duty: Black Ops]]''. In the mission [[Project Nova]], the [[Mosin-Nagant]], commonly dropped by friendlies, can be found with or without a sniper scope. This attachment is also available for the [[Kar98K]] in the Sniper Cabinet on the second floor of the revised Zombies map [[Nacht der Untoten]], available to those who purchased the Hardened or Prestige editions of ''Call of Duty: Black Ops'', or downloaded the [[Rezurrection]] map pack.
 
 
===Gallery===
 
===Gallery===
<gallery>
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<gallery widths="120">
Mosin-Nagant Scoped BO.png|The Mosin-Nagant with a sniper scope.
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M14 EBR Scoped MW2.png|The scoped M14 EBR
Kar98k Scoped BO.jpg|The Kar98k with a sniper scope.
 
 
</gallery>
 
</gallery>
   
==[[Call of Duty: Modern Warfare 3]]==
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==Call of Duty: Black Ops==
 
The sniper scope from ''Call of Duty: World at War'' returns in ''[[Call of Duty: Black Ops]]''. In the mission [[Project Nova]], the [[Mosin-Nagant]], commonly dropped by friendlies, can be found with or without a sniper scope. This attachment is also available for the [[Kar98K]] in the Sniper Cabinet on the second floor of the revised Zombies map [[Nacht der Untoten]], available to those who purchased the Hardened or Prestige editions of ''Call of Duty: Black Ops'', or downloaded the [[Rezurrection]] map pack.
  +
===Gallery===
  +
<gallery widths="120">
  +
Mosin-Nagant Scoped BO.png|The Mosin-Nagant with a sniper scope
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Kar98k Scoped BO.jpg|The Kar98k with a sniper scope
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</gallery>
  +
  +
==Call of Duty: Modern Warfare 3==
 
Same as ''Call of Duty: Modern Warfare 2'', the [[M14 EBR]] in the campaign and Special Ops mission mode of ''[[Modern Warfare 3|Call of Duty: Modern Warfare 3]]'' is the only sniper rifle on which the sniper scope is classified as an attachment. The only time the scope is not attached is in the Special Ops mission [[Arctic Recon]].
 
Same as ''Call of Duty: Modern Warfare 2'', the [[M14 EBR]] in the campaign and Special Ops mission mode of ''[[Modern Warfare 3|Call of Duty: Modern Warfare 3]]'' is the only sniper rifle on which the sniper scope is classified as an attachment. The only time the scope is not attached is in the Special Ops mission [[Arctic Recon]].
   
 
Additionally, [[Grinch]] is sometimes seen using his [[MK14]] assault rifle with a sniper scope. This one, however, is unavailable to the player.
 
Additionally, [[Grinch]] is sometimes seen using his [[MK14]] assault rifle with a sniper scope. This one, however, is unavailable to the player.
 
===Gallery===
 
===Gallery===
<gallery>
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<gallery widths="120">
M14 EBR MW3.png|The scoped M14 EBR.
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M14 EBR Scoped MW3.png|The scoped M14 EBR
Grinch snipin'.png|Grinch with his scoped MK14.
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Grinch snipin'.png|Grinch with his scoped MK14
 
</gallery>
 
</gallery>
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==Call of Duty Online==
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The sniper scope is available as an optional attachment for the [[FAL OSW|FA7.62-L]], the [[MK14]] and the [[MR23]].
  +
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==Call of Duty: Modern Warfare==
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{{Quote|Scope used for fighting at extreme ranges.|Description}}
  +
The Sniper Scope returns as an attachment in ''[[Call of Duty: Modern Warfare (2019)|Call of Duty: Modern Warfare]]''.
   
 
==Trivia==
 
==Trivia==
*The [[M1 Garand]] and the [[Arisaka]] have the sniper scope mounted to the left of the gun instead of the top, like all other bolt-action rifles.
 
*The Sniper Scope is seen in ''[[Call of Duty 4: Modern Warfare]]'', ''[[Call of Duty: World at War (Nintendo DS)]]'', ''[[Call of Duty: Modern Warfare 2]]'', ''[[Call of Duty: Black Ops]]'', ''[[Call of Duty: Modern Warfare 3]]'', ''[[Call of Duty: Black Ops II]]'' and ''[[Call of Duty: Ghosts]]'' as the default sight on all sniper rifles. Therefore, it is not listed as an attachment.
 
**The only exceptions are the [[M14 EBR]] in the singleplayer mode of ''Call of Duty: Modern Warfare 2'' and ''Call of Duty: Modern Warfare 3'', and the [[Mosin Nagant]] and [[Kar98k]] respecively in the singleplayer and Zombies modes of ''Call of Duty: Black Ops''.
 
 
*In ''Call of Duty 4: Modern Warfare'', ''Call of Duty: World at War'' and ''Call of Duty: Modern Warfare 2'', all the sniper rifles have different scopes, but they have the same reticle. This is due to a programming code called <tt>scope_overlay_m40a3</tt> which makes all sniper rifles' reticles identical to that of the [[M40A3]] (or, in ''Call of Duty: World at War'', the code <tt>scope_overlay_mp</tt> (which is same as <tt>scope_overlay_japanese</tt>), where the reticle used belongs to the [[Arisaka]] and [[PTRS-41]].) This does not apply to the [[Barrett]] and the [[WA2000]], since they have the same scope.
 
*In ''Call of Duty 4: Modern Warfare'', ''Call of Duty: World at War'' and ''Call of Duty: Modern Warfare 2'', all the sniper rifles have different scopes, but they have the same reticle. This is due to a programming code called <tt>scope_overlay_m40a3</tt> which makes all sniper rifles' reticles identical to that of the [[M40A3]] (or, in ''Call of Duty: World at War'', the code <tt>scope_overlay_mp</tt> (which is same as <tt>scope_overlay_japanese</tt>), where the reticle used belongs to the [[Arisaka]] and [[PTRS-41]].) This does not apply to the [[Barrett]] and the [[WA2000]], since they have the same scope.
 
*The sniper scope for the [[Springfield]] for the Wii is very different than that of the Xbox 360, PS3, and PC versions.
 
*The sniper scope for the [[Springfield]] for the Wii is very different than that of the Xbox 360, PS3, and PC versions.
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{{CoD7 Weapons}}
 
{{CoD7 Weapons}}
 
{{CoD8 Weapons}}
 
{{CoD8 Weapons}}
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{{CoDO Weapons}}
 
{{ZombiesWeapons}}
 
{{ZombiesWeapons}}
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{{CoD16 Weapons}}
 
[[Category:Call of Duty: World at War Attachments]]
 
[[Category:Call of Duty: World at War Attachments]]
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[[Category:Call of Duty: World at War: Final Fronts Attachments]]
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[[Category:Call of Duty: Modern Warfare 2 Attachments]]
 
[[Category:Call of Duty: Black Ops Attachments]]
 
[[Category:Call of Duty: Black Ops Attachments]]
 
[[Category:Call of Duty: Modern Warfare 3 Attachments]]
 
[[Category:Call of Duty: Modern Warfare 3 Attachments]]
[[Category:Call of Duty: World at War: Final Fronts Attachments]]
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[[Category:Call of Duty Online Attachments]]
[[Category:Modern Warfare 2: Ghost Attachments]]
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[[Category:Call of Duty: Modern Warfare Attachments]]

Revision as of 19:36, 10 August 2019

The subject of this article appeared in Call of Duty. The subject of this article appeared in Call of Duty: United Offensive. The subject of this article appeared in Call of Duty: Finest Hour. The subject of this article appeared in Call of Duty 2. The subject of this article appeared in Call of Duty 2: Big Red One. The subject of this article appeared in Call of Duty 3. The subject of this article appeared in Call of Duty: Roads to Victory. The subject of this article appeared in Call of Duty: World at War. The subject of this article appeared in Zombies mode The subject of this article appeared in Call of Duty: World at War: Final Fronts. The subject of this article appeared in Call of Duty: Modern Warfare 2. The subject of this article appeared in Call of Duty: Black Ops. The subject of this article appeared in Call of Duty: Modern Warfare 3. The subject of this article appears in Call of Duty Online The subject of this article appears in Call of Duty: Modern Warfare (2019)

The Sniper Scope is an optional scope attachment in most of the World War II era Call of Duty games, as well as appearing in Call of Duty: Modern Warfare 2, Call of Duty: Black OpsCall of Duty: Modern Warfare 3, Call of Duty Online and Call of Duty: Modern Warfare.

Note

The scope in Call of Duty 4: Modern Warfare, Call of Duty: World at War (Nintendo DS), Call of Duty Online and every main game since Call of Duty: Modern Warfare 2 is the default sight on all sniper rifles. Therefore, it is not listed as an attachment in these games. The only exceptions are the M14 EBR in the singleplayer mode of Modern Warfare 2 and Modern Warfare 3, the Mosin Nagant and Kar98k respectively in the singleplayer and Zombies mode of Black Ops, and the semi-automatic assault rifles in Call of Duty Online.

Pre-World at War

The Kar98k is optionally available with a sniper scope with Call of Duty, Call of Duty: United Offensive, Call of Duty 2, Call of Duty 2: Big Red One, Call of Duty 3 and Call of Duty: Roads to Victory.

The Mosin-Nagant is available with a sniper scope in Call of Duty, Call of Duty: United Offensive, Call of Duty: Finest Hour and Call of Duty 2.

The Lee-Enfield is available with a sniper scope in Call of Duty 2 and Call of Duty 3.

As for the Springfield is always equipped with a sniper scope by default in all the aforementioned games.

Gallery

Call of Duty: World at War

Mutliplayer

The sniper scope is available on the bolt-action rifles and the M1 Garand, and is integrated by default on the PTRS-41. Unlike most of the games, the scopes on all but two rifles (the Springfield and obviously the PTRS-41) must be unlocked through the Marksman challenges in Call of Duty: World at War.

The Scope increases zoom to almost 5x compared to aiming down the sights without. It also decreases hipfire accuracy and increases base damage from whatever it was (45-35 for the M1 Garand, 50-40 for bolt action rifles) to 70. Also, damage multipliers are changed. Note that the "Statistics" displayed in-game are misleading and oftentimes flat-out wrong. The following sections analyze the actual statistics of snipers to better help players choose a rifle to fit their needs.

Attaching a sniper scope to any of the bolt-action rifles greatly increases the weapon's sound when fired, causing it to be heard across the entire map. A possible reason for this is so that hiding snipers can be easier to find. Note that the M1 Garand is unaffected by this, making it the quietest sniper rifle.

It should be noted that on bolt-action rifles without a scope, stripper clips will be used to quickly reload the magazine. With a scope obstructing the bolt cover, rounds will be loaded one at a time, even on the Arisaka, despite the scope's offset mounting which would still allow stripper clips to be used.

Accuracy

When breath is held, all sniper rifles are perfectly accurate. However, idle amount differs from one rifle to the other. The rifles with the most idle amount are the Springfield, Mosin-Nagant, and Kar98k at 60 each. The Arisaka is unique in that its idle amount is reduced from 60 when standing to 45 when crouching, making it the most accurate "true bolt-action sniper". The PTRS-41 has an idle amount of 40. The M1 Garand has an idle amount of 40 when standing and 30 when crouched.

Rate of Fire

Though unscoped bolt-action rifles do have minor differences in the rate cartridges are cycled, their fire rates become the same when scoped. The Mosin-NagantArisakaKar98k and Springfield can fire every 1.28 seconds (46 RPM). The PTRS-41 is the fastest rifle in the bolt-action category (although it is not technically bolt-action), having a delay of only 0.8 seconds between each shot (75 RPM). The M1 Garand is by far the fastest firing sniper rifle, able to fire every 0.135 seconds (444 RPM).

Damage

The Springfield, Kar98k, Mosin-Nagant, Arisaka, and PTRS-41 are all 1-shot kills to the chest, neck, or head. When coupled with Stopping Power the stomach is also a one shot kill. The M1 Garand is the weakest sniper rifle; it is only a one shot kill to the head, unless using Stopping Power, in which case the neck and chest are also one shot kills. Note that enemies with Juggernaut will negate the effect of Stopping Power, which hurts the effectiveness of the Springfield. All sniper rifles are 1-shot kills to any part of the body in Hardcore, even if the enemy is equipped with Juggernaut and the player is not equipped with Stopping Power. Because of this, the M1 Garand is far superior to the other sniper rifles when playing Hardcore.

Zombies

In Nacht der Untoten the attachment is used in the sniper cabinet. It is only available for the Kar98k and the Springfield (Through console commands). It costs 1500 points and is effective at low rounds but many players do not buy it as is a waste of money. This feature is not available on Call of Duty: Zombies, instead being replaced with a Flamethrower.

Gallery

Call of Duty: World at War: Final Fronts

The Kar98k is available with a sniper scope in the mission The Relief of Bastogne.

Gallery

Call of Duty: Modern Warfare 2

Although the sniper scope is the default sight on most sniper rifles, it is classified as an attachment in Singleplayer and Special Ops for the M14 EBR. At most times it is found with this attachment, where it is called "M14 EBR Scoped". The only time the scope is not attached is in the Special Ops mission Breach & Clear.

Gallery

Call of Duty: Black Ops

The sniper scope from Call of Duty: World at War returns in Call of Duty: Black Ops. In the mission Project Nova, the Mosin-Nagant, commonly dropped by friendlies, can be found with or without a sniper scope. This attachment is also available for the Kar98K in the Sniper Cabinet on the second floor of the revised Zombies map Nacht der Untoten, available to those who purchased the Hardened or Prestige editions of Call of Duty: Black Ops, or downloaded the Rezurrection map pack.

Gallery

Call of Duty: Modern Warfare 3

Same as Call of Duty: Modern Warfare 2, the M14 EBR in the campaign and Special Ops mission mode of Call of Duty: Modern Warfare 3 is the only sniper rifle on which the sniper scope is classified as an attachment. The only time the scope is not attached is in the Special Ops mission Arctic Recon.

Additionally, Grinch is sometimes seen using his MK14 assault rifle with a sniper scope. This one, however, is unavailable to the player.

Gallery

Call of Duty Online

The sniper scope is available as an optional attachment for the FA7.62-L, the MK14 and the MR23.

Call of Duty: Modern Warfare

"Scope used for fighting at extreme ranges."
— Description

The Sniper Scope returns as an attachment in Call of Duty: Modern Warfare.

Trivia

  • In Call of Duty 4: Modern Warfare, Call of Duty: World at War and Call of Duty: Modern Warfare 2, all the sniper rifles have different scopes, but they have the same reticle. This is due to a programming code called scope_overlay_m40a3 which makes all sniper rifles' reticles identical to that of the M40A3 (or, in Call of Duty: World at War, the code scope_overlay_mp (which is same as scope_overlay_japanese), where the reticle used belongs to the Arisaka and PTRS-41.) This does not apply to the Barrett and the WA2000, since they have the same scope.
  • The sniper scope for the Springfield for the Wii is very different than that of the Xbox 360, PS3, and PC versions.
  • In Call of Duty: Black Ops and Call of Duty: Modern Warfare 3, the scopes' reticles are different.