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|team = [[Soviet Armed Forces|Red Army]]
 
|team = [[Soviet Armed Forces|Red Army]]
 
|place = [[Stalingrad]], Russian SFSR The Volga
 
|place = [[Stalingrad]], Russian SFSR The Volga
|date = September 18, 1942, 11:00 hours
+
|date = September 18, 1942, 1100 hrs
 
|objective = Get onto the Shore<br>Get a Weapon<br>Find Borodin<br>Survive the Gunners<br>Get into Red Square.
 
|objective = Get onto the Shore<br>Get a Weapon<br>Find Borodin<br>Survive the Gunners<br>Get into Red Square.
 
|enemies = [[German Military]], Red Army Commissars
 
|enemies = [[German Military]], Red Army Commissars

Revision as of 16:27, 27 April 2018

The subject of this article appeared in Call of Duty. The subject of this article appeared in Call of Duty: Classic.
For the city, see Stalingrad.

"Come on, comrades! We're RETAKING RED SQUARE!"
— Sgt. Borodin


"Stalingrad" is the fifteenth campaign mission in Call of Duty. Stay safe until the allies can push deeper into Stalingrad.

Characters

Walkthrough

Getting Started

The player will spawn in a boat. While a Red Army commissar addresses the men on the boat, German artillery and bombers will destroy a number of accompanying boats. Crouch as soon as someone says "Look out!" because a Ju-87 Stuka plane will make a flyby over the boat soon after. Stay crouched because it'll make another flyby soon after with little warning. Several men will jump into the river, where they will be shot by several commissars. If the player chooses to follow, he/she will be shot as well.

After a while, the player will be forced off the boat and onto a dock. Go into the line that's in front. The player won't receive a rifle, but will get ammo. Strangely, when the player actually gets a rifle in the next map, the ammo here will disappear.

If the player tries to run back towards the boats, a commissar will attack normally with a Mosin-Nagant.

Finding Borodin

An explosion will send the player into shell-shock mode. Get up and get onto the field, and take a slight left. Being shell-shocked won't cause harm, as the gunners will ignore the player while one is in it. The player will know he/she is on the right path when there's a car on the left side. If not, try to make sure there's a car nearby, and that the player went left from when entering the field.

The objective is a man with a large medikit next to him. This is Borodin, the player's objective. He'll tell the player to run across the field to the ruined truck when he says so. When he does, get over there as fast as possible. He'll snipe one of the gunners, allowing him to get past.

Once he gets past, he'll order the player to do the same thing. When he says go, run to the next car.

When he gets past, he'll make the order to run to the building down the hill. It has a commissar, but he'll take care of him. When he says go, run towards the building and he'll kill the commissar with a headshot.

When the player gets into the partially destroyed building there will be a soldier communicating to the Russian artillery, he'll call in a strike. After about a minute and a half the strike will end and then move out onto Red Square.

Weapon Loadout

Seen in Level

Transcript

Main article: Stalingrad (level)/Transcript

Video

Trivia

  • The opening scene with the boats in this mission is almost identical to Enemy at the Gates, a movie that the Call of Duty franchise constantly references throughout its Russian campaigns.
  • If using the "give all" cheat on this mission and the player tries to shoot the MG42 gunners, they will not die. The gunners themselves don't have heads.
  • If using the "no clip" cheat and go to the top of the hill, the player is able to take control of an MG42 and it will be constantly firing on full automatic.
  • The MG42 gunners are wearing Soviet uniforms.
  • If the player heads over the radioman before Borodin shoots the commissar, they will die instantly.
  • There will be a commisar talking to nobody on a dock near the spawn.
  • The train despawns after a while.